ppsspp/UI/DevScreens.cpp
Henrik Rydgård 0e3a84b4a8 Move most GPU things to Common.
It works after the move, on Windows and Android at least.

Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00

1112 lines
39 KiB
C++

// Copyright (c) 2013- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <algorithm>
#include "ppsspp_config.h"
#include "Common/System/Display.h"
#include "Common/System/NativeApp.h"
#include "Common/System/System.h"
#include "Common/GPU/OpenGL/GLFeatures.h"
#include "Common/Data/Text/I18n.h"
#include "Common/UI/Context.h"
#include "Common/UI/View.h"
#include "Common/UI/ViewGroup.h"
#include "Common/UI/UI.h"
#include "Common/Profiler/Profiler.h"
#include "Common/LogManager.h"
#include "Common/CPUDetect.h"
#include "Common/StringUtils.h"
#include "Core/MemMap.h"
#include "Core/Config.h"
#include "Core/ConfigValues.h"
#include "Core/System.h"
#include "Core/CoreParameter.h"
#include "Core/MIPS/MIPSTables.h"
#include "Core/MIPS/JitCommon/JitBlockCache.h"
#include "Core/MIPS/JitCommon/JitCommon.h"
#include "Core/MIPS/JitCommon/JitState.h"
#include "GPU/GPUInterface.h"
#include "GPU/GPUState.h"
#include "UI/MiscScreens.h"
#include "UI/DevScreens.h"
#include "UI/ControlMappingScreen.h"
#include "UI/GameSettingsScreen.h"
#ifdef _WIN32
#include "Common/CommonWindows.h"
// Want to avoid including the full header here as it includes d3dx.h
#if PPSSPP_API(D3DX9)
int GetD3DXVersion();
#elif PPSSPP_API(D3D9_D3DCOMPILER)
int GetD3DCompilerVersion();
#endif
#endif
static const char *logLevelList[] = {
"Notice",
"Error",
"Warn",
"Info",
"Debug",
"Verb."
};
void DevMenu::CreatePopupContents(UI::ViewGroup *parent) {
using namespace UI;
auto dev = GetI18NCategory("Developer");
auto sy = GetI18NCategory("System");
ScrollView *scroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT, 1.0f));
LinearLayout *items = new LinearLayout(ORIENT_VERTICAL);
#if !defined(MOBILE_DEVICE)
items->Add(new Choice(dev->T("Log View")))->OnClick.Handle(this, &DevMenu::OnLogView);
#endif
items->Add(new Choice(dev->T("Logging Channels")))->OnClick.Handle(this, &DevMenu::OnLogConfig);
items->Add(new Choice(sy->T("Developer Tools")))->OnClick.Handle(this, &DevMenu::OnDeveloperTools);
items->Add(new Choice(dev->T("Jit Compare")))->OnClick.Handle(this, &DevMenu::OnJitCompare);
items->Add(new Choice(dev->T("Shader Viewer")))->OnClick.Handle(this, &DevMenu::OnShaderView);
if (g_Config.iGPUBackend == (int)GPUBackend::VULKAN) {
items->Add(new CheckBox(&g_Config.bShowAllocatorDebug, dev->T("Allocator Viewer")));
items->Add(new CheckBox(&g_Config.bShowGpuProfile, dev->T("GPU Profile")));
}
items->Add(new Choice(dev->T("Toggle Freeze")))->OnClick.Handle(this, &DevMenu::OnFreezeFrame);
items->Add(new Choice(dev->T("Dump Frame GPU Commands")))->OnClick.Handle(this, &DevMenu::OnDumpFrame);
items->Add(new Choice(dev->T("Toggle Audio Debug")))->OnClick.Handle(this, &DevMenu::OnToggleAudioDebug);
#ifdef USE_PROFILER
items->Add(new CheckBox(&g_Config.bShowFrameProfiler, dev->T("Frame Profiler"), ""));
#endif
items->Add(new CheckBox(&g_Config.bDrawFrameGraph, dev->T("Draw Frametimes Graph")));
scroll->Add(items);
parent->Add(scroll);
RingbufferLogListener *ring = LogManager::GetInstance()->GetRingbufferListener();
if (ring) {
ring->SetEnabled(true);
}
}
UI::EventReturn DevMenu::OnToggleAudioDebug(UI::EventParams &e) {
g_Config.bShowAudioDebug = !g_Config.bShowAudioDebug;
return UI::EVENT_DONE;
}
UI::EventReturn DevMenu::OnLogView(UI::EventParams &e) {
UpdateUIState(UISTATE_PAUSEMENU);
screenManager()->push(new LogScreen());
return UI::EVENT_DONE;
}
UI::EventReturn DevMenu::OnLogConfig(UI::EventParams &e) {
UpdateUIState(UISTATE_PAUSEMENU);
screenManager()->push(new LogConfigScreen());
return UI::EVENT_DONE;
}
UI::EventReturn DevMenu::OnDeveloperTools(UI::EventParams &e) {
UpdateUIState(UISTATE_PAUSEMENU);
screenManager()->push(new DeveloperToolsScreen());
return UI::EVENT_DONE;
}
UI::EventReturn DevMenu::OnJitCompare(UI::EventParams &e) {
UpdateUIState(UISTATE_PAUSEMENU);
screenManager()->push(new JitCompareScreen());
return UI::EVENT_DONE;
}
UI::EventReturn DevMenu::OnShaderView(UI::EventParams &e) {
UpdateUIState(UISTATE_PAUSEMENU);
if (gpu) // Avoid crashing if chosen while the game is being loaded.
screenManager()->push(new ShaderListScreen());
return UI::EVENT_DONE;
}
UI::EventReturn DevMenu::OnFreezeFrame(UI::EventParams &e) {
if (PSP_CoreParameter().frozen) {
PSP_CoreParameter().frozen = false;
} else {
PSP_CoreParameter().freezeNext = true;
}
return UI::EVENT_DONE;
}
UI::EventReturn DevMenu::OnDumpFrame(UI::EventParams &e) {
gpu->DumpNextFrame();
return UI::EVENT_DONE;
}
void DevMenu::dialogFinished(const Screen *dialog, DialogResult result) {
UpdateUIState(UISTATE_INGAME);
// Close when a subscreen got closed.
// TODO: a bug in screenmanager causes this not to work here.
// TriggerFinish(DR_OK);
}
void LogScreen::UpdateLog() {
using namespace UI;
RingbufferLogListener *ring = LogManager::GetInstance()->GetRingbufferListener();
if (!ring)
return;
vert_->Clear();
for (int i = ring->GetCount() - 1; i >= 0; i--) {
TextView *v = vert_->Add(new TextView(ring->TextAt(i), FLAG_DYNAMIC_ASCII, false));
uint32_t color = 0xFFFFFF;
switch (ring->LevelAt(i)) {
case LogTypes::LDEBUG: color = 0xE0E0E0; break;
case LogTypes::LWARNING: color = 0x50FFFF; break;
case LogTypes::LERROR: color = 0x5050FF; break;
case LogTypes::LNOTICE: color = 0x30FF30; break;
case LogTypes::LINFO: color = 0xFFFFFF; break;
case LogTypes::LVERBOSE: color = 0xC0C0C0; break;
}
v->SetTextColor(0xFF000000 | color);
}
toBottom_ = true;
}
void LogScreen::update() {
UIDialogScreenWithBackground::update();
if (toBottom_) {
toBottom_ = false;
scroll_->ScrollToBottom();
}
}
void LogScreen::CreateViews() {
using namespace UI;
auto di = GetI18NCategory("Dialog");
LinearLayout *outer = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
root_ = outer;
scroll_ = outer->Add(new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(1.0)));
LinearLayout *bottom = outer->Add(new LinearLayout(ORIENT_HORIZONTAL, new LayoutParams(FILL_PARENT, WRAP_CONTENT)));
bottom->Add(new Button(di->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
cmdLine_ = bottom->Add(new TextEdit("", "Command Line", new LinearLayoutParams(1.0)));
cmdLine_->OnEnter.Handle(this, &LogScreen::OnSubmit);
bottom->Add(new Button(di->T("Submit")))->OnClick.Handle(this, &LogScreen::OnSubmit);
vert_ = scroll_->Add(new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
vert_->SetSpacing(0);
UpdateLog();
}
UI::EventReturn LogScreen::OnSubmit(UI::EventParams &e) {
std::string cmd = cmdLine_->GetText();
// TODO: Can add all sorts of fun stuff here that we can't be bothered writing proper UI for, like various memdumps etc.
NOTICE_LOG(SYSTEM, "Submitted: %s", cmd.c_str());
UpdateLog();
cmdLine_->SetText("");
cmdLine_->SetFocus();
return UI::EVENT_DONE;
}
void LogConfigScreen::CreateViews() {
using namespace UI;
auto di = GetI18NCategory("Dialog");
auto dev = GetI18NCategory("Developer");
root_ = new ScrollView(ORIENT_VERTICAL);
LinearLayout *vert = root_->Add(new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
vert->SetSpacing(0);
LinearLayout *topbar = new LinearLayout(ORIENT_HORIZONTAL);
topbar->Add(new Choice(di->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
topbar->Add(new Choice(di->T("Toggle All")))->OnClick.Handle(this, &LogConfigScreen::OnToggleAll);
topbar->Add(new Choice(di->T("Enable All")))->OnClick.Handle(this, &LogConfigScreen::OnEnableAll);
topbar->Add(new Choice(di->T("Disable All")))->OnClick.Handle(this, &LogConfigScreen::OnDisableAll);
topbar->Add(new Choice(dev->T("Log Level")))->OnClick.Handle(this, &LogConfigScreen::OnLogLevel);
vert->Add(topbar);
vert->Add(new ItemHeader(dev->T("Logging Channels")));
LogManager *logMan = LogManager::GetInstance();
int cellSize = 400;
UI::GridLayoutSettings gridsettings(cellSize, 64, 5);
gridsettings.fillCells = true;
GridLayout *grid = vert->Add(new GridLayout(gridsettings, new LayoutParams(FILL_PARENT, WRAP_CONTENT)));
for (int i = 0; i < LogManager::GetNumChannels(); i++) {
LogTypes::LOG_TYPE type = (LogTypes::LOG_TYPE)i;
LogChannel *chan = logMan->GetLogChannel(type);
LinearLayout *row = new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(cellSize - 50, WRAP_CONTENT));
row->SetSpacing(0);
row->Add(new CheckBox(&chan->enabled, "", "", new LinearLayoutParams(50, WRAP_CONTENT)));
row->Add(new PopupMultiChoice((int *)&chan->level, chan->m_shortName, logLevelList, 1, 6, 0, screenManager(), new LinearLayoutParams(1.0)));
grid->Add(row);
}
}
UI::EventReturn LogConfigScreen::OnToggleAll(UI::EventParams &e) {
LogManager *logMan = LogManager::GetInstance();
for (int i = 0; i < LogManager::GetNumChannels(); i++) {
LogChannel *chan = logMan->GetLogChannel((LogTypes::LOG_TYPE)i);
chan->enabled = !chan->enabled;
}
return UI::EVENT_DONE;
}
UI::EventReturn LogConfigScreen::OnEnableAll(UI::EventParams &e) {
LogManager *logMan = LogManager::GetInstance();
for (int i = 0; i < LogManager::GetNumChannels(); i++) {
LogChannel *chan = logMan->GetLogChannel((LogTypes::LOG_TYPE)i);
chan->enabled = true;
}
return UI::EVENT_DONE;
}
UI::EventReturn LogConfigScreen::OnDisableAll(UI::EventParams &e) {
LogManager *logMan = LogManager::GetInstance();
for (int i = 0; i < LogManager::GetNumChannels(); i++) {
LogChannel *chan = logMan->GetLogChannel((LogTypes::LOG_TYPE)i);
chan->enabled = false;
}
return UI::EVENT_DONE;
}
UI::EventReturn LogConfigScreen::OnLogLevelChange(UI::EventParams &e) {
RecreateViews();
return UI::EVENT_DONE;
}
UI::EventReturn LogConfigScreen::OnLogLevel(UI::EventParams &e) {
auto dev = GetI18NCategory("Developer");
auto logLevelScreen = new LogLevelScreen(dev->T("Log Level"));
logLevelScreen->OnChoice.Handle(this, &LogConfigScreen::OnLogLevelChange);
if (e.v)
logLevelScreen->SetPopupOrigin(e.v);
screenManager()->push(logLevelScreen);
return UI::EVENT_DONE;
}
LogLevelScreen::LogLevelScreen(const std::string &title) : ListPopupScreen(title) {
int NUMLOGLEVEL = 6;
std::vector<std::string> list;
for (int i = 0; i < NUMLOGLEVEL; ++i) {
list.push_back(logLevelList[i]);
}
adaptor_ = UI::StringVectorListAdaptor(list, -1);
}
void LogLevelScreen::OnCompleted(DialogResult result) {
if (result != DR_OK)
return;
int selected = listView_->GetSelected();
LogManager *logMan = LogManager::GetInstance();
for (int i = 0; i < LogManager::GetNumChannels(); ++i) {
LogTypes::LOG_TYPE type = (LogTypes::LOG_TYPE)i;
LogChannel *chan = logMan->GetLogChannel(type);
if (chan->enabled)
chan->level = (LogTypes::LOG_LEVELS)(selected + 1);
}
}
struct JitDisableFlag {
MIPSComp::JitDisable flag;
const char *name;
};
// Please do not try to translate these :)
static const JitDisableFlag jitDisableFlags[] = {
{ MIPSComp::JitDisable::ALU, "ALU" },
{ MIPSComp::JitDisable::ALU_IMM, "ALU_IMM" },
{ MIPSComp::JitDisable::ALU_BIT, "ALU_BIT" },
{ MIPSComp::JitDisable::MULDIV, "MULDIV" },
{ MIPSComp::JitDisable::FPU, "FPU" },
{ MIPSComp::JitDisable::FPU_COMP, "FPU_COMP" },
{ MIPSComp::JitDisable::FPU_XFER, "FPU_XFER" },
{ MIPSComp::JitDisable::VFPU_VEC, "VFPU_VEC" },
{ MIPSComp::JitDisable::VFPU_MTX_VTFM, "VFPU_MTX_VTFM" },
{ MIPSComp::JitDisable::VFPU_MTX_VMSCL, "VFPU_MTX_VMSCL" },
{ MIPSComp::JitDisable::VFPU_MTX_VMMUL, "VFPU_MTX_VMMUL" },
{ MIPSComp::JitDisable::VFPU_MTX_VMMOV, "VFPU_MTX_VMMOV" },
{ MIPSComp::JitDisable::VFPU_COMP, "VFPU_COMP" },
{ MIPSComp::JitDisable::VFPU_XFER, "VFPU_XFER" },
{ MIPSComp::JitDisable::LSU, "LSU" },
{ MIPSComp::JitDisable::LSU_UNALIGNED, "LSU_UNALIGNED" },
{ MIPSComp::JitDisable::LSU_FPU, "LSU_FPU" },
{ MIPSComp::JitDisable::LSU_VFPU, "LSU_VFPU" },
{ MIPSComp::JitDisable::SIMD, "SIMD" },
{ MIPSComp::JitDisable::BLOCKLINK, "Block Linking" },
{ MIPSComp::JitDisable::POINTERIFY, "Pointerify" },
{ MIPSComp::JitDisable::STATIC_ALLOC, "Static regalloc" },
{ MIPSComp::JitDisable::CACHE_POINTERS, "Cached pointers" },
{ MIPSComp::JitDisable::REGALLOC_GPR, "GPR Regalloc across instructions" },
{ MIPSComp::JitDisable::REGALLOC_FPR, "FPR Regalloc across instructions" },
};
void JitDebugScreen::CreateViews() {
using namespace UI;
auto di = GetI18NCategory("Dialog");
auto dev = GetI18NCategory("Developer");
root_ = new ScrollView(ORIENT_VERTICAL);
LinearLayout *vert = root_->Add(new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
vert->SetSpacing(0);
LinearLayout *topbar = new LinearLayout(ORIENT_HORIZONTAL);
topbar->Add(new Choice(di->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
topbar->Add(new Choice(di->T("Disable All")))->OnClick.Handle(this, &JitDebugScreen::OnDisableAll);
topbar->Add(new Choice(di->T("Enable All")))->OnClick.Handle(this, &JitDebugScreen::OnEnableAll);
vert->Add(topbar);
vert->Add(new ItemHeader(dev->T("Disabled JIT functionality")));
for (auto flag : jitDisableFlags) {
// Do not add translation of these.
vert->Add(new BitCheckBox(&g_Config.uJitDisableFlags, (uint32_t)flag.flag, flag.name));
}
}
UI::EventReturn JitDebugScreen::OnEnableAll(UI::EventParams &e) {
g_Config.uJitDisableFlags &= ~(uint32_t)MIPSComp::JitDisable::ALL_FLAGS;
return UI::EVENT_DONE;
}
UI::EventReturn JitDebugScreen::OnDisableAll(UI::EventParams &e) {
g_Config.uJitDisableFlags |= (uint32_t)MIPSComp::JitDisable::ALL_FLAGS;
return UI::EVENT_DONE;
}
const char *GetCompilerABI() {
#if PPSSPP_ARCH(ARMV7)
return "armeabi-v7a";
#elif PPSSPP_ARCH(ARM)
return "armeabi";
#elif PPSSPP_ARCH(ARM64)
return "arm64";
#elif PPSSPP_ARCH(X86)
return "x86";
#elif PPSSPP_ARCH(AMD64)
return "x86-64";
#else
return "other";
#endif
}
void SystemInfoScreen::CreateViews() {
using namespace Draw;
using namespace UI;
// NOTE: Do not translate this section. It will change a lot and will be impossible to keep up.
auto di = GetI18NCategory("Dialog");
auto si = GetI18NCategory("SysInfo");
auto gr = GetI18NCategory("Graphics");
root_ = new AnchorLayout(new LayoutParams(FILL_PARENT, FILL_PARENT));
ViewGroup *leftColumn = new AnchorLayout(new LinearLayoutParams(1.0f));
root_->Add(leftColumn);
AddStandardBack(root_);
TabHolder *tabHolder = new TabHolder(ORIENT_VERTICAL, 225, new AnchorLayoutParams(10, 0, 10, 0, false));
tabHolder->SetTag("DevSystemInfo");
root_->Add(tabHolder);
ViewGroup *deviceSpecsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
deviceSpecsScroll->SetTag("DevSystemInfoDeviceSpecs");
LinearLayout *deviceSpecs = new LinearLayout(ORIENT_VERTICAL);
deviceSpecs->SetSpacing(0);
deviceSpecsScroll->Add(deviceSpecs);
tabHolder->AddTab(si->T("Device Info"), deviceSpecsScroll);
deviceSpecs->Add(new ItemHeader(si->T("System Information")));
deviceSpecs->Add(new InfoItem(si->T("System Name", "Name"), System_GetProperty(SYSPROP_NAME)));
#if PPSSPP_PLATFORM(ANDROID)
deviceSpecs->Add(new InfoItem(si->T("System Version"), StringFromInt(System_GetPropertyInt(SYSPROP_SYSTEMVERSION))));
#endif
deviceSpecs->Add(new InfoItem(si->T("Lang/Region"), System_GetProperty(SYSPROP_LANGREGION)));
std::string board = System_GetProperty(SYSPROP_BOARDNAME);
if (!board.empty())
deviceSpecs->Add(new InfoItem(si->T("Board"), board));
deviceSpecs->Add(new InfoItem(si->T("ABI"), GetCompilerABI()));
#ifdef _WIN32
if (IsDebuggerPresent()) {
deviceSpecs->Add(new InfoItem(si->T("Debugger Present"), di->T("Yes")));
}
#endif
deviceSpecs->Add(new ItemHeader(si->T("CPU Information")));
deviceSpecs->Add(new InfoItem(si->T("CPU Name", "Name"), cpu_info.brand_string));
#if PPSSPP_ARCH(ARM) || PPSSPP_ARCH(ARM64) || PPSSPP_ARCH(MIPS) || PPSSPP_ARCH(MIPS64)
deviceSpecs->Add(new InfoItem(si->T("Cores"), StringFromInt(cpu_info.num_cores)));
#else
int totalThreads = cpu_info.num_cores * cpu_info.logical_cpu_count;
std::string cores = StringFromFormat(si->T("%d (%d per core, %d cores)"), totalThreads, cpu_info.logical_cpu_count, cpu_info.num_cores);
deviceSpecs->Add(new InfoItem(si->T("Threads"), cores));
#endif
deviceSpecs->Add(new ItemHeader(si->T("GPU Information")));
DrawContext *draw = screenManager()->getDrawContext();
const std::string apiNameKey = draw->GetInfoString(InfoField::APINAME);
const char *apiName = gr->T(apiNameKey);
deviceSpecs->Add(new InfoItem(si->T("3D API"), apiName));
deviceSpecs->Add(new InfoItem(si->T("Vendor"), draw->GetInfoString(InfoField::VENDORSTRING)));
std::string vendor = draw->GetInfoString(InfoField::VENDOR);
if (vendor.size())
deviceSpecs->Add(new InfoItem(si->T("Vendor (detected)"), vendor));
deviceSpecs->Add(new InfoItem(si->T("Driver Version"), draw->GetInfoString(InfoField::DRIVER)));
#ifdef _WIN32
if (GetGPUBackend() != GPUBackend::VULKAN)
deviceSpecs->Add(new InfoItem(si->T("Driver Version"), System_GetProperty(SYSPROP_GPUDRIVER_VERSION)));
#if !PPSSPP_PLATFORM(UWP)
if (GetGPUBackend() == GPUBackend::DIRECT3D9) {
#if PPSSPP_API(D3DX9)
deviceSpecs->Add(new InfoItem(si->T("D3DX Version"), StringFromFormat("%d", GetD3DXVersion())));
#elif PPSSPP_API(D3D9_D3DCOMPILER)
deviceSpecs->Add(new InfoItem(si->T("D3DCompiler Version"), StringFromFormat("%d", GetD3DCompilerVersion())));
#endif
}
#endif
#endif
if (GetGPUBackend() == GPUBackend::OPENGL) {
deviceSpecs->Add(new InfoItem(si->T("Core Context"), gl_extensions.IsCoreContext ? di->T("Active") : di->T("Inactive")));
int highp_int_min = gl_extensions.range[1][5][0];
int highp_int_max = gl_extensions.range[1][5][1];
if (highp_int_max != 0) {
char highp_int_range[512];
snprintf(highp_int_range, sizeof(highp_int_range), "Highp int range: %d-%d", highp_int_min, highp_int_max);
deviceSpecs->Add(new InfoItem(si->T("High precision int range"), highp_int_range));
}
}
deviceSpecs->Add(new ItemHeader(si->T("OS Information")));
deviceSpecs->Add(new InfoItem(si->T("Memory Page Size"), StringFromFormat(si->T("%d bytes"), GetMemoryProtectPageSize())));
deviceSpecs->Add(new InfoItem(si->T("RW/RX exclusive"), PlatformIsWXExclusive() ? di->T("Active") : di->T("Inactive")));
#if PPSSPP_PLATFORM(ANDROID)
deviceSpecs->Add(new InfoItem(si->T("Sustained perf mode"), System_GetPropertyBool(SYSPROP_SUPPORTS_SUSTAINED_PERF_MODE) ? di->T("Supported") : di->T("Unsupported")));
#endif
const char *build = si->T("Release");
#ifdef _DEBUG
build = si->T("Debug");
#endif
deviceSpecs->Add(new InfoItem(si->T("PPSSPP build"), build));
deviceSpecs->Add(new ItemHeader(si->T("Audio Information")));
deviceSpecs->Add(new InfoItem(si->T("Sample rate"), StringFromFormat("%d Hz", System_GetPropertyInt(SYSPROP_AUDIO_SAMPLE_RATE))));
int framesPerBuffer = System_GetPropertyInt(SYSPROP_AUDIO_FRAMES_PER_BUFFER);
if (framesPerBuffer > 0) {
deviceSpecs->Add(new InfoItem(si->T("Frames per buffer"), StringFromFormat("%d", framesPerBuffer)));
}
#if PPSSPP_PLATFORM(ANDROID)
deviceSpecs->Add(new InfoItem(si->T("Optimal sample rate"), StringFromFormat("%d Hz", System_GetPropertyInt(SYSPROP_AUDIO_OPTIMAL_SAMPLE_RATE))));
deviceSpecs->Add(new InfoItem(si->T("Optimal frames per buffer"), StringFromFormat("%d", System_GetPropertyInt(SYSPROP_AUDIO_OPTIMAL_FRAMES_PER_BUFFER))));
#endif
deviceSpecs->Add(new ItemHeader(si->T("Display Information")));
#if PPSSPP_PLATFORM(ANDROID)
deviceSpecs->Add(new InfoItem(si->T("Native Resolution"), StringFromFormat("%dx%d",
System_GetPropertyInt(SYSPROP_DISPLAY_XRES),
System_GetPropertyInt(SYSPROP_DISPLAY_YRES))));
#endif
#if !PPSSPP_PLATFORM(WINDOWS)
// Don't show on Windows, since it's always treated as 60 there.
deviceSpecs->Add(new InfoItem(si->T("Refresh rate"), StringFromFormat("%0.3f Hz", (float)System_GetPropertyFloat(SYSPROP_DISPLAY_REFRESH_RATE))));
#endif
#if 0
// For debugging, DO NOT translate
deviceSpecs->Add(new InfoItem("Resolution1",
StringFromFormat("dp: %dx%d px: %dx%d dpi_s: %0.1fx%0.1f",
dp_xres, dp_yres, pixel_xres, pixel_yres, g_dpi_scale_x, g_dpi_scale_y)));
deviceSpecs->Add(new InfoItem("Resolution2",
StringFromFormat("dpi_s_r: %0.1fx%0.1f px_in_dp: %0.1fx%0.1f",
g_dpi_scale_real_x, g_dpi_scale_real_y, pixel_in_dps_x, pixel_in_dps_y)));
#endif
deviceSpecs->Add(new ItemHeader(si->T("Version Information")));
std::string apiVersion;
if (GetGPUBackend() == GPUBackend::OPENGL) {
if (gl_extensions.IsGLES) {
apiVersion = StringFromFormat("v%d.%d.%d ES", gl_extensions.ver[0], gl_extensions.ver[1], gl_extensions.ver[2]);
} else {
apiVersion = StringFromFormat("v%d.%d.%d", gl_extensions.ver[0], gl_extensions.ver[1], gl_extensions.ver[2]);
}
} else {
apiVersion = draw->GetInfoString(InfoField::APIVERSION);
if (apiVersion.size() > 30)
apiVersion.resize(30);
}
deviceSpecs->Add(new InfoItem(si->T("API Version"), apiVersion));
deviceSpecs->Add(new InfoItem(si->T("Shading Language"), draw->GetInfoString(InfoField::SHADELANGVERSION)));
#ifdef __ANDROID__
std::string moga = System_GetProperty(SYSPROP_MOGA_VERSION);
if (moga.empty()) {
moga = si->T("(none detected)");
}
deviceSpecs->Add(new InfoItem("Moga", moga));
#endif
ViewGroup *buildConfigScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
buildConfigScroll->SetTag("DevSystemInfoBuildConfig");
LinearLayout *buildConfig = new LinearLayout(ORIENT_VERTICAL);
buildConfig->SetSpacing(0);
buildConfigScroll->Add(buildConfig);
tabHolder->AddTab(si->T("Build Config"), buildConfigScroll);
buildConfig->Add(new ItemHeader(si->T("Build Configuration")));
#ifdef JENKINS
buildConfig->Add(new InfoItem(si->T("Built by"), "Jenkins"));
#endif
#ifdef _DEBUG
buildConfig->Add(new InfoItem("_DEBUG", ""));
#else
buildConfig->Add(new InfoItem("NDEBUG", ""));
#endif
#ifdef USE_ADDRESS_SANITIZER
buildConfig->Add(new InfoItem("USE_ADDRESS_SANITIZER", ""));
#endif
#ifdef USING_GLES2
buildConfig->Add(new InfoItem("USING_GLES2", ""));
#endif
#ifdef MOBILE_DEVICE
buildConfig->Add(new InfoItem("MOBILE_DEVICE", ""));
#endif
#if PPSSPP_ARCH(ARMV7S)
buildConfig->Add(new InfoItem("ARMV7S", ""));
#endif
#if PPSSPP_ARCH(ARM_NEON)
buildConfig->Add(new InfoItem("ARM_NEON", ""));
#endif
#ifdef _M_SSE
buildConfig->Add(new InfoItem("_M_SSE", StringFromFormat("0x%x", _M_SSE)));
#endif
if (System_GetPropertyBool(SYSPROP_APP_GOLD)) {
buildConfig->Add(new InfoItem("GOLD", ""));
}
ViewGroup *cpuExtensionsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
cpuExtensionsScroll->SetTag("DevSystemInfoCPUExt");
LinearLayout *cpuExtensions = new LinearLayout(ORIENT_VERTICAL);
cpuExtensions->SetSpacing(0);
cpuExtensionsScroll->Add(cpuExtensions);
tabHolder->AddTab(si->T("CPU Extensions"), cpuExtensionsScroll);
cpuExtensions->Add(new ItemHeader(si->T("CPU Extensions")));
std::vector<std::string> exts;
SplitString(cpu_info.Summarize(), ',', exts);
for (size_t i = 2; i < exts.size(); i++) {
cpuExtensions->Add(new TextView(exts[i], new LayoutParams(FILL_PARENT, WRAP_CONTENT)))->SetFocusable(true);
}
ViewGroup *gpuExtensionsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
gpuExtensionsScroll->SetTag("DevSystemInfoOGLExt");
LinearLayout *gpuExtensions = new LinearLayout(ORIENT_VERTICAL);
gpuExtensions->SetSpacing(0);
gpuExtensionsScroll->Add(gpuExtensions);
if (GetGPUBackend() == GPUBackend::OPENGL) {
tabHolder->AddTab(si->T("OGL Extensions"), gpuExtensionsScroll);
if (!gl_extensions.IsGLES) {
gpuExtensions->Add(new ItemHeader(si->T("OpenGL Extensions")));
} else if (gl_extensions.GLES3) {
gpuExtensions->Add(new ItemHeader(si->T("OpenGL ES 3.0 Extensions")));
} else {
gpuExtensions->Add(new ItemHeader(si->T("OpenGL ES 2.0 Extensions")));
}
exts.clear();
SplitString(g_all_gl_extensions, ' ', exts);
std::sort(exts.begin(), exts.end());
for (auto &extension : exts) {
gpuExtensions->Add(new TextView(extension, new LayoutParams(FILL_PARENT, WRAP_CONTENT)))->SetFocusable(true);
}
exts.clear();
SplitString(g_all_egl_extensions, ' ', exts);
std::sort(exts.begin(), exts.end());
// If there aren't any EGL extensions, no need to show the tab.
if (exts.size() > 0) {
ViewGroup *eglExtensionsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
eglExtensionsScroll->SetTag("DevSystemInfoEGLExt");
LinearLayout *eglExtensions = new LinearLayout(ORIENT_VERTICAL);
eglExtensions->SetSpacing(0);
eglExtensionsScroll->Add(eglExtensions);
tabHolder->AddTab(si->T("EGL Extensions"), eglExtensionsScroll);
eglExtensions->Add(new ItemHeader(si->T("EGL Extensions")));
for (auto &extension : exts) {
eglExtensions->Add(new TextView(extension, new LayoutParams(FILL_PARENT, WRAP_CONTENT)))->SetFocusable(true);
}
}
} else if (GetGPUBackend() == GPUBackend::VULKAN) {
tabHolder->AddTab(si->T("Vulkan Features"), gpuExtensionsScroll);
gpuExtensions->Add(new ItemHeader(si->T("Vulkan Features")));
std::vector<std::string> features = draw->GetFeatureList();
for (auto &feature : features) {
gpuExtensions->Add(new TextView(feature, new LayoutParams(FILL_PARENT, WRAP_CONTENT)))->SetFocusable(true);
}
gpuExtensions->Add(new ItemHeader(si->T("Vulkan Extensions")));
std::vector<std::string> extensions = draw->GetExtensionList();
for (auto &extension : extensions) {
gpuExtensions->Add(new TextView(extension, new LayoutParams(FILL_PARENT, WRAP_CONTENT)))->SetFocusable(true);
}
}
}
void AddressPromptScreen::CreatePopupContents(UI::ViewGroup *parent) {
using namespace UI;
auto dev = GetI18NCategory("Developer");
addrView_ = new TextView(dev->T("Enter address"), ALIGN_HCENTER, false);
parent->Add(addrView_);
ViewGroup *grid = new GridLayout(GridLayoutSettings(60, 40));
parent->Add(grid);
for (int i = 0; i < 16; ++i) {
char temp[16];
snprintf(temp, 16, " %X ", i);
buttons_[i] = new Button(temp);
grid->Add(buttons_[i])->OnClick.Handle(this, &AddressPromptScreen::OnDigitButton);
}
parent->Add(new Button(dev->T("Backspace")))->OnClick.Handle(this, &AddressPromptScreen::OnBackspace);
}
void AddressPromptScreen::OnCompleted(DialogResult result) {
if (result == DR_OK) {
UI::EventParams e{};
e.v = root_;
e.a = addr_;
OnChoice.Trigger(e);
}
}
UI::EventReturn AddressPromptScreen::OnDigitButton(UI::EventParams &e) {
for (int i = 0; i < 16; ++i) {
if (buttons_[i] == e.v) {
AddDigit(i);
}
}
return UI::EVENT_DONE;
}
UI::EventReturn AddressPromptScreen::OnBackspace(UI::EventParams &e) {
BackspaceDigit();
return UI::EVENT_DONE;
}
void AddressPromptScreen::AddDigit(int n) {
if ((addr_ & 0xF0000000) == 0) {
addr_ = addr_ * 16 + n;
}
UpdatePreviewDigits();
}
void AddressPromptScreen::BackspaceDigit() {
addr_ /= 16;
UpdatePreviewDigits();
}
void AddressPromptScreen::UpdatePreviewDigits() {
auto dev = GetI18NCategory("Developer");
if (addr_ != 0) {
char temp[32];
snprintf(temp, 32, "%8X", addr_);
addrView_->SetText(temp);
} else {
addrView_->SetText(dev->T("Enter address"));
}
}
bool AddressPromptScreen::key(const KeyInput &key) {
if (key.flags & KEY_DOWN) {
if (key.keyCode >= NKCODE_0 && key.keyCode <= NKCODE_9) {
AddDigit(key.keyCode - NKCODE_0);
} else if (key.keyCode >= NKCODE_A && key.keyCode <= NKCODE_F) {
AddDigit(10 + key.keyCode - NKCODE_A);
// NKCODE_DEL is backspace.
} else if (key.keyCode == NKCODE_DEL) {
BackspaceDigit();
} else if (key.keyCode == NKCODE_ENTER) {
TriggerFinish(DR_OK);
} else {
return UIDialogScreen::key(key);
}
} else {
return UIDialogScreen::key(key);
}
return true;
}
// Three panes: Block chooser, MIPS view, ARM/x86 view
void JitCompareScreen::CreateViews() {
auto di = GetI18NCategory("Dialog");
auto dev = GetI18NCategory("Developer");
using namespace UI;
root_ = new LinearLayout(ORIENT_HORIZONTAL);
ScrollView *leftColumnScroll = root_->Add(new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(1.0f)));
LinearLayout *leftColumn = leftColumnScroll->Add(new LinearLayout(ORIENT_VERTICAL));
ScrollView *midColumnScroll = root_->Add(new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(2.0f)));
LinearLayout *midColumn = midColumnScroll->Add(new LinearLayout(ORIENT_VERTICAL));
midColumn->SetTag("JitCompareLeftDisasm");
leftDisasm_ = midColumn->Add(new LinearLayout(ORIENT_VERTICAL));
leftDisasm_->SetSpacing(0.0f);
ScrollView *rightColumnScroll = root_->Add(new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(2.0f)));
rightColumnScroll->SetTag("JitCompareRightDisasm");
LinearLayout *rightColumn = rightColumnScroll->Add(new LinearLayout(ORIENT_VERTICAL));
rightDisasm_ = rightColumn->Add(new LinearLayout(ORIENT_VERTICAL));
rightDisasm_->SetSpacing(0.0f);
leftColumn->Add(new Choice(dev->T("Current")))->OnClick.Handle(this, &JitCompareScreen::OnCurrentBlock);
leftColumn->Add(new Choice(dev->T("By Address")))->OnClick.Handle(this, &JitCompareScreen::OnSelectBlock);
leftColumn->Add(new Choice(dev->T("Prev")))->OnClick.Handle(this, &JitCompareScreen::OnPrevBlock);
leftColumn->Add(new Choice(dev->T("Next")))->OnClick.Handle(this, &JitCompareScreen::OnNextBlock);
leftColumn->Add(new Choice(dev->T("Random")))->OnClick.Handle(this, &JitCompareScreen::OnRandomBlock);
leftColumn->Add(new Choice(dev->T("FPU")))->OnClick.Handle(this, &JitCompareScreen::OnRandomFPUBlock);
leftColumn->Add(new Choice(dev->T("VFPU")))->OnClick.Handle(this, &JitCompareScreen::OnRandomVFPUBlock);
leftColumn->Add(new Choice(dev->T("Stats")))->OnClick.Handle(this, &JitCompareScreen::OnShowStats);
leftColumn->Add(new Choice(di->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
blockName_ = leftColumn->Add(new TextView(dev->T("No block")));
blockAddr_ = leftColumn->Add(new TextEdit("", "", new LayoutParams(FILL_PARENT, WRAP_CONTENT)));
blockAddr_->OnTextChange.Handle(this, &JitCompareScreen::OnAddressChange);
blockStats_ = leftColumn->Add(new TextView(""));
EventParams ignore{};
OnCurrentBlock(ignore);
}
void JitCompareScreen::UpdateDisasm() {
leftDisasm_->Clear();
rightDisasm_->Clear();
using namespace UI;
auto dev = GetI18NCategory("Developer");
JitBlockCacheDebugInterface *blockCacheDebug = MIPSComp::jit->GetBlockCacheDebugInterface();
char temp[256];
snprintf(temp, sizeof(temp), "%i/%i", currentBlock_, blockCacheDebug->GetNumBlocks());
blockName_->SetText(temp);
if (currentBlock_ < 0 || currentBlock_ >= blockCacheDebug->GetNumBlocks()) {
leftDisasm_->Add(new TextView(dev->T("No block")));
rightDisasm_->Add(new TextView(dev->T("No block")));
blockStats_->SetText("");
return;
}
JitBlockDebugInfo debugInfo = blockCacheDebug->GetBlockDebugInfo(currentBlock_);
snprintf(temp, sizeof(temp), "%08x", debugInfo.originalAddress);
blockAddr_->SetText(temp);
// Alright. First generate the MIPS disassembly.
// TODO: Need a way to communicate branch continuing.
for (auto line : debugInfo.origDisasm) {
leftDisasm_->Add(new TextView(line))->SetFocusable(true);
}
// TODO : When we have both target and IR, need a third column.
if (debugInfo.targetDisasm.size()) {
for (auto line : debugInfo.targetDisasm) {
rightDisasm_->Add(new TextView(line))->SetFocusable(true);
}
} else {
for (auto line : debugInfo.irDisasm) {
rightDisasm_->Add(new TextView(line))->SetFocusable(true);
}
}
int numMips = leftDisasm_->GetNumSubviews();
int numHost = rightDisasm_->GetNumSubviews();
snprintf(temp, sizeof(temp), "%d to %d : %d%%", numMips, numHost, 100 * numHost / numMips);
blockStats_->SetText(temp);
}
UI::EventReturn JitCompareScreen::OnAddressChange(UI::EventParams &e) {
if (!MIPSComp::jit) {
return UI::EVENT_DONE;
}
JitBlockCacheDebugInterface *blockCache = MIPSComp::jit->GetBlockCacheDebugInterface();
if (!blockCache)
return UI::EVENT_DONE;
u32 addr;
if (blockAddr_->GetText().size() > 8)
return UI::EVENT_DONE;
if (1 == sscanf(blockAddr_->GetText().c_str(), "%08x", &addr)) {
if (Memory::IsValidAddress(addr)) {
currentBlock_ = blockCache->GetBlockNumberFromStartAddress(addr);
UpdateDisasm();
}
}
return UI::EVENT_DONE;
}
UI::EventReturn JitCompareScreen::OnShowStats(UI::EventParams &e) {
if (!MIPSComp::jit) {
return UI::EVENT_DONE;
}
JitBlockCacheDebugInterface *blockCache = MIPSComp::jit->GetBlockCacheDebugInterface();
BlockCacheStats bcStats;
blockCache->ComputeStats(bcStats);
NOTICE_LOG(JIT, "Num blocks: %i", bcStats.numBlocks);
NOTICE_LOG(JIT, "Average Bloat: %0.2f%%", 100 * bcStats.avgBloat);
NOTICE_LOG(JIT, "Min Bloat: %0.2f%% (%08x)", 100 * bcStats.minBloat, bcStats.minBloatBlock);
NOTICE_LOG(JIT, "Max Bloat: %0.2f%% (%08x)", 100 * bcStats.maxBloat, bcStats.maxBloatBlock);
int ctr = 0, sz = (int)bcStats.bloatMap.size();
for (auto iter : bcStats.bloatMap) {
if (ctr < 10 || ctr > sz - 10) {
NOTICE_LOG(JIT, "%08x: %f", iter.second, iter.first);
} else if (ctr == 10) {
NOTICE_LOG(JIT, "...");
}
ctr++;
}
return UI::EVENT_DONE;
}
UI::EventReturn JitCompareScreen::OnSelectBlock(UI::EventParams &e) {
auto dev = GetI18NCategory("Developer");
auto addressPrompt = new AddressPromptScreen(dev->T("Block address"));
addressPrompt->OnChoice.Handle(this, &JitCompareScreen::OnBlockAddress);
screenManager()->push(addressPrompt);
return UI::EVENT_DONE;
}
UI::EventReturn JitCompareScreen::OnPrevBlock(UI::EventParams &e) {
currentBlock_--;
UpdateDisasm();
return UI::EVENT_DONE;
}
UI::EventReturn JitCompareScreen::OnNextBlock(UI::EventParams &e) {
currentBlock_++;
UpdateDisasm();
return UI::EVENT_DONE;
}
UI::EventReturn JitCompareScreen::OnBlockAddress(UI::EventParams &e) {
if (!MIPSComp::jit) {
return UI::EVENT_DONE;
}
JitBlockCacheDebugInterface *blockCache = MIPSComp::jit->GetBlockCacheDebugInterface();
if (!blockCache)
return UI::EVENT_DONE;
if (Memory::IsValidAddress(e.a)) {
currentBlock_ = blockCache->GetBlockNumberFromStartAddress(e.a);
} else {
currentBlock_ = -1;
}
UpdateDisasm();
return UI::EVENT_DONE;
}
UI::EventReturn JitCompareScreen::OnRandomBlock(UI::EventParams &e) {
if (!MIPSComp::jit) {
return UI::EVENT_DONE;
}
JitBlockCacheDebugInterface *blockCache = MIPSComp::jit->GetBlockCacheDebugInterface();
if (!blockCache)
return UI::EVENT_DONE;
int numBlocks = blockCache->GetNumBlocks();
if (numBlocks > 0) {
currentBlock_ = rand() % numBlocks;
}
UpdateDisasm();
return UI::EVENT_DONE;
}
UI::EventReturn JitCompareScreen::OnRandomVFPUBlock(UI::EventParams &e) {
OnRandomBlock(IS_VFPU);
return UI::EVENT_DONE;
}
UI::EventReturn JitCompareScreen::OnRandomFPUBlock(UI::EventParams &e) {
OnRandomBlock(IS_FPU);
return UI::EVENT_DONE;
}
void JitCompareScreen::OnRandomBlock(int flag) {
if (!MIPSComp::jit) {
return;
}
JitBlockCacheDebugInterface *blockCache = MIPSComp::jit->GetBlockCacheDebugInterface();
if (!blockCache)
return;
int numBlocks = blockCache->GetNumBlocks();
if (numBlocks > 0) {
bool anyWanted = false;
int tries = 0;
while (!anyWanted && tries < numBlocks) {
currentBlock_ = rand() % numBlocks;
JitBlockDebugInfo b = blockCache->GetBlockDebugInfo(currentBlock_);
u32 mipsBytes = (u32)b.origDisasm.size() * 4;
for (u32 addr = b.originalAddress; addr <= b.originalAddress + mipsBytes; addr += 4) {
MIPSOpcode opcode = Memory::Read_Instruction(addr);
if (MIPSGetInfo(opcode) & flag) {
char temp[256];
MIPSDisAsm(opcode, addr, temp);
// INFO_LOG(HLE, "Stopping at random instruction: %08x %s", addr, temp);
anyWanted = true;
break;
}
}
tries++;
}
if (!anyWanted)
currentBlock_ = -1;
}
UpdateDisasm();
}
UI::EventReturn JitCompareScreen::OnCurrentBlock(UI::EventParams &e) {
if (!MIPSComp::jit) {
return UI::EVENT_DONE;
}
JitBlockCache *blockCache = MIPSComp::jit->GetBlockCache();
if (!blockCache)
return UI::EVENT_DONE;
std::vector<int> blockNum;
blockCache->GetBlockNumbersFromAddress(currentMIPS->pc, &blockNum);
if (blockNum.size() > 0) {
currentBlock_ = blockNum[0];
} else {
currentBlock_ = -1;
}
UpdateDisasm();
return UI::EVENT_DONE;
}
int ShaderListScreen::ListShaders(DebugShaderType shaderType, UI::LinearLayout *view) {
using namespace UI;
std::vector<std::string> shaderIds_ = gpu->DebugGetShaderIDs(shaderType);
int count = 0;
for (auto id : shaderIds_) {
Choice *choice = view->Add(new Choice(gpu->DebugGetShaderString(id, shaderType, SHADER_STRING_SHORT_DESC)));
choice->SetTag(id);
choice->OnClick.Handle(this, &ShaderListScreen::OnShaderClick);
count++;
}
return count;
}
struct { DebugShaderType type; const char *name; } shaderTypes[] = {
{ SHADER_TYPE_VERTEX, "Vertex" },
{ SHADER_TYPE_FRAGMENT, "Fragment" },
// { SHADER_TYPE_GEOMETRY, "Geometry" },
{ SHADER_TYPE_VERTEXLOADER, "VertexLoader" },
{ SHADER_TYPE_PIPELINE, "Pipeline" },
{ SHADER_TYPE_DEPAL, "Depal" },
{ SHADER_TYPE_SAMPLER, "Sampler" },
};
void ShaderListScreen::CreateViews() {
using namespace UI;
auto di = GetI18NCategory("Dialog");
LinearLayout *layout = new LinearLayout(ORIENT_VERTICAL);
root_ = layout;
tabs_ = new TabHolder(ORIENT_HORIZONTAL, 40, new LinearLayoutParams(1.0));
tabs_->SetTag("DevShaderList");
layout->Add(tabs_);
layout->Add(new Button(di->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
for (size_t i = 0; i < ARRAY_SIZE(shaderTypes); i++) {
ScrollView *scroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(1.0));
LinearLayout *shaderList = new LinearLayout(ORIENT_VERTICAL, new LayoutParams(FILL_PARENT, WRAP_CONTENT));
int count = ListShaders(shaderTypes[i].type, shaderList);
scroll->Add(shaderList);
tabs_->AddTab(StringFromFormat("%s (%d)", shaderTypes[i].name, count), scroll);
}
}
UI::EventReturn ShaderListScreen::OnShaderClick(UI::EventParams &e) {
using namespace UI;
std::string id = e.v->Tag();
DebugShaderType type = shaderTypes[tabs_->GetCurrentTab()].type;
screenManager()->push(new ShaderViewScreen(id, type));
return EVENT_DONE;
}
void ShaderViewScreen::CreateViews() {
using namespace UI;
auto di = GetI18NCategory("Dialog");
LinearLayout *layout = new LinearLayout(ORIENT_VERTICAL);
root_ = layout;
layout->Add(new TextView(gpu->DebugGetShaderString(id_, type_, SHADER_STRING_SHORT_DESC)));
ScrollView *scroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(1.0));
scroll->SetTag("DevShaderView");
layout->Add(scroll);
LinearLayout *lineLayout = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
lineLayout->SetSpacing(0.0);
scroll->Add(lineLayout);
std::vector<std::string> lines;
SplitString(gpu->DebugGetShaderString(id_, type_, SHADER_STRING_SOURCE_CODE), '\n', lines);
for (auto line : lines) {
lineLayout->Add(new TextView(line, FLAG_DYNAMIC_ASCII, true));
}
layout->Add(new Button(di->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
}