ppsspp/UI
2016-01-17 20:31:10 +01:00
..
BackgroundAudio.cpp Allow mono atrac3 for "game menu backgrund audio". Fix possible data race. 2015-10-03 23:18:54 +02:00
BackgroundAudio.h Pass the game selection screen audio through the resampler. Fixes #7316 . 2015-01-29 14:58:03 +01:00
ComboKeyMappingScreen.cpp Fix scrolling in Combo Key setup. Fixes #8097. 2015-10-31 13:45:57 +01:00
ComboKeyMappingScreen.h Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
ControlMappingScreen.cpp Don't add Autoconfigure button when the device has builtin controls. Restore to Default should suffice. 2015-10-04 13:25:57 +02:00
ControlMappingScreen.h Fix assorted key mapping issues affecting Shield and probably pads in general on Android. See #7976 2015-09-17 22:46:59 +02:00
CwCheatScreen.cpp Android: Combine the two Java Eclipse projects into one. 2015-09-10 18:51:48 +02:00
CwCheatScreen.h Fix a bad nullcheck. 2015-01-17 19:49:47 -08:00
DevScreens.cpp Track the running GPU backend separate from config. 2016-01-05 22:37:28 -08:00
DevScreens.h Add new shader viewing tool 2015-10-14 18:10:21 +02:00
DisplayLayoutEditor.cpp Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default). 2015-10-31 20:50:02 +01:00
DisplayLayoutEditor.h Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default). 2015-10-31 20:50:02 +01:00
DisplayLayoutScreen.cpp Re-use some translated strings in the display layout editor 2015-11-02 23:10:44 +01:00
DisplayLayoutScreen.h Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default). 2015-10-31 20:50:02 +01:00
EmuScreen.cpp Minor GPU interface cleanup 2016-01-06 23:49:02 +01:00
EmuScreen.h Change approach somewhat to avoid adding drawing code in the screen manager. 2015-11-18 14:18:35 +01:00
GameInfoCache.cpp Fix race conditions when reading game title. 2015-12-24 13:18:46 -08:00
GameInfoCache.h Fix race conditions when reading game title. 2015-12-24 13:18:46 -08:00
GamepadEmu.cpp Make virtual gamepad visible from the start if button fading is on. They'll fade out after a while. 2016-01-17 20:31:10 +01:00
GamepadEmu.h Make virtual gamepad visible from the start if button fading is on. They'll fade out after a while. 2016-01-17 20:31:10 +01:00
GameScreen.cpp Fix race conditions when reading game title. 2015-12-24 13:18:46 -08:00
GameScreen.h added optional per-game settings 2014-12-16 00:14:11 +01:00
GameSettingsScreen.cpp Track the running GPU backend separate from config. 2016-01-05 22:37:28 -08:00
GameSettingsScreen.h Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default). 2015-10-31 20:50:02 +01:00
HostTypes.h Qt fixes 2016-01-03 15:03:08 +01:00
InstallZipScreen.cpp Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
InstallZipScreen.h Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
MainScreen.cpp Merge pull request #8307 from unknownbrackets/minor 2015-12-26 10:39:57 +01:00
MainScreen.h Add some permission infrastructure, add an ugly button that asks you to grant STORAGE permission if necessary. 2015-12-17 22:41:50 +01:00
MiscScreens.cpp Little things 2016-01-09 20:44:02 -03:00
MiscScreens.h Warning fixes for new LLVM on mac (warns on inconsistent usage of override) 2015-09-17 20:29:37 +02:00
NativeApp.cpp Get rid of the unused "InstallID" 2016-01-17 15:46:15 +01:00
OnScreenDisplay.cpp Fix silly crash in OnScreenDisplay code 2015-09-27 11:42:26 +02:00
OnScreenDisplay.h Assorted fixes to auto resolution. Fixes too low resolution and also #8002, plus notification spam 2015-09-25 19:10:09 +02:00
PauseScreen.cpp Generate save state IDs for homebrew using the elf or directory name where applicable. 2015-09-25 19:27:40 +02:00
PauseScreen.h Generate save state IDs for homebrew using the elf or directory name where applicable. 2015-09-25 19:27:40 +02:00
ProfilerDraw.cpp Fix compile errors when profiler is enabled. 2015-11-25 18:44:32 -08:00
ProfilerDraw.h Add new shader viewing tool 2015-10-14 18:10:21 +02:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
ReportScreen.cpp Consistently use *di for the Dialog i18n category 2015-07-01 23:26:55 +02:00
ReportScreen.h merged with upstream / amended SDL2 multi monitor support 2014-10-15 22:33:38 +02:00
SavedataScreen.cpp Fix race conditions when reading game title. 2015-12-24 13:18:46 -08:00
SavedataScreen.h More savedata UI polish 2015-06-12 14:46:34 +02:00
Store.cpp Fix a couple of crashes 2015-10-06 19:07:28 +02:00
Store.h Respect "hidden" flag in the homebrew store. Useful when managing it. 2015-10-01 12:37:16 +02:00
TiltAnalogSettingsScreen.cpp Improve pop-up UI for integer slider screens. Add a text entry box and units. 2015-11-06 18:55:36 +10:30
TiltAnalogSettingsScreen.h UI cleanup and a crashfix for duplicate back key events 2013-10-28 16:04:53 +01:00
TiltEventProcessor.cpp Add L/R trigger button tilt support. 2015-12-20 23:16:45 -08:00
TiltEventProcessor.h Add L/R trigger button tilt support. 2015-12-20 23:16:45 -08:00
TouchControlLayoutScreen.cpp Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
TouchControlLayoutScreen.h Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
TouchControlVisibilityScreen.cpp Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
TouchControlVisibilityScreen.h Possibly fix weird control visibility issue #7417 although I don't quite get it.. 2015-02-04 10:43:49 +01:00
ui_atlas.cpp Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
ui_atlas.h Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
UI.vcxproj Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default). 2015-10-31 20:50:02 +01:00
UI.vcxproj.filters Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default). 2015-10-31 20:50:02 +01:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

No source files were created as part of your project.


UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

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