mirror of
https://github.com/hrydgard/ppsspp.git
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7e21e9a721
Also move initialization from constructors in a few places.
178 lines
3.9 KiB
C++
178 lines
3.9 KiB
C++
#include "ppsspp_config.h"
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#include <errno.h>
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#include <cmath>
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#include <cstdio>
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#ifndef _WIN32
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <sys/select.h>
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#include <unistd.h>
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#else
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#include <io.h>
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#endif
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#include <fcntl.h>
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#include "Common/Common.h"
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#include "Common/File/FileDescriptor.h"
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#include "Common/Log.h"
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namespace fd_util {
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// Slow as hell and should only be used for prototyping.
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// Reads from a socket, up to an '\n'. This means that if the line ends
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// with '\r', the '\r' will be returned.
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size_t ReadLine(int fd, char *vptr, size_t buf_size) {
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char *buffer = vptr;
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size_t n;
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for (n = 1; n < buf_size; n++) {
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char c;
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size_t rc;
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if ((rc = read(fd, &c, 1)) == 1) {
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*buffer++ = c;
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if (c == '\n')
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break;
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} else if (rc == 0) {
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if (n == 1)
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return 0;
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else
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break;
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} else {
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if (errno == EINTR)
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continue;
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_assert_msg_(false, "Error in Readline()");
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}
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}
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*buffer = 0;
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return n;
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}
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// Misnamed, it just writes raw data in a retry loop.
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size_t WriteLine(int fd, const char *vptr, size_t n) {
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const char *buffer = vptr;
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size_t nleft = n;
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while (nleft > 0) {
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int nwritten;
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if ((nwritten = (int)write(fd, buffer, (unsigned int)nleft)) <= 0) {
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if (errno == EINTR)
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nwritten = 0;
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else
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_assert_msg_(false, "Error in Writeline()");
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}
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nleft -= nwritten;
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buffer += nwritten;
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}
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return n;
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}
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size_t WriteLine(int fd, const char *buffer) {
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return WriteLine(fd, buffer, strlen(buffer));
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}
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size_t Write(int fd, const std::string &str) {
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return WriteLine(fd, str.c_str(), str.size());
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}
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bool WaitUntilReady(int fd, double timeout, bool for_write) {
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struct timeval tv;
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tv.tv_sec = floor(timeout);
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tv.tv_usec = (timeout - floor(timeout)) * 1000000.0;
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fd_set fds;
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FD_ZERO(&fds);
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FD_SET(fd, &fds);
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// First argument to select is the highest socket in the set + 1.
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int rval;
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if (for_write) {
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rval = select(fd + 1, nullptr, &fds, nullptr, &tv);
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} else {
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rval = select(fd + 1, &fds, nullptr, nullptr, &tv);
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}
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if (rval < 0) {
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// Error calling select.
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return false;
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} else if (rval == 0) {
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// Timeout.
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return false;
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} else {
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// Socket is ready.
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return true;
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}
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}
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void SetNonBlocking(int sock, bool non_blocking) {
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#ifndef _WIN32
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int opts = fcntl(sock, F_GETFL);
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if (opts < 0) {
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perror("fcntl(F_GETFL)");
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ERROR_LOG(IO, "Error getting socket status while changing nonblocking status");
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}
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if (non_blocking) {
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opts = (opts | O_NONBLOCK);
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} else {
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opts = (opts & ~O_NONBLOCK);
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}
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if (fcntl(sock, F_SETFL, opts) < 0) {
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perror("fcntl(F_SETFL)");
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ERROR_LOG(IO, "Error setting socket nonblocking status");
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}
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#else
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u_long val = non_blocking ? 1 : 0;
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if (ioctlsocket(sock, FIONBIO, &val) != 0) {
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ERROR_LOG(IO, "Error setting socket nonblocking status");
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}
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#endif
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}
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std::string GetLocalIP(int sock) {
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union {
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struct sockaddr sa;
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struct sockaddr_in ipv4;
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#if !PPSSPP_PLATFORM(SWITCH)
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struct sockaddr_in6 ipv6;
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#endif
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} server_addr;
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memset(&server_addr, 0, sizeof(server_addr));
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socklen_t len = sizeof(server_addr);
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if (getsockname(sock, (struct sockaddr *)&server_addr, &len) == 0) {
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char temp[64]{};
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// We clear the port below for WSAAddressToStringA.
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void *addr = nullptr;
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#if !PPSSPP_PLATFORM(SWITCH)
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if (server_addr.sa.sa_family == AF_INET6) {
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server_addr.ipv6.sin6_port = 0;
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addr = &server_addr.ipv6.sin6_addr;
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}
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#endif
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if (addr == nullptr) {
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server_addr.ipv4.sin_port = 0;
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addr = &server_addr.ipv4.sin_addr;
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}
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#ifdef _WIN32
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DWORD len = (DWORD)sizeof(temp);
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// Windows XP doesn't support inet_ntop.
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if (WSAAddressToStringA((struct sockaddr *)&server_addr, sizeof(server_addr), nullptr, temp, &len) == 0) {
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return temp;
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}
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#else
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const char *result = inet_ntop(server_addr.sa.sa_family, addr, temp, sizeof(temp));
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if (result) {
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return result;
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}
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#endif
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}
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return "";
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}
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} // fd_util
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