mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 13:30:02 +00:00
e01ca5b057
* Rename LogType to Log * Explicitly use the Log:: enum when logging. Allows for autocomplete when editing. * Mac/ARM64 buildfix * Do the same with the hle result log macros * Rename the log names to mixed case while at it. * iOS buildfix * Qt buildfix attempt, ARM32 buildfix
542 lines
12 KiB
C++
542 lines
12 KiB
C++
// Copyright (c) 2012- PPSSPP Project / Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <atomic>
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#include <climits>
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#include <cstdio>
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#include <cstring>
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#include <mutex>
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#include <set>
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#include <vector>
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#include "Common/Profiler/Profiler.h"
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#include "Common/Serialize/Serializer.h"
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#include "Common/Serialize/SerializeList.h"
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#include "Core/CoreTiming.h"
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#include "Core/Core.h"
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#include "Core/Config.h"
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#include "Core/HLE/sceKernelThread.h"
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#include "Core/MIPS/MIPS.h"
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static const int initialHz = 222000000;
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int CPU_HZ = 222000000;
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// is this really necessary?
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#define INITIAL_SLICE_LENGTH 20000
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#define MAX_SLICE_LENGTH 100000000
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namespace CoreTiming
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{
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struct EventType {
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TimedCallback callback;
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const char *name;
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};
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static std::vector<EventType> event_types;
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// Only used during restore.
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static std::set<int> usedEventTypes;
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static std::set<int> restoredEventTypes;
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static int nextEventTypeRestoreId = -1;
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struct BaseEvent {
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s64 time;
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u64 userdata;
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int type;
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};
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typedef LinkedListItem<BaseEvent> Event;
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Event *first;
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Event *eventPool = 0;
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// Downcount has been moved to currentMIPS, to save a couple of clocks in every ARM JIT block
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// as we can already reach that structure through a register.
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int slicelength;
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alignas(16) s64 globalTimer;
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s64 idledCycles;
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s64 lastGlobalTimeTicks;
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s64 lastGlobalTimeUs;
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std::vector<MHzChangeCallback> mhzChangeCallbacks;
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void FireMhzChange() {
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for (MHzChangeCallback cb : mhzChangeCallbacks) {
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cb();
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}
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}
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void SetClockFrequencyHz(int cpuHz) {
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if (cpuHz <= 0) {
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// Paranoid check, protecting against division by zero and similar nonsense.
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return;
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}
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// When the mhz changes, we keep track of what "time" it was before hand.
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// This way, time always moves forward, even if mhz is changed.
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lastGlobalTimeUs = GetGlobalTimeUs();
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lastGlobalTimeTicks = GetTicks();
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CPU_HZ = cpuHz;
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// TODO: Rescale times of scheduled events?
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FireMhzChange();
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}
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int GetClockFrequencyHz() {
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return CPU_HZ;
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}
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u64 GetGlobalTimeUsScaled() {
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return GetGlobalTimeUs();
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}
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u64 GetGlobalTimeUs() {
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s64 ticksSinceLast = GetTicks() - lastGlobalTimeTicks;
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int freq = GetClockFrequencyHz();
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s64 usSinceLast = ticksSinceLast * 1000000 / freq;
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if (ticksSinceLast > UINT_MAX) {
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// Adjust the calculated value to avoid overflow errors.
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lastGlobalTimeUs += usSinceLast;
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lastGlobalTimeTicks = GetTicks();
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usSinceLast = 0;
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}
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return lastGlobalTimeUs + usSinceLast;
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}
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Event* GetNewEvent()
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{
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if(!eventPool)
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return new Event;
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Event* ev = eventPool;
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eventPool = ev->next;
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return ev;
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}
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void FreeEvent(Event* ev)
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{
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ev->next = eventPool;
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eventPool = ev;
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}
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int RegisterEvent(const char *name, TimedCallback callback) {
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for (const auto &ty : event_types) {
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if (!strcmp(ty.name, name)) {
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_assert_msg_(false, "Event type %s already registered", name);
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// Try to make sure it doesn't work so we notice for sure.
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return -1;
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}
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}
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int id = (int)event_types.size();
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event_types.push_back(EventType{ callback, name });
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usedEventTypes.insert(id);
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return id;
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}
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void AntiCrashCallback(u64 userdata, int cyclesLate) {
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ERROR_LOG(Log::SaveState, "Savestate broken: an unregistered event was called.");
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Core_EnableStepping(true, "savestate.crash", 0);
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}
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void RestoreRegisterEvent(int &event_type, const char *name, TimedCallback callback) {
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// Some old states have a duplicate restore, do our best to fix...
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if (restoredEventTypes.count(event_type) != 0)
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event_type = -1;
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if (event_type == -1)
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event_type = nextEventTypeRestoreId++;
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if (event_type >= (int)event_types.size()) {
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// Give it any unused event id starting from the end.
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// Older save states with messed up ids have gaps near the end.
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for (int i = (int)event_types.size() - 1; i >= 0; --i) {
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if (usedEventTypes.count(i) == 0) {
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event_type = i;
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break;
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}
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}
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}
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_assert_msg_(event_type >= 0 && event_type < (int)event_types.size(), "Invalid event type %d", event_type);
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event_types[event_type] = EventType{ callback, name };
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usedEventTypes.insert(event_type);
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restoredEventTypes.insert(event_type);
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}
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void UnregisterAllEvents() {
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_dbg_assert_msg_(first == nullptr, "Unregistering events with events pending - this isn't good.");
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event_types.clear();
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usedEventTypes.clear();
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restoredEventTypes.clear();
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}
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void Init()
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{
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currentMIPS->downcount = INITIAL_SLICE_LENGTH;
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slicelength = INITIAL_SLICE_LENGTH;
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globalTimer = 0;
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idledCycles = 0;
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lastGlobalTimeTicks = 0;
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lastGlobalTimeUs = 0;
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mhzChangeCallbacks.clear();
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CPU_HZ = initialHz;
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}
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void Shutdown()
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{
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ClearPendingEvents();
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UnregisterAllEvents();
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while (eventPool) {
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Event *ev = eventPool;
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eventPool = ev->next;
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delete ev;
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}
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}
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u64 GetTicks()
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{
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if (currentMIPS) {
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return (u64)globalTimer + slicelength - currentMIPS->downcount;
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} else {
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// Reporting can actually end up here during weird task switching sequences on Android
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return false;
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}
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}
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u64 GetIdleTicks()
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{
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return (u64)idledCycles;
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}
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void ClearPendingEvents()
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{
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while (first)
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{
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Event *e = first->next;
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FreeEvent(first);
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first = e;
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}
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}
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void AddEventToQueue(Event* ne)
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{
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Event* prev = NULL;
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Event** pNext = &first;
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for(;;)
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{
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Event*& next = *pNext;
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if(!next || ne->time < next->time)
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{
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ne->next = next;
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next = ne;
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break;
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}
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prev = next;
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pNext = &prev->next;
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}
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}
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// This must be run ONLY from within the cpu thread
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// cyclesIntoFuture may be VERY inaccurate if called from anything else
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// than Advance
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void ScheduleEvent(s64 cyclesIntoFuture, int event_type, u64 userdata)
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{
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Event *ne = GetNewEvent();
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ne->userdata = userdata;
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ne->type = event_type;
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ne->time = GetTicks() + cyclesIntoFuture;
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AddEventToQueue(ne);
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}
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// Returns cycles left in timer.
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s64 UnscheduleEvent(int event_type, u64 userdata)
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{
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s64 result = 0;
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if (!first)
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return result;
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while(first)
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{
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if (first->type == event_type && first->userdata == userdata)
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{
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result = first->time - GetTicks();
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Event *next = first->next;
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FreeEvent(first);
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first = next;
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}
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else
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{
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break;
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}
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}
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if (!first)
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return result;
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Event *prev = first;
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Event *ptr = prev->next;
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while (ptr)
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{
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if (ptr->type == event_type && ptr->userdata == userdata)
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{
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result = ptr->time - GetTicks();
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prev->next = ptr->next;
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FreeEvent(ptr);
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ptr = prev->next;
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}
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else
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{
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prev = ptr;
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ptr = ptr->next;
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}
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}
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return result;
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}
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void RegisterMHzChangeCallback(MHzChangeCallback callback) {
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mhzChangeCallbacks.push_back(callback);
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}
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bool IsScheduled(int event_type)
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{
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if (!first)
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return false;
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Event *e = first;
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while (e) {
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if (e->type == event_type)
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return true;
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e = e->next;
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}
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return false;
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}
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void RemoveEvent(int event_type)
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{
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if (!first)
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return;
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while(first)
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{
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if (first->type == event_type)
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{
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Event *next = first->next;
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FreeEvent(first);
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first = next;
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}
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else
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{
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break;
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}
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}
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if (!first)
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return;
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Event *prev = first;
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Event *ptr = prev->next;
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while (ptr)
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{
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if (ptr->type == event_type)
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{
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prev->next = ptr->next;
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FreeEvent(ptr);
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ptr = prev->next;
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}
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else
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{
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prev = ptr;
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ptr = ptr->next;
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}
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}
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}
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void ProcessEvents() {
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while (first) {
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if (first->time <= (s64)GetTicks()) {
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// INFO_LOG(Log::CPU, "%s (%lld, %lld) ", first->name ? first->name : "?", (u64)GetTicks(), (u64)first->time);
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Event *evt = first;
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first = first->next;
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if (evt->type >= 0 && evt->type < event_types.size()) {
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event_types[evt->type].callback(evt->userdata, (int)(GetTicks() - evt->time));
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} else {
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_dbg_assert_msg_(false, "Bad event type %d", evt->type);
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}
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FreeEvent(evt);
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} else {
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// Caught up to the current time.
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break;
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}
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}
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}
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void ForceCheck()
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{
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int cyclesExecuted = slicelength - currentMIPS->downcount;
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globalTimer += cyclesExecuted;
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// This will cause us to check for new events immediately.
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currentMIPS->downcount = -1;
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// But let's not eat a bunch more time in Advance() because of this.
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slicelength = -1;
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#ifdef _DEBUG
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_dbg_assert_msg_( cyclesExecuted >= 0, "Shouldn't have a negative cyclesExecuted");
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#endif
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}
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void Advance() {
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PROFILE_THIS_SCOPE("advance");
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int cyclesExecuted = slicelength - currentMIPS->downcount;
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globalTimer += cyclesExecuted;
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currentMIPS->downcount = slicelength;
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ProcessEvents();
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if (!first) {
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// This should never happen in PPSSPP.
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if (slicelength < 10000) {
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slicelength += 10000;
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currentMIPS->downcount += 10000;
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}
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} else {
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// Note that events can eat cycles as well.
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int target = (int)(first->time - globalTimer);
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if (target > MAX_SLICE_LENGTH)
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target = MAX_SLICE_LENGTH;
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const int diff = target - slicelength;
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slicelength += diff;
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currentMIPS->downcount += diff;
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}
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}
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void LogPendingEvents() {
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Event *ptr = first;
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while (ptr) {
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//INFO_LOG(Log::CPU, "PENDING: Now: %lld Pending: %lld Type: %d", globalTimer, ptr->time, ptr->type);
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ptr = ptr->next;
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}
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}
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void Idle(int maxIdle) {
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int cyclesDown = currentMIPS->downcount;
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if (maxIdle != 0 && cyclesDown > maxIdle)
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cyclesDown = maxIdle;
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if (first && cyclesDown > 0) {
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int cyclesExecuted = slicelength - currentMIPS->downcount;
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int cyclesNextEvent = (int) (first->time - globalTimer);
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if (cyclesNextEvent < cyclesExecuted + cyclesDown)
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cyclesDown = cyclesNextEvent - cyclesExecuted;
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}
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// Now, now... no time machines, please.
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if (cyclesDown < 0)
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cyclesDown = 0;
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// VERBOSE_LOG(Log::CPU, "Idle for %i cycles! (%f ms)", cyclesDown, cyclesDown / (float)(CPU_HZ * 0.001f));
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idledCycles += cyclesDown;
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currentMIPS->downcount -= cyclesDown;
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if (currentMIPS->downcount == 0)
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currentMIPS->downcount = -1;
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}
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std::string GetScheduledEventsSummary() {
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Event *ptr = first;
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std::string text = "Scheduled events\n";
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text.reserve(1000);
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while (ptr) {
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unsigned int t = ptr->type;
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if (t >= event_types.size()) {
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_dbg_assert_msg_(false, "Invalid event type %d", t);
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ptr = ptr->next;
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continue;
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}
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const char *name = event_types[t].name;
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if (!name)
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name = "[unknown]";
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char temp[512];
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snprintf(temp, sizeof(temp), "%s : %i %08x%08x\n", name, (int)ptr->time, (u32)(ptr->userdata >> 32), (u32)(ptr->userdata));
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text += temp;
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ptr = ptr->next;
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}
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return text;
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}
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void Event_DoState(PointerWrap &p, BaseEvent *ev) {
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// There may be padding, so do each one individually.
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Do(p, ev->time);
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Do(p, ev->userdata);
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Do(p, ev->type);
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usedEventTypes.insert(ev->type);
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}
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void Event_DoStateOld(PointerWrap &p, BaseEvent *ev) {
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Do(p, *ev);
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usedEventTypes.insert(ev->type);
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}
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void DoState(PointerWrap &p) {
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auto s = p.Section("CoreTiming", 1, 3);
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if (!s)
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return;
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int n = (int)event_types.size();
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int current = n;
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Do(p, n);
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if (n > current) {
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WARN_LOG(Log::SaveState, "Savestate failure: more events than current (can't ever remove an event)");
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p.SetError(p.ERROR_FAILURE);
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return;
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}
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// These (should) be filled in later by the modules.
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for (int i = 0; i < current; ++i) {
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event_types[i].callback = AntiCrashCallback;
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event_types[i].name = "INVALID EVENT";
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}
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nextEventTypeRestoreId = n - 1;
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usedEventTypes.clear();
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restoredEventTypes.clear();
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if (s >= 3) {
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DoLinkedList<BaseEvent, GetNewEvent, FreeEvent, Event_DoState>(p, first, (Event **)nullptr);
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// This is here because we previously stored a second queue of "threadsafe" events. Gone now. Remove in the next section version upgrade.
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DoIgnoreUnusedLinkedList(p);
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} else {
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DoLinkedList<BaseEvent, GetNewEvent, FreeEvent, Event_DoStateOld>(p, first, (Event **)nullptr);
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DoIgnoreUnusedLinkedList(p);
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}
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Do(p, CPU_HZ);
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Do(p, slicelength);
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Do(p, globalTimer);
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Do(p, idledCycles);
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if (s >= 2) {
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Do(p, lastGlobalTimeTicks);
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Do(p, lastGlobalTimeUs);
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} else {
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lastGlobalTimeTicks = 0;
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lastGlobalTimeUs = 0;
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}
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FireMhzChange();
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}
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} // namespace
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