.. |
Common
|
Fix typo
|
2023-03-28 15:44:35 +02:00 |
D3D11
|
Don't create Host objects except in headless/unittest
|
2023-03-25 10:47:01 +01:00 |
Debugger
|
ThreadManager: Add a simple priority field.
|
2023-02-02 17:08:24 -08:00 |
Directx9
|
Don't create Host objects except in headless/unittest
|
2023-03-25 10:47:01 +01:00 |
GLES
|
Don't create Host objects except in headless/unittest
|
2023-03-25 10:47:01 +01:00 |
Software
|
Fix crash in SoftGPU when frameskipping, noticed by sum2012 in Daxter
|
2023-02-28 23:21:36 +01:00 |
Vulkan
|
Replacement: Save textures even if already replaced, if the png is missing.
|
2023-03-27 15:43:18 +02:00 |
ge_constants.h
|
Cleanup in ge_constants.h, add virtual CLUT8 buffer format
|
2022-09-14 22:18:35 +02:00 |
GeConstants.cpp
|
Fix bug in framebuffer matching where the wrong format was checked for depth matching. Fixes #15867
|
2022-08-20 07:59:11 +02:00 |
GeDisasm.cpp
|
GE Debugger: Fix src/dst stride formatting.
|
2022-12-10 11:01:43 -08:00 |
GeDisasm.h
|
Slightly improve GPU disassembly
|
2014-09-13 23:51:07 +02:00 |
GPU.cpp
|
Make ReadbackFramebufferSync able to use the stretch ability of ReadbackDepthbufferSync
|
2023-02-04 12:05:50 +01:00 |
GPU.h
|
Replacer: Avoid tracking video textures
|
2023-03-10 12:20:55 +01:00 |
GPU.vcxproj
|
Move texture replacer to GPU/Common.
|
2023-03-09 21:11:53 +01:00 |
GPU.vcxproj.filters
|
Move texture replacer to GPU/Common.
|
2023-03-09 21:11:53 +01:00 |
GPUCommon.cpp
|
GPU: Rename match flags to avoid confusion.
|
2023-03-25 23:25:42 -07:00 |
GPUCommon.h
|
Don't forget to call CheckDepthUsage when using imm draws.
|
2023-03-23 17:14:12 +01:00 |
GPUCommonHW.cpp
|
Replacement: Save textures even if already replaced, if the png is missing.
|
2023-03-27 15:43:18 +02:00 |
GPUCommonHW.h
|
Don't forget to call CheckDepthUsage when using imm draws.
|
2023-03-23 17:14:12 +01:00 |
GPUInterface.h
|
GPU: Rename match flags to avoid confusion.
|
2023-03-25 23:25:42 -07:00 |
GPUState.cpp
|
Global: Set many read-only params as const.
|
2022-12-10 21:13:36 -08:00 |
GPUState.h
|
Depth scale functions: Clean up the naming, add a failing test
|
2023-02-10 14:57:45 +01:00 |
Math3D.cpp
|
GPU: Use NEON for vector length/normalize.
|
2023-01-08 12:32:55 -08:00 |
Math3D.h
|
softgpu: Use NEON for some color conv.
|
2023-01-07 19:06:34 -08:00 |