ppsspp/Windows
2013-08-18 00:45:10 +02:00
..
Debugger Assemble opcode by typing 2013-08-17 21:20:24 +02:00
W32Util Use CommonWindows.h from Windows/ too. 2013-07-28 21:04:20 -07:00
bitmap1.bmp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
Breakpoints.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
ControlMapping.cpp Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
ControlMapping.h Fix analog axis names. Make L2/R2 on x360 controllers analog. 2013-08-17 11:18:45 +02:00
debugger.txt Breakpoint list at the bottom of the disassembly window 2013-06-27 21:07:49 +02:00
DinputDevice.cpp Rename KEYCODE to NKCODE (native key code) to stop name collision. Implement Blackberry keymapping. 2013-08-05 03:31:40 +10:00
DinputDevice.h Add a few more dinput axises since it's easy. 2013-07-07 16:28:36 -07:00
DlgDynaView.cpp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DlgDynaView.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DSoundStream.cpp Fix some NULL handle usage. 2013-08-13 08:03:13 -07:00
DSoundStream.h Use CommonWindows.h from Windows/ too. 2013-07-28 21:04:20 -07:00
EmuThread.cpp Revert "Windows: Work around audio crash on exit." 2013-08-16 00:57:04 +02:00
EmuThread.h Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization. 2013-06-15 13:06:43 +08:00
git-version-gen.cmd Fix git-version-gen.cmd when git.cmd is used. 2013-03-04 14:02:15 -08:00
Globals.cpp Separate accelerator table when the debugger is active 2013-08-14 23:30:50 +02:00
icon1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
InputBox.cpp Assemble opcode by typing 2013-08-17 21:20:24 +02:00
InputBox.h Assemble opcode by typing 2013-08-17 21:20:24 +02:00
InputDevice.cpp Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
InputDevice.h Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
KeyboardDevice.cpp Rename KEYCODE to NKCODE (native key code) to stop name collision. Implement Blackberry keymapping. 2013-08-05 03:31:40 +10:00
KeyboardDevice.h win: don't queue up key presses at all, send them instantly. 2013-07-06 21:49:28 +02:00
Log.bat Fix for PPSSPP auto logging mode for Windows 64-bit 2013-07-16 06:42:46 +08:00
main.cpp Fixes to default key mappings, add default button, fix saving of mapped controls on Android, fixes #3213 2013-08-18 00:41:19 +02:00
main.h Separate accelerator table when the debugger is active 2013-08-14 23:30:50 +02:00
MIPSCompALU.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
MIPSCompBranch.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
OpenGLBase.cpp Use CommonWindows.h from Windows/ too. 2013-07-28 21:04:20 -07:00
OpenGLBase.h Always defined WIN32_LEAN_AND_MEAN. 2013-07-28 21:04:20 -07:00
ppsspp.ico Slightly nicer icons. 2013-06-23 19:53:09 +02:00
ppsspp.rc Adjust rendering options position slightly. 2013-08-17 08:08:39 -04:00
PPSSPP.sln Unbump the version number of the sln file. 2013-04-18 17:27:14 +02:00
PPSSPP.vcxproj Dynamically load XInput, lets us to map the home button with a trick 2013-07-23 00:12:26 +02:00
PPSSPP.vcxproj.filters Thread list in disassembly window 2013-07-02 23:21:20 +02:00
pspmode.png Use a new image instead 2013-04-18 23:10:57 +08:00
README.TXT Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
resource.h Win32 UI improvements: Improve the Emulation menu by consolidating down the sound, threading, CPU modes, and GPU modes into pop-out menus. 2013-08-17 07:52:17 -04:00
rt_manif.bin Don't force x86 arch in the manifest file. 2013-03-29 01:27:25 -07:00
stdafx.cpp Move toplevel windows-specific files to the Windows dir 2012-11-21 14:33:38 -03:00
stdafx.h Use CommonWindows.h from Windows/ too. 2013-07-28 21:04:20 -07:00
stop1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
WindowsFileSystem.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
WindowsHost.cpp Preliminary relative mouse mapping. Disabled because it breaks the control mapping UI currently. 2013-08-12 23:27:41 +02:00
WindowsHost.h Preliminary relative mouse mapping. Disabled because it breaks the control mapping UI currently. 2013-08-12 23:27:41 +02:00
WndMainWindow.cpp Fix checkmark for multithreaded I/O, fixes #3216 2013-08-18 00:45:10 +02:00
WndMainWindow.h Eliminate most of the popup menus as per Henrik's request, and fix a minor bug with AT3+ in NewUI. 2013-08-17 07:52:17 -04:00
XinputDevice.cpp Fix analog axis names. Make L2/R2 on x360 controllers analog. 2013-08-17 11:18:45 +02:00
XinputDevice.h Dynamically load XInput, lets us to map the home button with a trick 2013-07-23 00:12:26 +02:00
XPTheme.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00

Just open the MSVC project file and build.