..
armips @ 8b4cadaf62
Update armips to latest. See #10161
2017-11-20 17:18:18 +01:00
cmake /armips
Add Gradle build. This time, we don't remove the old build system and we don't switch Travis.
2017-03-15 19:42:17 +01:00
glew
cmake: Fix linking against system GLEW
2017-03-19 18:44:12 +01:00
glslang @ 2edde6665d
Upgrade glslang to a fresh version (used to compile Vulkan shaders). Might help #10065 ?)
2017-11-09 13:36:18 +01:00
glslang-build
Fix some ports
2017-11-09 13:55:33 +01:00
libkirk
Revert unintentional change from: 429bf5d8b3
2017-03-23 11:54:54 +01:00
native
GLES: Use aligned memory for textures.
2018-02-11 08:13:57 -08:00
sfmt19937
Cleaner fix for compilation problem in SFMT.h, though had to patch it.
2015-02-15 23:14:54 +01:00
snappy
cmake: Fix linking against system Snappy
2017-03-19 18:44:12 +01:00
SPIRV-Cross @ 90966d50f5
Update submodule SPIRV-Cross, remove workarounds that are no longer needed
2017-05-31 14:09:47 +02:00
SPIRV-Cross-build
CMake: Add a custom cmake file for SPIRV-Cross that avoids building extra binaries
2017-03-06 18:50:51 +01:00
udis86
udis86: make some large arrays const.
2017-03-22 21:50:42 +01:00
vulkan
Update vulkan headers, add linux .so loader lib for easy builds, like Sascha does.
2017-12-15 16:40:38 +01:00
xbrz
Buildfix _DEBUG-builds on non-win32
2016-01-01 14:30:03 +01:00
zlib
Revert unintentional change from: 429bf5d8b3
2017-03-23 11:54:54 +01:00
.gitignore
Import SPIRV-Cross. This will be used later to translate post-processing shaders to the various shader languages we use.
2017-02-14 23:33:27 +01:00
CMakeLists.txt
SPIRV-Cross should build on Android now, so remove another platform check.
2017-12-08 10:25:42 +01:00
disarm.cpp
clean double end statements
2016-12-03 12:25:05 -03:00
disarm.h
sprintf->snprintf, fix some too short buffers
2014-09-14 00:14:11 +02:00
glslang.vcxproj
Upgrade glslang to a fresh version (used to compile Vulkan shaders). Might help #10065 ?)
2017-11-09 13:36:18 +01:00
glslang.vcxproj.filters
Upgrade glslang to a fresh version (used to compile Vulkan shaders). Might help #10065 ?)
2017-11-09 13:36:18 +01:00
libarmips.vcxproj
Revert unintentional change from: 429bf5d8b3
2017-03-23 11:54:54 +01:00
libarmips.vcxproj.filters
armips buildfix
2016-01-19 20:09:05 +01:00
SPIRV-Cross.vcxproj
Revert unintentional change from: 429bf5d8b3
2017-03-23 11:54:54 +01:00
SPIRV-Cross.vcxproj.filters
Minor cleanups (combined two identical enums, misc)
2017-02-15 11:06:59 +01:00
xxhash.c
Avoid unaligned accesses when hashing vertex data on ARM. Fixes #9114 , may help #9128 and #9129 .
2016-12-01 15:56:05 +01:00
xxhash.h
Update xxhash to r37.
2014-10-26 17:48:59 -07:00