ppsspp/unittest
Henrik Rydgård 4da2ca0935 Implement shader blending for D3D9
This was easy, dunno why I never got around to it before..
I guess I didn't know about VPOS.

This does raise our minimum shader model requirement to ps_3_0.
2022-08-30 12:19:56 +02:00
..
JitHarness.cpp Rename Unthrottle to Fast-forward globally 2021-08-18 09:28:13 +02:00
JitHarness.h Add some jit benchmarking code. 2014-11-07 22:40:28 -08:00
TestArm64Emitter.cpp arm64jit: Track writable and non-writable pointers. 2020-05-17 00:15:12 -07:00
TestArmEmitter.cpp jit: Avoid using mips identifier directly. 2021-02-26 07:24:58 -08:00
TestIRPassSimplify.cpp irjit: Correct another PurgeTemps case. 2022-07-27 19:38:16 -07:00
TestRiscVEmitter.cpp riscv: Add a simple unit test. 2022-08-28 06:03:31 -07:00
TestShaderGenerators.cpp Implement shader blending for D3D9 2022-08-30 12:19:56 +02:00
TestSoftwareGPUJit.cpp samplerjit: Validate compile in a unit test. 2022-01-29 20:31:18 -08:00
TestThreadManager.cpp Make the number of threads flexible in the threadmanager test. Increase to 9, just because. 2022-04-10 22:39:42 +02:00
TestVertexJit.cpp Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
TestVertexJit.h Initial structure for vertexjit tests. 2015-07-03 15:25:40 -07:00
TestX64Emitter.cpp Global: Fix some type conversion warnings. 2022-01-30 16:09:33 -08:00
UnitTest.cpp riscv: Add a simple unit test. 2022-08-28 06:03:31 -07:00
UnitTest.h Add a scheduling stress test to TestThreadManager.cpp. 2022-04-08 11:41:50 +02:00
UnitTests.vcxproj riscv: Add a simple unit test. 2022-08-28 06:03:31 -07:00
UnitTests.vcxproj.filters riscv: Add a simple unit test. 2022-08-28 06:03:31 -07:00