ppsspp/SDL/SDLVulkanGraphicsContext.h
Henrik Rydgård 1ea11c233c Remove "SwapBuffers" from the GraphicsContext interface.
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headless buildfix

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2023-08-11 01:57:02 +02:00

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#include "ppsspp_config.h"
#if PPSSPP_PLATFORM(MAC)
#include "SDL2/SDL.h"
#include "SDL2/SDL_syswm.h"
#else
#include "SDL.h"
#include "SDL_syswm.h"
#endif
#include "Common/GraphicsContext.h"
#include "Common/GPU/Vulkan/VulkanContext.h"
#include "Common/GPU/Vulkan/VulkanDebug.h"
#include "Common/GPU/thin3d.h"
class VulkanRenderManager;
class SDLVulkanGraphicsContext : public GraphicsContext {
public:
SDLVulkanGraphicsContext() {}
~SDLVulkanGraphicsContext() {
delete draw_;
}
bool Init(SDL_Window *&window, int x, int y, int w, int h, int mode, std::string *error_message);
void Shutdown() override;
void Resize() override;
void Poll() override;
void SwapInterval(int interval) override {
}
void *GetAPIContext() override {
return vulkan_;
}
Draw::DrawContext *GetDrawContext() override {
return draw_;
}
private:
Draw::DrawContext *draw_ = nullptr;
VulkanContext *vulkan_ = nullptr;
VulkanRenderManager *renderManager_ = nullptr;
};