ppsspp/GPU/GLES
Unknown W. Brackets 2479d52202 Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
..
DepalettizeShaderGLES.cpp GLES: Enable/disable clip distance 0. 2021-10-12 20:34:42 -07:00
DepalettizeShaderGLES.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
DepthBufferGLES.cpp GPU: Cleanup some extra pointers in fb managers. 2021-11-14 14:13:48 -08:00
DrawEngineGLES.cpp Remove the vertex cache from the OpenGL backend. 2021-11-06 00:45:43 +01:00
DrawEngineGLES.h Remove the vertex cache from the OpenGL backend. 2021-11-06 00:45:43 +01:00
FragmentTestCacheGLES.cpp Minor cleanup in GL backend, fixes #13647 2020-11-10 00:13:44 +01:00
FragmentTestCacheGLES.h GLES: Properly restore the pointer to the render manager in more places 2018-05-29 23:07:22 +02:00
FramebufferManagerGLES.cpp GPU: Cleanup some extra pointers in fb managers. 2021-11-14 14:13:48 -08:00
FramebufferManagerGLES.h GPU: Cleanup some extra pointers in fb managers. 2021-11-14 14:13:48 -08:00
GPU_GLES.cpp Add a hidden setting to turn off the shader cache, for shader compile performance work 2021-11-21 21:25:56 +01:00
GPU_GLES.h Introduce Path, start using it all over the place. 2021-05-13 10:39:16 +02:00
ShaderManagerGLES.cpp Don't forget to check for bufferedRendering before enabling screen rotation in the shader. 2021-10-31 13:35:13 +01:00
ShaderManagerGLES.h GPU: Restore rotation handling in sw transform. 2021-10-30 18:22:53 -07:00
StateMappingGLES.cpp GPU: Skip cull for lines and points. 2021-10-31 10:54:50 -07:00
StateMappingGLES.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
StencilBufferGLES.cpp GPU: Cleanup some extra pointers in fb managers. 2021-11-14 14:13:48 -08:00
TextureCacheGLES.cpp Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
TextureCacheGLES.h Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
TextureScalerGLES.cpp Address feedback (except the mailbox refcount) 2021-06-13 10:16:53 +02:00
TextureScalerGLES.h Rename GLES files to match the convention the other backends use. 2017-01-23 17:08:58 +01:00