..
AudioCommon.cpp
Call the sound effect mixer directly from Mix instead of pushing the samples from background audio.
2023-07-12 17:55:46 +02:00
AudioCommon.h
Move the resampler usage to a common file, AudioCommon. ( #17176 )
2023-03-24 17:19:57 +01:00
BackgroundAudio.cpp
Add support for 8-bit and mono WAV files. More fixes.
2023-07-16 15:04:21 +02:00
BackgroundAudio.h
Add support for 8-bit and mono WAV files. More fixes.
2023-07-16 15:04:21 +02:00
ChatScreen.cpp
[Switch] Enable all System_InputBoxGetString usages
2023-06-22 00:47:00 +02:00
ChatScreen.h
UI: Track chat log changes more clearly.
2021-09-14 18:08:16 -07:00
ControlMappingScreen.cpp
Bugfix: Also check the allow-combo setting for analog inputs.
2023-07-11 11:00:57 +02:00
ControlMappingScreen.h
Add checkbox controlling if new mappings can be combo mappings.
2023-07-07 10:42:08 +02:00
CustomButtonMappingScreen.cpp
Custom buttons: Store them in an array, remove as many count restrictions as possible.
2023-06-20 10:42:53 +02:00
CustomButtonMappingScreen.h
Rename class CustomKey to CustomButton
2023-05-08 10:13:52 +02:00
CwCheatScreen.cpp
I18N: Switch to getting categories by index instead of by string lookup
2023-04-07 10:35:01 +02:00
CwCheatScreen.h
Change Enable/Disable All to just a Disable All button.
2023-03-23 10:32:11 +01:00
DarwinFileSystemServices.h
Fix file filters in Mac file-open dialogs
2023-07-16 15:22:04 +02:00
DarwinFileSystemServices.mm
Fix file filters in Mac file-open dialogs
2023-07-16 15:22:04 +02:00
DebugOverlay.cpp
Use VK_KHR_present_wait to get numbers on how much latency we have to screen
2023-08-02 20:34:22 +02:00
DebugOverlay.h
Move the debug overlay rendering out from EmuScreen into DebugOverlay.cpp
2023-08-02 14:58:22 +02:00
DevScreens.cpp
Vulkan: Keep track of some timestamps in a frame
2023-08-02 16:25:17 +02:00
DevScreens.h
Refactor overlays into an enum
2023-08-02 13:03:04 +02:00
DiscordIntegration.cpp
I18N: Switch to getting categories by index instead of by string lookup
2023-04-07 10:35:01 +02:00
DiscordIntegration.h
Global: Reduce includes of common headers.
2022-01-30 16:35:33 -08:00
DisplayLayoutScreen.cpp
Switch all NativeMessageReceived to System_PostUIMessage
2023-07-06 17:26:02 +02:00
DisplayLayoutScreen.h
Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h
2023-01-11 10:56:31 +01:00
EmuScreen.cpp
Move the debug overlay rendering out from EmuScreen into DebugOverlay.cpp
2023-08-02 14:58:22 +02:00
EmuScreen.h
Implement an "OverlayScreen" concept. OSD can now render on top of other screens than EmuScreen.
2023-06-20 10:44:47 +02:00
GameInfoCache.cpp
Address feedback
2023-07-16 00:20:09 +02:00
GameInfoCache.h
Quick attempt to add some thread safety to GameInfo::fileLoader.
2023-05-04 09:20:05 +02:00
GamepadEmu.cpp
Make the rapid-fire interval configurable
2023-07-23 11:49:25 +02:00
GamepadEmu.h
Custom buttons: Store them in an array, remove as many count restrictions as possible.
2023-06-20 10:42:53 +02:00
GameScreen.cpp
I18N: Switch to getting categories by index instead of by string lookup
2023-04-07 10:35:01 +02:00
GameScreen.h
Add tags to all our UI screens. Useful to debug UI problems.
2022-09-16 10:14:00 +02:00
GameSettingsScreen.cpp
Refactor overlays into an enum
2023-08-02 13:03:04 +02:00
GameSettingsScreen.h
Simplify using lambdas
2023-07-23 23:02:06 +02:00
GPUDriverTestScreen.cpp
I18N: Switch to getting categories by index instead of by string lookup
2023-04-07 10:35:01 +02:00
GPUDriverTestScreen.h
Add tags to all our UI screens. Useful to debug UI problems.
2022-09-16 10:14:00 +02:00
InstallZipScreen.cpp
I18N: Switch to getting categories by index instead of by string lookup
2023-04-07 10:35:01 +02:00
InstallZipScreen.h
Global: Cleanup virtual/override specifiers.
2022-12-10 21:13:36 -08:00
JoystickHistoryView.cpp
Remove in/out function arguments
2023-03-31 11:05:33 +02:00
JoystickHistoryView.h
Tilt: Add visualizer to customize tilt dialog. Improve defaults.
2023-02-01 15:35:57 +01:00
MainScreen.cpp
Add function ApplySafeSubstitution for translation strings with parameters
2023-07-16 16:26:49 +02:00
MainScreen.h
UI: Add a very simplistic search to game browser.
2023-04-29 11:45:30 -07:00
MemStickScreen.cpp
Minor UI upgrades on MemStickScreen and system settings
2023-07-15 12:24:00 +02:00
MemStickScreen.h
Minor UI upgrades on MemStickScreen and system settings
2023-07-15 12:24:00 +02:00
MiscScreens.cpp
Allow configuring the game language separately from the PPSSPP UI language, with a new setting.
2023-07-23 11:30:04 +02:00
MiscScreens.h
Minor SettingInfo cleanup
2023-07-12 10:24:06 +02:00
NativeApp.cpp
Refactor overlays into an enum
2023-08-02 13:03:04 +02:00
OnScreenDisplay.cpp
Allow configuring in which corner achievement notifications can show up.
2023-08-01 12:52:09 +02:00
OnScreenDisplay.h
Break out rendering of "notices" from OnScreenDisplay. They can now also be used as views.
2023-07-07 15:23:19 +02:00
PauseScreen.cpp
Translation cleanups
2023-08-01 13:04:52 +02:00
PauseScreen.h
RetroAchievements: Show active challenge achievements on pause screen.
2023-07-10 10:39:44 +02:00
ProfilerDraw.cpp
Global: Remove some unused variables.
2021-02-15 11:59:45 -08:00
ProfilerDraw.h
Add new shader viewing tool
2015-10-14 18:10:21 +02:00
PSPNSApplicationDelegate.h
Recognize openable types in Info.plist, debug menu in top bar
2023-04-22 18:11:06 +03:00
PSPNSApplicationDelegate.mm
Buildfixes
2023-07-06 18:40:06 +02:00
RemoteISOScreen.cpp
Improved progress bar popups for downloads
2023-07-18 15:13:44 +02:00
RemoteISOScreen.h
More cleanup after making PopupTextInputChoice choose method automatically
2023-06-22 09:01:14 +02:00
ReportScreen.cpp
Add function ApplySafeSubstitution for translation strings with parameters
2023-07-16 16:26:49 +02:00
ReportScreen.h
Add tags to all our UI screens. Useful to debug UI problems.
2022-09-16 10:14:00 +02:00
RetroAchievementScreens.cpp
Allow choosing to see leaderboard entries "Near me". Highlight current user.
2023-08-01 13:52:20 +02:00
RetroAchievementScreens.h
Allow choosing to see leaderboard entries "Near me". Highlight current user.
2023-08-01 13:52:20 +02:00
SavedataScreen.cpp
Add function ApplySafeSubstitution for translation strings with parameters
2023-07-16 16:26:49 +02:00
SavedataScreen.h
Move AsyncImageFileView to Common, which required some more shuffling around of stuff.
2022-11-21 20:38:20 +01:00
Store.cpp
Common: Rename Download to Request, and the old Request to ServerRequest.
2023-07-21 22:12:00 +02:00
Store.h
Common: Rename Download to Request, and the old Request to ServerRequest.
2023-07-21 22:12:00 +02:00
TabbedDialogScreen.cpp
Add function ApplySafeSubstitution for translation strings with parameters
2023-07-16 16:26:49 +02:00
TabbedDialogScreen.h
Implement rendering of unlocked achievements. Not final design.
2023-06-26 10:01:42 +02:00
Theme.cpp
Experiment with the collapsible header thingy. Slightly increase the font size of headers.
2023-07-31 11:48:50 +02:00
Theme.h
Allow to change atlas per theme
2022-04-01 09:59:40 +02:00
TiltAnalogSettingsScreen.cpp
Input event and device enums ( #17514 )
2023-05-26 18:40:13 +02:00
TiltAnalogSettingsScreen.h
Add previews for more types, fix mappings.
2023-02-02 01:09:33 +01:00
TouchControlLayoutScreen.cpp
Custom buttons: Store them in an array, remove as many count restrictions as possible.
2023-06-20 10:42:53 +02:00
TouchControlLayoutScreen.h
Global: Cleanup virtual/override specifiers.
2022-12-10 21:13:36 -08:00
TouchControlVisibilityScreen.cpp
Collapse the "Custom 1", "Custom 2" etc translation strings
2023-06-20 10:42:56 +02:00
TouchControlVisibilityScreen.h
Custom buttons: Store them in an array, remove as many count restrictions as possible.
2023-06-20 10:42:53 +02:00
UI.vcxproj
Move the debug overlay rendering out from EmuScreen into DebugOverlay.cpp
2023-08-02 14:58:22 +02:00
UI.vcxproj.filters
Move the debug overlay rendering out from EmuScreen into DebugOverlay.cpp
2023-08-02 14:58:22 +02:00