ppsspp/Core/Dialog/PSPDialog.h
Xele02 7de10d223b * Create class for Save and Message dialog for cleaner code.
* Update Save dialog to work more like the real one on PSP
* Correct some return value for Save Dialog.
2012-12-10 13:08:54 +01:00

58 lines
1.4 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include "../Config.h"
#define SCE_UTILITY_DIALOG_RESULT_SUCCESS 0
#define SCE_UTILITY_DIALOG_RESULT_CANCEL 1
#define SCE_UTILITY_DIALOG_RESULT_ABORT 2
class PSPDialog
{
public:
PSPDialog();
virtual ~PSPDialog();
virtual void Update();
virtual void Shutdown();
enum DialogStatus
{
SCE_UTILITY_STATUS_NONE = 0,
SCE_UTILITY_STATUS_INITIALIZE = 1,
SCE_UTILITY_STATUS_RUNNING = 2,
SCE_UTILITY_STATUS_FINISHED = 3,
SCE_UTILITY_STATUS_SHUTDOWN = 4
};
DialogStatus GetStatus();
void StartDraw();
void EndDraw();
protected:
bool IsButtonPressed(int checkButton);
DialogStatus status;
unsigned int lastButtons;
unsigned int buttons;
};