..
Debugger
Don't show ListBox if it was hidden before
2013-10-02 09:11:38 +02:00
Dialog
Fix
2013-10-13 11:56:47 +08:00
ELF
Just log and continue when EI_CLASS is wrong.
2013-10-12 10:03:27 -07:00
FileSystems
Support non-pfat0 savestates, slightly hacky...
2013-10-13 09:34:20 -07:00
Font
Removed redundant includes
2013-09-30 19:05:04 +02:00
HLE
made atomic lock optional
2013-10-16 23:42:47 +05:30
HW
Removed redundant includes
2013-09-30 19:05:04 +02:00
MIPS
Fix rounding errors in armjit.
2013-10-14 19:24:13 +10:00
Util
Fix bugs and Clean up.
2013-10-02 06:07:02 +08:00
CMakeLists.txt
Add new files to cmake and Android.mk
2013-10-13 10:32:56 +08:00
Config.cpp
made atomic lock optional
2013-10-16 23:42:47 +05:30
Config.h
made atomic lock optional
2013-10-16 23:42:47 +05:30
Core.cpp
Buildfix Qt Linux.
2013-10-15 00:40:46 +10:00
Core.h
Shutdown cleanly even when GE debugger is paused.
2013-09-28 00:32:45 -07:00
Core.vcxproj
Add PSPNetconfDialog.
2013-10-13 10:26:51 +08:00
Core.vcxproj.filters
Add PSPNetconfDialog.
2013-10-13 10:26:51 +08:00
CoreParameter.h
Add FXAA antialiasing on non-mobile. Works best when render resolution = window size.
2013-09-26 12:41:59 +02:00
CoreTiming.cpp
Typo.
2013-09-21 17:04:05 -07:00
CoreTiming.h
Don't use Advance() in syscalls, it's unsafe.
2013-09-21 15:03:30 -07:00
CPU.cpp
Get rid of CPU class so that MIPSState can be POD, enabling offsetof
2013-01-08 14:20:06 +01:00
CPU.h
Get rid of CPU class so that MIPSState can be POD, enabling offsetof
2013-01-08 14:20:06 +01:00
CwCheat.cpp
Have CWCheats use it, too. It's useful pretty much anywhere one needs the real path instead of a virtual memory stick path.
2013-10-15 03:41:11 -04:00
CwCheat.h
Always register the cheat event, for savestates.
2013-10-07 07:46:18 -07:00
HDRemaster.cpp
Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314 .
2013-06-26 16:02:52 -04:00
HDRemaster.h
Avoid some dangerous hex constant widths.
2013-08-22 23:23:48 -07:00
Host.cpp
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
2012-11-04 23:24:00 +01:00
Host.h
When using a debug build, always show the debug log/enable logging on start.
2013-10-13 14:31:48 -04:00
Loaders.cpp
Fix typo
2013-09-04 13:48:22 +02:00
Loaders.h
Try to detect if someone tries to open a PSX ISO
2013-09-02 01:49:15 +02:00
MemMap.cpp
Check version in each DoState() func.
2013-09-14 20:23:03 -07:00
MemMap.h
Fix one more PSPPointer function. Fixes #3897
2013-09-23 22:06:50 +02:00
MemMapFunctions.cpp
Track copies of framebuffers in ram created through sceDmacMemcpy, so that we can display them.
2013-09-21 18:53:55 +02:00
PSPLoaders.cpp
Move VirtualDiscFileSystem to its own file.
2013-07-28 12:31:48 -07:00
PSPLoaders.h
Fix more style issues, and abstract most of the init code from MemMap.cpp.
2013-06-26 16:02:52 -04:00
PSPMixer.cpp
Revert "Merge pull request #4068 from bollu/AudioArtefactFix"
2013-10-07 20:25:35 +02:00
PSPMixer.h
Revert "Merge pull request #4068 from bollu/AudioArtefactFix"
2013-10-07 20:25:35 +02:00
Reporting.cpp
Avoid some shadowing warnings.
2013-10-05 11:13:39 -07:00
Reporting.h
Curious about what games use morph, so let's report.
2013-09-21 21:22:13 +02:00
SaveState.cpp
Log some save state errors
2013-10-13 13:46:44 +02:00
SaveState.h
Add basic support for rewinding (not enabled.)
2013-09-29 19:58:39 -07:00
System.cpp
Whoops. Forgot to push this.
2013-10-15 03:41:11 -04:00
System.h
Assume g_Config.memCardDirectory will have a trailing slash. Make InitSysDirectories for Win32 only.
2013-10-15 03:41:10 -04:00
ThreadEventQueue.h
Fix uninitialized variable, oops.
2013-10-13 15:14:30 -07:00