ppsspp/GPU
Henrik Rydgård 0facd4d4a6
Merge pull request #14230 from unknownbrackets/texreplace
Support texture replacement filtering overrides
2021-02-28 18:09:38 +01:00
..
Common Merge pull request #14230 from unknownbrackets/texreplace 2021-02-28 18:09:38 +01:00
D3D11 GPU: Look up replaced filtering options. 2021-02-27 17:17:21 -08:00
Debugger Debugger: Correct crash with no alloc tag. 2021-02-15 15:01:23 -08:00
Directx9 GPU: Look up replaced filtering options. 2021-02-27 17:17:21 -08:00
GLES GPU: Look up replaced filtering options. 2021-02-27 17:17:21 -08:00
Software Merge pull request #14230 from unknownbrackets/texreplace 2021-02-28 18:09:38 +01:00
Vulkan GPU: Look up replaced filtering options. 2021-02-27 17:17:21 -08:00
ge_constants.h Debugger: Track texture usage too. 2021-02-15 15:01:23 -08:00
GeConstants.cpp Debugger: Track texture usage too. 2021-02-15 15:01:23 -08:00
GeDisasm.cpp More Log.h cleanup. 2020-08-16 14:48:54 +02:00
GeDisasm.h
GPU.cpp GPU: Remove NULL GPU. 2021-01-02 09:36:13 -08:00
GPU.h Share GPUS stats formatting code between the backends (easier to add new stats) 2020-09-20 22:09:25 +02:00
GPU.vcxproj GPU: Remove NULL GPU. 2021-01-02 09:36:13 -08:00
GPU.vcxproj.filters GPU: Remove NULL GPU. 2021-01-02 09:36:13 -08:00
GPUCommon.cpp Merge pull request #14056 from unknownbrackets/debugger-mem 2021-02-21 10:18:11 +01:00
GPUCommon.h Global: Cleanup class init order warnings. 2021-02-15 11:59:45 -08:00
GPUInterface.h GPU: Force texture invalidation for ZHP minimap. 2021-02-07 09:02:28 -08:00
GPUState.cpp SaveState: Rename ChunkFile files to Serialize. 2020-08-10 08:04:05 +00:00
GPUState.h Minor cleanups 2020-12-14 20:06:06 +01:00
Math3D.cpp GPU: Normalize 0 to 1 always in software lighting. 2021-02-27 23:51:45 -08:00
Math3D.h GPU: Normalize 0 to 1 always in software lighting. 2021-02-27 23:51:45 -08:00