ppsspp/GPU
2016-08-08 17:56:11 -07:00
..
Common Avoid a c++11 rule violation. 2016-08-06 20:01:50 -07:00
Debugger Add a basic context menu to the state list. 2016-05-21 18:32:15 -07:00
Directx9 Allow block transfers to resize framebuffers. 2016-07-24 15:58:06 -07:00
GLES Move Apple GL2.0 forcing to a common place. 2016-08-08 17:56:11 -07:00
Null GPU stats: Have each backend format its own string. 2016-03-31 10:17:02 +02:00
Software Allow taking screenshots with a clamped size. 2016-06-12 07:09:01 -07:00
Vulkan Handle core profile better in shader generators. 2016-08-08 17:56:10 -07:00
ge_constants.h Treat GE_PATCHPRIM_UNKNOWN as points. 2016-04-10 11:58:15 -07:00
GeDisasm.cpp Add support for 32-bit indices. 2016-04-10 02:24:58 -07:00
GeDisasm.h
GPU.cpp Fix a switch missing value warning. 2016-08-05 10:48:04 -07:00
GPU.h Remove an entry from GPUStats that didn't really belong. 2016-04-02 11:06:05 +02:00
GPU.vcxproj Move TextureReplacer to Core. 2016-05-01 00:30:40 -07:00
GPU.vcxproj.filters Move TextureReplacer to Core. 2016-05-01 00:30:40 -07:00
GPUCommon.cpp Reduce some repetitive code. 2016-04-10 13:07:08 -07:00
GPUCommon.h Reduce some repetitive code. 2016-04-10 13:07:08 -07:00
GPUInterface.h GPU stats: Have each backend format its own string. 2016-03-31 10:17:02 +02:00
GPUState.cpp Make debug stats more compact. 2016-03-31 09:47:25 +02:00
GPUState.h Vulkan: Initial support for aniso filtering. 2016-03-20 19:31:02 +01:00
Math3D.cpp
Math3D.h Try to optimize bezier color sampling. 2015-04-18 12:47:21 -07:00