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57 lines
1.2 KiB
C++
57 lines
1.2 KiB
C++
// TODO: Move much of this code to vfs.cpp
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#ifndef _WIN32
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#include <zip.h>
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#endif
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#include <string.h>
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#include <string>
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#include "base/basictypes.h"
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#include "file/vfs.h"
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// Direct readers. deallocate using delete [].
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uint8_t *ReadLocalFile(const char *filename, size_t *size);
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class AssetReader {
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public:
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virtual ~AssetReader() {}
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// use delete[]
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virtual uint8_t *ReadAsset(const char *path, size_t *size) = 0;
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virtual std::string toString() const = 0;
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};
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#ifndef _WIN32
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uint8_t *ReadFromZip(zip *archive, const char* filename, size_t *size);
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class ZipAssetReader : public AssetReader {
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public:
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ZipAssetReader(const char *zip_file, const char *in_zip_path);
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~ZipAssetReader();
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// use delete[]
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virtual uint8_t *ReadAsset(const char *path, size_t *size);
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virtual std::string toString() const {
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return in_zip_path_;
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}
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private:
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zip *zip_file_;
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char in_zip_path_[256];
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};
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#endif
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class DirectoryAssetReader : public AssetReader {
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public:
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DirectoryAssetReader(const char *path) {
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strcpy(path_, path);
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}
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// use delete[]
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virtual uint8_t *ReadAsset(const char *path, size_t *size);
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virtual std::string toString() const {
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return path_;
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}
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private:
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char path_[512];
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};
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