ppsspp/Core/HLE
2013-05-10 09:38:44 +08:00
..
__sceAudio.cpp Android : Shorter sound delay 2013-05-02 15:59:09 +08:00
__sceAudio.h
FunctionWrappers.h Initial stab at implementing some new memory funcs. 2013-04-07 20:57:53 -07:00
HLE.cpp Add back shadows to FPS counter and debug text. Warning fixes. 2013-04-08 20:59:45 +02:00
HLE.h Prevent waiting on semas while dispatch disabled. 2013-03-24 23:30:32 -07:00
HLETables.cpp Separate sceMp3 from sceMpeg 2013-05-06 21:14:58 +08:00
HLETables.h
sceAtrac.cpp Only add stream data when it need more atrac data. 2013-05-09 19:59:13 +08:00
sceAtrac.h
sceAudio.cpp Buildfix 2013-04-16 19:34:52 +08:00
sceAudio.h Add SCE_ERROR_AUDIO_INVALID_VOLUME 2013-04-16 15:48:17 +08:00
sceChnnlsv.cpp
sceChnnlsv.h
sceCtrl.cpp Add basic support for the second analog stick present in the PS3 PSP emu for HD remakes. 2013-04-28 22:15:33 +02:00
sceCtrl.h Add basic support for the second analog stick present in the PS3 PSP emu for HD remakes. 2013-04-28 22:15:33 +02:00
sceDeflt.cpp Add missing debug log in sceDeflt. 2013-04-25 07:51:32 -07:00
sceDeflt.h Added sceZlibDecompress and VS2010 build fix 2013-04-05 13:26:54 +08:00
sceDisplay.cpp Add more accurate cycles in sceRtc and sceDisplay. 2013-05-04 23:42:11 -07:00
sceDisplay.h Don't use PPGe for debug overlays. Fixes fps counter in games where it didn't work before. 2013-04-07 22:43:59 +02:00
sceDmac.cpp
sceDmac.h
sceFont.cpp Check a potential crash in sceFontOpen(). 2013-05-05 21:29:41 -07:00
sceFont.h remove defines 2013-03-16 12:29:20 +08:00
sceGameUpdate.cpp Turn log level to ERROR 2013-03-19 20:54:26 +08:00
sceGameUpdate.h Add sceGameUpdate 2013-03-19 08:00:29 +08:00
sceGe.cpp Use CoreTiming::AdvanceQuick(); 2013-05-10 09:38:44 +08:00
sceGe.h Delay GPU signals and waits to simulate cycles. 2013-04-07 17:05:11 -07:00
sceHprm.cpp
sceHprm.h
sceHttp.cpp UNIMPL functions replace DEBUG_LOG -> ERROR_LOG 2013-04-29 14:16:55 +09:00
sceHttp.h Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP. 2013-04-29 12:40:09 +09:00
sceImpose.cpp hide battery status icon 2013-04-28 11:02:20 +03:00
sceImpose.h
sceIo.cpp Merge pull request #1626 from tpunix/master 2013-05-02 03:30:48 -07:00
sceIo.h
sceKernel.cpp Improve GPU invalidation interface, check fonts. 2013-05-05 22:52:01 -07:00
sceKernel.h ISO that replaced EBOOT.BIN is playable. 2013-05-04 20:34:33 +09:00
sceKernelAlarm.cpp Add some more debug logging for alarms. 2013-03-31 16:56:02 -07:00
sceKernelAlarm.h
sceKernelEventFlag.cpp Reschedule the timeout event on callback end. 2013-04-14 21:34:33 -07:00
sceKernelEventFlag.h
sceKernelInterrupt.cpp Make some logging VERBOSE 2013-05-09 11:18:38 +02:00
sceKernelInterrupt.h Don't reschedule while interrupts are disabled. 2013-03-24 19:43:56 -07:00
sceKernelMbx.cpp Return negative for UnscheduleEvent(). 2013-04-05 20:44:17 -07:00
sceKernelMbx.h
sceKernelMemory.cpp typo SysMemUserForUser_FE707FDF. 2013-05-04 20:46:41 +09:00
sceKernelMemory.h Basically working implementation of TLS funcs. 2013-04-14 16:36:02 -07:00
sceKernelModule.cpp Show an error message instead of crashing on demos we don't have keys for 2013-05-09 13:14:19 +02:00
sceKernelModule.h
sceKernelMsgPipe.cpp Priority-based msgpipes never woke anyone. 2013-03-31 16:58:15 -07:00
sceKernelMsgPipe.h
sceKernelMutex.cpp Reschedule the timeout event on callback end. 2013-04-14 21:34:33 -07:00
sceKernelMutex.h
sceKernelSemaphore.cpp Reschedule the timeout event on callback end. 2013-04-14 21:34:33 -07:00
sceKernelSemaphore.h
sceKernelThread.cpp Make some logging VERBOSE 2013-05-09 11:18:38 +02:00
sceKernelThread.h ISO that replaced EBOOT.BIN is playable. 2013-05-04 20:34:33 +09:00
sceKernelTime.cpp Use a base time throughout rtc and kernel time. 2013-05-05 10:12:29 -07:00
sceKernelTime.h Replace some hleEatCycles() with actual PSP timing. 2013-05-04 23:42:10 -07:00
sceKernelVTimer.cpp Improve few functions in sceKernelVtimer 2013-04-09 08:32:13 +08:00
sceKernelVTimer.h
sceMp3.cpp Separate sceMp3 from sceMpeg 2013-05-06 21:14:58 +08:00
sceMp3.h Separate sceMp3 from sceMpeg 2013-05-06 21:14:58 +08:00
sceMp4.cpp Change to ERROR_LOG , add True Color/Anisotropic Filtering 2013-04-28 09:46:18 +08:00
sceMp4.h Add Register_sceMp4() 2013-04-28 08:25:30 +08:00
sceMpeg.cpp Separate sceMp3 from sceMpeg 2013-05-06 21:14:58 +08:00
sceMpeg.h Separate sceMp3 from sceMpeg 2013-05-06 21:14:58 +08:00
sceNet.cpp Report corrupt elfs (if reporting enabled). Some stubs. 2013-03-25 00:08:46 +01:00
sceNet.h Stubs and error checks. Fix a bad NID in sceUmd. 2013-03-24 22:41:42 +01:00
sceNp.cpp UNIMPL functions replace DEBUG_LOG -> ERROR_LOG 2013-04-29 14:16:55 +09:00
sceNp.h Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP. 2013-04-29 12:40:09 +09:00
sceOpenPSID.cpp
sceOpenPSID.h
sceP3da.cpp Add sceP3da 2013-03-15 20:16:45 +08:00
sceP3da.h Add sceP3da 2013-03-15 20:16:45 +08:00
sceParseHttp.cpp
sceParseHttp.h
sceParseUri.cpp
sceParseUri.h
scePauth.cpp UNIMPL functions replace DEBUG_LOG -> ERROR_LOG 2013-04-29 14:16:55 +09:00
scePauth.h Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP. 2013-04-29 12:40:09 +09:00
scePower.cpp Cleanup a few GPU error codes. 2013-03-31 23:57:03 -07:00
scePower.h
scePsmf.cpp Fix black screen in Ultimate Ghosts N Goblins 2013-04-28 07:41:40 +08:00
scePsmf.h
scePspNpDrm_user.cpp add DLC support 2013-04-20 13:51:40 +08:00
scePspNpDrm_user.h
sceRtc.cpp Use a base time throughout rtc and kernel time. 2013-05-05 10:12:29 -07:00
sceRtc.h Use a base time throughout rtc and kernel time. 2013-05-05 10:12:29 -07:00
sceSas.cpp Remove the useless codes instead. 2013-04-23 22:31:23 +08:00
sceSas.h
sceSsl.cpp
sceSsl.h
sceUmd.cpp Fix small issue with open dialog path, remove dupe hle func, add and reorder some 2013-03-29 11:15:54 +01:00
sceUmd.h
sceUsb.cpp
sceUsb.h
sceUtility.cpp FIX unintelligible sequence of decimal characters on savedialog. 2013-05-02 00:14:41 +09:00
sceUtility.h Correct sceUtilityGetSystemParamString() per tests. 2013-04-20 09:37:47 -07:00
sceVaudio.cpp
sceVaudio.h