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14 lines
248 B
C++
14 lines
248 B
C++
#pragma once
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#include <cstdint>
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namespace Memory {
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void MemFault_Init();
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// Called by exception handlers. We simply filter out accesses to PSP RAM and otherwise
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// just leave it as-is.
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bool HandleFault(uintptr_t hostAddress, void *context);
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}
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