mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-30 17:02:19 +00:00
127 lines
3.4 KiB
C++
127 lines
3.4 KiB
C++
// Copyright (C) 2012 PPSSPP Project
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
#pragma once
|
|
|
|
#include "Common/CommonTypes.h"
|
|
#include "Core/CoreParameter.h"
|
|
|
|
class MetaFileSystem;
|
|
class ParamSFOData;
|
|
|
|
extern MetaFileSystem pspFileSystem;
|
|
extern ParamSFOData g_paramSFO;
|
|
|
|
// To synchronize the two UIs, we need to know which state we're in.
|
|
enum GlobalUIState {
|
|
UISTATE_MENU,
|
|
UISTATE_PAUSEMENU,
|
|
UISTATE_INGAME,
|
|
UISTATE_EXIT,
|
|
};
|
|
|
|
// Use these in conjunction with GetSysDirectory.
|
|
enum PSPDirectories {
|
|
DIRECTORY_CHEATS,
|
|
DIRECTORY_SCREENSHOT,
|
|
DIRECTORY_SYSTEM,
|
|
DIRECTORY_GAME,
|
|
DIRECTORY_SAVEDATA,
|
|
DIRECTORY_PAUTH,
|
|
DIRECTORY_DUMP,
|
|
DIRECTORY_SAVESTATE,
|
|
DIRECTORY_CACHE,
|
|
DIRECTORY_TEXTURES,
|
|
DIRECTORY_APP_CACHE, // Use the OS app cache if available
|
|
DIRECTORY_VIDEO,
|
|
DIRECTORY_AUDIO
|
|
};
|
|
|
|
class GraphicsContext;
|
|
enum class GPUBackend;
|
|
|
|
void ResetUIState();
|
|
void UpdateUIState(GlobalUIState newState);
|
|
GlobalUIState GetUIState();
|
|
|
|
void SetGPUBackend(GPUBackend type, const std::string &device = "");
|
|
GPUBackend GetGPUBackend();
|
|
std::string GetGPUBackendDevice();
|
|
|
|
bool PSP_Init(const CoreParameter &coreParam, std::string *error_string);
|
|
bool PSP_InitStart(const CoreParameter &coreParam, std::string *error_string);
|
|
bool PSP_InitUpdate(std::string *error_string);
|
|
bool PSP_IsIniting();
|
|
bool PSP_IsInited();
|
|
bool PSP_IsQuitting();
|
|
void PSP_Shutdown();
|
|
|
|
void PSP_BeginHostFrame();
|
|
void PSP_EndHostFrame();
|
|
void PSP_RunLoopWhileState();
|
|
void PSP_RunLoopUntil(u64 globalticks);
|
|
void PSP_RunLoopFor(int cycles);
|
|
|
|
void PSP_SetLoading(const std::string &reason);
|
|
std::string PSP_GetLoading();
|
|
|
|
// Used to wait for background loading thread.
|
|
struct PSP_LoadingLock {
|
|
PSP_LoadingLock();
|
|
~PSP_LoadingLock();
|
|
};
|
|
|
|
// Call before PSP_BeginHostFrame() in order to not miss any GPU stats.
|
|
void Core_UpdateDebugStats(bool collectStats);
|
|
|
|
void Audio_Init();
|
|
void Audio_Shutdown();
|
|
bool IsAudioInitialised();
|
|
|
|
void UpdateLoadedFile(FileLoader *fileLoader);
|
|
|
|
std::string GetSysDirectory(PSPDirectories directoryType);
|
|
#ifdef _WIN32
|
|
void InitSysDirectories();
|
|
#endif
|
|
|
|
// RUNNING must be at 0, NEXTFRAME must be at 1.
|
|
enum CoreState {
|
|
// Emulation is running normally.
|
|
CORE_RUNNING = 0,
|
|
// Emulation was running normally, just reached the end of a frame.
|
|
CORE_NEXTFRAME = 1,
|
|
// Emulation is paused, CPU thread is sleeping.
|
|
CORE_STEPPING, // Can be used for recoverable runtime errors (ignored memory exceptions)
|
|
// Core is being powered up.
|
|
CORE_POWERUP,
|
|
// Core is being powered down.
|
|
CORE_POWERDOWN,
|
|
// An error happened at boot.
|
|
CORE_BOOT_ERROR,
|
|
// Unrecoverable runtime error. Recoverable errors should use CORE_STEPPING.
|
|
CORE_RUNTIME_ERROR,
|
|
};
|
|
|
|
extern bool coreCollectDebugStats;
|
|
|
|
extern volatile CoreState coreState;
|
|
extern volatile bool coreStatePending;
|
|
void Core_UpdateState(CoreState newState);
|
|
|
|
CoreParameter &PSP_CoreParameter();
|