.. |
GLES
|
Use xxHash instead of CityHash, it's faster.
|
2013-08-16 23:48:42 -07:00 |
Null
|
Factor out event queue logic to a template mixin.
|
2013-08-10 03:33:09 -07:00 |
Software
|
softgpu : should be vreader.ReadColor1
|
2013-08-17 22:21:14 +08:00 |
CMakeLists.txt
|
softgpu: Add support for ambient lighting.
|
2013-08-16 23:48:58 +02:00 |
ge_constants.h
|
GPU: Explicitily assign enum values for GEComparison.
|
2013-08-16 23:49:14 +02:00 |
GeDisasm.cpp
|
Fix #3117 (by reverting part of a previous change), plus a minor change that might speed GT up.
|
2013-08-10 23:25:55 +02:00 |
GeDisasm.h
|
Add a function to pretty-print vertex type.
|
2013-04-22 22:04:26 -07:00 |
GPU.vcxproj
|
GPU: Remove unncessary flags in the VC project file.
|
2013-08-17 10:50:17 +02:00 |
GPU.vcxproj.filters
|
softgpu: Fix incorrect depth buffer write base address.
|
2013-08-16 23:49:09 +02:00 |
GPUCommon.cpp
|
Temporary fix issue #3167 in non-multithread mode #2
|
2013-08-15 03:44:20 +08:00 |
GPUCommon.h
|
Another frameskipping attempt. Now: 0=no frameskip, 1=auto frameskipt, 2-9=fixed frameskip.
|
2013-08-16 01:00:26 +02:00 |
GPUInterface.h
|
Another frameskipping attempt. Now: 0=no frameskip, 1=auto frameskipt, 2-9=fixed frameskip.
|
2013-08-16 01:00:26 +02:00 |
GPUState.cpp
|
Copy NullGpu to SoftGpu.
|
2013-08-16 23:48:52 +02:00 |
GPUState.h
|
softgpu: Implement skinning.
|
2013-08-16 23:49:14 +02:00 |
Math3D.cpp
|
GPU/Math3D: Support converting Vec3 and Vec4 objects to u32 color values.
|
2013-07-29 22:26:42 +02:00 |
Math3D.h
|
GPU/Math3D: Add a 4x4 matrix class.
|
2013-07-29 22:49:19 +02:00 |