mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 13:30:02 +00:00
609 lines
15 KiB
C++
609 lines
15 KiB
C++
#include <QMenu>
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#include <QTimer>
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#include <deque>
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#include "debugger_disasm.h"
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#include "ui_debugger_disasm.h"
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#include "Core/CPU.h"
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#include "Core/Debugger/DebugInterface.h"
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#include "Core/Debugger/SymbolMap.h"
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#include "ctrldisasmview.h"
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#include "Core/Debugger/Breakpoints.h"
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#include "Core/HLE/HLE.h"
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#include "Core/CoreTiming.h"
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#include "mainwindow.h"
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#include "ctrlregisterlist.h"
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#include "native/base/stringutil.h"
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#include "Core/Debugger/SymbolMap.h"
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#include "GPU/GPUState.h"
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#include "GPU/GPUInterface.h"
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#include "GPU/GeDisasm.h"
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#include "GPU/Common/GPUDebugInterface.h"
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#include "Core/Host.h"
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Debugger_Disasm::Debugger_Disasm(DebugInterface *_cpu, MainWindow* mainWindow_, QWidget *parent) :
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QDialog(parent),
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ui(new Ui::Debugger_Disasm),
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cpu(_cpu),
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mainWindow(mainWindow_)
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{
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ui->setupUi(this);
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vfpudlg = new Debugger_VFPU(_cpu, mainWindow, this);
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ui->DisasmView->setWindowTitle(_cpu->GetName());
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QObject::connect(ui->RegListScroll,SIGNAL(actionTriggered(int)), ui->RegList, SLOT(scrollChanged(int)));
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QObject::connect(ui->RegList,SIGNAL(GotoDisasm(u32)),this,SLOT(Goto(u32)));
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QObject::connect(this, SIGNAL(UpdateCallstack_()), this, SLOT(UpdateCallstackGUI()));
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QObject::connect(this, SIGNAL(UpdateDisplayList_()), this, SLOT(UpdateDisplayListGUI()));
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QObject::connect(this, SIGNAL(UpdateBreakpoints_()), this, SLOT(UpdateBreakpointsGUI()));
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QObject::connect(this, SIGNAL(UpdateThread_()), this, SLOT(UpdateThreadGUI()));
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CtrlDisAsmView *ptr = ui->DisasmView;
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ptr->setDebugger(cpu);
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ptr->setParentWindow(this);
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ptr->gotoAddr(0x00000000);
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CtrlRegisterList *rl = ui->RegList;
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rl->setParentWindow(this);
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rl->setCPU(cpu);
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FillFunctions();
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}
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Debugger_Disasm::~Debugger_Disasm()
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{
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delete ui;
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}
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void Debugger_Disasm::ShowVFPU()
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{
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vfpudlg->show();
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}
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void Debugger_Disasm::Update()
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{
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ui->RegList->redraw();
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mainWindow->updateMenus();
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UpdateDialog();
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}
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void Debugger_Disasm::Go()
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{
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SetDebugMode(false);
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Core_EnableStepping(false);
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mainWindow->updateMenus();
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}
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void Debugger_Disasm::Step()
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{
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Core_DoSingleStep();
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_dbg_update_();
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}
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void Debugger_Disasm::StepOver()
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{
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SetDebugMode(false);
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CBreakPoints::AddBreakPoint(cpu->GetPC()+cpu->getInstructionSize(0),true);
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_dbg_update_();
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Core_EnableStepping(false);
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mainWindow->updateMenus();
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}
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void Debugger_Disasm::StepHLE()
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{
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hleDebugBreak();
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SetDebugMode(false);
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_dbg_update_();
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Core_EnableStepping(false);
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mainWindow->updateMenus();
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}
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void Debugger_Disasm::UpdateDialog()
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{
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if(!isVisible())
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return;
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ui->DisasmView->setAlign(cpu->getInstructionSize(0));
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ui->DisasmView->redraw();
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ui->RegList->redraw();
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vfpudlg->Update();
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UpdateBreakpoints();
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UpdateThread();
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UpdateDisplayList();
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UpdateCallstack();
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char tempTicks[24];
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sprintf(tempTicks, "%lld", CoreTiming::GetTicks());
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ui->debugCount->setText(QString("Ctr : ") + tempTicks);
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if(mainWindow->GetDialogMemory())
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mainWindow->GetDialogMemory()->Update();
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}
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void Debugger_Disasm::Stop()
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{
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SetDebugMode(true);
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Core_EnableStepping(true);
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_dbg_update_();
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mainWindow->updateMenus();
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UpdateDialog();
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}
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void Debugger_Disasm::Skip()
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{
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CtrlDisAsmView *ptr = ui->DisasmView;
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cpu->SetPC(cpu->GetPC() + cpu->getInstructionSize(0));
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ptr->gotoPC();
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UpdateDialog();
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}
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void Debugger_Disasm::GotoPC()
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{
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CtrlDisAsmView *ptr = ui->DisasmView;
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ptr->gotoPC();
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UpdateDialog();
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}
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void Debugger_Disasm::GotoLR()
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{
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CtrlDisAsmView *ptr = ui->DisasmView;
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ptr->gotoAddr(cpu->GetLR());
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}
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void Debugger_Disasm::SetDebugMode(bool _bDebug)
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{
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if (_bDebug)
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{
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ui->Go->setEnabled(true);
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ui->StepInto->setEnabled(true);
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ui->StepOver->setEnabled(false); // Crash, so disable for now
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ui->NextHLE->setEnabled(true);
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ui->Stop->setEnabled(false);
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ui->Skip->setEnabled(true);
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CtrlDisAsmView *ptr = ui->DisasmView;
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ptr->gotoPC();
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UpdateDialog();
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}
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else
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{
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ui->Go->setEnabled(false);
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ui->StepInto->setEnabled(false);
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ui->StepOver->setEnabled(false);
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ui->NextHLE->setEnabled(false);
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ui->Stop->setEnabled(true);
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ui->Skip->setEnabled(false);
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CtrlRegisterList *reglist = ui->RegList;
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reglist->redraw();
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}
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}
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void Debugger_Disasm::Goto(u32 addr)
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{
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CtrlDisAsmView *ptr = ui->DisasmView;
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ptr->gotoAddr(addr);
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ptr->redraw();
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}
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void Debugger_Disasm::on_GotoPc_clicked()
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{
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GotoPC();
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}
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void Debugger_Disasm::on_Go_clicked()
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{
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Go();
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}
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void Debugger_Disasm::on_Stop_clicked()
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{
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Stop();
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}
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void Debugger_Disasm::on_StepInto_clicked()
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{
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Step();
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}
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void Debugger_Disasm::on_StepOver_clicked()
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{
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StepOver();
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}
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void Debugger_Disasm::on_Skip_clicked()
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{
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Skip();
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}
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void Debugger_Disasm::on_NextHLE_clicked()
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{
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StepHLE();
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}
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void Debugger_Disasm::on_GotoLr_clicked()
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{
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GotoLR();
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}
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void Debugger_Disasm::on_GotoInt_currentIndexChanged(int index)
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{
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CtrlDisAsmView *ptr = ui->DisasmView;
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u32 addr = ui->GotoInt->itemData(index,Qt::UserRole).toInt();
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if (addr != 0xFFFFFFFF)
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ptr->gotoAddr(addr);
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}
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void Debugger_Disasm::on_Address_textChanged(const QString &arg1)
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{
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CtrlDisAsmView *ptr = ui->DisasmView;
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ptr->gotoAddr(parseHex(ui->Address->text().toStdString().c_str()));
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UpdateDialog();
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}
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void Debugger_Disasm::on_DisasmView_customContextMenuRequested(const QPoint &pos)
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{
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ui->DisasmView->contextMenu(pos);
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}
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void Debugger_Disasm::NotifyMapLoaded()
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{
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FillFunctions();
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CtrlDisAsmView *ptr = ui->DisasmView;
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ptr->redraw();
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}
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void Debugger_Disasm::on_RegList_customContextMenuRequested(const QPoint &pos)
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{
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ui->RegList->contextMenu(pos);
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}
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void Debugger_Disasm::ShowMemory(u32 addr)
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{
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mainWindow->ShowMemory(addr);
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}
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void Debugger_Disasm::on_vfpu_clicked()
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{
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ShowVFPU();
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}
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void Debugger_Disasm::on_FuncList_itemClicked(QListWidgetItem *item)
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{
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u32 addr = item->data(Qt::UserRole).toInt();
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ui->DisasmView->gotoAddr(addr);
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}
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void Debugger_Disasm::FillFunctions()
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{
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QListWidgetItem* item = new QListWidgetItem();
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item->setText("(0x02000000)");
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item->setData(Qt::UserRole, 0x02000000);
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ui->FuncList->addItem(item);
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std::vector<SymbolEntry> symbols = symbolMap.GetAllSymbols(ST_FUNCTION);
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for(int i = 0; i < (int)symbols.size(); i++)
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{
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QListWidgetItem* item = new QListWidgetItem();
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item->setText(QString("%1 (%2)").arg(QString::fromStdString(symbols[i].name)).arg(symbols[i].size));
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item->setData(Qt::UserRole, symbols[i].address);
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ui->FuncList->addItem(item);
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}
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}
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void Debugger_Disasm::UpdateCallstack()
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{
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emit UpdateCallstack_();
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}
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void Debugger_Disasm::UpdateCallstackGUI()
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{
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auto threads = GetThreadsInfo();
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u32 entry = 0, stackTop = 0;
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for (size_t i = 0; i < threads.size(); i++)
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{
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if (threads[i].isCurrent)
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{
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entry = threads[i].entrypoint;
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stackTop = threads[i].initialStack;
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break;
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}
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}
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if (entry != 0) {
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stackTraceModel = MIPSStackWalk::Walk(
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cpu->GetPC(),
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cpu->GetRegValue(0,MIPS_REG_RA),
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cpu->GetRegValue(0,MIPS_REG_SP),
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entry,
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stackTop);
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} else {
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stackTraceModel.clear();
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}
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ui->callStack->clear();
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QTreeWidgetItem* item;
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for(auto it=stackTraceModel.begin();it!=stackTraceModel.end();it++)
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{
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item = new QTreeWidgetItem();
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item->setText(0,QString("%1").arg(it->pc,8,16,QChar('0')).prepend("0x"));
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item->setData(0,Qt::UserRole,it->pc);
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item->setText(1,QString("%1").arg(it->entry,8,16,QChar('0')).prepend("0x"));
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item->setData(1,Qt::UserRole,it->entry);
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item->setText(2,QString("%1").arg(it->sp,8,16,QChar('0')).prepend("0x"));
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item->setText(3,QString("%1").arg(it->stackSize,8,16,QChar('0')).prepend("0x"));
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ui->callStack->addTopLevelItem(item);
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}
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}
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void Debugger_Disasm::UpdateBreakpoints()
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{
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emit UpdateBreakpoints_();
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}
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void Debugger_Disasm::UpdateBreakpointsGUI()
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{
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u32 curBpAddr = 0;
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QTreeWidgetItem* curItem = ui->breakpointsList->currentItem();
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if(curItem)
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curBpAddr = ui->breakpointsList->currentItem()->data(0,Qt::UserRole).toInt();
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ui->breakpointsList->clear();
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auto breakpoints = CBreakPoints::GetBreakpoints();
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for(size_t i = 0; i < breakpoints.size(); i++)
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{
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u32 addr_ = breakpoints[i].addr;
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if(!CBreakPoints::IsTempBreakPoint(addr_))
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{
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QTreeWidgetItem* item = new QTreeWidgetItem();
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item->setText(0,QString("%1").arg(addr_,8,16,QChar('0')));
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item->setData(0,Qt::UserRole,addr_);
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ui->breakpointsList->addTopLevelItem(item);
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if(curBpAddr == addr_)
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ui->breakpointsList->setCurrentItem(item);
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}
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}
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}
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void Debugger_Disasm::on_breakpointsList_itemClicked(QTreeWidgetItem *item, int column)
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{
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ui->DisasmView->gotoAddr(item->data(column,Qt::UserRole).toInt());
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}
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void Debugger_Disasm::on_breakpointsList_customContextMenuRequested(const QPoint &pos)
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{
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QTreeWidgetItem* item = ui->breakpointsList->itemAt(pos);
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if(item)
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{
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breakpointAddr = item->data(0,Qt::UserRole).toInt();
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QMenu menu(this);
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QAction *removeBP = new QAction(tr("Remove breakpoint"), this);
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connect(removeBP, SIGNAL(triggered()), this, SLOT(RemoveBreakpoint()));
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menu.addAction(removeBP);
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menu.exec( ui->breakpointsList->mapToGlobal(pos));
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}
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}
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void Debugger_Disasm::RemoveBreakpoint()
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{
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CBreakPoints::RemoveBreakPoint(breakpointAddr);
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Update();
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}
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void Debugger_Disasm::on_clearAllBP_clicked()
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{
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CBreakPoints::ClearAllBreakPoints();
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Update();
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}
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void Debugger_Disasm::UpdateThread()
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{
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emit UpdateThread_();
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}
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void Debugger_Disasm::UpdateThreadGUI()
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{
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ui->threadList->clear();
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std::vector<DebugThreadInfo> threads = GetThreadsInfo();
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for(size_t i = 0; i < threads.size(); i++)
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{
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QTreeWidgetItem* item = new QTreeWidgetItem();
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item->setText(0,QString::number(threads[i].id));
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item->setData(0,Qt::UserRole,threads[i].id);
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item->setText(1,threads[i].name);
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QString status = "";
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if(threads[i].status & THREADSTATUS_RUNNING) status += "Running ";
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if(threads[i].status & THREADSTATUS_WAIT) status += "Wait ";
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if(threads[i].status & THREADSTATUS_READY) status += "Ready ";
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if(threads[i].status & THREADSTATUS_SUSPEND) status += "Suspend ";
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if(threads[i].status & THREADSTATUS_DORMANT) status += "Dormant ";
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if(threads[i].status & THREADSTATUS_DEAD) status += "Dead ";
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item->setText(2,status);
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item->setText(3,QString("%1").arg(threads[i].curPC,8,16,QChar('0')));
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item->setData(3,Qt::UserRole,threads[i].curPC);
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item->setText(4,QString("%1").arg(threads[i].entrypoint,8,16,QChar('0')));
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item->setData(4,Qt::UserRole,threads[i].entrypoint);
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if(threads[i].isCurrent)
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{
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for(int j = 0; j < 5; j++)
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item->setTextColor(j,Qt::green);
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}
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ui->threadList->addTopLevelItem(item);
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}
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for(int i = 0; i < ui->threadList->columnCount(); i++)
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ui->threadList->resizeColumnToContents(i);
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}
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void Debugger_Disasm::on_threadList_itemClicked(QTreeWidgetItem *item, int column)
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{
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ui->DisasmView->gotoAddr(item->data(3,Qt::UserRole).toInt());
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}
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void Debugger_Disasm::on_threadList_customContextMenuRequested(const QPoint &pos)
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{
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QTreeWidgetItem* item = ui->threadList->itemAt(pos);
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if(item)
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{
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threadRowSelected = item;
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QMenu menu(this);
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QAction *gotoEntryPoint = new QAction(tr("Go to entry point"), this);
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connect(gotoEntryPoint, SIGNAL(triggered()), this, SLOT(GotoThreadEntryPoint()));
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menu.addAction(gotoEntryPoint);
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QMenu* changeStatus = menu.addMenu(tr("Change status"));
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QAction *statusRunning = new QAction(tr("Running"), this);
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connect(statusRunning, SIGNAL(triggered()), this, SLOT(SetThreadStatusRun()));
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changeStatus->addAction(statusRunning);
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QAction *statusWait = new QAction(tr("Wait"), this);
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connect(statusWait, SIGNAL(triggered()), this, SLOT(SetThreadStatusWait()));
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changeStatus->addAction(statusWait);
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QAction *statusSuspend = new QAction(tr("Suspend"), this);
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connect(statusSuspend, SIGNAL(triggered()), this, SLOT(SetThreadStatusSuspend()));
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changeStatus->addAction(statusSuspend);
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menu.exec( ui->threadList->mapToGlobal(pos));
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}
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}
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void Debugger_Disasm::GotoThreadEntryPoint()
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{
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ui->DisasmView->gotoAddr(threadRowSelected->data(4,Qt::UserRole).toInt());
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Update();
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}
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void Debugger_Disasm::SetThreadStatus(ThreadStatus status)
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{
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__KernelChangeThreadState(threadRowSelected->data(0,Qt::UserRole).toInt(), status);
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UpdateThread();
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}
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void Debugger_Disasm::SetThreadStatusRun()
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{
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SetThreadStatus(THREADSTATUS_RUNNING);
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}
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void Debugger_Disasm::SetThreadStatusWait()
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{
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SetThreadStatus(THREADSTATUS_WAIT);
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}
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void Debugger_Disasm::SetThreadStatusSuspend()
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{
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SetThreadStatus(THREADSTATUS_SUSPEND);
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}
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void Debugger_Disasm::UpdateDisplayList()
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{
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emit UpdateDisplayList_();
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}
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void Debugger_Disasm::UpdateDisplayListGUI()
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{
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u32 curDlId = 0;
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QTreeWidgetItem* curItem = ui->displayList->currentItem();
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if(curItem)
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curDlId = ui->displayList->currentItem()->data(0,Qt::UserRole).toInt();
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ui->displayList->clear();
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const std::list<int>& dlQueue = gpu->GetDisplayLists();
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DisplayList dlist;
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DisplayList* dl = &dlist;
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if(gpuDebug->GetCurrentDisplayList(dlist))
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{
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QTreeWidgetItem* item = new QTreeWidgetItem();
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item->setText(0,QString::number(dl->id));
|
|
item->setData(0, Qt::UserRole, dl->id);
|
|
switch(dl->state)
|
|
{
|
|
case PSP_GE_DL_STATE_NONE: item->setText(1,"None"); break;
|
|
case PSP_GE_DL_STATE_QUEUED: item->setText(1,"Queued"); break;
|
|
case PSP_GE_DL_STATE_RUNNING: item->setText(1,"Running"); break;
|
|
case PSP_GE_DL_STATE_COMPLETED: item->setText(1,"Completed"); break;
|
|
case PSP_GE_DL_STATE_PAUSED: item->setText(1,"Paused"); break;
|
|
default: break;
|
|
}
|
|
item->setText(2,QString("%1").arg(dl->startpc,8,16,QChar('0')));
|
|
item->setData(2, Qt::UserRole, dl->startpc);
|
|
item->setText(3,QString("%1").arg(dl->pc,8,16,QChar('0')));
|
|
item->setData(3, Qt::UserRole, dl->pc);
|
|
ui->displayList->addTopLevelItem(item);
|
|
if(curDlId == (u32)dl->id)
|
|
{
|
|
ui->displayList->setCurrentItem(item);
|
|
displayListRowSelected = item;
|
|
}
|
|
}
|
|
|
|
for(auto listIdIt = dlQueue.begin(); listIdIt != dlQueue.end(); ++listIdIt)
|
|
{
|
|
DisplayList *it = gpu->getList(*listIdIt);
|
|
if(dl && it->id == dl->id)
|
|
continue;
|
|
QTreeWidgetItem* item = new QTreeWidgetItem();
|
|
item->setText(0,QString::number(it->id));
|
|
item->setData(0, Qt::UserRole, it->id);
|
|
switch(it->state)
|
|
{
|
|
case PSP_GE_DL_STATE_NONE: item->setText(1,"None"); break;
|
|
case PSP_GE_DL_STATE_QUEUED: item->setText(1,"Queued"); break;
|
|
case PSP_GE_DL_STATE_RUNNING: item->setText(1,"Running"); break;
|
|
case PSP_GE_DL_STATE_COMPLETED: item->setText(1,"Completed"); break;
|
|
case PSP_GE_DL_STATE_PAUSED: item->setText(1,"Paused"); break;
|
|
default: break;
|
|
}
|
|
item->setText(2,QString("%1").arg(it->startpc,8,16,QChar('0')));
|
|
item->setData(2, Qt::UserRole, it->startpc);
|
|
item->setText(3,QString("%1").arg(it->pc,8,16,QChar('0')));
|
|
item->setData(3, Qt::UserRole, it->pc);
|
|
ui->displayList->addTopLevelItem(item);
|
|
if(curDlId == (u32)it->id)
|
|
{
|
|
ui->displayList->setCurrentItem(item);
|
|
displayListRowSelected = item;
|
|
}
|
|
}
|
|
for(int i = 0; i < ui->displayList->columnCount(); i++)
|
|
ui->displayList->resizeColumnToContents(i);
|
|
}
|
|
|
|
void Debugger_Disasm::on_displayList_customContextMenuRequested(const QPoint &pos)
|
|
{
|
|
QTreeWidgetItem* item = ui->displayList->itemAt(pos);
|
|
if(item)
|
|
{
|
|
displayListRowSelected = item;
|
|
|
|
/*QMenu menu(this);
|
|
|
|
QAction *showCode = new QAction(tr("Show code"), this);
|
|
connect(showCode, SIGNAL(triggered()), this, SLOT(ShowDLCode()));
|
|
menu.addAction(showCode);*/
|
|
|
|
//menu.exec( ui->displayList->mapToGlobal(pos));
|
|
}
|
|
}
|