ppsspp/Core/HLE/HLE.cpp
Unknown W. Brackets 10096b94f2 Correctly remember callback status when sleeping.
If a callback triggered right away after a sceKernelSleepThreadCB(), it
would trigger the "current callback" and remember callback status as
false, instead of true (since it was set later.)

This corrects that by ignoring it if both are set.
2014-06-28 03:06:30 -07:00

557 lines
15 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <map>
#include <vector>
#include <string>
#include "base/timeutil.h"
#include "Core/Config.h"
#include "Core/CoreTiming.h"
#include "Core/MemMap.h"
#include "Core/Reporting.h"
#include "Core/Core.h"
#include "Core/Host.h"
#include "Core/System.h"
#include "Core/MIPS/MIPS.h"
#include "Core/MIPS/MIPSCodeUtils.h"
#include "Core/HLE/HLETables.h"
#include "Core/HLE/sceDisplay.h"
#include "Core/HLE/sceIo.h"
#include "Core/HLE/sceAudio.h"
#include "Core/HLE/sceKernelMemory.h"
#include "Core/HLE/sceKernelThread.h"
#include "Core/HLE/sceKernelInterrupt.h"
#include "Core/HLE/HLE.h"
enum
{
// Do nothing after the syscall.
HLE_AFTER_NOTHING = 0x00,
// Reschedule immediately after the syscall.
HLE_AFTER_RESCHED = 0x01,
// Call current thread's callbacks after the syscall.
HLE_AFTER_CURRENT_CALLBACKS = 0x02,
// Check all threads' callbacks after the syscall.
HLE_AFTER_ALL_CALLBACKS = 0x04,
// Reschedule and process current thread's callbacks after the syscall.
HLE_AFTER_RESCHED_CALLBACKS = 0x08,
// Run interrupts (and probably reschedule) after the syscall.
HLE_AFTER_RUN_INTERRUPTS = 0x10,
// Switch to CORE_STEPPING after the syscall (for debugging.)
HLE_AFTER_DEBUG_BREAK = 0x20,
// Don't fill temp regs with 0xDEADBEEF.
HLE_AFTER_SKIP_DEADBEEF = 0x40,
};
typedef std::vector<Syscall> SyscallVector;
typedef std::map<std::string, SyscallVector> SyscallVectorByModule;
static std::vector<HLEModule> moduleDB;
static int delayedResultEvent = -1;
static int hleAfterSyscall = HLE_AFTER_NOTHING;
static const char *hleAfterSyscallReschedReason;
void hleDelayResultFinish(u64 userdata, int cycleslate)
{
u32 error;
SceUID threadID = (SceUID) userdata;
SceUID verify = __KernelGetWaitID(threadID, WAITTYPE_HLEDELAY, error);
// The top 32 bits of userdata are the top 32 bits of the 64 bit result.
// We can't just put it all in userdata because we need to know the threadID...
u64 result = (userdata & 0xFFFFFFFF00000000ULL) | __KernelGetWaitValue(threadID, error);
if (error == 0 && verify == 1)
{
__KernelResumeThreadFromWait(threadID, result);
__KernelReSchedule("woke from hle delay");
}
else
WARN_LOG(HLE, "Someone else woke up HLE-blocked thread?");
}
void HLEInit()
{
RegisterAllModules();
delayedResultEvent = CoreTiming::RegisterEvent("HLEDelayedResult", hleDelayResultFinish);
}
void HLEDoState(PointerWrap &p)
{
auto s = p.Section("HLE", 1);
if (!s)
return;
p.Do(delayedResultEvent);
CoreTiming::RestoreRegisterEvent(delayedResultEvent, "HLEDelayedResult", hleDelayResultFinish);
}
void HLEShutdown()
{
hleAfterSyscall = HLE_AFTER_NOTHING;
moduleDB.clear();
}
void RegisterModule(const char *name, int numFunctions, const HLEFunction *funcTable)
{
HLEModule module = {name, numFunctions, funcTable};
moduleDB.push_back(module);
}
int GetModuleIndex(const char *moduleName)
{
for (size_t i = 0; i < moduleDB.size(); i++)
if (strcmp(moduleName, moduleDB[i].name) == 0)
return (int)i;
return -1;
}
int GetFuncIndex(int moduleIndex, u32 nib)
{
const HLEModule &module = moduleDB[moduleIndex];
for (int i = 0; i < module.numFunctions; i++)
{
if (module.funcTable[i].ID == nib)
return i;
}
return -1;
}
u32 GetNibByName(const char *moduleName, const char *function)
{
int moduleIndex = GetModuleIndex(moduleName);
const HLEModule &module = moduleDB[moduleIndex];
for (int i = 0; i < module.numFunctions; i++)
{
if (!strcmp(module.funcTable[i].name, function))
return module.funcTable[i].ID;
}
return -1;
}
const HLEFunction *GetFunc(const char *moduleName, u32 nib)
{
int moduleIndex = GetModuleIndex(moduleName);
if (moduleIndex != -1)
{
int idx = GetFuncIndex(moduleIndex, nib);
if (idx != -1)
return &(moduleDB[moduleIndex].funcTable[idx]);
}
return 0;
}
const char *GetFuncName(const char *moduleName, u32 nib)
{
_dbg_assert_msg_(HLE, moduleName != NULL, "Invalid module name.");
const HLEFunction *func = GetFunc(moduleName,nib);
if (func)
return func->name;
static char temp[256];
sprintf(temp,"[UNK: 0x%08x]", nib);
return temp;
}
u32 GetSyscallOp(const char *moduleName, u32 nib)
{
// Special case to hook up bad imports.
if (moduleName == NULL)
{
return (0x03FFFFCC); // invalid syscall
}
int modindex = GetModuleIndex(moduleName);
if (modindex != -1)
{
int funcindex = GetFuncIndex(modindex, nib);
if (funcindex != -1)
{
return (0x0000000c | (modindex<<18) | (funcindex<<6));
}
else
{
INFO_LOG(HLE, "Syscall (%s, %08x) unknown", moduleName, nib);
return (0x0003FFCC | (modindex<<18)); // invalid syscall
}
}
else
{
ERROR_LOG(HLE, "Unknown module %s!", moduleName);
return (0x03FFFFCC); // invalid syscall
}
}
bool FuncImportIsSyscall(const char *module, u32 nib)
{
return GetFunc(module, nib) != NULL;
}
void WriteFuncStub(u32 stubAddr, u32 symAddr)
{
// Note that this should be J not JAL, as otherwise control will return to the stub..
Memory::Write_U32(MIPS_MAKE_J(symAddr), stubAddr);
// Note: doing that, we can't trace external module calls, so maybe something else should be done to debug more efficiently
// Perhaps a syscall here (and verify support in jit), marking the module by uid (debugIdentifier)?
Memory::Write_U32(MIPS_MAKE_NOP(), stubAddr + 4);
}
void WriteFuncMissingStub(u32 stubAddr, u32 nid)
{
// Write a trap so we notice this func if it's called before resolving.
Memory::Write_U32(MIPS_MAKE_JR_RA(), stubAddr); // jr ra
Memory::Write_U32(GetSyscallOp(NULL, nid), stubAddr + 4);
}
bool WriteSyscall(const char *moduleName, u32 nib, u32 address)
{
if (nib == 0)
{
WARN_LOG_REPORT(HLE, "Wrote patched out nid=0 syscall (%s)", moduleName);
Memory::Write_U32(MIPS_MAKE_JR_RA(), address); //patched out?
Memory::Write_U32(MIPS_MAKE_NOP(), address+4); //patched out?
return true;
}
int modindex = GetModuleIndex(moduleName);
if (modindex != -1)
{
Memory::Write_U32(MIPS_MAKE_JR_RA(), address); // jr ra
Memory::Write_U32(GetSyscallOp(moduleName, nib), address + 4);
return true;
}
else
{
ERROR_LOG_REPORT(HLE, "Unable to write unknown syscall: %s/%08x", moduleName, nib);
return false;
}
}
const char *GetFuncName(int moduleIndex, int func)
{
if (moduleIndex >= 0 && moduleIndex < (int)moduleDB.size())
{
const HLEModule &module = moduleDB[moduleIndex];
if (func >= 0 && func < module.numFunctions)
{
return module.funcTable[func].name;
}
}
return "[unknown]";
}
void hleCheckAllCallbacks()
{
hleAfterSyscall |= HLE_AFTER_ALL_CALLBACKS;
}
void hleCheckCurrentCallbacks()
{
hleAfterSyscall |= HLE_AFTER_CURRENT_CALLBACKS;
}
void hleReSchedule(const char *reason)
{
#ifdef _DEBUG
_dbg_assert_msg_(HLE, reason != 0 && strlen(reason) < 256, "hleReSchedule: Invalid or too long reason.");
#endif
hleAfterSyscall |= HLE_AFTER_RESCHED;
if (!reason)
hleAfterSyscallReschedReason = "Invalid reason";
else
hleAfterSyscallReschedReason = reason;
}
void hleReSchedule(bool callbacks, const char *reason)
{
hleReSchedule(reason);
if (callbacks)
hleAfterSyscall |= HLE_AFTER_RESCHED_CALLBACKS;
}
void hleRunInterrupts()
{
hleAfterSyscall |= HLE_AFTER_RUN_INTERRUPTS;
}
void hleDebugBreak()
{
hleAfterSyscall |= HLE_AFTER_DEBUG_BREAK;
}
void hleSkipDeadbeef()
{
hleAfterSyscall |= HLE_AFTER_SKIP_DEADBEEF;
}
// Pauses execution after an HLE call.
bool hleExecuteDebugBreak(const HLEFunction &func)
{
const u32 NID_SUSPEND_INTR = 0x092968F4, NID_RESUME_INTR = 0x5F10D406;
// Never break on these, they're noise.
u32 blacklistedNIDs[] = {NID_SUSPEND_INTR, NID_RESUME_INTR, NID_IDLE};
for (size_t i = 0; i < ARRAY_SIZE(blacklistedNIDs); ++i)
{
if (func.ID == blacklistedNIDs[i])
return false;
}
Core_EnableStepping(true);
host->SetDebugMode(true);
return true;
}
u32 hleDelayResult(u32 result, const char *reason, int usec)
{
if (__KernelIsDispatchEnabled())
{
CoreTiming::ScheduleEvent(usToCycles(usec), delayedResultEvent, __KernelGetCurThread());
__KernelWaitCurThread(WAITTYPE_HLEDELAY, 1, result, 0, false, reason);
}
else
WARN_LOG(HLE, "Dispatch disabled, not delaying HLE result (right thing to do?)");
return result;
}
u64 hleDelayResult(u64 result, const char *reason, int usec)
{
if (__KernelIsDispatchEnabled())
{
u64 param = (result & 0xFFFFFFFF00000000) | __KernelGetCurThread();
CoreTiming::ScheduleEvent(usToCycles(usec), delayedResultEvent, param);
__KernelWaitCurThread(WAITTYPE_HLEDELAY, 1, (u32) result, 0, false, reason);
}
else
WARN_LOG(HLE, "Dispatch disabled, not delaying HLE result (right thing to do?)");
return result;
}
void hleEatCycles(int cycles)
{
// Maybe this should Idle, at least for larger delays? Could that cause issues?
currentMIPS->downcount -= cycles;
}
void hleEatMicro(int usec)
{
hleEatCycles((int) usToCycles(usec));
}
const static u32 deadbeefRegs[12] = {0xDEADBEEF, 0xDEADBEEF, 0xDEADBEEF, 0xDEADBEEF, 0xDEADBEEF, 0xDEADBEEF, 0xDEADBEEF, 0xDEADBEEF, 0xDEADBEEF, 0xDEADBEEF, 0xDEADBEEF, 0xDEADBEEF};
inline static void SetDeadbeefRegs()
{
if (g_Config.bSkipDeadbeefFilling)
return;
currentMIPS->r[MIPS_REG_COMPILER_SCRATCH] = 0xDEADBEEF;
// Set all the arguments and temp regs.
memcpy(&currentMIPS->r[MIPS_REG_A0], deadbeefRegs, sizeof(deadbeefRegs));
// Using a magic number since there's confusion/disagreement on reg names.
currentMIPS->r[24] = 0xDEADBEEF;
currentMIPS->r[25] = 0xDEADBEEF;
currentMIPS->lo = 0xDEADBEEF;
currentMIPS->hi = 0xDEADBEEF;
}
inline void hleFinishSyscall(const HLEFunction &info)
{
if ((hleAfterSyscall & HLE_AFTER_SKIP_DEADBEEF) == 0)
SetDeadbeefRegs();
if ((hleAfterSyscall & HLE_AFTER_CURRENT_CALLBACKS) != 0 && (hleAfterSyscall & HLE_AFTER_RESCHED_CALLBACKS) == 0)
__KernelForceCallbacks();
if ((hleAfterSyscall & HLE_AFTER_RUN_INTERRUPTS) != 0)
__RunOnePendingInterrupt();
// Rescheduling will also do HLE_AFTER_ALL_CALLBACKS.
if ((hleAfterSyscall & HLE_AFTER_RESCHED_CALLBACKS) != 0)
__KernelReSchedule(true, hleAfterSyscallReschedReason);
else if ((hleAfterSyscall & HLE_AFTER_RESCHED) != 0)
__KernelReSchedule(hleAfterSyscallReschedReason);
else if ((hleAfterSyscall & HLE_AFTER_ALL_CALLBACKS) != 0)
__KernelCheckCallbacks();
if ((hleAfterSyscall & HLE_AFTER_DEBUG_BREAK) != 0)
{
if (!hleExecuteDebugBreak(info))
{
// We'll do it next syscall.
hleAfterSyscall = HLE_AFTER_DEBUG_BREAK;
hleAfterSyscallReschedReason = 0;
return;
}
}
hleAfterSyscall = HLE_AFTER_NOTHING;
hleAfterSyscallReschedReason = 0;
}
inline void updateSyscallStats(int modulenum, int funcnum, double total)
{
const char *name = moduleDB[modulenum].funcTable[funcnum].name;
// Ignore this one, especially for msInSyscalls (although that ignores CoreTiming events.)
if (0 == strcmp(name, "_sceKernelIdle"))
return;
if (total > kernelStats.slowestSyscallTime)
{
kernelStats.slowestSyscallTime = total;
kernelStats.slowestSyscallName = name;
}
kernelStats.msInSyscalls += total;
KernelStatsSyscall statCall(modulenum, funcnum);
auto summedStat = kernelStats.summedMsInSyscalls.find(statCall);
if (summedStat == kernelStats.summedMsInSyscalls.end())
{
kernelStats.summedMsInSyscalls[statCall] = total;
if (total > kernelStats.summedSlowestSyscallTime)
{
kernelStats.summedSlowestSyscallTime = total;
kernelStats.summedSlowestSyscallName = name;
}
}
else
{
double newTotal = kernelStats.summedMsInSyscalls[statCall] += total;
if (newTotal > kernelStats.summedSlowestSyscallTime)
{
kernelStats.summedSlowestSyscallTime = newTotal;
kernelStats.summedSlowestSyscallName = name;
}
}
}
inline void CallSyscallWithFlags(const HLEFunction *info)
{
const u32 flags = info->flags;
if ((flags & HLE_NOT_DISPATCH_SUSPENDED) && !__KernelIsDispatchEnabled())
{
DEBUG_LOG(HLE, "%s: dispatch suspended", info->name);
RETURN(SCE_KERNEL_ERROR_CAN_NOT_WAIT);
}
else if ((flags & HLE_NOT_IN_INTERRUPT) && __IsInInterrupt())
{
DEBUG_LOG(HLE, "%s: in interrupt", info->name);
RETURN(SCE_KERNEL_ERROR_ILLEGAL_CONTEXT);
}
else
info->func();
if (hleAfterSyscall != HLE_AFTER_NOTHING)
hleFinishSyscall(*info);
else
SetDeadbeefRegs();
}
inline void CallSyscallWithoutFlags(const HLEFunction *info)
{
info->func();
if (hleAfterSyscall != HLE_AFTER_NOTHING)
hleFinishSyscall(*info);
else
SetDeadbeefRegs();
}
const HLEFunction *GetSyscallInfo(MIPSOpcode op)
{
u32 callno = (op >> 6) & 0xFFFFF; //20 bits
int funcnum = callno & 0xFFF;
int modulenum = (callno & 0xFF000) >> 12;
if (funcnum == 0xfff) {
ERROR_LOG(HLE, "Unknown syscall: Module: %s", modulenum > (int) moduleDB.size() ? "(unknown)" : moduleDB[modulenum].name);
return NULL;
}
if (modulenum >= (int)moduleDB.size()) {
ERROR_LOG(HLE, "Syscall had bad module number %i - probably executing garbage", modulenum);
return NULL;
}
if (funcnum >= moduleDB[modulenum].numFunctions) {
ERROR_LOG(HLE, "Syscall had bad function number %i in module %i - probably executing garbage", funcnum, modulenum);
return NULL;
}
return &moduleDB[modulenum].funcTable[funcnum];
}
void *GetQuickSyscallFunc(MIPSOpcode op)
{
// TODO: Clear jit cache on g_Config.bShowDebugStats change?
if (g_Config.bShowDebugStats)
return NULL;
const HLEFunction *info = GetSyscallInfo(op);
if (!info || !info->func)
return NULL;
// TODO: Do this with a flag?
if (op == GetSyscallOp("FakeSysCalls", NID_IDLE))
return (void *)info->func;
if (info->flags != 0)
return (void *)&CallSyscallWithFlags;
return (void *)&CallSyscallWithoutFlags;
}
static double hleSteppingTime = 0.0;
void hleSetSteppingTime(double t)
{
hleSteppingTime += t;
}
void CallSyscall(MIPSOpcode op)
{
double start = 0.0; // need to initialize to fix the race condition where g_Config.bShowDebugStats is enabled in the middle of this func.
if (g_Config.bShowDebugStats)
{
time_update();
start = time_now_d();
}
const HLEFunction *info = GetSyscallInfo(op);
if (!info)
return;
if (info->func)
{
if (op == GetSyscallOp("FakeSysCalls", NID_IDLE))
info->func();
else if (info->flags != 0)
CallSyscallWithFlags(info);
else
CallSyscallWithoutFlags(info);
}
else
ERROR_LOG_REPORT(HLE, "Unimplemented HLE function %s", info->name ? info->name : "(\?\?\?)");
if (g_Config.bShowDebugStats)
{
time_update();
u32 callno = (op >> 6) & 0xFFFFF; //20 bits
int funcnum = callno & 0xFFF;
int modulenum = (callno & 0xFF000) >> 12;
double total = time_now_d() - start - hleSteppingTime;
hleSteppingTime = 0.0;
updateSyscallStats(modulenum, funcnum, total);
}
}