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GLES: Use GL_LUMINANCE on GLES for indexed tex |
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.. | ||
D3D9 | ||
D3D11 | ||
OpenGL | ||
Vulkan | ||
DataFormat.h | ||
Shader.cpp | ||
Shader.h | ||
ShaderTranslation.cpp | ||
ShaderTranslation.h | ||
ShaderWriter.cpp | ||
ShaderWriter.h | ||
thin3d_create.h | ||
thin3d.cpp | ||
thin3d.h |