ppsspp/UI
Henrik Rydgård c6d4966067 Make really sure we're not using the IRBlock copy constructor other than on Symbian.
Turns out it ended up being used on Mac, and our asserts just debugprint and don't actually assert...
2016-07-09 09:32:41 +02:00
..
BackgroundAudio.cpp Add some paranoid checks hoping to fix crashes reported in Google Play developer console. 2016-04-09 18:27:35 +02:00
BackgroundAudio.h Pass the game selection screen audio through the resampler. Fixes #7316 . 2015-01-29 14:58:03 +01:00
ComboKeyMappingScreen.cpp Fix scrolling in Combo Key setup. Fixes #8097. 2015-10-31 13:45:57 +01:00
ComboKeyMappingScreen.h Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
ControlMappingScreen.cpp Remove some unused private properties. 2016-05-21 09:29:04 -07:00
ControlMappingScreen.h Remove some unused things reported by clang. 2016-03-20 23:14:08 -07:00
CwCheatScreen.cpp Make really sure we're not using the IRBlock copy constructor other than on Symbian. 2016-07-09 09:32:41 +02:00
CwCheatScreen.h Cheat menu access from gameScreen + minor bugfix + 2016-06-20 11:33:02 +02:00
DevScreens.cpp Move the IR interpreter out into its own file. Rename it in the UI. First CMake and Android fixes. 2016-05-08 22:06:13 +02:00
DevScreens.h Add new shader viewing tool 2015-10-14 18:10:21 +02:00
DisplayLayoutEditor.cpp Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default). 2015-10-31 20:50:02 +01:00
DisplayLayoutEditor.h Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default). 2015-10-31 20:50:02 +01:00
DisplayLayoutScreen.cpp x86jit: Fix params in Replace_fabsf. 2016-05-31 10:40:14 -07:00
DisplayLayoutScreen.h Remove some unused things reported by clang. 2016-03-20 23:14:08 -07:00
EmuScreen.cpp Decouple save states from UI. 2016-05-27 21:25:05 -07:00
EmuScreen.h Uncouple savestates from NativeApp some. 2016-05-27 20:41:37 -07:00
GameInfoCache.cpp Consistently resolve PBP paths, use /s in recent. 2016-06-26 20:33:25 -07:00
GameInfoCache.h UI: Correct a race condition when loading bgs. 2016-03-06 14:49:17 -08:00
GamepadEmu.cpp Make virtual gamepad visible from the start if button fading is on. They'll fade out after a while. 2016-01-17 20:31:10 +01:00
GamepadEmu.h Remove some unused things reported by clang. 2016-03-20 23:14:08 -07:00
GameScreen.cpp Cheat menu access from gameScreen + minor bugfix + 2016-06-20 11:33:02 +02:00
GameScreen.h Cheat menu access from gameScreen + minor bugfix + 2016-06-20 11:33:02 +02:00
GameSettingsScreen.cpp http: Add a screen under tools for the server. 2016-07-03 22:13:47 -07:00
GameSettingsScreen.h http: Add a screen under tools for the server. 2016-07-03 22:13:47 -07:00
HostTypes.h Avoid directly calling osm from Core/GPU code. 2016-05-27 22:05:30 -07:00
InstallZipScreen.cpp Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
InstallZipScreen.h Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
MainScreen.cpp http: Load actual game list. 2016-07-04 00:16:58 -07:00
MainScreen.h http: Load actual game list. 2016-07-04 00:16:58 -07:00
MiscScreens.cpp UI: Allow longer load errors to wrap. 2016-07-04 16:03:23 -07:00
MiscScreens.h UI: Minor header cleanup. 2016-03-06 14:49:14 -08:00
NativeApp.cpp Vulkan: Allow C++ to determine use of JavaGL. 2016-07-01 14:05:15 -07:00
OnScreenDisplay.cpp Standardize on just one mutex implementation. 2016-03-06 14:49:15 -08:00
OnScreenDisplay.h Standardize on just one mutex implementation. 2016-03-06 14:49:15 -08:00
PauseScreen.cpp Cheat menu access from gameScreen + minor bugfix + 2016-06-20 11:33:02 +02:00
PauseScreen.h Generate mipmap levels for screenshot views. 2016-06-12 07:15:45 -07:00
ProfilerDraw.cpp Fix compile errors when profiler is enabled. 2015-11-25 18:44:32 -08:00
ProfilerDraw.h Add new shader viewing tool 2015-10-14 18:10:21 +02:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
RemoteISOScreen.cpp http: Set an explicit timeout on HTTP connect. 2016-07-04 09:46:19 -07:00
RemoteISOScreen.h http: Load actual game list. 2016-07-04 00:16:58 -07:00
ReportScreen.cpp Add notice about battery-consuming CRC. 2016-07-04 12:19:25 -07:00
ReportScreen.h Show feedback when the compatibility is submitted. 2016-07-04 12:12:40 -07:00
SavedataScreen.cpp Add some missing override definitions. 2016-05-21 09:29:03 -07:00
SavedataScreen.h Avoid reloading save info on move/resize. 2016-03-01 18:19:18 -08:00
Store.cpp UI: Minor header cleanup. 2016-03-06 14:49:14 -08:00
Store.h UI: Minor header cleanup. 2016-03-06 14:49:14 -08:00
TiltAnalogSettingsScreen.cpp UI: Add tags to all the scroll views. 2016-01-22 22:52:13 -08:00
TiltAnalogSettingsScreen.h UI cleanup and a crashfix for duplicate back key events 2013-10-28 16:04:53 +01:00
TiltEventProcessor.cpp Add L/R trigger button tilt support. 2015-12-20 23:16:45 -08:00
TiltEventProcessor.h Add L/R trigger button tilt support. 2015-12-20 23:16:45 -08:00
TouchControlLayoutScreen.cpp UI: Set tags on tab views, in the typical case. 2016-01-22 22:39:58 -08:00
TouchControlLayoutScreen.h Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
TouchControlVisibilityScreen.cpp Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
TouchControlVisibilityScreen.h Possibly fix weird control visibility issue #7417 although I don't quite get it.. 2015-02-04 10:43:49 +01:00
ui_atlas.cpp Update font atlas (Chinese, Korean updates) 2016-02-14 13:44:10 +01:00
ui_atlas.h Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
UI.vcxproj http: Add a screen under tools for the server. 2016-07-03 22:13:47 -07:00
UI.vcxproj.filters http: Add a screen under tools for the server. 2016-07-03 22:13:47 -07:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

No source files were created as part of your project.


UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////