ppsspp/Core/HLE/sceImpose.cpp
Unknown W. Brackets b8342fb8ec SaveState: Rename ChunkFile files to Serialize.
Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00

134 lines
4.8 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "Common/Serialize/Serializer.h"
#include "Common/Serialize/SerializeFuncs.h"
#include "Core/HLE/HLE.h"
#include "Core/HLE/FunctionWrappers.h"
#include "Core/HLE/sceImpose.h"
#include "Core/HLE/sceUtility.h"
#include "Core/MIPS/MIPS.h"
#include "Core/Config.h"
#include "Core/MemMap.h"
const int PSP_UMD_POPUP_DISABLE = 0;
const int PSP_UMD_POPUP_ENABLE = 1;
#define PSP_IMPOSE_BATTICON_NONE 0x80000000
#define PSP_IMPOSE_BATTICON_VISIBLE 0x00000000
#define PSP_IMPOSE_BATTICON_BLINK 0x00000001
static u32 language = PSP_SYSTEMPARAM_LANGUAGE_ENGLISH;
static u32 buttonValue = PSP_SYSTEMPARAM_BUTTON_CIRCLE;
static u32 umdPopup = PSP_UMD_POPUP_DISABLE;
static u32 backlightOffTime;
void __ImposeInit()
{
language = g_Config.iLanguage;
buttonValue = g_Config.iButtonPreference;
umdPopup = PSP_UMD_POPUP_DISABLE;
backlightOffTime = 0;
}
void __ImposeDoState(PointerWrap &p)
{
auto s = p.Section("sceImpose", 1);
if (!s)
return;
Do(p, language);
Do(p, buttonValue);
Do(p, umdPopup);
Do(p, backlightOffTime);
}
static u32 sceImposeGetBatteryIconStatus(u32 chargingPtr, u32 iconStatusPtr)
{
DEBUG_LOG(SCEUTILITY, "sceImposeGetBatteryIconStatus(%08x, %08x)", chargingPtr, iconStatusPtr);
if (Memory::IsValidAddress(chargingPtr))
Memory::Write_U32(PSP_IMPOSE_BATTICON_NONE, chargingPtr);
if (Memory::IsValidAddress(iconStatusPtr))
Memory::Write_U32(3, iconStatusPtr);
return 0;
}
static u32 sceImposeSetLanguageMode(u32 languageVal, u32 buttonVal)
{
DEBUG_LOG(SCEUTILITY, "sceImposeSetLanguageMode(%08x, %08x)", languageVal, buttonVal);
language = languageVal;
buttonValue = buttonVal;
return 0;
}
static u32 sceImposeGetLanguageMode(u32 languagePtr, u32 btnPtr)
{
DEBUG_LOG(SCEUTILITY, "sceImposeGetLanguageMode(%08x, %08x)", languagePtr, btnPtr);
if (Memory::IsValidAddress(languagePtr))
Memory::Write_U32(language, languagePtr);
if (Memory::IsValidAddress(btnPtr))
Memory::Write_U32(buttonValue, btnPtr);
return 0;
}
static u32 sceImposeSetUMDPopup(int mode) {
DEBUG_LOG(SCEUTILITY, "sceImposeSetUMDPopup(%i)", mode);
umdPopup = mode;
return 0;
}
static u32 sceImposeGetUMDPopup() {
DEBUG_LOG(SCEUTILITY, "sceImposeGetUMDPopup()");
return umdPopup;
}
static u32 sceImposeSetBacklightOffTime(int time) {
DEBUG_LOG(SCEUTILITY, "sceImposeSetBacklightOffTime(%i)", time);
backlightOffTime = time;
return 0;
}
static u32 sceImposeGetBacklightOffTime() {
DEBUG_LOG(SCEUTILITY, "sceImposeGetBacklightOffTime()");
return backlightOffTime;
}
//OSD stuff? home button?
const HLEFunction sceImpose[] =
{
{0X36AA6E91, &WrapU_UU<sceImposeSetLanguageMode>, "sceImposeSetLanguageMode", 'x', "xx"}, // Seen
{0X381BD9E7, nullptr, "sceImposeHomeButton", '?', "" },
{0X0F341BE4, nullptr, "sceImposeGetHomePopup", '?', "" },
{0X5595A71A, nullptr, "sceImposeSetHomePopup", '?', "" },
{0X24FD7BCF, &WrapU_UU<sceImposeGetLanguageMode>, "sceImposeGetLanguageMode", 'x', "xx"},
{0X8C943191, &WrapU_UU<sceImposeGetBatteryIconStatus>, "sceImposeGetBatteryIconStatus", 'x', "xx"},
{0X72189C48, &WrapU_I<sceImposeSetUMDPopup>, "sceImposeSetUMDPopup", 'x', "i" },
{0XE0887BC8, &WrapU_V<sceImposeGetUMDPopup>, "sceImposeGetUMDPopup", 'x', "" },
{0X8F6E3518, &WrapU_V<sceImposeGetBacklightOffTime>, "sceImposeGetBacklightOffTime", 'x', "" },
{0X967F6D4A, &WrapU_I<sceImposeSetBacklightOffTime>, "sceImposeSetBacklightOffTime", 'x', "i" },
{0XFCD44963, nullptr, "sceImpose_FCD44963", '?', "" },
{0XA9884B00, nullptr, "sceImpose_A9884B00", '?', "" },
{0XBB3F5DEC, nullptr, "sceImpose_BB3F5DEC", '?', "" },
{0X9BA61B49, nullptr, "sceImpose_9BA61B49", '?', "" },
{0XFF1A2F07, nullptr, "sceImpose_FF1A2F07", '?', "" },
};
void Register_sceImpose()
{
RegisterModule("sceImpose", ARRAY_SIZE(sceImpose), sceImpose);
}