ppsspp/Core/HW/AsyncIOManager.cpp
Unknown W. Brackets d6a113809b Add basic infrastructure to time io better.
This allows the filesystems to more accurately control timing.
But they're not actually doing it yet (same timing as before.)
2014-12-26 01:15:17 -08:00

165 lines
4.3 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "Common/ChunkFile.h"
#include "Core/Reporting.h"
#include "Core/System.h"
#include "Core/HW/AsyncIOManager.h"
#include "Core/FileSystems/MetaFileSystem.h"
bool AsyncIOManager::HasOperation(u32 handle) {
if (resultsPending_.find(handle) != resultsPending_.end()) {
return true;
}
if (results_.find(handle) != results_.end()) {
return true;
}
return false;
}
void AsyncIOManager::ScheduleOperation(AsyncIOEvent ev) {
{
lock_guard guard(resultsLock_);
if (!resultsPending_.insert(ev.handle).second) {
ERROR_LOG_REPORT(SCEIO, "Scheduling operation for file %d while one is pending (type %d)", ev.handle, ev.type);
}
}
ScheduleEvent(ev);
}
void AsyncIOManager::Shutdown() {
lock_guard guard(resultsLock_);
resultsPending_.clear();
results_.clear();
}
bool AsyncIOManager::HasResult(u32 handle) {
lock_guard guard(resultsLock_);
return results_.find(handle) != results_.end();
}
bool AsyncIOManager::PopResult(u32 handle, AsyncIOResult &result) {
lock_guard guard(resultsLock_);
if (results_.find(handle) != results_.end()) {
result = results_[handle];
results_.erase(handle);
resultsPending_.erase(handle);
return true;
} else {
return false;
}
}
bool AsyncIOManager::ReadResult(u32 handle, AsyncIOResult &result) {
lock_guard guard(resultsLock_);
if (results_.find(handle) != results_.end()) {
result = results_[handle];
return true;
} else {
return false;
}
}
bool AsyncIOManager::WaitResult(u32 handle, AsyncIOResult &result) {
lock_guard guard(resultsLock_);
ScheduleEvent(IO_EVENT_SYNC);
while (HasEvents() && ThreadEnabled() && resultsPending_.find(handle) != resultsPending_.end()) {
if (PopResult(handle, result)) {
return true;
}
resultsWait_.wait_for(resultsLock_, 16);
}
if (PopResult(handle, result)) {
return true;
}
return false;
}
u64 AsyncIOManager::ResultFinishTicks(u32 handle) {
AsyncIOResult result;
lock_guard guard(resultsLock_);
ScheduleEvent(IO_EVENT_SYNC);
while (HasEvents() && ThreadEnabled() && resultsPending_.find(handle) != resultsPending_.end()) {
if (ReadResult(handle, result)) {
return result.finishTicks;
}
resultsWait_.wait_for(resultsLock_, 16);
}
if (ReadResult(handle, result)) {
return result.finishTicks;
}
return 0;
}
void AsyncIOManager::ProcessEvent(AsyncIOEvent ev) {
switch (ev.type) {
case IO_EVENT_READ:
Read(ev.handle, ev.buf, ev.bytes);
break;
case IO_EVENT_WRITE:
Write(ev.handle, ev.buf, ev.bytes);
break;
default:
ERROR_LOG_REPORT(SCEIO, "Unsupported IO event type");
}
}
void AsyncIOManager::Read(u32 handle, u8 *buf, size_t bytes) {
int usec = 0;
s64 result = pspFileSystem.ReadFile(handle, buf, bytes, usec);
EventResult(handle, AsyncIOResult(result, usec));
}
void AsyncIOManager::Write(u32 handle, u8 *buf, size_t bytes) {
int usec = 0;
s64 result = pspFileSystem.WriteFile(handle, buf, bytes, usec);
EventResult(handle, AsyncIOResult(result, usec));
}
void AsyncIOManager::EventResult(u32 handle, AsyncIOResult result) {
lock_guard guard(resultsLock_);
if (results_.find(handle) != results_.end()) {
ERROR_LOG_REPORT(SCEIO, "Overwriting previous result for file action on handle %d", handle);
}
results_[handle] = result;
resultsWait_.notify_one();
}
void AsyncIOManager::DoState(PointerWrap &p) {
auto s = p.Section("AsyncIoManager", 1, 2);
if (!s)
return;
SyncThread();
lock_guard guard(resultsLock_);
p.Do(resultsPending_);
if (s >= 2) {
p.Do(results_);
} else {
std::map<u32, size_t> oldResults;
p.Do(oldResults);
for (auto it = oldResults.begin(), end = oldResults.end(); it != end; ++it) {
results_[it->first] = AsyncIOResult(it->second);
}
}
}