ppsspp/Core
2013-09-20 09:51:44 -07:00
..
Debugger Add some more locking to prevent crash on reset. 2013-09-15 09:53:49 -07:00
Dialog Prep PPSSPP for Visual Studio 2013. 2013-09-17 10:27:06 -04:00
ELF Open files using wide functions on win32. 2013-08-27 00:28:46 -07:00
FileSystems Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
Font Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
HLE Don't allow save/restore ctx while list running. 2013-09-20 09:51:44 -07:00
HW Implemented sceMpegAvcConvertToYuv420. 2013-09-18 14:05:09 +08:00
MIPS Cut down on work in regcache init on x86. 2013-09-19 00:29:50 -07:00
Util Just disable PPGe during tests, should be okay. 2013-09-17 23:13:13 -07:00
CMakeLists.txt Add GamedataInstallDialog to CMakeLists and Android.mk 2013-09-13 23:19:53 +08:00
Config.cpp Add ifdef _WIN32 2013-09-20 20:51:46 +08:00
Config.h Merge pull request #3806 from thedax/win32UITranslation 2013-09-17 06:43:24 -07:00
Core.cpp Reset the game when loading a state fails. 2013-09-14 21:19:10 -07:00
Core.h Process savestates during single stepping. 2013-09-14 18:43:23 -07:00
Core.vcxproj Add PSPGamedataInstallDialog 2013-09-13 23:05:11 +08:00
Core.vcxproj.filters Add PSPGamedataInstallDialog 2013-09-13 23:05:11 +08:00
CoreParameter.h Endian and PPC support 2013-08-16 14:34:15 +02:00
CoreTiming.cpp Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
CoreTiming.h Get rid of CoreTiming::AdvanceQuick(). 2013-08-07 00:32:29 -07:00
CPU.cpp Get rid of CPU class so that MIPSState can be POD, enabling offsetof 2013-01-08 14:20:06 +01:00
CPU.h Get rid of CPU class so that MIPSState can be POD, enabling offsetof 2013-01-08 14:20:06 +01:00
CwCheat.cpp Fix crashing on empy newlines. Increase max cheat list to 128 2013-08-29 19:08:31 -05:00
CwCheat.h Finished work for windows 2013-08-23 22:29:12 -05:00
HDRemaster.cpp Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314. 2013-06-26 16:02:52 -04:00
HDRemaster.h Avoid some dangerous hex constant widths. 2013-08-22 23:23:48 -07:00
Host.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Host.h Just disable PPGe during tests, should be okay. 2013-09-17 23:13:13 -07:00
Loaders.cpp Fix typo 2013-09-04 13:48:22 +02:00
Loaders.h Try to detect if someone tries to open a PSX ISO 2013-09-02 01:49:15 +02:00
MemMap.cpp Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
MemMap.h Don't zero initialize opcode. 2013-09-17 23:46:59 -07:00
MemMapFunctions.cpp Fix bugs when memory size is 0x04C00000/etc. 2013-09-09 00:25:10 -07:00
PSPLoaders.cpp Move VirtualDiscFileSystem to its own file. 2013-07-28 12:31:48 -07:00
PSPLoaders.h Fix more style issues, and abstract most of the init code from MemMap.cpp. 2013-06-26 16:02:52 -04:00
PSPMixer.cpp Let's not play noise when paused on Windows. 2013-03-30 18:54:10 +01:00
PSPMixer.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Reporting.cpp Disable reporting when copy framebuffer is used. 2013-09-01 12:57:39 -07:00
Reporting.h Report the combination of bezier/spline + morph/skinning to see if it happens 2013-09-16 09:01:20 +02:00
SaveState.cpp Reset the game when loading a state fails. 2013-09-14 21:19:10 -07:00
SaveState.h Update savestate revision 2013-08-20 18:31:38 +02:00
System.cpp Reset the game when loading a state fails. 2013-09-14 21:19:10 -07:00
System.h Enable the debug windows always, disable buttons. 2013-09-15 09:35:58 -07:00
ThreadEventQueue.h Fix condition variable misuse. 2013-08-12 02:41:37 -07:00