ppsspp/UI/DevScreens.cpp
2015-07-03 12:07:08 -07:00

934 lines
30 KiB
C++

// Copyright (c) 2013- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <algorithm>
#include "base/compat.h"
#include "gfx_es2/gl_state.h"
#include "i18n/i18n.h"
#include "ui/ui_context.h"
#include "ui/view.h"
#include "ui/viewgroup.h"
#include "ui/ui.h"
#include "profiler/profiler.h"
#include "Common/LogManager.h"
#include "Common/CPUDetect.h"
#include "Core/MemMap.h"
#include "Core/Config.h"
#include "Core/System.h"
#include "Core/CoreParameter.h"
#include "Core/MIPS/MIPSTables.h"
#include "Core/MIPS/JitCommon/NativeJit.h"
#include "Core/MIPS/JitCommon/JitCommon.h"
#include "GPU/GPUInterface.h"
#include "GPU/GPUState.h"
#include "UI/MiscScreens.h"
#include "UI/DevScreens.h"
#include "UI/GameSettingsScreen.h"
#ifdef _WIN32
// Want to avoid including the full header here as it includes d3dx.h
int GetD3DXVersion();
#endif
static const char *logLevelList[] = {
"Notice",
"Error",
"Warn",
"Info",
"Debug",
"Verb."
};
void DevMenu::CreatePopupContents(UI::ViewGroup *parent) {
using namespace UI;
I18NCategory *dev = GetI18NCategory("Developer");
I18NCategory *sy = GetI18NCategory("System");
#if !defined(MOBILE_DEVICE)
parent->Add(new Choice(dev->T("Log View")))->OnClick.Handle(this, &DevMenu::OnLogView);
#endif
parent->Add(new Choice(dev->T("Logging Channels")))->OnClick.Handle(this, &DevMenu::OnLogConfig);
parent->Add(new Choice(sy->T("Developer Tools")))->OnClick.Handle(this, &DevMenu::OnDeveloperTools);
parent->Add(new Choice(dev->T("Jit Compare")))->OnClick.Handle(this, &DevMenu::OnJitCompare);
parent->Add(new Choice(dev->T("Toggle Freeze")))->OnClick.Handle(this, &DevMenu::OnFreezeFrame);
parent->Add(new Choice(dev->T("Dump Frame GPU Commands")))->OnClick.Handle(this, &DevMenu::OnDumpFrame);
parent->Add(new Choice(dev->T("Toggle Audio Debug")))->OnClick.Handle(this, &DevMenu::OnToggleAudioDebug);
#ifdef USE_PROFILER
parent->Add(new CheckBox(&g_Config.bShowFrameProfiler, dev->T("Frame Profiler"), ""));
#endif
RingbufferLogListener *ring = LogManager::GetInstance()->GetRingbufferListener();
if (ring) {
ring->SetEnable(true);
}
}
UI::EventReturn DevMenu::OnToggleAudioDebug(UI::EventParams &e) {
g_Config.bShowAudioDebug = !g_Config.bShowAudioDebug;
return UI::EVENT_DONE;
}
UI::EventReturn DevMenu::OnLogView(UI::EventParams &e) {
UpdateUIState(UISTATE_PAUSEMENU);
screenManager()->push(new LogScreen());
return UI::EVENT_DONE;
}
UI::EventReturn DevMenu::OnLogConfig(UI::EventParams &e) {
UpdateUIState(UISTATE_PAUSEMENU);
screenManager()->push(new LogConfigScreen());
return UI::EVENT_DONE;
}
UI::EventReturn DevMenu::OnDeveloperTools(UI::EventParams &e) {
UpdateUIState(UISTATE_PAUSEMENU);
screenManager()->push(new DeveloperToolsScreen());
return UI::EVENT_DONE;
}
UI::EventReturn DevMenu::OnJitCompare(UI::EventParams &e) {
UpdateUIState(UISTATE_PAUSEMENU);
screenManager()->push(new JitCompareScreen());
return UI::EVENT_DONE;
}
UI::EventReturn DevMenu::OnFreezeFrame(UI::EventParams &e) {
if (PSP_CoreParameter().frozen) {
PSP_CoreParameter().frozen = false;
} else {
PSP_CoreParameter().freezeNext = true;
}
return UI::EVENT_DONE;
}
UI::EventReturn DevMenu::OnDumpFrame(UI::EventParams &e) {
gpu->DumpNextFrame();
return UI::EVENT_DONE;
}
void DevMenu::dialogFinished(const Screen *dialog, DialogResult result) {
UpdateUIState(UISTATE_INGAME);
// Close when a subscreen got closed.
// TODO: a bug in screenmanager causes this not to work here.
// screenManager()->finishDialog(this, DR_OK);
}
void LogScreen::UpdateLog() {
using namespace UI;
RingbufferLogListener *ring = LogManager::GetInstance()->GetRingbufferListener();
if (!ring)
return;
vert_->Clear();
for (int i = ring->GetCount() - 1; i >= 0; i--) {
TextView *v = vert_->Add(new TextView(ring->TextAt(i), FLAG_DYNAMIC_ASCII, false));
uint32_t color = 0xFFFFFF;
switch (ring->LevelAt(i)) {
case LogTypes::LDEBUG: color = 0xE0E0E0; break;
case LogTypes::LWARNING: color = 0x50FFFF; break;
case LogTypes::LERROR: color = 0x5050FF; break;
case LogTypes::LNOTICE: color = 0x30FF30; break;
case LogTypes::LINFO: color = 0xFFFFFF; break;
case LogTypes::LVERBOSE: color = 0xC0C0C0; break;
}
v->SetTextColor(0xFF000000 | color);
}
toBottom_ = true;
}
void LogScreen::update(InputState &input) {
UIDialogScreenWithBackground::update(input);
if (toBottom_) {
toBottom_ = false;
scroll_->ScrollToBottom();
}
}
void LogScreen::CreateViews() {
using namespace UI;
I18NCategory *di = GetI18NCategory("Dialog");
LinearLayout *outer = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
root_ = outer;
scroll_ = outer->Add(new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(1.0)));
LinearLayout *bottom = outer->Add(new LinearLayout(ORIENT_HORIZONTAL, new LayoutParams(FILL_PARENT, WRAP_CONTENT)));
bottom->Add(new Button(di->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
cmdLine_ = bottom->Add(new TextEdit("", "Command Line", new LinearLayoutParams(1.0)));
cmdLine_->OnEnter.Handle(this, &LogScreen::OnSubmit);
bottom->Add(new Button(di->T("Submit")))->OnClick.Handle(this, &LogScreen::OnSubmit);
vert_ = scroll_->Add(new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
vert_->SetSpacing(0);
UpdateLog();
}
UI::EventReturn LogScreen::OnSubmit(UI::EventParams &e) {
std::string cmd = cmdLine_->GetText();
// TODO: Can add all sorts of fun stuff here that we can't be bothered writing proper UI for, like various memdumps etc.
NOTICE_LOG(HLE, "Submitted: %s", cmd.c_str());
UpdateLog();
cmdLine_->SetText("");
cmdLine_->SetFocus();
return UI::EVENT_DONE;
}
void LogConfigScreen::CreateViews() {
using namespace UI;
I18NCategory *di = GetI18NCategory("Dialog");
I18NCategory *dev = GetI18NCategory("Developer");
root_ = new ScrollView(ORIENT_VERTICAL);
LinearLayout *vert = root_->Add(new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
vert->SetSpacing(0);
LinearLayout *topbar = new LinearLayout(ORIENT_HORIZONTAL);
topbar->Add(new Choice(di->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
topbar->Add(new Choice(di->T("Toggle All")))->OnClick.Handle(this, &LogConfigScreen::OnToggleAll);
topbar->Add(new Choice(dev->T("Log Level")))->OnClick.Handle(this, &LogConfigScreen::OnLogLevel);
vert->Add(topbar);
vert->Add(new ItemHeader(dev->T("Logging Channels")));
LogManager *logMan = LogManager::GetInstance();
int cellSize = 400;
UI::GridLayoutSettings gridsettings(cellSize, 64, 5);
gridsettings.fillCells = true;
GridLayout *grid = vert->Add(new GridLayout(gridsettings, new LayoutParams(FILL_PARENT, WRAP_CONTENT)));
for (int i = 0; i < LogManager::GetNumChannels(); i++) {
LogTypes::LOG_TYPE type = (LogTypes::LOG_TYPE)i;
LogChannel *chan = logMan->GetLogChannel(type);
LinearLayout *row = new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(cellSize - 50, WRAP_CONTENT));
row->SetSpacing(0);
row->Add(new CheckBox(&chan->enable_, "", "", new LinearLayoutParams(50, WRAP_CONTENT)));
row->Add(new PopupMultiChoice(&chan->level_, chan->GetFullName(), logLevelList, 1, 6, 0, screenManager(), new LinearLayoutParams(1.0)));
grid->Add(row);
}
}
UI::EventReturn LogConfigScreen::OnToggleAll(UI::EventParams &e) {
LogManager *logMan = LogManager::GetInstance();
for (int i = 0; i < LogManager::GetNumChannels(); i++) {
LogTypes::LOG_TYPE type = (LogTypes::LOG_TYPE)i;
LogChannel *chan = logMan->GetLogChannel(type);
chan->enable_ = !chan->enable_;
}
return UI::EVENT_DONE;
}
UI::EventReturn LogConfigScreen::OnLogLevelChange(UI::EventParams &e) {
RecreateViews();
return UI::EVENT_DONE;
}
UI::EventReturn LogConfigScreen::OnLogLevel(UI::EventParams &e) {
I18NCategory *dev = GetI18NCategory("Developer");
auto logLevelScreen = new LogLevelScreen(dev->T("Log Level"));
logLevelScreen->OnChoice.Handle(this, &LogConfigScreen::OnLogLevelChange);
screenManager()->push(logLevelScreen);
return UI::EVENT_DONE;
}
LogLevelScreen::LogLevelScreen(const std::string &title) : ListPopupScreen(title) {
int NUMLOGLEVEL = 6;
std::vector<std::string> list;
for(int i = 0; i < NUMLOGLEVEL; ++i) {
list.push_back(logLevelList[i]);
}
adaptor_ = UI::StringVectorListAdaptor(list, -1);
}
void LogLevelScreen::OnCompleted(DialogResult result) {
if (result != DR_OK)
return;
int selected = listView_->GetSelected();
LogManager *logMan = LogManager::GetInstance();
for (int i = 0; i < LogManager::GetNumChannels(); ++i) {
LogTypes::LOG_TYPE type = (LogTypes::LOG_TYPE)i;
LogChannel *chan = logMan->GetLogChannel(type);
if(chan->enable_ )
chan->level_ = selected + 1;
}
}
const char *GetCompilerABI() {
#ifdef HAVE_ARMV7
return "armeabi-v7a";
#elif defined(ARM)
return "armeabi";
#elif defined(ARM64)
return "arm64";
#elif defined(_M_IX86)
return "x86";
#elif defined(_M_X64)
return "x86-64";
#else
return "other";
#endif
}
void SystemInfoScreen::CreateViews() {
// NOTE: Do not translate this section. It will change a lot and will be impossible to keep up.
I18NCategory *di = GetI18NCategory("Dialog");
using namespace UI;
root_ = new AnchorLayout(new LayoutParams(FILL_PARENT, FILL_PARENT));
ViewGroup *leftColumn = new AnchorLayout(new LinearLayoutParams(1.0f));
root_->Add(leftColumn);
root_->Add(new Choice(di->T("Back"), "", false, new AnchorLayoutParams(225, 64, 10, NONE, NONE, 10)))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
TabHolder *tabHolder = new TabHolder(ORIENT_VERTICAL, 225, new AnchorLayoutParams(10, 0, 10, 0, false));
root_->Add(tabHolder);
ViewGroup *deviceSpecsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
LinearLayout *deviceSpecs = new LinearLayout(ORIENT_VERTICAL);
deviceSpecs->SetSpacing(0);
deviceSpecsScroll->Add(deviceSpecs);
tabHolder->AddTab("Device Info", deviceSpecsScroll);
deviceSpecs->Add(new ItemHeader("System Information"));
deviceSpecs->Add(new InfoItem("Name", System_GetProperty(SYSPROP_NAME)));
deviceSpecs->Add(new InfoItem("Lang/Region", System_GetProperty(SYSPROP_LANGREGION)));
deviceSpecs->Add(new InfoItem("ABI", GetCompilerABI()));
deviceSpecs->Add(new ItemHeader("CPU Information"));
deviceSpecs->Add(new InfoItem("Name", cpu_info.brand_string));
#if defined(ARM) || defined(ARM64) || defined(MIPS)
deviceSpecs->Add(new InfoItem("Cores", StringFromInt(cpu_info.num_cores)));
#else
int totalThreads = cpu_info.num_cores * cpu_info.logical_cpu_count;
std::string cores = StringFromFormat("%d (%d per core, %d cores)", totalThreads, cpu_info.logical_cpu_count, cpu_info.num_cores);
deviceSpecs->Add(new InfoItem("Threads", cores));
#endif
deviceSpecs->Add(new ItemHeader("GPU Information"));
Thin3DContext *thin3d = screenManager()->getThin3DContext();
deviceSpecs->Add(new InfoItem("3D API", thin3d->GetInfoString(T3DInfo::APINAME)));
deviceSpecs->Add(new InfoItem("Vendor", thin3d->GetInfoString(T3DInfo::VENDOR)));
deviceSpecs->Add(new InfoItem("Model", thin3d->GetInfoString(T3DInfo::RENDERER)));
#ifdef _WIN32
deviceSpecs->Add(new InfoItem("Driver Version", System_GetProperty(SYSPROP_GPUDRIVER_VERSION)));
if (g_Config.iGPUBackend == GPU_BACKEND_DIRECT3D9) {
deviceSpecs->Add(new InfoItem("D3DX Version", StringFromFormat("%d", GetD3DXVersion())));
}
#endif
#ifdef ANDROID
deviceSpecs->Add(new ItemHeader("Audio Information"));
deviceSpecs->Add(new InfoItem("Sample rate", StringFromFormat("%d Hz", System_GetPropertyInt(SYSPROP_AUDIO_SAMPLE_RATE))));
deviceSpecs->Add(new InfoItem("Frames per buffer", StringFromFormat("%d", System_GetPropertyInt(SYSPROP_AUDIO_FRAMES_PER_BUFFER))));
deviceSpecs->Add(new InfoItem("Optimal sample rate", StringFromFormat("%d Hz", System_GetPropertyInt(SYSPROP_AUDIO_OPTIMAL_SAMPLE_RATE))));
deviceSpecs->Add(new InfoItem("Optimal frames per buffer", StringFromFormat("%d", System_GetPropertyInt(SYSPROP_AUDIO_OPTIMAL_FRAMES_PER_BUFFER))));
deviceSpecs->Add(new ItemHeader("Display Information"));
deviceSpecs->Add(new InfoItem("Native Resolution", StringFromFormat("%dx%d",
System_GetPropertyInt(SYSPROP_DISPLAY_XRES),
System_GetPropertyInt(SYSPROP_DISPLAY_YRES))));
deviceSpecs->Add(new InfoItem("Refresh rate", StringFromFormat("%0.3f Hz", (float)System_GetPropertyInt(SYSPROP_DISPLAY_REFRESH_RATE) / 1000.0f)));
#endif
deviceSpecs->Add(new ItemHeader("Version Information"));
std::string apiVersion = thin3d->GetInfoString(T3DInfo::APIVERSION);
apiVersion.resize(30);
deviceSpecs->Add(new InfoItem("API Version", apiVersion));
deviceSpecs->Add(new InfoItem("Shading Language", thin3d->GetInfoString(T3DInfo::SHADELANGVERSION)));
#ifdef ANDROID
std::string moga = System_GetProperty(SYSPROP_MOGA_VERSION);
if (moga.empty()) {
moga = "(none detected)";
}
deviceSpecs->Add(new InfoItem("Moga", moga));
#endif
#ifdef ANDROID
char temp[256];
sprintf(temp, "%dx%d", System_GetPropertyInt(SYSPROP_DISPLAY_XRES), System_GetPropertyInt(SYSPROP_DISPLAY_YRES));
deviceSpecs->Add(new InfoItem("Display resolution", temp));
#endif
if (gl_extensions.precision[0] != 0) {
const char *stypes[2] = { "Vertex", "Fragment" };
const char *ptypes[6] = { "LowF", "MediumF", "HighF", "LowI", "MediumI", "HighI" };
for (int st = 0; st < 2; st++) {
char bufValue[256], bufTitle[256];
for (int p = 0; p < 6; p++) {
snprintf(bufTitle, sizeof(bufTitle), "Precision %s %s:", stypes[st], ptypes[p]);
snprintf(bufValue, sizeof(bufValue), "(%i, %i): %i", gl_extensions.range[st][p][0], gl_extensions.range[st][p][1], gl_extensions.precision[st][p]);
deviceSpecs->Add(new InfoItem(bufTitle, bufValue, new LayoutParams(FILL_PARENT, 30)));
}
}
}
ViewGroup *cpuExtensionsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
LinearLayout *cpuExtensions = new LinearLayout(ORIENT_VERTICAL);
cpuExtensions->SetSpacing(0);
cpuExtensionsScroll->Add(cpuExtensions);
tabHolder->AddTab("CPU Extensions", cpuExtensionsScroll);
cpuExtensions->Add(new ItemHeader("CPU Extensions"));
std::vector<std::string> exts;
SplitString(cpu_info.Summarize(), ',', exts);
for (size_t i = 2; i < exts.size(); i++) {
cpuExtensions->Add(new TextView(exts[i]))->SetFocusable(true);
}
ViewGroup *oglExtensionsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
LinearLayout *oglExtensions = new LinearLayout(ORIENT_VERTICAL);
oglExtensions->SetSpacing(0);
oglExtensionsScroll->Add(oglExtensions);
tabHolder->AddTab("OGL Extensions", oglExtensionsScroll);
#ifndef USING_GLES2
oglExtensions->Add(new ItemHeader("OpenGL Extensions"));
#else
if (gl_extensions.GLES3)
oglExtensions->Add(new ItemHeader("OpenGL ES 3.0 Extensions"));
else
oglExtensions->Add(new ItemHeader("OpenGL ES 2.0 Extensions"));
#endif
exts.clear();
SplitString(g_all_gl_extensions, ' ', exts);
std::sort(exts.begin(), exts.end());
for (size_t i = 0; i < exts.size(); i++) {
oglExtensions->Add(new TextView(exts[i]))->SetFocusable(true);
}
exts.clear();
SplitString(g_all_egl_extensions, ' ', exts);
std::sort(exts.begin(), exts.end());
// If there aren't any EGL extensions, no need to show the tab.
if (exts.size() > 0) {
ViewGroup *eglExtensionsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
LinearLayout *eglExtensions = new LinearLayout(ORIENT_VERTICAL);
eglExtensions->SetSpacing(0);
eglExtensionsScroll->Add(eglExtensions);
tabHolder->AddTab("EGL Extensions", eglExtensionsScroll);
eglExtensions->Add(new ItemHeader("EGL Extensions"));
for (size_t i = 0; i < exts.size(); i++) {
eglExtensions->Add(new TextView(exts[i]))->SetFocusable(true);
}
}
}
void AddressPromptScreen::CreatePopupContents(UI::ViewGroup *parent) {
using namespace UI;
I18NCategory *dev = GetI18NCategory("Developer");
addrView_ = new TextView(dev->T("Enter address"), ALIGN_HCENTER, false);
parent->Add(addrView_);
ViewGroup *grid = new GridLayout(GridLayoutSettings(60, 40));
parent->Add(grid);
for (int i = 0; i < 16; ++i) {
char temp[16];
snprintf(temp, 16, " %X ", i);
buttons_[i] = new Button(temp);
grid->Add(buttons_[i])->OnClick.Handle(this, &AddressPromptScreen::OnDigitButton);
}
parent->Add(new Button(dev->T("Backspace")))->OnClick.Handle(this, &AddressPromptScreen::OnBackspace);
}
void AddressPromptScreen::OnCompleted(DialogResult result) {
if (result == DR_OK) {
UI::EventParams e;
e.v = root_;
e.a = addr_;
OnChoice.Trigger(e);
}
}
UI::EventReturn AddressPromptScreen::OnDigitButton(UI::EventParams &e) {
for (int i = 0; i < 16; ++i) {
if (buttons_[i] == e.v) {
AddDigit(i);
}
}
return UI::EVENT_DONE;
}
UI::EventReturn AddressPromptScreen::OnBackspace(UI::EventParams &e) {
BackspaceDigit();
return UI::EVENT_DONE;
}
void AddressPromptScreen::AddDigit(int n) {
if ((addr_ & 0xF0000000) == 0) {
addr_ = addr_ * 16 + n;
}
UpdatePreviewDigits();
}
void AddressPromptScreen::BackspaceDigit() {
addr_ /= 16;
UpdatePreviewDigits();
}
void AddressPromptScreen::UpdatePreviewDigits() {
I18NCategory *dev = GetI18NCategory("Developer");
if (addr_ != 0) {
char temp[32];
snprintf(temp, 32, "%8X", addr_);
addrView_->SetText(temp);
} else {
addrView_->SetText(dev->T("Enter address"));
}
}
bool AddressPromptScreen::key(const KeyInput &key) {
if (key.flags & KEY_DOWN) {
if (key.keyCode >= NKCODE_0 && key.keyCode <= NKCODE_9) {
AddDigit(key.keyCode - NKCODE_0);
} else if (key.keyCode >= NKCODE_A && key.keyCode <= NKCODE_F) {
AddDigit(10 + key.keyCode - NKCODE_A);
// NKCODE_DEL is backspace.
} else if (key.keyCode == NKCODE_DEL) {
BackspaceDigit();
} else if (key.keyCode == NKCODE_ENTER) {
OnCompleted(DR_OK);
screenManager()->finishDialog(this, DR_OK);
} else {
return UIDialogScreen::key(key);
}
} else {
return UIDialogScreen::key(key);
}
return true;
}
// Three panes: Block chooser, MIPS view, ARM/x86 view
void JitCompareScreen::CreateViews() {
I18NCategory *di = GetI18NCategory("Dialog");
I18NCategory *dev = GetI18NCategory("Developer");
using namespace UI;
root_ = new LinearLayout(ORIENT_HORIZONTAL);
ScrollView *leftColumnScroll = root_->Add(new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(1.0f)));
LinearLayout *leftColumn = leftColumnScroll->Add(new LinearLayout(ORIENT_VERTICAL));
ScrollView *midColumnScroll = root_->Add(new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(2.0f)));
LinearLayout *midColumn = midColumnScroll->Add(new LinearLayout(ORIENT_VERTICAL));
leftDisasm_ = midColumn->Add(new LinearLayout(ORIENT_VERTICAL));
leftDisasm_->SetSpacing(0.0f);
ScrollView *rightColumnScroll = root_->Add(new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(2.0f)));
LinearLayout *rightColumn = rightColumnScroll->Add(new LinearLayout(ORIENT_VERTICAL));
rightDisasm_ = rightColumn->Add(new LinearLayout(ORIENT_VERTICAL));
rightDisasm_->SetSpacing(0.0f);
leftColumn->Add(new Choice(dev->T("Current")))->OnClick.Handle(this, &JitCompareScreen::OnCurrentBlock);
leftColumn->Add(new Choice(dev->T("By Address")))->OnClick.Handle(this, &JitCompareScreen::OnSelectBlock);
leftColumn->Add(new Choice(dev->T("Prev")))->OnClick.Handle(this, &JitCompareScreen::OnPrevBlock);
leftColumn->Add(new Choice(dev->T("Next")))->OnClick.Handle(this, &JitCompareScreen::OnNextBlock);
leftColumn->Add(new Choice(dev->T("Random")))->OnClick.Handle(this, &JitCompareScreen::OnRandomBlock);
leftColumn->Add(new Choice(dev->T("FPU")))->OnClick.Handle(this, &JitCompareScreen::OnRandomFPUBlock);
leftColumn->Add(new Choice(dev->T("VFPU")))->OnClick.Handle(this, &JitCompareScreen::OnRandomVFPUBlock);
leftColumn->Add(new Choice(dev->T("Stats")))->OnClick.Handle(this, &JitCompareScreen::OnShowStats);
leftColumn->Add(new Choice(di->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
blockName_ = leftColumn->Add(new TextView(dev->T("No block")));
blockAddr_ = leftColumn->Add(new TextEdit("", "", new LayoutParams(FILL_PARENT, WRAP_CONTENT)));
blockAddr_->OnTextChange.Handle(this, &JitCompareScreen::OnAddressChange);
blockStats_ = leftColumn->Add(new TextView(""));
EventParams ignore = {0};
OnCurrentBlock(ignore);
}
void JitCompareScreen::UpdateDisasm() {
leftDisasm_->Clear();
rightDisasm_->Clear();
using namespace UI;
I18NCategory *dev = GetI18NCategory("Developer");
JitBlockCache *blockCache = MIPSComp::jit->GetBlockCache();
char temp[256];
snprintf(temp, sizeof(temp), "%i/%i", currentBlock_, blockCache->GetNumBlocks());
blockName_->SetText(temp);
if (currentBlock_ < 0 || currentBlock_ >= blockCache->GetNumBlocks()) {
leftDisasm_->Add(new TextView(dev->T("No block")));
rightDisasm_->Add(new TextView(dev->T("No block")));
blockStats_->SetText("");
return;
}
JitBlock *block = blockCache->GetBlock(currentBlock_);
snprintf(temp, sizeof(temp), "%08x", block->originalAddress);
blockAddr_->SetText(temp);
// Alright. First generate the MIPS disassembly.
// TODO: Need a way to communicate branch continuing.
for (u32 addr = block->originalAddress; addr <= block->originalAddress + block->originalSize * 4; addr += 4) {
char temp[256];
MIPSDisAsm(Memory::Read_Instruction(addr), addr, temp, true);
std::string mipsDis = temp;
leftDisasm_->Add(new TextView(mipsDis))->SetFocusable(true);
}
#if defined(ARM)
std::vector<std::string> targetDis = DisassembleArm2(block->normalEntry, block->codeSize);
#elif defined(ARM64)
std::vector<std::string> targetDis = DisassembleArm64(block->normalEntry, block->codeSize);
#elif defined(_M_IX86) || defined(_M_X64)
std::vector<std::string> targetDis = DisassembleX86(block->normalEntry, block->codeSize);
#endif
#if defined(ARM) || defined(ARM64) || defined(_M_IX86) || defined(_M_X64)
for (size_t i = 0; i < targetDis.size(); i++) {
rightDisasm_->Add(new TextView(targetDis[i]))->SetFocusable(true);
}
#endif
int numMips = leftDisasm_->GetNumSubviews();
int numHost = rightDisasm_->GetNumSubviews();
snprintf(temp, sizeof(temp), "%d to %d : %d%%", numMips, numHost, 100 * numHost / numMips);
blockStats_->SetText(temp);
}
UI::EventReturn JitCompareScreen::OnAddressChange(UI::EventParams &e) {
if (!MIPSComp::jit) {
return UI::EVENT_DONE;
}
JitBlockCache *blockCache = MIPSComp::jit->GetBlockCache();
u32 addr;
if (blockAddr_->GetText().size() > 8)
return UI::EVENT_DONE;
if (1 == sscanf(blockAddr_->GetText().c_str(), "%08x", &addr)) {
if (Memory::IsValidAddress(addr)) {
currentBlock_ = blockCache->GetBlockNumberFromStartAddress(addr);
UpdateDisasm();
}
}
return UI::EVENT_DONE;
}
UI::EventReturn JitCompareScreen::OnShowStats(UI::EventParams &e) {
JitBlockCache *blockCache = MIPSComp::jit->GetBlockCache();
BlockCacheStats bcStats;
blockCache->ComputeStats(bcStats);
NOTICE_LOG(JIT, "Num blocks: %i", bcStats.numBlocks);
NOTICE_LOG(JIT, "Average Bloat: %0.2f%%", 100 * bcStats.avgBloat);
NOTICE_LOG(JIT, "Min Bloat: %0.2f%% (%08x)", 100 * bcStats.minBloat, bcStats.minBloatBlock);
NOTICE_LOG(JIT, "Max Bloat: %0.2f%% (%08x)", 100 * bcStats.maxBloat, bcStats.maxBloatBlock);
int ctr = 0, sz = (int)bcStats.bloatMap.size();
for (auto iter : bcStats.bloatMap) {
if (ctr < 10 || ctr > sz - 10) {
NOTICE_LOG(JIT, "%08x: %f", iter.second, iter.first);
} else if (ctr == 10) {
NOTICE_LOG(JIT, "...");
}
ctr++;
}
return UI::EVENT_DONE;
}
UI::EventReturn JitCompareScreen::OnSelectBlock(UI::EventParams &e) {
I18NCategory *dev = GetI18NCategory("Developer");
auto addressPrompt = new AddressPromptScreen(dev->T("Block address"));
addressPrompt->OnChoice.Handle(this, &JitCompareScreen::OnBlockAddress);
screenManager()->push(addressPrompt);
return UI::EVENT_DONE;
}
UI::EventReturn JitCompareScreen::OnPrevBlock(UI::EventParams &e) {
currentBlock_--;
UpdateDisasm();
return UI::EVENT_DONE;
}
UI::EventReturn JitCompareScreen::OnNextBlock(UI::EventParams &e) {
currentBlock_++;
UpdateDisasm();
return UI::EVENT_DONE;
}
UI::EventReturn JitCompareScreen::OnBlockAddress(UI::EventParams &e) {
if (!MIPSComp::jit) {
return UI::EVENT_DONE;
}
JitBlockCache *blockCache = MIPSComp::jit->GetBlockCache();
if (Memory::IsValidAddress(e.a)) {
currentBlock_ = blockCache->GetBlockNumberFromStartAddress(e.a);
} else {
currentBlock_ = -1;
}
UpdateDisasm();
return UI::EVENT_DONE;
}
UI::EventReturn JitCompareScreen::OnRandomBlock(UI::EventParams &e) {
if (!MIPSComp::jit) {
return UI::EVENT_DONE;
}
JitBlockCache *blockCache = MIPSComp::jit->GetBlockCache();
int numBlocks = blockCache->GetNumBlocks();
if (numBlocks > 0) {
currentBlock_ = rand() % numBlocks;
}
UpdateDisasm();
return UI::EVENT_DONE;
}
UI::EventReturn JitCompareScreen::OnRandomVFPUBlock(UI::EventParams &e) {
OnRandomBlock(IS_VFPU);
return UI::EVENT_DONE;
}
UI::EventReturn JitCompareScreen::OnRandomFPUBlock(UI::EventParams &e) {
OnRandomBlock(IS_FPU);
return UI::EVENT_DONE;
}
void JitCompareScreen::OnRandomBlock(int flag) {
if (!MIPSComp::jit) {
return;
}
JitBlockCache *blockCache = MIPSComp::jit->GetBlockCache();
int numBlocks = blockCache->GetNumBlocks();
if (numBlocks > 0) {
bool anyWanted = false;
int tries = 0;
while (!anyWanted && tries < 10000) {
currentBlock_ = rand() % numBlocks;
const JitBlock *b = blockCache->GetBlock(currentBlock_);
for (u32 addr = b->originalAddress; addr <= b->originalAddress + b->originalSize; addr += 4) {
MIPSOpcode opcode = Memory::Read_Instruction(addr);
if (MIPSGetInfo(opcode) & flag) {
char temp[256];
MIPSDisAsm(opcode, addr, temp);
// INFO_LOG(HLE, "Stopping VFPU instruction: %s", temp);
anyWanted = true;
break;
}
}
tries++;
}
}
UpdateDisasm();
}
UI::EventReturn JitCompareScreen::OnCurrentBlock(UI::EventParams &e) {
if (!MIPSComp::jit) {
return UI::EVENT_DONE;
}
JitBlockCache *blockCache = MIPSComp::jit->GetBlockCache();
std::vector<int> blockNum;
blockCache->GetBlockNumbersFromAddress(currentMIPS->pc, &blockNum);
if (blockNum.size() > 0) {
currentBlock_ = blockNum[0];
} else {
currentBlock_ = -1;
}
UpdateDisasm();
return UI::EVENT_DONE;
}
static const uint32_t nice_colors[] = {
0xFF8040,
0x80FF40,
0x8040FF,
0xFFFF40,
0x40FFFF,
0xFF70FF,
0xc0c0c0,
0xb040c0,
0x184099,
0xCC3333,
0xFF99CC,
0x3399CC,
0x990000,
0x003366,
0xF8F8F8,
0x33FFFF,
};
void DrawProfile(UIContext &ui) {
#ifdef USE_PROFILER
int numCategories = Profiler_GetNumCategories();
int historyLength = Profiler_GetHistoryLength();
ui.SetFontStyle(ui.theme->uiFont);
float legendWidth = 80.0f;
for (int i = 0; i < numCategories; i++) {
const char *name = Profiler_GetCategoryName(i);
if (!strcmp(name, "timing")) {
continue;
}
float w = 0.0f, h = 0.0f;
ui.MeasureText(ui.GetFontStyle(), name, &w, &h);
if (w > legendWidth) {
legendWidth = w;
}
}
legendWidth += 20.0f;
float rowH = 30.0f;
float legendHeight = rowH * numCategories;
float legendStartY = legendHeight > ui.GetBounds().centerY() ? ui.GetBounds().y2() - legendHeight : ui.GetBounds().centerY();
float legendStartX = ui.GetBounds().x2() - std::min(legendWidth, 200.0f);
const uint32_t opacity = 140 << 24;
for (int i = 0; i < numCategories; i++) {
const char *name = Profiler_GetCategoryName(i);
if (!strcmp(name, "timing")) {
continue;
}
uint32_t color = nice_colors[i % ARRAY_SIZE(nice_colors)];
float y = legendStartY + i * rowH;
ui.FillRect(UI::Drawable(opacity | color), Bounds(legendStartX, y, rowH - 2, rowH - 2));
ui.DrawTextShadow(name, legendStartX + rowH + 2, y, 0xFFFFFFFF, ALIGN_VBASELINE);
}
float graphWidth = ui.GetBounds().x2() - legendWidth - 20.0f;
float graphHeight = ui.GetBounds().h * 0.8f;
std::vector<float> history;
std::vector<float> total;
history.resize(historyLength);
total.resize(historyLength);
float dx = graphWidth / historyLength;
/*
ui.Flush();
ui.BeginNoTex();
*/
bool area = true;
static float lastMaxVal = 1.0f / 60.0f;
float minVal = 0.0f;
float maxVal = lastMaxVal; // TODO - adjust to frame length
if (maxVal < 0.001f)
maxVal = 0.001f;
if (maxVal > 1.0f / 15.0f)
maxVal = 1.0f / 15.0f;
float scale = (graphHeight) / (maxVal - minVal);
float y_60th = ui.GetBounds().y2() - 10 - (1.0f / 60.0f) * scale;
float y_1ms = ui.GetBounds().y2() - 10 - (1.0f / 1000.0f) * scale;
ui.FillRect(UI::Drawable(0x80FFFF00), Bounds(0, y_60th, graphWidth, 2));
ui.FillRect(UI::Drawable(0x80FFFF00), Bounds(0, y_1ms, graphWidth, 2));
ui.DrawTextShadow("1/60s", 5, y_60th, 0x80FFFF00);
ui.DrawTextShadow("1ms", 5, y_1ms, 0x80FFFF00);
maxVal = 0.0f;
float maxTotal = 0.0f;
for (int i = 0; i < numCategories; i++) {
const char *name = Profiler_GetCategoryName(i);
if (!strcmp(name, "timing")) {
continue;
}
Profiler_GetHistory(i, &history[0], historyLength);
float x = 10;
uint32_t col = nice_colors[i % ARRAY_SIZE(nice_colors)];
if (area)
col = opacity | (col & 0xFFFFFF);
UI::Drawable color(col);
UI::Drawable outline((opacity >> 1) | 0xFFFFFF);
if (area) {
for (int n = 0; n < historyLength; n++) {
float val = history[n];
float valY1 = ui.GetBounds().y2() - 10 - (val + total[n]) * scale;
float valY2 = ui.GetBounds().y2() - 10 - total[n] * scale;
ui.FillRect(outline, Bounds(x, valY2, dx, 1.0f));
ui.FillRect(color, Bounds(x, valY1, dx, valY2 - valY1));
x += dx;
total[n] += val;
}
} else {
for (int n = 0; n < historyLength; n++) {
float val = history[n];
if (val > maxVal)
maxVal = val;
float valY = ui.GetBounds().y2() - 10 - history[n] * scale;
ui.FillRect(color, Bounds(x, valY, dx, 5));
x += dx;
}
}
}
for (int n = 0; n < historyLength; n++) {
if (total[n] > maxTotal)
maxTotal = total[n];
}
if (area) {
maxVal = maxTotal;
}
lastMaxVal = lastMaxVal * 0.95f + maxVal * 0.05f;
#endif
}