mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 13:30:02 +00:00
b56eef487c
And if we forget to attach, boom. Hopefully I caught all of them.
290 lines
7.7 KiB
C++
290 lines
7.7 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <cstring>
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#include <thread>
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#include <algorithm>
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#include "Common/Thread/ThreadUtil.h"
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#include "Common/TimeUtil.h"
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#include "Core/FileLoaders/CachingFileLoader.h"
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// Takes ownership of backend.
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CachingFileLoader::CachingFileLoader(FileLoader *backend)
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: ProxiedFileLoader(backend) {
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}
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void CachingFileLoader::Prepare() {
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std::call_once(preparedFlag_, [this](){
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filesize_ = ProxiedFileLoader::FileSize();
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if (filesize_ > 0) {
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InitCache();
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}
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});
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}
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CachingFileLoader::~CachingFileLoader() {
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if (filesize_ > 0) {
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ShutdownCache();
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}
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}
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bool CachingFileLoader::Exists() {
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if (exists_ == -1) {
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exists_ = ProxiedFileLoader::Exists() ? 1 : 0;
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}
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return exists_ == 1;
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}
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bool CachingFileLoader::ExistsFast() {
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if (exists_ == -1) {
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return ProxiedFileLoader::ExistsFast();
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}
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return exists_ == 1;
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}
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bool CachingFileLoader::IsDirectory() {
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if (isDirectory_ == -1) {
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isDirectory_ = ProxiedFileLoader::IsDirectory() ? 1 : 0;
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}
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return isDirectory_ == 1;
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}
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s64 CachingFileLoader::FileSize() {
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Prepare();
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return filesize_;
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}
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size_t CachingFileLoader::ReadAt(s64 absolutePos, size_t bytes, void *data, Flags flags) {
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Prepare();
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if (absolutePos >= filesize_) {
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bytes = 0;
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} else if (absolutePos + (s64)bytes >= filesize_) {
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bytes = (size_t)(filesize_ - absolutePos);
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}
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size_t readSize = 0;
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if ((flags & Flags::HINT_UNCACHED) != 0) {
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readSize = backend_->ReadAt(absolutePos, bytes, data, flags);
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} else {
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readSize = ReadFromCache(absolutePos, bytes, data);
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// While in case the cache size is too small for the entire read.
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while (readSize < bytes) {
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SaveIntoCache(absolutePos + readSize, bytes - readSize, flags);
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size_t bytesFromCache = ReadFromCache(absolutePos + readSize, bytes - readSize, (u8 *)data + readSize);
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readSize += bytesFromCache;
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if (bytesFromCache == 0) {
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// We can't read any more.
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break;
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}
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}
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StartReadAhead(absolutePos + readSize);
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}
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return readSize;
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}
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void CachingFileLoader::InitCache() {
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cacheSize_ = 0;
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oldestGeneration_ = 0;
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generation_ = 0;
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}
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void CachingFileLoader::ShutdownCache() {
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// TODO: Maybe add some hint that deletion is coming soon?
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// We can't delete while the thread is running, so have to wait.
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// This should only happen from the menu.
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while (aheadThreadRunning_) {
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sleep_ms(1);
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}
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if (aheadThread_.joinable())
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aheadThread_.join();
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std::lock_guard<std::recursive_mutex> guard(blocksMutex_);
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for (auto block : blocks_) {
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delete [] block.second.ptr;
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}
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blocks_.clear();
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cacheSize_ = 0;
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}
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size_t CachingFileLoader::ReadFromCache(s64 pos, size_t bytes, void *data) {
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s64 cacheStartPos = pos >> BLOCK_SHIFT;
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s64 cacheEndPos = (pos + bytes - 1) >> BLOCK_SHIFT;
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// TODO: Smarter.
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size_t readSize = 0;
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size_t offset = (size_t)(pos - (cacheStartPos << BLOCK_SHIFT));
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u8 *p = (u8 *)data;
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std::lock_guard<std::recursive_mutex> guard(blocksMutex_);
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for (s64 i = cacheStartPos; i <= cacheEndPos; ++i) {
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auto block = blocks_.find(i);
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if (block == blocks_.end()) {
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return readSize;
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}
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block->second.generation = generation_;
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size_t toRead = std::min(bytes - readSize, (size_t)BLOCK_SIZE - offset);
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memcpy(p + readSize, block->second.ptr + offset, toRead);
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readSize += toRead;
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// Don't need an offset after the first read.
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offset = 0;
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}
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return readSize;
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}
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void CachingFileLoader::SaveIntoCache(s64 pos, size_t bytes, Flags flags, bool readingAhead) {
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s64 cacheStartPos = pos >> BLOCK_SHIFT;
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s64 cacheEndPos = (pos + bytes - 1) >> BLOCK_SHIFT;
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std::lock_guard<std::recursive_mutex> guard(blocksMutex_);
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size_t blocksToRead = 0;
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for (s64 i = cacheStartPos; i <= cacheEndPos; ++i) {
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auto block = blocks_.find(i);
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if (block != blocks_.end()) {
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break;
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}
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++blocksToRead;
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if (blocksToRead >= MAX_BLOCKS_PER_READ) {
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break;
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}
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}
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if (!MakeCacheSpaceFor(blocksToRead, readingAhead) || blocksToRead == 0) {
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return;
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}
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if (blocksToRead == 1) {
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blocksMutex_.unlock();
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u8 *buf = new u8[BLOCK_SIZE];
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backend_->ReadAt(cacheStartPos << BLOCK_SHIFT, BLOCK_SIZE, buf, flags);
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blocksMutex_.lock();
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// While blocksMutex_ was unlocked, another thread may have read.
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// If so, free the one we just read.
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if (blocks_.find(cacheStartPos) == blocks_.end()) {
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blocks_[cacheStartPos] = BlockInfo(buf);
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} else {
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delete [] buf;
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}
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} else {
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blocksMutex_.unlock();
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u8 *wholeRead = new u8[blocksToRead << BLOCK_SHIFT];
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backend_->ReadAt(cacheStartPos << BLOCK_SHIFT, blocksToRead << BLOCK_SHIFT, wholeRead, flags);
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blocksMutex_.lock();
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for (size_t i = 0; i < blocksToRead; ++i) {
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if (blocks_.find(cacheStartPos + i) != blocks_.end()) {
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// Written while we were busy, just skip it. Keep the existing block.
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continue;
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}
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u8 *buf = new u8[BLOCK_SIZE];
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memcpy(buf, wholeRead + (i << BLOCK_SHIFT), BLOCK_SIZE);
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blocks_[cacheStartPos + i] = BlockInfo(buf);
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}
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delete[] wholeRead;
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}
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cacheSize_ += blocksToRead;
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++generation_;
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}
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bool CachingFileLoader::MakeCacheSpaceFor(size_t blocks, bool readingAhead) {
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size_t goal = MAX_BLOCKS_CACHED - blocks;
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if (readingAhead && cacheSize_ > goal) {
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return false;
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}
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std::lock_guard<std::recursive_mutex> guard(blocksMutex_);
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while (cacheSize_ > goal) {
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u64 minGeneration = generation_;
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// We increment the iterator inside because we delete things inside.
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for (auto it = blocks_.begin(); it != blocks_.end(); ) {
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// Check for the minimum seen generation.
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// TODO: Do this smarter?
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if (it->second.generation != 0 && it->second.generation < minGeneration) {
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minGeneration = it->second.generation;
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}
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// 0 means it was never used yet or was the first read (e.g. block descriptor.)
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if (it->second.generation == oldestGeneration_ || it->second.generation == 0) {
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s64 pos = it->first;
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delete it->second.ptr;
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blocks_.erase(it);
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--cacheSize_;
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// Our iterator is invalid now. Keep going?
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if (cacheSize_ > goal) {
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// This finds the one at that position.
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it = blocks_.lower_bound(pos);
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} else {
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break;
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}
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} else {
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++it;
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}
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}
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// If we didn't find any, update to the lowest we did find.
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oldestGeneration_ = minGeneration;
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}
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return true;
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}
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void CachingFileLoader::StartReadAhead(s64 pos) {
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std::lock_guard<std::recursive_mutex> guard(blocksMutex_);
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if (aheadThreadRunning_) {
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// Already going.
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return;
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}
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if (cacheSize_ + BLOCK_READAHEAD > MAX_BLOCKS_CACHED) {
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// Not enough space to readahead.
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return;
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}
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aheadThreadRunning_ = true;
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if (aheadThread_.joinable())
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aheadThread_.join();
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aheadThread_ = std::thread([this, pos] {
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SetCurrentThreadName("FileLoaderReadAhead");
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AndroidJNIThreadContext jniContext;
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std::unique_lock<std::recursive_mutex> guard(blocksMutex_);
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s64 cacheStartPos = pos >> BLOCK_SHIFT;
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s64 cacheEndPos = cacheStartPos + BLOCK_READAHEAD - 1;
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for (s64 i = cacheStartPos; i <= cacheEndPos; ++i) {
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auto block = blocks_.find(i);
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if (block == blocks_.end()) {
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guard.unlock();
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SaveIntoCache(i << BLOCK_SHIFT, BLOCK_SIZE * BLOCK_READAHEAD, Flags::NONE, true);
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break;
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}
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}
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aheadThreadRunning_ = false;
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});
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}
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