mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-30 08:50:33 +00:00
5d028cb004
This removes the option to use system SDL, which seems like a trap. Also simplifies the macbundle.sh script accordingly. Buildfix Buildfix fix Moar buildfix
180 lines
5.2 KiB
C++
180 lines
5.2 KiB
C++
#include "ppsspp_config.h"
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#include "Core/Config.h"
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#include "Core/ConfigValues.h"
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#include "Common/System/System.h"
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#include "Common/System/NativeApp.h"
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#include "Common/System/Display.h"
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#include "Common/GPU/thin3d.h"
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#include "Common/GPU/thin3d_create.h"
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#include "Common/GPU/Vulkan/VulkanRenderManager.h"
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#include "Common/Data/Text/Parsers.h"
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#include "Core/System.h"
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#if PPSSPP_PLATFORM(MAC)
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#include "SDL2/SDL_vulkan.h"
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#else
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#include "SDL_vulkan.h"
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#endif
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#include "SDLVulkanGraphicsContext.h"
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#if defined(VK_USE_PLATFORM_METAL_EXT)
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#include "SDLCocoaMetalLayer.h"
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#endif
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#ifdef _DEBUG
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static const bool g_Validate = true;
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#else
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static const bool g_Validate = false;
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#endif
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static uint32_t FlagsFromConfig() {
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uint32_t flags = 0;
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flags = g_Config.bVSync ? VULKAN_FLAG_PRESENT_FIFO : VULKAN_FLAG_PRESENT_MAILBOX;
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if (g_Validate) {
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flags |= VULKAN_FLAG_VALIDATE;
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}
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return flags;
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}
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bool SDLVulkanGraphicsContext::Init(SDL_Window *&window, int x, int y, int w, int h, int mode, std::string *error_message) {
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window = SDL_CreateWindow("Initializing Vulkan...", x, y, w, h, mode);
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if (!window) {
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fprintf(stderr, "Error creating SDL window: %s\n", SDL_GetError());
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exit(1);
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}
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init_glslang();
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g_LogOptions.breakOnError = true;
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g_LogOptions.breakOnWarning = true;
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g_LogOptions.msgBoxOnError = false;
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Version gitVer(PPSSPP_GIT_VERSION);
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if (!VulkanLoad()) {
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*error_message = "Failed to load Vulkan driver library";
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return false;
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}
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vulkan_ = new VulkanContext();
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int vulkanFlags = FlagsFromConfig();
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VulkanContext::CreateInfo info{};
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info.app_name = "PPSSPP";
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info.app_ver = gitVer.ToInteger();
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info.flags = vulkanFlags;
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if (VK_SUCCESS != vulkan_->CreateInstance(info)) {
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*error_message = vulkan_->InitError();
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delete vulkan_;
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vulkan_ = nullptr;
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return false;
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}
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vulkan_->ChooseDevice(vulkan_->GetBestPhysicalDevice());
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if (vulkan_->CreateDevice() != VK_SUCCESS) {
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*error_message = vulkan_->InitError();
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delete vulkan_;
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vulkan_ = nullptr;
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return false;
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}
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vulkan_->SetCbGetDrawSize([window]() {
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int w=1,h=1;
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SDL_Vulkan_GetDrawableSize(window, &w, &h);
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return VkExtent2D {(uint32_t)w, (uint32_t)h};
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});
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SDL_SysWMinfo sys_info{};
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SDL_VERSION(&sys_info.version); //Set SDL version
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if (!SDL_GetWindowWMInfo(window, &sys_info)) {
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fprintf(stderr, "Error getting SDL window wm info: %s\n", SDL_GetError());
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exit(1);
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}
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switch (sys_info.subsystem) {
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case SDL_SYSWM_X11:
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#if defined(VK_USE_PLATFORM_XLIB_KHR)
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vulkan_->InitSurface(WINDOWSYSTEM_XLIB, (void*)sys_info.info.x11.display,
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(void *)(intptr_t)sys_info.info.x11.window);
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#elif defined(VK_USE_PLATFORM_XCB_KHR)
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vulkan_->InitSurface(WINDOWSYSTEM_XCB, (void*)XGetXCBConnection(sys_info.info.x11.display),
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(void *)(intptr_t)sys_info.info.x11.window);
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#endif
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break;
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#if defined(VK_USE_PLATFORM_WAYLAND_KHR)
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case SDL_SYSWM_WAYLAND:
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vulkan_->InitSurface(WINDOWSYSTEM_WAYLAND, (void*)sys_info.info.wl.display, (void *)sys_info.info.wl.surface);
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break;
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#endif
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#if defined(VK_USE_PLATFORM_METAL_EXT)
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#if PPSSPP_PLATFORM(MAC)
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case SDL_SYSWM_COCOA:
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vulkan_->InitSurface(WINDOWSYSTEM_METAL_EXT, makeWindowMetalCompatible(sys_info.info.cocoa.window), nullptr);
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break;
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#else
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case SDL_SYSWM_UIKIT:
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vulkan_->InitSurface(WINDOWSYSTEM_METAL_EXT, makeWindowMetalCompatible(sys_info.info.uikit.window), nullptr);
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break;
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#endif
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#endif
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#if defined(VK_USE_PLATFORM_DISPLAY_KHR)
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case SDL_SYSWM_KMSDRM:
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/*
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There is no problem passing null for the next two arguments, and reinit will be called later
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huangzihan china
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*/
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vulkan_->InitSurface(WINDOWSYSTEM_DISPLAY, nullptr, nullptr);
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break;
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#endif
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default:
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fprintf(stderr, "Vulkan subsystem %d not supported\n", sys_info.subsystem);
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exit(1);
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break;
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}
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if (!vulkan_->InitSwapchain()) {
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*error_message = vulkan_->InitError();
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Shutdown();
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return false;
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}
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draw_ = Draw::T3DCreateVulkanContext(vulkan_);
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SetGPUBackend(GPUBackend::VULKAN);
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bool success = draw_->CreatePresets();
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_assert_(success);
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draw_->HandleEvent(Draw::Event::GOT_BACKBUFFER, vulkan_->GetBackbufferWidth(), vulkan_->GetBackbufferHeight());
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renderManager_ = (VulkanRenderManager *)draw_->GetNativeObject(Draw::NativeObject::RENDER_MANAGER);
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renderManager_->SetInflightFrames(g_Config.iInflightFrames);
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return true;
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}
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void SDLVulkanGraphicsContext::Shutdown() {
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if (draw_)
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draw_->HandleEvent(Draw::Event::LOST_BACKBUFFER, vulkan_->GetBackbufferWidth(), vulkan_->GetBackbufferHeight());
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delete draw_;
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draw_ = nullptr;
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vulkan_->WaitUntilQueueIdle();
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vulkan_->DestroySwapchain();
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vulkan_->DestroySurface();
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vulkan_->DestroyDevice();
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vulkan_->DestroyInstance();
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delete vulkan_;
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vulkan_ = nullptr;
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finalize_glslang();
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}
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void SDLVulkanGraphicsContext::Resize() {
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draw_->HandleEvent(Draw::Event::LOST_BACKBUFFER, vulkan_->GetBackbufferWidth(), vulkan_->GetBackbufferHeight());
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vulkan_->DestroySwapchain();
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vulkan_->UpdateFlags(FlagsFromConfig());
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vulkan_->InitSwapchain();
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draw_->HandleEvent(Draw::Event::GOT_BACKBUFFER, vulkan_->GetBackbufferWidth(), vulkan_->GetBackbufferHeight());
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}
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void SDLVulkanGraphicsContext::Poll() {
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// Check for existing swapchain to avoid issues during shutdown.
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if (vulkan_->GetSwapchain() && renderManager_->NeedsSwapchainRecreate()) {
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Resize();
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}
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}
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