ppsspp/GPU/Vulkan
2022-09-04 11:14:47 +02:00
..
DebugVisVulkan.cpp Remove the old allocator visualizer. Keep the setting but hide it. Other feedback 2021-11-23 08:55:12 +01:00
DebugVisVulkan.h VK: Whenever safely possible, shrink the render area. 2020-10-11 23:23:25 +02:00
DrawEngineVulkan.cpp Some reordering 2022-09-02 22:40:15 +02:00
DrawEngineVulkan.h Remove confusing resetFramebufferRead flag from secondary framebuffer binding 2022-09-03 14:48:07 +02:00
FramebufferManagerVulkan.cpp Fix deferred-depth for bezier/spline. Move updating of last_frame_depth_render to GPUCommon. 2022-08-20 08:29:33 +02:00
FramebufferManagerVulkan.h More removing redundant stuff 2022-08-16 21:38:09 +02:00
GPU_Vulkan.cpp Correct LogicOp API support detection 2022-09-04 00:08:40 +02:00
GPU_Vulkan.h GPU: Centralize SetDisplayFramebuffer(). 2022-08-23 19:29:06 -07:00
PipelineManagerVulkan.cpp Switch Vulkan pipelines to use promises for synchronization 2022-09-03 15:21:08 +02:00
PipelineManagerVulkan.h Use shader module promises as keys in pipeline cache instead of the actual shader modules. 2022-09-03 15:21:07 +02:00
ShaderManagerVulkan.cpp Shader bit setup and code generation for logic-ops-in-shader 2022-09-04 11:14:47 +02:00
ShaderManagerVulkan.h Fix silly logic, fixes the shader leak. 2022-09-03 15:21:07 +02:00
StateMappingVulkan.cpp Additional cleanup 2022-09-04 00:10:55 +02:00
StateMappingVulkan.h Vulkan is strict about scissor rect, so let's clamp centrally. 2021-12-08 22:38:01 +01:00
TextureCacheVulkan.cpp Replacement: Detect OOM even with replacements. 2022-09-01 19:05:20 -07:00
TextureCacheVulkan.h Fix smoothed depal on GLES. Don't enable filtering if not using. 2022-08-24 13:43:41 +02:00
VulkanUtil.cpp Remove Vulkan2D 2022-08-06 18:27:03 +02:00
VulkanUtil.h Global: Cleanup some unreferenced warnings. 2022-08-13 12:43:14 -07:00