ppsspp/Core/HLE/sceSas.cpp
2014-06-29 19:09:37 -07:00

618 lines
22 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
// SAS is a software mixing engine that runs on the Media Engine CPU. We just HLE it.
// This is a very rough implementation that needs lots of work.
//
// This file just contains the API, the real stuff is in HW/SasAudio.cpp/h.
//
// JPCSP is, as it often is, a pretty good reference although I didn't actually use it much yet:
// http://code.google.com/p/jpcsp/source/browse/trunk/src/jpcsp/HLE/modules150/sceSasCore.java
//
// This should be multithreaded and improved at some point. Some discussion here:
// https://github.com/hrydgard/ppsspp/issues/1078
#include <cstdlib>
#include "base/basictypes.h"
#include "Common/Log.h"
#include "Core/HLE/HLE.h"
#include "Core/HLE/FunctionWrappers.h"
#include "Core/MIPS/MIPS.h"
#include "Core/HW/SasAudio.h"
#include "Core/MemMap.h"
#include "Core/Reporting.h"
#include "Core/HLE/sceSas.h"
#include "Core/HLE/sceKernel.h"
enum {
ERROR_SAS_INVALID_GRAIN = 0x80420001,
ERROR_SAS_INVALID_MAX_VOICES = 0x80420002,
ERROR_SAS_INVALID_OUTPUT_MODE = 0x80420003,
ERROR_SAS_INVALID_SAMPLE_RATE = 0x80420004,
ERROR_SAS_BAD_ADDRESS = 0x80420005,
ERROR_SAS_INVALID_VOICE = 0x80420010,
ERROR_SAS_INVALID_NOISE_FREQ = 0x80420011,
ERROR_SAS_INVALID_PITCH = 0x80420012,
ERROR_SAS_INVALID_ADSR_CURVE_MODE = 0x80420013,
ERROR_SAS_INVALID_PARAMETER = 0x80420014,
ERROR_SAS_INVALID_LOOP_POS = 0x80420015,
ERROR_SAS_VOICE_PAUSED = 0x80420016,
ERROR_SAS_INVALID_VOLUME = 0x80420018,
ERROR_SAS_INVALID_ADSR_RATE = 0x80420019,
ERROR_SAS_INVALID_PCM_SIZE = 0x8042001A,
ERROR_SAS_REV_INVALID_VOLUME = 0x80420023,
ERROR_SAS_BUSY = 0x80420030,
ERROR_SAS_NOT_INIT = 0x80420100,
};
// TODO - allow more than one, associating each with one Core pointer (passed in to all the functions)
// No known games use more than one instance of Sas though.
static SasInstance *sas = NULL;
void __SasInit() {
sas = new SasInstance();
}
void __SasDoState(PointerWrap &p) {
auto s = p.Section("sceSas", 1);
if (!s)
return;
p.DoClass(sas);
}
void __SasShutdown() {
delete sas;
sas = 0;
}
u32 sceSasInit(u32 core, u32 grainSize, u32 maxVoices, u32 outputMode, u32 sampleRate) {
if (!Memory::IsValidAddress(core) || (core & 0x3F) != 0) {
ERROR_LOG_REPORT(SCESAS, "sceSasInit(%08x, %i, %i, %i, %i): bad core address", core, grainSize, maxVoices, outputMode, sampleRate);
return ERROR_SAS_BAD_ADDRESS;
}
if (maxVoices == 0 || maxVoices > PSP_SAS_VOICES_MAX) {
ERROR_LOG_REPORT(SCESAS, "sceSasInit(%08x, %i, %i, %i, %i): bad max voices", core, grainSize, maxVoices, outputMode, sampleRate);
return ERROR_SAS_INVALID_MAX_VOICES;
}
if (grainSize < 0x40 || grainSize > 0x800 || (grainSize & 0x1F) != 0) {
ERROR_LOG_REPORT(SCESAS, "sceSasInit(%08x, %i, %i, %i, %i): bad grain size", core, grainSize, maxVoices, outputMode, sampleRate);
return ERROR_SAS_INVALID_GRAIN;
}
if (outputMode != 0 && outputMode != 1) {
ERROR_LOG_REPORT(SCESAS, "sceSasInit(%08x, %i, %i, %i, %i): bad output mode", core, grainSize, maxVoices, outputMode, sampleRate);
return ERROR_SAS_INVALID_OUTPUT_MODE;
}
if (sampleRate != 44100) {
ERROR_LOG_REPORT(SCESAS, "sceSasInit(%08x, %i, %i, %i, %i): bad sample rate", core, grainSize, maxVoices, outputMode, sampleRate);
return ERROR_SAS_INVALID_SAMPLE_RATE;
}
INFO_LOG(SCESAS, "sceSasInit(%08x, %i, %i, %i, %i)", core, grainSize, maxVoices, outputMode, sampleRate);
sas->SetGrainSize(grainSize);
// Seems like maxVoices is actually ignored for all intents and purposes.
sas->maxVoices = PSP_SAS_VOICES_MAX;
sas->outputMode = outputMode;
for (int i = 0; i < sas->maxVoices; i++) {
sas->voices[i].sampleRate = sampleRate;
sas->voices[i].playing = false;
sas->voices[i].loop = false;
}
return 0;
}
u32 sceSasGetEndFlag(u32 core) {
u32 endFlag = 0;
for (int i = 0; i < sas->maxVoices; i++) {
if (!sas->voices[i].playing)
endFlag |= (1 << i);
}
DEBUG_LOG(SCESAS, "%08x=sceSasGetEndFlag(%08x)", endFlag, core);
return endFlag;
}
// Runs the mixer
u32 _sceSasCore(u32 core, u32 outAddr) {
if (!Memory::IsValidAddress(outAddr)) {
ERROR_LOG_REPORT(SCESAS, "sceSasCore(%08x, %08x): invalid address", core, outAddr);
return ERROR_SAS_INVALID_PARAMETER;
}
DEBUG_LOG(SCESAS, "sceSasCore(%08x, %08x)", core, outAddr);
sas->Mix(outAddr);
// Actual delay time seems to between 240 and 1000 us, based on grain and possibly other factors.
return hleDelayResult(0, "sas core", 240);
}
// Another way of running the mixer, the inoutAddr should be both input and output
u32 _sceSasCoreWithMix(u32 core, u32 inoutAddr, int leftVolume, int rightVolume) {
if (!Memory::IsValidAddress(inoutAddr)) {
ERROR_LOG_REPORT(SCESAS, "sceSasCoreWithMix(%08x, %08x, %i, %i): invalid address", core, inoutAddr, leftVolume, rightVolume);
return ERROR_SAS_INVALID_PARAMETER;
}
if (sas->outputMode == PSP_SAS_OUTPUTMODE_RAW) {
ERROR_LOG_REPORT(SCESAS, "sceSasCoreWithMix(%08x, %08x, %i, %i): unsupported outputMode", core, inoutAddr, leftVolume, rightVolume);
return 0x80000004;
}
DEBUG_LOG(SCESAS, "sceSasCoreWithMix(%08x, %08x, %i, %i)", core, inoutAddr, leftVolume, rightVolume);
sas->Mix(inoutAddr, inoutAddr, leftVolume, rightVolume);
// Actual delay time seems to between 240 and 1000 us, based on grain and possibly other factors.
return hleDelayResult(0, "sas core", 240);
}
u32 sceSasSetVoice(u32 core, int voiceNum, u32 vagAddr, int size, int loop) {
if (voiceNum >= PSP_SAS_VOICES_MAX || voiceNum < 0) {
WARN_LOG(SCESAS, "%s: invalid voicenum %d", __FUNCTION__, voiceNum);
return ERROR_SAS_INVALID_VOICE;
}
if (size == 0 || ((u32)size & 0xF) != 0) {
if (size == 0) {
DEBUG_LOG(SCESAS, "%s: invalid size %d", __FUNCTION__, size);
} else {
WARN_LOG(SCESAS, "%s: invalid size %d", __FUNCTION__, size);
}
return ERROR_SAS_INVALID_PARAMETER;
}
if (loop != 0 && loop != 1) {
WARN_LOG_REPORT(SCESAS, "%s: invalid loop mode %d", __FUNCTION__, loop);
return ERROR_SAS_INVALID_LOOP_POS;
}
if (!Memory::IsValidAddress(vagAddr)) {
ERROR_LOG(SCESAS, "%s: Ignoring invalid VAG audio address %08x", __FUNCTION__, vagAddr);
return 0;
}
if (size < 0) {
// POSSIBLE HACK
// SetVoice with negative sizes returns OK (0) unlike SetVoicePCM, but should not
// play any audio, it seems. So let's bail and not do anything.
// Needs more rigorous testing perhaps, but this fixes issue https://github.com/hrydgard/ppsspp/issues/5652
// while being fairly low risk to other games.
size = 0;
DEBUG_LOG(SCESAS, "sceSasSetVoice(%08x, %i, %08x, %i, %i) : HACK: Negative size changed to 0", core, voiceNum, vagAddr, size, loop);
} else {
DEBUG_LOG(SCESAS, "sceSasSetVoice(%08x, %i, %08x, %i, %i)", core, voiceNum, vagAddr, size, loop);
}
SasVoice &v = sas->voices[voiceNum];
u32 prevVagAddr = v.vagAddr;
v.type = VOICETYPE_VAG;
v.vagAddr = vagAddr; // Real VAG header is 0x30 bytes behind the vagAddr
v.vagSize = size;
v.loop = loop ? true : false;
v.ChangedParams(vagAddr == prevVagAddr);
return 0;
}
u32 sceSasSetVoicePCM(u32 core, int voiceNum, u32 pcmAddr, int size, int loopPos)
{
if (voiceNum >= PSP_SAS_VOICES_MAX || voiceNum < 0) {
WARN_LOG(SCESAS, "%s: invalid voicenum %d", __FUNCTION__, voiceNum);
return ERROR_SAS_INVALID_VOICE;
}
if (size <= 0 || size > 0x10000) {
WARN_LOG(SCESAS, "%s: invalid size %d", __FUNCTION__, size);
return ERROR_SAS_INVALID_PCM_SIZE;
}
if (loopPos >= size) {
ERROR_LOG_REPORT(SCESAS, "sceSasSetVoicePCM(%08x, %i, %08x, %i, %i): bad loop pos", core, voiceNum, pcmAddr, size, loopPos);
return ERROR_SAS_INVALID_LOOP_POS;
}
if (!Memory::IsValidAddress(pcmAddr)) {
ERROR_LOG(SCESAS, "Ignoring invalid PCM audio address %08x", pcmAddr);
return 0;
}
DEBUG_LOG(SCESAS, "sceSasSetVoicePCM(%08x, %i, %08x, %i, %i)", core, voiceNum, pcmAddr, size, loopPos);
SasVoice &v = sas->voices[voiceNum];
u32 prevPcmAddr = v.pcmAddr;
v.type = VOICETYPE_PCM;
v.pcmAddr = pcmAddr;
v.pcmSize = size;
v.pcmIndex = 0;
v.pcmLoopPos = loopPos >= 0 ? loopPos : 0;
v.loop = loopPos >= 0 ? true : false;
v.playing = true;
v.ChangedParams(pcmAddr == prevPcmAddr);
return 0;
}
u32 sceSasGetPauseFlag(u32 core) {
u32 pauseFlag = 0;
for (int i = 0; i < sas->maxVoices; i++) {
if (sas->voices[i].paused)
pauseFlag |= (1 << i);
}
DEBUG_LOG(SCESAS, "sceSasGetPauseFlag(%08x)", pauseFlag);
return pauseFlag;
}
u32 sceSasSetPause(u32 core, u32 voicebit, int pause) {
DEBUG_LOG(SCESAS, "sceSasSetPause(%08x, %08x, %i)", core, voicebit, pause);
for (int i = 0; voicebit != 0; i++, voicebit >>= 1) {
if (i < PSP_SAS_VOICES_MAX && i >= 0) {
if ((voicebit & 1) != 0)
sas->voices[i].paused = pause ? true : false;
}
}
return 0;
}
u32 sceSasSetVolume(u32 core, int voiceNum, int leftVol, int rightVol, int effectLeftVol, int effectRightVol) {
DEBUG_LOG(SCESAS, "sceSasSetVolume(%08x, %i, %i, %i, %i, %i)", core, voiceNum, leftVol, rightVol, effectLeftVol, effectRightVol);
if (voiceNum >= PSP_SAS_VOICES_MAX || voiceNum < 0) {
WARN_LOG(SCESAS, "%s: invalid voicenum %d", __FUNCTION__, voiceNum);
return ERROR_SAS_INVALID_VOICE;
}
bool overVolume = abs(leftVol) > PSP_SAS_VOL_MAX || abs(rightVol) > PSP_SAS_VOL_MAX;
overVolume = overVolume || abs(effectLeftVol) > PSP_SAS_VOL_MAX || abs(effectRightVol) > PSP_SAS_VOL_MAX;
if (overVolume)
return ERROR_SAS_INVALID_VOLUME;
SasVoice &v = sas->voices[voiceNum];
v.volumeLeft = leftVol;
v.volumeRight = rightVol;
v.effectLeft = effectLeftVol;
v.effectRight = effectRightVol;
return 0;
}
u32 sceSasSetPitch(u32 core, int voiceNum, int pitch) {
if (voiceNum >= PSP_SAS_VOICES_MAX || voiceNum < 0) {
WARN_LOG(SCESAS, "%s: invalid voicenum %d", __FUNCTION__, voiceNum);
return ERROR_SAS_INVALID_VOICE;
}
if (pitch < PSP_SAS_PITCH_MIN || pitch > PSP_SAS_PITCH_MAX) {
WARN_LOG(SCESAS, "sceSasSetPitch(%08x, %i, %i): bad pitch", core, voiceNum, pitch);
return ERROR_SAS_INVALID_PITCH;
}
DEBUG_LOG(SCESAS, "sceSasSetPitch(%08x, %i, %i)", core, voiceNum, pitch);
SasVoice &v = sas->voices[voiceNum];
v.pitch = pitch;
v.ChangedParams(false);
return 0;
}
u32 sceSasSetKeyOn(u32 core, int voiceNum) {
DEBUG_LOG(SCESAS, "sceSasSetKeyOn(%08x, %i)", core, voiceNum);
if (voiceNum >= PSP_SAS_VOICES_MAX || voiceNum < 0) {
WARN_LOG(SCESAS, "%s: invalid voicenum %d", __FUNCTION__, voiceNum);
return ERROR_SAS_INVALID_VOICE;
}
if (sas->voices[voiceNum].paused || sas->voices[voiceNum].on) {
return ERROR_SAS_VOICE_PAUSED;
}
SasVoice &v = sas->voices[voiceNum];
v.KeyOn();
return 0;
}
// sceSasSetKeyOff can be used to start sounds, that just sound during the Release phase!
u32 sceSasSetKeyOff(u32 core, int voiceNum) {
if (voiceNum >= PSP_SAS_VOICES_MAX || voiceNum < 0) {
WARN_LOG(SCESAS, "%s: invalid voicenum %d", __FUNCTION__, voiceNum);
return ERROR_SAS_INVALID_VOICE;
} else {
DEBUG_LOG(SCESAS, "sceSasSetKeyOff(%08x, %i)", core, voiceNum);
if (sas->voices[voiceNum].paused || !sas->voices[voiceNum].on) {
return ERROR_SAS_VOICE_PAUSED;
}
SasVoice &v = sas->voices[voiceNum];
v.KeyOff();
return 0;
}
}
u32 sceSasSetNoise(u32 core, int voiceNum, int freq) {
if (voiceNum >= PSP_SAS_VOICES_MAX || voiceNum < 0) {
WARN_LOG(SCESAS, "%s: invalid voicenum %d", __FUNCTION__, voiceNum);
return ERROR_SAS_INVALID_VOICE;
}
if (freq < 0 || freq >= 64) {
DEBUG_LOG(SCESAS, "sceSasSetNoise(%08x, %i, %i)", core, voiceNum, freq);
return ERROR_SAS_INVALID_NOISE_FREQ;
}
DEBUG_LOG(SCESAS, "sceSasSetNoise(%08x, %i, %i)", core, voiceNum, freq);
SasVoice &v = sas->voices[voiceNum];
v.type = VOICETYPE_NOISE;
v.noiseFreq = freq;
v.ChangedParams(true);
return 0;
}
u32 sceSasSetSL(u32 core, int voiceNum, int level) {
if (voiceNum >= PSP_SAS_VOICES_MAX || voiceNum < 0) {
WARN_LOG(SCESAS, "%s: invalid voicenum %d", __FUNCTION__, voiceNum);
return ERROR_SAS_INVALID_VOICE;
}
DEBUG_LOG(SCESAS, "sceSasSetSL(%08x, %i, %08x)", core, voiceNum, level);
SasVoice &v = sas->voices[voiceNum];
v.envelope.sustainLevel = level;
return 0;
}
u32 sceSasSetADSR(u32 core, int voiceNum, int flag, int a, int d, int s, int r) {
if (voiceNum >= PSP_SAS_VOICES_MAX || voiceNum < 0) {
WARN_LOG(SCESAS, "%s: invalid voicenum %d", __FUNCTION__, voiceNum);
return ERROR_SAS_INVALID_VOICE;
}
// Create a mask like flag for the invalid values.
int invalid = (a < 0 ? 0x1 : 0) | (d < 0 ? 0x2 : 0) | (s < 0 ? 0x4 : 0) | (r < 0 ? 0x8 : 0);
if (invalid & flag) {
WARN_LOG_REPORT(SCESAS, "sceSasSetADSR(%08x, %i, %i, %08x, %08x, %08x, %08x): invalid value", core, voiceNum, flag, a, d, s, r);
return ERROR_SAS_INVALID_ADSR_RATE;
}
DEBUG_LOG(SCESAS, "0=sceSasSetADSR(%08x, %i, %i, %08x, %08x, %08x, %08x)", core, voiceNum, flag, a, d, s, r);
SasVoice &v = sas->voices[voiceNum];
if ((flag & 0x1) != 0) v.envelope.attackRate = a;
if ((flag & 0x2) != 0) v.envelope.decayRate = d;
if ((flag & 0x4) != 0) v.envelope.sustainRate = s;
if ((flag & 0x8) != 0) v.envelope.releaseRate = r;
return 0;
}
u32 sceSasSetADSRMode(u32 core, int voiceNum, int flag, int a, int d, int s, int r) {
if (voiceNum >= PSP_SAS_VOICES_MAX || voiceNum < 0) {
WARN_LOG(SCESAS, "%s: invalid voicenum %d", __FUNCTION__, voiceNum);
return ERROR_SAS_INVALID_VOICE;
}
// Probably by accident (?), the PSP ignores the top bit of these values.
a = a & ~0x80000000;
d = d & ~0x80000000;
s = s & ~0x80000000;
r = r & ~0x80000000;
// This will look like the update flag for the invalid modes.
int invalid = 0;
if (a > 5 || (a & 1) != 0) {
invalid |= 0x1;
}
if (d > 5 || (d & 1) != 1) {
invalid |= 0x2;
}
if (s > 5) {
invalid |= 0x4;
}
if (r > 5 || (r & 1) != 1) {
invalid |= 0x8;
}
if (invalid & flag) {
if (a == 5 && d == 5 && s == 5 && r == 5) {
// Some games do this right at init. It seems to fail even on a PSP, but let's not report it.
DEBUG_LOG(SCESAS, "sceSasSetADSRMode(%08x, %i, %i, %08x, %08x, %08x, %08x): invalid modes", core, voiceNum, flag, a, d, s, r);
} else {
WARN_LOG_REPORT(SCESAS, "sceSasSetADSRMode(%08x, %i, %i, %08x, %08x, %08x, %08x): invalid modes", core, voiceNum, flag, a, d, s, r);
}
return ERROR_SAS_INVALID_ADSR_CURVE_MODE;
}
DEBUG_LOG(SCESAS, "sceSasSetADSRMode(%08x, %i, %i, %08x, %08x, %08x, %08x)", core, voiceNum, flag, a, d, s, r);
SasVoice &v = sas->voices[voiceNum];
if ((flag & 0x1) != 0) v.envelope.attackType = a;
if ((flag & 0x2) != 0) v.envelope.decayType = d;
if ((flag & 0x4) != 0) v.envelope.sustainType = s;
if ((flag & 0x8) != 0) v.envelope.releaseType = r;
return 0;
}
u32 sceSasSetSimpleADSR(u32 core, int voiceNum, u32 ADSREnv1, u32 ADSREnv2) {
if (voiceNum >= PSP_SAS_VOICES_MAX || voiceNum < 0) {
WARN_LOG(SCESAS, "%s: invalid voicenum %d", __FUNCTION__, voiceNum);
return ERROR_SAS_INVALID_VOICE;
}
// This bit could be related to decay type or systain type, but gives an error if you try to set it.
if ((ADSREnv2 >> 13) & 1) {
WARN_LOG_REPORT(SCESAS, "sceSasSetSimpleADSR(%08x, %d, %04x, %04x): Invalid ADSREnv2", core, voiceNum, ADSREnv1, ADSREnv2);
return ERROR_SAS_INVALID_ADSR_CURVE_MODE;
}
DEBUG_LOG(SCESAS, "sasSetSimpleADSR(%08x, %i, %08x, %08x)", core, voiceNum, ADSREnv1, ADSREnv2);
SasVoice &v = sas->voices[voiceNum];
v.envelope.SetSimpleEnvelope(ADSREnv1 & 0xFFFF, ADSREnv2 & 0xFFFF);
return 0;
}
u32 sceSasGetEnvelopeHeight(u32 core, int voiceNum) {
if (voiceNum >= PSP_SAS_VOICES_MAX || voiceNum < 0) {
ERROR_LOG(SCESAS, "%s: invalid voicenum %d", __FUNCTION__, voiceNum);
return ERROR_SAS_INVALID_VOICE;
}
SasVoice &v = sas->voices[voiceNum];
int height = v.envelope.GetHeight();
DEBUG_LOG(SCESAS, "%i = sceSasGetEnvelopeHeight(%08x, %i)", height, core, voiceNum);
return height;
}
u32 sceSasRevType(u32 core, int type) {
DEBUG_LOG(SCESAS, "sceSasRevType(%08x, %i)", core, type);
sas->waveformEffect.type = type;
return 0;
}
u32 sceSasRevParam(u32 core, int delay, int feedback) {
DEBUG_LOG(SCESAS, "sceSasRevParam(%08x, %i, %i)", core, delay, feedback);
sas->waveformEffect.delay = delay;
sas->waveformEffect.feedback = feedback;
return 0;
}
u32 sceSasRevEVOL(u32 core, u32 lv, u32 rv) {
if (lv > 0x1000 || rv > 0x1000) {
WARN_LOG_REPORT(SCESAS, "sceSasRevEVOL(%08x, %i, %i): invalid volume", core, lv, rv);
return ERROR_SAS_REV_INVALID_VOLUME;
}
DEBUG_LOG(SCESAS, "sceSasRevEVOL(%08x, %i, %i)", core, lv, rv);
sas->waveformEffect.leftVol = lv;
sas->waveformEffect.rightVol = rv;
return 0;
}
u32 sceSasRevVON(u32 core, int dry, int wet) {
DEBUG_LOG(SCESAS, "sceSasRevVON(%08x, %i, %i)", core, dry, wet);
sas->waveformEffect.isDryOn = dry != 0;
sas->waveformEffect.isWetOn = wet != 0;
return 0;
}
u32 sceSasGetGrain(u32 core) {
DEBUG_LOG(SCESAS, "sceSasGetGrain(%08x)", core);
return sas->GetGrainSize();
}
u32 sceSasSetGrain(u32 core, int grain) {
INFO_LOG(SCESAS, "sceSasSetGrain(%08x, %i)", core, grain);
sas->SetGrainSize(grain);
return 0;
}
u32 sceSasGetOutputMode(u32 core) {
DEBUG_LOG(SCESAS, "sceSasGetOutputMode(%08x)", core);
return sas->outputMode;
}
u32 sceSasSetOutputMode(u32 core, u32 outputMode) {
if (outputMode != 0 && outputMode != 1) {
ERROR_LOG_REPORT(SCESAS, "sceSasSetOutputMode(%08x, %i): bad output mode", core, outputMode);
return ERROR_SAS_INVALID_OUTPUT_MODE;
}
DEBUG_LOG(SCESAS, "sceSasSetOutputMode(%08x, %i)", core, outputMode);
sas->outputMode = outputMode;
return 0;
}
u32 sceSasGetAllEnvelopeHeights(u32 core, u32 heightsAddr) {
DEBUG_LOG(SCESAS, "sceSasGetAllEnvelopeHeights(%08x, %i)", core, heightsAddr);
if (!Memory::IsValidAddress(heightsAddr)) {
return ERROR_SAS_INVALID_PARAMETER;
}
for (int i = 0; i < PSP_SAS_VOICES_MAX; i++) {
int voiceHeight = sas->voices[i].envelope.GetHeight();
Memory::Write_U32(voiceHeight, heightsAddr + i * 4);
}
return 0;
}
u32 sceSasSetTriangularWave(u32 sasCore, int voice, int unknown) {
ERROR_LOG_REPORT(SCESAS, "UNIMPL sceSasSetTriangularWave(%08x, %i, %i)", sasCore, voice, unknown);
return 0;
}
u32 sceSasSetSteepWave(u32 sasCore, int voice, int unknown) {
ERROR_LOG_REPORT(SCESAS, "UNIMPL sceSasSetSteepWave(%08x, %i, %i)", sasCore, voice, unknown);
return 0;
}
u32 __sceSasSetVoiceATRAC3(u32 core, int voiceNum, u32 atrac3Context) {
DEBUG_LOG_REPORT(SCESAS, "__sceSasSetVoiceATRAC3(%08x, %i, %08x)", core, voiceNum, atrac3Context);
SasVoice &v = sas->voices[voiceNum];
v.type = VOICETYPE_ATRAC3;
v.loop = false;
v.playing = true;
v.atrac3.setContext(atrac3Context);
Memory::Write_U32(atrac3Context, core + 56 * voiceNum + 20);
return 0;
}
u32 __sceSasConcatenateATRAC3(u32 core, int voiceNum, u32 atrac3DataAddr, int atrac3DataLength) {
DEBUG_LOG_REPORT(SCESAS, "__sceSasConcatenateATRAC3(%08x, %i, %08x, %i)", core, voiceNum, atrac3DataAddr, atrac3DataLength);
SasVoice &v = sas->voices[voiceNum];
if (Memory::IsValidAddress(atrac3DataAddr))
v.atrac3.addStreamData(Memory::GetPointer(atrac3DataAddr), atrac3DataLength);
return 0;
}
u32 __sceSasUnsetATRAC3(u32 core, int voiceNum) {
DEBUG_LOG_REPORT(SCESAS, "__sceSasUnsetATRAC3(%08x, %i)", core, voiceNum);
Memory::Write_U32(0, core + 56 * voiceNum + 20);
return 0;
}
const HLEFunction sceSasCore[] =
{
{0x42778a9f, WrapU_UUUUU<sceSasInit>, "__sceSasInit"},
{0xa3589d81, WrapU_UU<_sceSasCore>, "__sceSasCore"},
{0x50a14dfc, WrapU_UUII<_sceSasCoreWithMix>, "__sceSasCoreWithMix"},
{0x68a46b95, WrapU_U<sceSasGetEndFlag>, "__sceSasGetEndFlag"},
{0x440ca7d8, WrapU_UIIIII<sceSasSetVolume>, "__sceSasSetVolume"},
{0xad84d37f, WrapU_UII<sceSasSetPitch>, "__sceSasSetPitch"},
{0x99944089, WrapU_UIUII<sceSasSetVoice>, "__sceSasSetVoice"},
{0xb7660a23, WrapU_UII<sceSasSetNoise>, "__sceSasSetNoise"},
{0x019b25eb, WrapU_UIIIIII<sceSasSetADSR>, "__sceSasSetADSR"},
{0x9ec3676a, WrapU_UIIIIII<sceSasSetADSRMode>, "__sceSasSetADSRmode"},
{0x5f9529f6, WrapU_UII<sceSasSetSL>, "__sceSasSetSL"},
{0x74ae582a, WrapU_UI<sceSasGetEnvelopeHeight>, "__sceSasGetEnvelopeHeight"},
{0xcbcd4f79, WrapU_UIUU<sceSasSetSimpleADSR>, "__sceSasSetSimpleADSR"},
{0xa0cf2fa4, WrapU_UI<sceSasSetKeyOff>, "__sceSasSetKeyOff"},
{0x76f01aca, WrapU_UI<sceSasSetKeyOn>, "__sceSasSetKeyOn"},
{0xf983b186, WrapU_UII<sceSasRevVON>, "__sceSasRevVON"},
{0xd5a229c9, WrapU_UUU<sceSasRevEVOL>, "__sceSasRevEVOL"},
{0x33d4ab37, WrapU_UI<sceSasRevType>, "__sceSasRevType"},
{0x267a6dd2, WrapU_UII<sceSasRevParam>, "__sceSasRevParam"},
{0x2c8e6ab3, WrapU_U<sceSasGetPauseFlag>, "__sceSasGetPauseFlag"},
{0x787d04d5, WrapU_UUI<sceSasSetPause>, "__sceSasSetPause"},
{0xa232cbe6, WrapU_UII<sceSasSetTriangularWave>, "__sceSasSetTrianglarWave"}, // Typo.
{0xd5ebbbcd, WrapU_UII<sceSasSetSteepWave>, "__sceSasSetSteepWave"},
{0xBD11B7C2, WrapU_U<sceSasGetGrain>, "__sceSasGetGrain"},
{0xd1e0a01e, WrapU_UI<sceSasSetGrain>, "__sceSasSetGrain"},
{0xe175ef66, WrapU_U<sceSasGetOutputMode>, "__sceSasGetOutputmode"},
{0xe855bf76, WrapU_UU<sceSasSetOutputMode>, "__sceSasSetOutputmode"},
{0x07f58c24, WrapU_UU<sceSasGetAllEnvelopeHeights>, "__sceSasGetAllEnvelopeHeights"},
{0xE1CD9561, WrapU_UIUII<sceSasSetVoicePCM>, "__sceSasSetVoicePCM"},
{0x4AA9EAD6, WrapU_UIU<__sceSasSetVoiceATRAC3>,"__sceSasSetVoiceATRAC3"},
{0x7497EA85, WrapU_UIUI<__sceSasConcatenateATRAC3>,"__sceSasConcatenateATRAC3"},
{0xF6107F00, WrapU_UI<__sceSasUnsetATRAC3>,"__sceSasUnsetATRAC3"},
};
void Register_sceSasCore()
{
RegisterModule("sceSasCore", ARRAY_SIZE(sceSasCore), sceSasCore);
}