ppsspp/GPU
2022-01-16 11:49:41 -08:00
..
Common GPU: Allow gcc/clang/icc runtime SSE4 usage. 2022-01-08 17:09:09 -08:00
D3D11 GPU: Cleanup some extra pointers in fb managers. 2021-11-14 14:13:48 -08:00
Debugger Remove the old allocator visualizer. Keep the setting but hide it. Other feedback 2021-11-23 08:55:12 +01:00
Directx9 GPU: Cleanup some extra pointers in fb managers. 2021-11-14 14:13:48 -08:00
GLES Add a hidden setting to turn off the shader cache, for shader compile performance work 2021-11-21 21:25:56 +01:00
Software softgpu: Reduce wasted memory. 2022-01-16 11:49:41 -08:00
Vulkan Vulkan: Avoid crash on bad shader. 2022-01-09 21:34:05 -08:00
ge_constants.h
GeConstants.cpp
GeDisasm.cpp
GeDisasm.h
GPU.cpp
GPU.h
GPU.vcxproj softgpu: Add class to manage and enqueue for bins. 2022-01-13 09:26:59 -08:00
GPU.vcxproj.filters softgpu: Add class to manage and enqueue for bins. 2022-01-13 09:26:59 -08:00
GPUCommon.cpp GPU: Fix bone matrix CALL opt corruption. 2022-01-01 16:40:01 -08:00
GPUCommon.h GPU: Skip cull for lines and points. 2021-10-31 10:54:50 -07:00
GPUInterface.h
GPUState.cpp
GPUState.h softgpu: Move texenv color into sampler state. 2022-01-15 17:52:40 -08:00
Math3D.cpp GPU: Allow gcc/clang/icc runtime SSE4 usage. 2022-01-08 17:09:09 -08:00
Math3D.h GPU: Allow gcc/clang/icc runtime SSE4 usage. 2022-01-08 17:09:09 -08:00