mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 13:30:02 +00:00
193 lines
6.3 KiB
C++
193 lines
6.3 KiB
C++
// IniFile
|
|
// Taken from Dolphin but relicensed by me, Henrik Rydgard, under the MIT
|
|
// license as I wrote the whole thing originally and it has barely changed.
|
|
|
|
#pragma once
|
|
|
|
#include <string>
|
|
#include <vector>
|
|
#include <map>
|
|
|
|
#include "base/stringutil.h"
|
|
|
|
class IniFile
|
|
{
|
|
public:
|
|
class Section
|
|
{
|
|
friend class IniFile;
|
|
|
|
public:
|
|
Section() {}
|
|
Section(const std::string& name) : name_(name) {}
|
|
|
|
bool Exists(const char *key) const;
|
|
bool Delete(const char *key);
|
|
|
|
void Clear();
|
|
|
|
std::map<std::string, std::string> ToMap() const;
|
|
|
|
std::string* GetLine(const char* key, std::string* valueOut, std::string* commentOut);
|
|
void Set(const char* key, const char* newValue);
|
|
void Set(const char* key, const std::string& newValue, const std::string& defaultValue);
|
|
|
|
void Set(const std::string &key, const std::string &value) {
|
|
Set(key.c_str(), value.c_str());
|
|
}
|
|
bool Get(const char* key, std::string* value, const char* defaultValue);
|
|
|
|
void Set(const char* key, uint32_t newValue) {
|
|
Set(key, StringFromFormat("0x%08x", newValue).c_str());
|
|
}
|
|
void Set(const char* key, float newValue) {
|
|
Set(key, StringFromFormat("%f", newValue).c_str());
|
|
}
|
|
void Set(const char* key, const float newValue, const float defaultValue);
|
|
void Set(const char* key, double newValue) {
|
|
Set(key, StringFromFormat("%f", newValue).c_str());
|
|
}
|
|
|
|
void Set(const char* key, int newValue, int defaultValue);
|
|
void Set(const char* key, int newValue) {
|
|
Set(key, StringFromInt(newValue).c_str());
|
|
}
|
|
|
|
void Set(const char* key, bool newValue, bool defaultValue);
|
|
void Set(const char* key, bool newValue) {
|
|
Set(key, StringFromBool(newValue).c_str());
|
|
}
|
|
void Set(const char* key, const std::vector<std::string>& newValues);
|
|
|
|
template<typename U, typename V>
|
|
void Set(const char* key, const std::map<U,V>& newValues)
|
|
{
|
|
std::vector<std::string> temp;
|
|
for(typename std::map<U,V>::const_iterator it = newValues.begin(); it != newValues.end(); it++)
|
|
{
|
|
temp.push_back(ValueToString<U>(it->first)+"_"+ValueToString<V>(it->second));
|
|
}
|
|
Set(key,temp);
|
|
}
|
|
|
|
// Declare without a body to make it fail to compile. This is to prevent accidentally
|
|
// setting a pointer as a bool. The failure is in the linker unfortunately, but that's better
|
|
// than accidentally succeeding in a bad way.
|
|
template<class T>
|
|
void Set(const char *key, T *ptr);
|
|
|
|
bool Get(const char* key, int* value, int defaultValue = 0);
|
|
bool Get(const char* key, uint32_t* value, uint32_t defaultValue = 0);
|
|
bool Get(const char* key, bool* value, bool defaultValue = false);
|
|
bool Get(const char* key, float* value, float defaultValue = false);
|
|
bool Get(const char* key, double* value, double defaultValue = false);
|
|
bool Get(const char* key, std::vector<std::string>& values);
|
|
template<typename U, typename V>
|
|
bool Get(const char* key, std::map<U,V>& values)
|
|
{
|
|
std::vector<std::string> temp;
|
|
if(!Get(key,temp))
|
|
{
|
|
return false;
|
|
}
|
|
values.clear();
|
|
for(size_t i = 0; i < temp.size(); i++)
|
|
{
|
|
std::vector<std::string> key_val;
|
|
SplitString(temp[i],'_',key_val);
|
|
if(key_val.size() < 2)
|
|
continue;
|
|
U mapKey;
|
|
V mapValue;
|
|
if(!TryParse<U>(key_val[0],&mapKey))
|
|
continue;
|
|
if(!TryParse<V>(key_val[1],&mapValue))
|
|
continue;
|
|
values[mapKey] = mapValue;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool operator < (const Section& other) const {
|
|
return name_ < other.name_;
|
|
}
|
|
|
|
const std::string &name() const {
|
|
return name_;
|
|
}
|
|
|
|
protected:
|
|
std::vector<std::string> lines;
|
|
std::string name_;
|
|
std::string comment;
|
|
};
|
|
|
|
bool Load(const char* filename);
|
|
bool Load(const std::string &filename) { return Load(filename.c_str()); }
|
|
bool Load(std::istream &istream);
|
|
bool LoadFromVFS(const std::string &filename);
|
|
|
|
bool Save(const char* filename);
|
|
bool Save(const std::string &filename) { return Save(filename.c_str()); }
|
|
|
|
// Returns true if key exists in section
|
|
bool Exists(const char* sectionName, const char* key) const;
|
|
|
|
// TODO: Get rid of these, in favor of the Section ones.
|
|
void Set(const char* sectionName, const char* key, const char* newValue) {
|
|
GetOrCreateSection(sectionName)->Set(key, newValue);
|
|
}
|
|
void Set(const char* sectionName, const char* key, const std::string& newValue) {
|
|
GetOrCreateSection(sectionName)->Set(key, newValue.c_str());
|
|
}
|
|
void Set(const char* sectionName, const char* key, int newValue) {
|
|
GetOrCreateSection(sectionName)->Set(key, newValue);
|
|
}
|
|
void Set(const char* sectionName, const char* key, uint32_t newValue) {
|
|
GetOrCreateSection(sectionName)->Set(key, newValue);
|
|
}
|
|
void Set(const char* sectionName, const char* key, bool newValue) {
|
|
GetOrCreateSection(sectionName)->Set(key, newValue);
|
|
}
|
|
void Set(const char* sectionName, const char* key, const std::vector<std::string>& newValues) {
|
|
GetOrCreateSection(sectionName)->Set(key, newValues);
|
|
}
|
|
|
|
// TODO: Get rid of these, in favor of the Section ones.
|
|
bool Get(const char* sectionName, const char* key, std::string* value, const char* defaultValue = "");
|
|
bool Get(const char* sectionName, const char* key, int* value, int defaultValue = 0);
|
|
bool Get(const char* sectionName, const char* key, uint32_t* value, uint32_t defaultValue = 0);
|
|
bool Get(const char* sectionName, const char* key, bool* value, bool defaultValue = false);
|
|
bool Get(const char* sectionName, const char* key, std::vector<std::string>& values);
|
|
|
|
template<typename T> bool GetIfExists(const char* sectionName, const char* key, T value)
|
|
{
|
|
if (Exists(sectionName, key))
|
|
return Get(sectionName, key, value);
|
|
return false;
|
|
}
|
|
|
|
bool GetKeys(const char* sectionName, std::vector<std::string>& keys) const;
|
|
|
|
void SetLines(const char* sectionName, const std::vector<std::string> &lines);
|
|
bool GetLines(const char* sectionName, std::vector<std::string>& lines, const bool remove_comments = true) const;
|
|
|
|
bool DeleteKey(const char* sectionName, const char* key);
|
|
bool DeleteSection(const char* sectionName);
|
|
|
|
void SortSections();
|
|
std::vector<Section> &Sections() { return sections; }
|
|
|
|
bool HasSection(const char *section) { return GetSection(section) != 0; }
|
|
|
|
Section* GetOrCreateSection(const char* section);
|
|
|
|
private:
|
|
std::vector<Section> sections;
|
|
|
|
const Section* GetSection(const char* section) const;
|
|
Section* GetSection(const char* section);
|
|
std::string* GetLine(const char* section, const char* key);
|
|
void CreateSection(const char* section);
|
|
};
|