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Debugger
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Move the symbol map to the heap, deallocate it when no game is running.
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2015-10-31 23:01:19 +01:00 |
GEDebugger
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Rename WndMainWindow to MainWindow
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2015-09-19 13:14:05 +02:00 |
W32Util
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Delete some outdated xp theme stuff
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2015-09-20 21:01:19 +02:00 |
aboutbox.rc
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Change encoding of ppsspp.rc
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2013-09-05 21:48:32 -03:00 |
bitmap1.bmp
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
Breakpoints.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
build-x64.cmd
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Fix Windows command line build scripts. Fixes #8081
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2015-10-31 13:04:49 +01:00 |
build-x86.cmd
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Fix Windows command line build scripts. Fixes #8081
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2015-10-31 13:04:49 +01:00 |
D3D9Base.cpp
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Update project files, fix minor issues for VS 2015
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2015-09-06 19:32:15 +02:00 |
D3D9Base.h
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Start hooking up D3D
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2014-08-22 20:55:04 +02:00 |
debugger.txt
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Breakpoint list at the bottom of the disassembly window
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2013-06-27 21:07:49 +02:00 |
DebugLog.bat
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Small fix for DebugLog.bat
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2014-04-01 22:16:44 +08:00 |
DinputDevice.cpp
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Win32: Fix a bunch of little window resizing issues
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2015-05-15 18:04:05 +02:00 |
DinputDevice.h
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Merge pull request #6212 from thedax/win32-buildfix
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2014-06-02 23:42:58 +02:00 |
DlgDynaView.cpp
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
DlgDynaView.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
DSoundStream.cpp
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Native merge part 1: skip native/ in includes.
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2015-09-06 12:19:33 -07:00 |
DSoundStream.h
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Add option to choose Audio backend, as WASAPI does not seem to be ideal for everyone..
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2015-01-24 13:50:27 +01:00 |
EmuThread.cpp
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Rename WndMainWindow to MainWindow
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2015-09-19 13:14:05 +02:00 |
EmuThread.h
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Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization.
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2013-06-15 13:06:43 +08:00 |
git-version-gen.cmd
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Fix git-version-gen.cmd to handle even releases (git describe outputs a simpler format). Update lang.
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2015-10-04 17:21:25 +02:00 |
Globals.cpp
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-Step through display list with F10/F11
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2013-09-28 14:34:08 +02:00 |
icon1.ico
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
InfoLog.bat
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Improve windows log
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2013-12-10 07:18:55 +08:00 |
InputBox.cpp
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Add a quick way to go to a particular address.
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2013-10-06 22:17:51 -07:00 |
InputBox.h
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Win32: Update OSK bypass with Unicode/wchar/wstring support.
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2013-08-27 07:36:46 -04:00 |
InputDevice.cpp
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Add an option to ignore gamepads when not focused.
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2015-02-28 14:02:03 -08:00 |
InputDevice.h
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Add an option to ignore gamepads when not focused.
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2015-02-28 14:02:03 -08:00 |
KeyboardDevice.cpp
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Win32: Fix a bunch of little window resizing issues
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2015-05-15 18:04:05 +02:00 |
KeyboardDevice.h
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windows: Move rawinput stuff into its own file.
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2014-01-19 11:59:11 -08:00 |
main.cpp
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Don't change the working dir on startup.
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2015-10-30 21:04:45 -07:00 |
main.h
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-Step through display list with F10/F11
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2013-09-28 14:34:08 +02:00 |
MainWindow.cpp
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Add new shader viewing tool
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2015-10-14 18:10:21 +02:00 |
MainWindow.h
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More consistent handling of resolution changes. Should help #7995
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2015-09-23 12:25:38 +02:00 |
MainWindowMenu.cpp
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Move the symbol map to the heap, deallocate it when no game is running.
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2015-10-31 23:01:19 +01:00 |
MainWindowMenu.h
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Assorted Windows cleanup
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2015-09-19 14:43:50 +02:00 |
MIPSCompALU.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
MIPSCompBranch.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
OpenGLBase.cpp
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Windows: Add the ability to turn on GL_ARB_debug_output via a hidden config option
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2015-10-11 11:52:40 +02:00 |
OpenGLBase.h
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Windows: Pause the rendering thread while switching to full screen
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2015-09-20 19:45:36 +02:00 |
ppsspp.ico
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Add 256x256 icon to Windows icon file
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2014-12-24 13:48:00 -05:00 |
PPSSPP.manifest
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Revert "Make PPSSPP aware of Windows 10 (mostly for the info screen)."
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2015-10-10 19:07:15 +02:00 |
ppsspp.rc
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GEDebugger: Make the pixel info box wider
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2015-08-25 01:15:02 +02:00 |
PPSSPP.sln
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Native merge part 2: update build files.
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2015-09-06 13:06:57 -07:00 |
PPSSPP.vcxproj
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Add a compatibility flag to revert sceAtrac to before #6976. Makes audio work in GTA again.
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2015-09-27 11:51:46 +02:00 |
PPSSPP.vcxproj.filters
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Add a compatibility flag to revert sceAtrac to before #6976. Makes audio work in GTA again.
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2015-09-27 11:51:46 +02:00 |
pspmode.png
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Use a new image instead
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2013-04-18 23:10:57 +08:00 |
RawInput.cpp
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Rename WndMainWindow to MainWindow
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2015-09-19 13:14:05 +02:00 |
RawInput.h
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Allow mouse clicks only when focused.
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2015-02-28 16:01:41 -08:00 |
README.TXT
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
resource.h
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Add a .gitattributes to normalize newlines.
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2014-09-26 21:20:50 -07:00 |
stdafx.cpp
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Move toplevel windows-specific files to the Windows dir
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2012-11-21 14:33:38 -03:00 |
stdafx.h
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Delete some outdated xp theme stuff
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2015-09-20 21:01:19 +02:00 |
stop1.ico
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
TouchInputHandler.cpp
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Rename WndMainWindow to MainWindow
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2015-09-19 13:14:05 +02:00 |
TouchInputHandler.h
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disable press and hold for Windows Touch
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2014-09-17 09:32:21 +02:00 |
version.rc
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Generate windows version automatically.
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2015-08-16 14:03:59 -07:00 |
WindowsHost.cpp
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Move the symbol map to the heap, deallocate it when no game is running.
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2015-10-31 23:01:19 +01:00 |
WindowsHost.h
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React to window resizing in a slightly more traditional way, may help #7957?
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2015-09-19 15:16:31 +02:00 |
XinputDevice.cpp
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Win32: Fix a bunch of little window resizing issues
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2015-05-15 18:04:05 +02:00 |
XinputDevice.h
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Dynamically load XInput, lets us to map the home button with a trick
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2013-07-23 00:12:26 +02:00 |
XPTheme.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |