ppsspp/Qt/mainwindow.cpp
Xele02 19a3cb9f8e Make OpenGL always draw something. Where there is no game, display the PPSSPP logo screen.
Add hack for X11 user which can have a crash when opening the first dialog and Gl is drawing.
Remove the "open file" dialog automatic display on startup, very annoying.
2013-02-05 22:23:42 +01:00

782 lines
20 KiB
C++

#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QFileDialog>
#include <QMessageBox>
#include <QDesktopServices>
#include <QUrl>
#include <QKeyEvent>
#include <QDesktopWidget>
#include "Core/MIPS/MIPSDebugInterface.h"
#include "Core/SaveState.h"
#include "Core/System.h"
#include "Core/Config.h"
#include "ConsoleListener.h"
#include "base/display.h"
#include "GPU/GPUInterface.h"
#include "GPU/GPUState.h"
#include "QtHost.h"
#include "EmuThread.h"
const char *stateToLoad = NULL;
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow),
nextState(CORE_POWERDOWN),
dialogDisasm(0)
{
ui->setupUi(this);
qApp->installEventFilter(this);
controls = new Controls(this);
#if QT_HAS_SDL
gamePadDlg = new GamePadDialog(&input_state, this);
#endif
host = new QtHost(this);
w = ui->widget;
w->init(&input_state);
w->resize(pixel_xres, pixel_yres);
w->setMinimumSize(pixel_xres, pixel_yres);
w->setMaximumSize(pixel_xres, pixel_yres);
/*
DialogManager::AddDlg(memoryWindow[0] = new CMemoryDlg(_hInstance, hwndMain, currentDebugMIPS));
DialogManager::AddDlg(vfpudlg = new CVFPUDlg(_hInstance, hwndMain, currentDebugMIPS));
*/
// Update();
UpdateMenus();
int zoom = g_Config.iWindowZoom;
if (zoom < 1) zoom = 1;
if (zoom > 4) zoom = 4;
SetZoom(zoom);
EmuThread_Start(w);
if (!fileToStart.isNull())
{
SetPlaying(fileToStart);
//Update();
UpdateMenus();
EmuThread_StartGame(fileToStart);
}
if (!fileToStart.isNull() && stateToLoad != NULL)
SaveState::Load(stateToLoad);
}
MainWindow::~MainWindow()
{
delete ui;
}
void NativeInit(int argc, const char *argv[], const char *savegame_directory, const char *external_directory, const char *installID)
{
std::string config_filename;
Common::EnableCrashingOnCrashes();
std::string user_data_path = savegame_directory;
VFSRegister("", new DirectoryAssetReader("assets/"));
VFSRegister("", new DirectoryAssetReader(user_data_path.c_str()));
config_filename = user_data_path + "ppsspp.ini";
g_Config.Load(config_filename.c_str());
const char *fileToLog = 0;
bool hideLog = true;
#ifdef _DEBUG
hideLog = false;
#endif
bool gfxLog = false;
// Parse command line
LogTypes::LOG_LEVELS logLevel = LogTypes::LINFO;
for (int i = 1; i < argc; i++) {
if (argv[i][0] == '-') {
switch (argv[i][1]) {
case 'd':
// Enable debug logging
logLevel = LogTypes::LDEBUG;
break;
case 'g':
gfxLog = true;
break;
case 'j':
g_Config.iCpuCore = CPU_JIT;
g_Config.bSaveSettings = false;
break;
case 'f':
g_Config.iCpuCore = CPU_FASTINTERPRETER;
g_Config.bSaveSettings = false;
break;
case 'i':
g_Config.iCpuCore = CPU_INTERPRETER;
g_Config.bSaveSettings = false;
break;
case 'l':
hideLog = false;
break;
case 's':
g_Config.bAutoRun = false;
g_Config.bSaveSettings = false;
break;
case '-':
if (!strcmp(argv[i], "--log") && i < argc - 1)
fileToLog = argv[++i];
if (!strncmp(argv[i], "--log=", strlen("--log=")) && strlen(argv[i]) > strlen("--log="))
fileToLog = argv[i] + strlen("--log=");
if (!strcmp(argv[i], "--state") && i < argc - 1)
stateToLoad = argv[++i];
if (!strncmp(argv[i], "--state=", strlen("--state=")) && strlen(argv[i]) > strlen("--state="))
stateToLoad = argv[i] + strlen("--state=");
break;
}
}
else if (fileToStart.isNull())
{
fileToStart = QString(argv[i]);
if (!QFile::exists(fileToStart))
{
qCritical("File '%s' does not exist!", qPrintable(fileToStart));
exit(1);
}
}
else
{
qCritical("Can only boot one file. Ignoring file '%s'", qPrintable(fileToStart));
}
}
if (g_Config.currentDirectory == "")
{
g_Config.currentDirectory = getenv("HOME");
}
g_Config.memCardDirectory = std::string(getenv("HOME"))+"/.ppsspp/";
g_Config.flashDirectory = g_Config.memCardDirectory+"/flash/";
LogManager::Init();
if (fileToLog != NULL)
LogManager::GetInstance()->ChangeFileLog(fileToLog);
//LogManager::GetInstance()->GetConsoleListener()->Open(hideLog, 150, 120, "PPSSPP Debug Console");
LogManager::GetInstance()->SetLogLevel(LogTypes::G3D, LogTypes::LERROR);
}
void MainWindow::SetPlaying(QString text)
{
// TODO
/*if (text == 0)
SetWindowText(hwndMain,programname);
else
{
char temp[256];
sprintf(temp, "%s - %s", text, programname);
SetWindowText(hwndMain,temp);
}*/
}
void MainWindow::SetNextState(CoreState state)
{
nextState = state;
}
void MainWindow::BrowseAndBoot(void)
{
QString filename = QFileDialog::getOpenFileName(NULL, "Load File", g_Config.currentDirectory.c_str(), "PSP ROMs (*.pbp *.elf *.iso *.cso *.prx)");
if (QFile::exists(filename))
{
QFileInfo info(filename);
g_Config.currentDirectory = info.absolutePath().toStdString();
EmuThread_StartGame(filename);
}
}
void MainWindow::Boot()
{
dialogDisasm = new Debugger_Disasm(currentDebugMIPS, this, this);
if(g_Config.bShowDebuggerOnLoad)
dialogDisasm->show();
/*
// TODO
memoryWindow[0] = new CMemoryDlg(MainWindow::GetHInstance(), MainWindow::GetHWND(), currentDebugMIPS);
DialogManager::AddDlg(memoryWindow[0]);
if (disasmWindow[0])
disasmWindow[0]->NotifyMapLoaded();
if (memoryWindow[0])
memoryWindow[0]->NotifyMapLoaded();*/
if (nextState == CORE_RUNNING)
on_action_EmulationRun_triggered();
UpdateMenus();
}
void MainWindow::UpdateMenus()
{
ui->action_OptionsDisplayRawFramebuffer->setChecked(g_Config.bDisplayFramebuffer);
ui->action_OptionsIgnoreIllegalReadsWrites->setChecked(g_Config.bIgnoreBadMemAccess);
ui->action_CPUInterpreter->setChecked(g_Config.iCpuCore == CPU_INTERPRETER);
ui->action_CPUFastInterpreter->setChecked(g_Config.iCpuCore == CPU_FASTINTERPRETER);
ui->action_CPUDynarec->setChecked(g_Config.iCpuCore == CPU_JIT);
ui->action_OptionsBufferedRendering->setChecked(g_Config.bBufferedRendering);
ui->action_OptionsWireframe->setChecked(g_Config.bDrawWireframe);
ui->action_OptionsHardwareTransform->setChecked(g_Config.bHardwareTransform);
ui->action_OptionsFastMemory->setChecked(g_Config.bFastMemory);
ui->action_OptionsLinearFiltering->setChecked(g_Config.bLinearFiltering);
bool enable = !Core_IsStepping() ? false : true;
ui->action_EmulationRun->setEnabled(g_State.bEmuThreadStarted ? enable : false);
ui->action_EmulationPause->setEnabled(g_State.bEmuThreadStarted ? !enable : false);
ui->action_EmulationReset->setEnabled(g_State.bEmuThreadStarted ? true : false);
enable = g_State.bEmuThreadStarted ? false : true;
ui->action_FileLoad->setEnabled(enable);
ui->action_FileSaveStateFile->setEnabled(!enable);
ui->action_FileLoadStateFile->setEnabled(!enable);
ui->action_FileQuickloadState->setEnabled(!enable);
ui->action_FileQuickSaveState->setEnabled(!enable);
ui->action_CPUDynarec->setEnabled(enable);
ui->action_CPUInterpreter->setEnabled(enable);
ui->action_CPUFastInterpreter->setEnabled(enable);
ui->action_EmulationStop->setEnabled(!enable);
ui->action_OptionsScreen1x->setChecked(0 == (g_Config.iWindowZoom - 1));
ui->action_OptionsScreen2x->setChecked(1 == (g_Config.iWindowZoom - 1));
ui->action_OptionsScreen3x->setChecked(2 == (g_Config.iWindowZoom - 1));
ui->action_OptionsScreen4x->setChecked(3 == (g_Config.iWindowZoom - 1));
ui->actionLogG3DDebug->setChecked(LogManager::GetInstance()->GetLogLevel(LogTypes::G3D) == LogTypes::LDEBUG);
ui->actionLogG3DInfo->setChecked(LogManager::GetInstance()->GetLogLevel(LogTypes::G3D) == LogTypes::LINFO);
ui->actionLogG3DWarning->setChecked(LogManager::GetInstance()->GetLogLevel(LogTypes::G3D) == LogTypes::LWARNING);
ui->actionLogG3DError->setChecked(LogManager::GetInstance()->GetLogLevel(LogTypes::G3D) == LogTypes::LERROR);
ui->actionLogHLEDebug->setChecked(LogManager::GetInstance()->GetLogLevel(LogTypes::HLE) == LogTypes::LDEBUG);
ui->actionLogHLEInfo->setChecked(LogManager::GetInstance()->GetLogLevel(LogTypes::HLE) == LogTypes::LINFO);
ui->actionLogHLEWarning->setChecked(LogManager::GetInstance()->GetLogLevel(LogTypes::HLE) == LogTypes::LWARNING);
ui->actionLogHLEError->setChecked(LogManager::GetInstance()->GetLogLevel(LogTypes::HLE) == LogTypes::LERROR);
ui->actionLogDefDebug->setChecked(LogManager::GetInstance()->GetLogLevel(LogTypes::COMMON) == LogTypes::LDEBUG);
ui->actionLogDefInfo->setChecked(LogManager::GetInstance()->GetLogLevel(LogTypes::COMMON) == LogTypes::LINFO);
ui->actionLogDefWarning->setChecked(LogManager::GetInstance()->GetLogLevel(LogTypes::COMMON) == LogTypes::LWARNING);
ui->actionLogDefError->setChecked(LogManager::GetInstance()->GetLogLevel(LogTypes::COMMON) == LogTypes::LERROR);
}
void MainWindow::SetZoom(float zoom) {
if (zoom < 5)
g_Config.iWindowZoom = (int) zoom;
pixel_xres = 480 * zoom;
pixel_yres = 272 * zoom;
w->resize(pixel_xres, pixel_yres);
w->setMinimumSize(pixel_xres, pixel_yres);
w->setMaximumSize(pixel_xres, pixel_yres);
ui->centralwidget->setFixedSize(pixel_xres, pixel_yres);
ui->centralwidget->resize(pixel_xres, pixel_yres);
setFixedSize(sizeHint());
resize(sizeHint());
PSP_CoreParameter().pixelWidth = pixel_xres;
PSP_CoreParameter().pixelHeight = pixel_yres;
}
void MainWindow::on_action_FileLoad_triggered()
{
BrowseAndBoot();
}
void MainWindow::on_action_EmulationRun_triggered()
{
if (g_State.bEmuThreadStarted)
{
/*for (int i=0; i<numCPUs; i++)*/
if(dialogDisasm)
{
dialogDisasm->Stop();
dialogDisasm->Go();
}
}
}
void MainWindow::on_action_EmulationStop_triggered()
{
/*for (int i=0; i<numCPUs; i++)*/
if(dialogDisasm)
{
dialogDisasm->Stop();
}
usleep(100); // TODO : UGLY wait for event instead
/*for (int i=0; i<numCPUs; i++)
if (disasmWindow[i])
SendMessage(disasmWindow[i]->GetDlgHandle(), WM_CLOSE, 0, 0);
for (int i=0; i<numCPUs; i++)
if (memoryWindow[i])
SendMessage(memoryWindow[i]->GetDlgHandle(), WM_CLOSE, 0, 0);*/
EmuThread_StopGame();
SetPlaying(0);
//Update();
UpdateMenus();
}
void MainWindow::on_action_EmulationPause_triggered()
{
/*for (int i=0; i<numCPUs; i++)*/
if(dialogDisasm)
{
dialogDisasm->Stop();
}
}
void SaveStateActionFinished(bool result, void *userdata)
{
// TODO: Improve messaging?
if (!result)
{
QMessageBox msgBox;
msgBox.setWindowTitle("Load Save State");
msgBox.setText("Savestate failure. Please try again later");
msgBox.exec();
return;
}
MainWindow* mainWindow = (MainWindow*)userdata;
if (g_State.bEmuThreadStarted && mainWindow->GetNextState() == CORE_RUNNING)
{
/*for (int i=0; i<numCPUs; i++)*/
if(mainWindow->GetDialogDisasm())
mainWindow->GetDialogDisasm()->Go();
}
}
void MainWindow::on_action_FileLoadStateFile_triggered()
{
if (g_State.bEmuThreadStarted)
{
nextState = Core_IsStepping() ? CORE_STEPPING : CORE_RUNNING;
/*for (int i=0; i<numCPUs; i++)*/
if(dialogDisasm)
{
dialogDisasm->Stop();
}
}
QFileDialog dialog(0,"Load state");
dialog.setFileMode(QFileDialog::ExistingFile);
QStringList filters;
filters << "Save States (*.ppst)" << "|All files (*.*)";
dialog.setNameFilters(filters);
dialog.setAcceptMode(QFileDialog::AcceptOpen);
QStringList fileNames;
if (dialog.exec())
{
fileNames = dialog.selectedFiles();
SaveState::Load(fileNames[0].toStdString(), SaveStateActionFinished, this);
}
}
void MainWindow::on_action_FileSaveStateFile_triggered()
{
if (g_State.bEmuThreadStarted)
{
nextState = Core_IsStepping() ? CORE_STEPPING : CORE_RUNNING;
/*for (int i=0; i<numCPUs; i++)*/
if(dialogDisasm)
{
dialogDisasm->Stop();
}
}
QFileDialog dialog(0,"Save state");
dialog.setFileMode(QFileDialog::AnyFile);
dialog.setAcceptMode(QFileDialog::AcceptSave);
QStringList filters;
filters << "Save States (*.ppst)" << "|All files (*.*)";
dialog.setNameFilters(filters);
QStringList fileNames;
if (dialog.exec())
{
fileNames = dialog.selectedFiles();
SaveState::Save(fileNames[0].toStdString(), SaveStateActionFinished, this);
}
}
void MainWindow::on_action_FileQuickloadState_triggered()
{
if (g_State.bEmuThreadStarted)
{
nextState = Core_IsStepping() ? CORE_STEPPING : CORE_RUNNING;
/*for (int i=0; i<numCPUs; i++)*/
if(dialogDisasm)
{
dialogDisasm->Stop();
}
}
SaveState::LoadSlot(0, SaveStateActionFinished, this);
}
void MainWindow::on_action_FileQuickSaveState_triggered()
{
if (g_State.bEmuThreadStarted)
{
nextState = Core_IsStepping() ? CORE_STEPPING : CORE_RUNNING;
/*for (int i=0; i<numCPUs; i++)*/
if(dialogDisasm)
{
dialogDisasm->Stop();
}
}
SaveState::SaveSlot(0, SaveStateActionFinished, this);
}
void MainWindow::on_action_OptionsScreen1x_triggered()
{
SetZoom(1);
UpdateMenus();
}
void MainWindow::on_action_OptionsScreen2x_triggered()
{
SetZoom(2);
UpdateMenus();
}
void MainWindow::on_action_OptionsScreen3x_triggered()
{
SetZoom(3);
UpdateMenus();
}
void MainWindow::on_action_OptionsScreen4x_triggered()
{
SetZoom(4);
UpdateMenus();
}
void MainWindow::on_action_OptionsBufferedRendering_triggered()
{
g_Config.bBufferedRendering = !g_Config.bBufferedRendering;
UpdateMenus();
}
void MainWindow::on_action_OptionsShowDebugStatistics_triggered()
{
g_Config.bShowDebugStats = !g_Config.bShowDebugStats;
UpdateMenus();
}
void MainWindow::on_action_OptionsHardwareTransform_triggered()
{
g_Config.bHardwareTransform = !g_Config.bHardwareTransform;
UpdateMenus();
}
void MainWindow::on_action_FileExit_triggered()
{
on_action_EmulationStop_triggered();
EmuThread_Stop();
QApplication::exit(0);
}
void MainWindow::on_action_CPUDynarec_triggered()
{
g_Config.iCpuCore = CPU_JIT;
UpdateMenus();
}
void MainWindow::on_action_CPUInterpreter_triggered()
{
g_Config.iCpuCore = CPU_INTERPRETER;
UpdateMenus();
}
void MainWindow::on_action_CPUFastInterpreter_triggered()
{
g_Config.iCpuCore = CPU_FASTINTERPRETER;
UpdateMenus();
}
void MainWindow::on_action_DebugLoadMapFile_triggered()
{
// TODO
/*if (W32Util::BrowseForFileName(true, hWnd, "Load .MAP",0,"Maps\0*.map\0All files\0*.*\0\0","map",fn))
{
symbolMap.LoadSymbolMap(fn.c_str());
// HLE_PatchFunctions();
for (int i=0; i<numCPUs; i++)
if (disasmWindow[i])
disasmWindow[i]->NotifyMapLoaded();
for (int i=0; i<numCPUs; i++)
if (memoryWindow[i])
memoryWindow[i]->NotifyMapLoaded();
}*/
}
void MainWindow::on_action_DebugSaveMapFile_triggered()
{
// TODO
/*if (W32Util::BrowseForFileName(false, hWnd, "Save .MAP",0,"Maps\0*.map\0All files\0*.*\0\0","map",fn))
symbolMap.SaveSymbolMap(fn.c_str());*/
}
void MainWindow::on_action_DebugResetSymbolTable_triggered()
{
// TODO
/*symbolMap.ResetSymbolMap();
for (int i=0; i<numCPUs; i++)
if (disasmWindow[i])
disasmWindow[i]->NotifyMapLoaded();
for (int i=0; i<numCPUs; i++)
if (memoryWindow[i])
memoryWindow[i]->NotifyMapLoaded();*/
}
void MainWindow::on_action_DebugDisassembly_triggered()
{
if(dialogDisasm)
dialogDisasm->show();
}
void MainWindow::on_action_DebugMemoryView_triggered()
{
// TODO
/*if (memoryWindow[0])
memoryWindow[0]->Show(true);*/
}
void MainWindow::on_action_DebugLog_triggered()
{
LogManager::GetInstance()->GetConsoleListener()->Show(LogManager::GetInstance()->GetConsoleListener()->Hidden());
}
void MainWindow::on_action_OptionsIgnoreIllegalReadsWrites_triggered()
{
g_Config.bIgnoreBadMemAccess = !g_Config.bIgnoreBadMemAccess;
UpdateMenus();
}
void MainWindow::on_action_OptionsFullScreen_triggered()
{
if(isFullScreen()) {
showNormal();
ui->menubar->setVisible(true);
ui->statusbar->setVisible(true);
SetZoom(g_Config.iWindowZoom);
}
else {
ui->menubar->setVisible(false);
ui->statusbar->setVisible(false);
// Remove constraint
w->setMinimumSize(0, 0);
w->setMaximumSize(QWIDGETSIZE_MAX, QWIDGETSIZE_MAX);
ui->centralwidget->setFixedSize(QWIDGETSIZE_MAX, QWIDGETSIZE_MAX);
setFixedSize(QWIDGETSIZE_MAX, QWIDGETSIZE_MAX);
showFullScreen();
int width = (int) QApplication::desktop()->screenGeometry().width();
int height = (int) QApplication::desktop()->screenGeometry().height();
PSP_CoreParameter().pixelWidth = width;
PSP_CoreParameter().pixelHeight = height;
PSP_CoreParameter().renderWidth = width;
PSP_CoreParameter().renderHeight = height;
PSP_CoreParameter().outputWidth = width;
PSP_CoreParameter().outputHeight = height;
pixel_xres = width;
pixel_yres = height;
if (gpu)
gpu->Resized();
}
}
void MainWindow::on_action_OptionsWireframe_triggered()
{
g_Config.bDrawWireframe = !g_Config.bDrawWireframe;
UpdateMenus();
}
void MainWindow::on_action_OptionsDisplayRawFramebuffer_triggered()
{
g_Config.bDisplayFramebuffer = !g_Config.bDisplayFramebuffer;
UpdateMenus();
}
void MainWindow::on_action_OptionsFastMemory_triggered()
{
g_Config.bFastMemory = !g_Config.bFastMemory;
UpdateMenus();
}
void MainWindow::on_action_OptionsLinearFiltering_triggered()
{
g_Config.bLinearFiltering = !g_Config.bLinearFiltering;
UpdateMenus();
}
void MainWindow::on_action_OptionsControls_triggered()
{
controls->show();
}
void MainWindow::on_action_HelpOpenWebsite_triggered()
{
QDesktopServices::openUrl(QUrl("http://www.ppsspp.org/"));
}
void MainWindow::on_action_HelpAbout_triggered()
{
// TODO
/*DialogManager::EnableAll(FALSE);
DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);
DialogManager::EnableAll(TRUE);*/
}
void MainWindow::closeEvent(QCloseEvent *event)
{
on_action_FileExit_triggered();
}
void MainWindow::keyPressEvent(QKeyEvent *e)
{
if(isFullScreen() && e->key() == Qt::Key_F12)
{
on_action_OptionsFullScreen_triggered();
return;
}
for (int b = 0; b < controllistCount; b++) {
if (e->key() == controllist[b].key)
{
input_state.pad_buttons |= (controllist[b].emu_id);
}
}
}
void MainWindow::keyReleaseEvent(QKeyEvent *e)
{
for (int b = 0; b < controllistCount; b++) {
if (e->key() == controllist[b].key)
{
input_state.pad_buttons &= ~(controllist[b].emu_id);
}
}
}
void MainWindow::on_MainWindow_destroyed()
{
}
void MainWindow::on_actionLogG3DDebug_triggered()
{
LogManager::GetInstance()->SetLogLevel(LogTypes::G3D, LogTypes::LDEBUG);
UpdateMenus();
}
void MainWindow::on_actionLogG3DWarning_triggered()
{
LogManager::GetInstance()->SetLogLevel(LogTypes::G3D, LogTypes::LWARNING);
UpdateMenus();
}
void MainWindow::on_actionLogG3DError_triggered()
{
LogManager::GetInstance()->SetLogLevel(LogTypes::G3D, LogTypes::LERROR);
UpdateMenus();
}
void MainWindow::on_actionLogG3DInfo_triggered()
{
LogManager::GetInstance()->SetLogLevel(LogTypes::G3D, LogTypes::LINFO);
UpdateMenus();
}
void MainWindow::on_actionLogHLEDebug_triggered()
{
LogManager::GetInstance()->SetLogLevel(LogTypes::HLE, LogTypes::LDEBUG);
UpdateMenus();
}
void MainWindow::on_actionLogHLEWarning_triggered()
{
LogManager::GetInstance()->SetLogLevel(LogTypes::HLE, LogTypes::LWARNING);
UpdateMenus();
}
void MainWindow::on_actionLogHLEInfo_triggered()
{
LogManager::GetInstance()->SetLogLevel(LogTypes::HLE, LogTypes::LINFO);
UpdateMenus();
}
void MainWindow::on_actionLogHLEError_triggered()
{
LogManager::GetInstance()->SetLogLevel(LogTypes::HLE, LogTypes::LERROR);
UpdateMenus();
}
void MainWindow::on_actionLogDefDebug_triggered()
{
for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; i++)
{
LogTypes::LOG_TYPE type = (LogTypes::LOG_TYPE)i;
if(type == LogTypes::G3D || type == LogTypes::HLE) continue;
LogManager::GetInstance()->SetLogLevel(type, LogTypes::LDEBUG);
}
UpdateMenus();
}
void MainWindow::on_actionLogDefWarning_triggered()
{
for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; i++)
{
LogTypes::LOG_TYPE type = (LogTypes::LOG_TYPE)i;
if(type == LogTypes::G3D || type == LogTypes::HLE) continue;
LogManager::GetInstance()->SetLogLevel(type, LogTypes::LWARNING);
}
UpdateMenus();
}
void MainWindow::on_actionLogDefInfo_triggered()
{
for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; i++)
{
LogTypes::LOG_TYPE type = (LogTypes::LOG_TYPE)i;
if(type == LogTypes::G3D || type == LogTypes::HLE) continue;
LogManager::GetInstance()->SetLogLevel(type, LogTypes::LINFO);
}
UpdateMenus();
}
void MainWindow::on_actionLogDefError_triggered()
{
for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; i++)
{
LogTypes::LOG_TYPE type = (LogTypes::LOG_TYPE)i;
if(type == LogTypes::G3D || type == LogTypes::HLE) continue;
LogManager::GetInstance()->SetLogLevel(type, LogTypes::LERROR);
}
UpdateMenus();
}
void MainWindow::on_action_OptionsGamePadControls_triggered()
{
#if QT_HAS_SDL
gamePadDlg->show();
#else
QMessageBox::information(this,"Gamepad","You need to compile with SDL to have Gamepad support.", QMessageBox::Ok);
#endif
}