mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-12-04 20:06:51 +00:00
2675d6ea43
* Switch deviceID from int to enum InputDeviceID, globally * Switch axisId to enum InputAxis * Change int keycodes to InputKeyCode where it makes sense. * SDL input buildfix * SDL keycode buildfix * Switch on enum warning fixes * Qt keycode buildfix * iOS keycode buildfix * UWP keycode buildfix * More iOS buildfix * More iOS buildfix * Update DinputDevice.cpp
457 lines
13 KiB
C++
457 lines
13 KiB
C++
// Copyright (c) 2014- PPSSPP Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
#include <set>
|
|
#include <algorithm>
|
|
#include <vector>
|
|
|
|
#include "Common/System/NativeApp.h"
|
|
#include "Common/System/Display.h"
|
|
#include "Common/Input/InputState.h"
|
|
#include "Common/Log.h"
|
|
#include "Windows/RawInput.h"
|
|
#include "Windows/MainWindow.h"
|
|
#include "Windows/WindowsHost.h"
|
|
#include "Common/CommonFuncs.h"
|
|
#include "Common/SysError.h"
|
|
#include "Core/Config.h"
|
|
#include "Core/HLE/Plugins.h"
|
|
|
|
#ifndef HID_USAGE_PAGE_GENERIC
|
|
#define HID_USAGE_PAGE_GENERIC ((USHORT) 0x01)
|
|
#endif
|
|
#ifndef HID_USAGE_GENERIC_POINTER
|
|
#define HID_USAGE_GENERIC_POINTER ((USHORT) 0x01)
|
|
#endif
|
|
#ifndef HID_USAGE_GENERIC_MOUSE
|
|
#define HID_USAGE_GENERIC_MOUSE ((USHORT) 0x02)
|
|
#endif
|
|
#ifndef HID_USAGE_GENERIC_JOYSTICK
|
|
#define HID_USAGE_GENERIC_JOYSTICK ((USHORT) 0x04)
|
|
#endif
|
|
#ifndef HID_USAGE_GENERIC_GAMEPAD
|
|
#define HID_USAGE_GENERIC_GAMEPAD ((USHORT) 0x05)
|
|
#endif
|
|
#ifndef HID_USAGE_GENERIC_KEYBOARD
|
|
#define HID_USAGE_GENERIC_KEYBOARD ((USHORT) 0x06)
|
|
#endif
|
|
#ifndef HID_USAGE_GENERIC_KEYPAD
|
|
#define HID_USAGE_GENERIC_KEYPAD ((USHORT) 0x07)
|
|
#endif
|
|
#ifndef HID_USAGE_GENERIC_MULTIAXIS
|
|
#define HID_USAGE_GENERIC_MULTIAXIS ((USHORT) 0x07)
|
|
#endif
|
|
|
|
namespace WindowsRawInput {
|
|
static std::set<InputKeyCode> keyboardKeysDown;
|
|
static void *rawInputBuffer;
|
|
static size_t rawInputBufferSize;
|
|
static bool menuActive;
|
|
static bool focused = true;
|
|
static bool mouseDown[5] = { false, false, false, false, false }; //left, right, middle, 4, 5
|
|
static float mouseX = 0.0f;
|
|
static float mouseY = 0.0f;
|
|
|
|
// TODO: More keys need to be added, but this is more than
|
|
// a fair start.
|
|
static std::map<int, InputKeyCode> windowsTransTable = {
|
|
{ 'A', NKCODE_A },
|
|
{ 'B', NKCODE_B },
|
|
{ 'C', NKCODE_C },
|
|
{ 'D', NKCODE_D },
|
|
{ 'E', NKCODE_E },
|
|
{ 'F', NKCODE_F },
|
|
{ 'G', NKCODE_G },
|
|
{ 'H', NKCODE_H },
|
|
{ 'I', NKCODE_I },
|
|
{ 'J', NKCODE_J },
|
|
{ 'K', NKCODE_K },
|
|
{ 'L', NKCODE_L },
|
|
{ 'M', NKCODE_M },
|
|
{ 'N', NKCODE_N },
|
|
{ 'O', NKCODE_O },
|
|
{ 'P', NKCODE_P },
|
|
{ 'Q', NKCODE_Q },
|
|
{ 'R', NKCODE_R },
|
|
{ 'S', NKCODE_S },
|
|
{ 'T', NKCODE_T },
|
|
{ 'U', NKCODE_U },
|
|
{ 'V', NKCODE_V },
|
|
{ 'W', NKCODE_W },
|
|
{ 'X', NKCODE_X },
|
|
{ 'Y', NKCODE_Y },
|
|
{ 'Z', NKCODE_Z },
|
|
{ '0', NKCODE_0 },
|
|
{ '1', NKCODE_1 },
|
|
{ '2', NKCODE_2 },
|
|
{ '3', NKCODE_3 },
|
|
{ '4', NKCODE_4 },
|
|
{ '5', NKCODE_5 },
|
|
{ '6', NKCODE_6 },
|
|
{ '7', NKCODE_7 },
|
|
{ '8', NKCODE_8 },
|
|
{ '9', NKCODE_9 },
|
|
{ VK_OEM_PERIOD, NKCODE_PERIOD },
|
|
{ VK_OEM_COMMA, NKCODE_COMMA },
|
|
{ VK_NUMPAD0, NKCODE_NUMPAD_0 },
|
|
{ VK_NUMPAD1, NKCODE_NUMPAD_1 },
|
|
{ VK_NUMPAD2, NKCODE_NUMPAD_2 },
|
|
{ VK_NUMPAD3, NKCODE_NUMPAD_3 },
|
|
{ VK_NUMPAD4, NKCODE_NUMPAD_4 },
|
|
{ VK_NUMPAD5, NKCODE_NUMPAD_5 },
|
|
{ VK_NUMPAD6, NKCODE_NUMPAD_6 },
|
|
{ VK_NUMPAD7, NKCODE_NUMPAD_7 },
|
|
{ VK_NUMPAD8, NKCODE_NUMPAD_8 },
|
|
{ VK_NUMPAD9, NKCODE_NUMPAD_9 },
|
|
{ VK_DECIMAL, NKCODE_NUMPAD_DOT },
|
|
{ VK_DIVIDE, NKCODE_NUMPAD_DIVIDE },
|
|
{ VK_MULTIPLY, NKCODE_NUMPAD_MULTIPLY },
|
|
{ VK_SUBTRACT, NKCODE_NUMPAD_SUBTRACT },
|
|
{ VK_ADD, NKCODE_NUMPAD_ADD },
|
|
{ VK_SEPARATOR, NKCODE_NUMPAD_COMMA },
|
|
{ VK_OEM_MINUS, NKCODE_MINUS },
|
|
{ VK_OEM_PLUS, NKCODE_PLUS },
|
|
{ VK_LCONTROL, NKCODE_CTRL_LEFT },
|
|
{ VK_RCONTROL, NKCODE_CTRL_RIGHT },
|
|
{ VK_LSHIFT, NKCODE_SHIFT_LEFT },
|
|
{ VK_RSHIFT, NKCODE_SHIFT_RIGHT },
|
|
{ VK_LMENU, NKCODE_ALT_LEFT },
|
|
{ VK_RMENU, NKCODE_ALT_RIGHT },
|
|
{ VK_BACK, NKCODE_DEL }, // yes! http://stackoverflow.com/questions/4886858/android-edittext-deletebackspace-key-event
|
|
{ VK_SPACE, NKCODE_SPACE },
|
|
{ VK_ESCAPE, NKCODE_ESCAPE },
|
|
{ VK_UP, NKCODE_DPAD_UP },
|
|
{ VK_INSERT, NKCODE_INSERT },
|
|
{ VK_HOME, NKCODE_MOVE_HOME },
|
|
{ VK_PRIOR, NKCODE_PAGE_UP },
|
|
{ VK_NEXT, NKCODE_PAGE_DOWN },
|
|
{ VK_DELETE, NKCODE_FORWARD_DEL },
|
|
{ VK_END, NKCODE_MOVE_END },
|
|
{ VK_TAB, NKCODE_TAB },
|
|
{ VK_DOWN, NKCODE_DPAD_DOWN },
|
|
{ VK_LEFT, NKCODE_DPAD_LEFT },
|
|
{ VK_RIGHT, NKCODE_DPAD_RIGHT },
|
|
{ VK_CAPITAL, NKCODE_CAPS_LOCK },
|
|
{ VK_CLEAR, NKCODE_CLEAR },
|
|
{ VK_SNAPSHOT, NKCODE_SYSRQ },
|
|
{ VK_SCROLL, NKCODE_SCROLL_LOCK },
|
|
{ VK_OEM_1, NKCODE_SEMICOLON },
|
|
{ VK_OEM_2, NKCODE_SLASH },
|
|
{ VK_OEM_3, NKCODE_GRAVE },
|
|
{ VK_OEM_4, NKCODE_LEFT_BRACKET },
|
|
{ VK_OEM_5, NKCODE_BACKSLASH },
|
|
{ VK_OEM_6, NKCODE_RIGHT_BRACKET },
|
|
{ VK_OEM_7, NKCODE_APOSTROPHE },
|
|
{ VK_RETURN, NKCODE_ENTER },
|
|
{ VK_APPS, NKCODE_MENU }, // Context menu key, let's call this "menu".
|
|
{ VK_PAUSE, NKCODE_BREAK },
|
|
{ VK_F1, NKCODE_F1 },
|
|
{ VK_F2, NKCODE_F2 },
|
|
{ VK_F3, NKCODE_F3 },
|
|
{ VK_F4, NKCODE_F4 },
|
|
{ VK_F5, NKCODE_F5 },
|
|
{ VK_F6, NKCODE_F6 },
|
|
{ VK_F7, NKCODE_F7 },
|
|
{ VK_F8, NKCODE_F8 },
|
|
{ VK_F9, NKCODE_F9 },
|
|
{ VK_F10, NKCODE_F10 },
|
|
{ VK_F11, NKCODE_F11 },
|
|
{ VK_F12, NKCODE_F12 },
|
|
{ VK_OEM_102, NKCODE_EXT_PIPE },
|
|
{ VK_LBUTTON, NKCODE_EXT_MOUSEBUTTON_1 },
|
|
{ VK_RBUTTON, NKCODE_EXT_MOUSEBUTTON_2 },
|
|
{ VK_MBUTTON, NKCODE_EXT_MOUSEBUTTON_3 },
|
|
{ VK_XBUTTON1, NKCODE_EXT_MOUSEBUTTON_4 },
|
|
{ VK_XBUTTON2, NKCODE_EXT_MOUSEBUTTON_5 },
|
|
};
|
|
|
|
void Init() {
|
|
RAWINPUTDEVICE dev[3];
|
|
memset(dev, 0, sizeof(dev));
|
|
|
|
dev[0].usUsagePage = HID_USAGE_PAGE_GENERIC;
|
|
dev[0].usUsage = HID_USAGE_GENERIC_KEYBOARD;
|
|
dev[0].dwFlags = g_Config.bIgnoreWindowsKey ? RIDEV_NOHOTKEYS : 0;
|
|
|
|
dev[1].usUsagePage = HID_USAGE_PAGE_GENERIC;
|
|
dev[1].usUsage = HID_USAGE_GENERIC_MOUSE;
|
|
dev[1].dwFlags = 0;
|
|
|
|
dev[2].usUsagePage = HID_USAGE_PAGE_GENERIC;
|
|
dev[2].usUsage = HID_USAGE_GENERIC_JOYSTICK;
|
|
dev[2].dwFlags = 0;
|
|
|
|
if (!RegisterRawInputDevices(dev, 3, sizeof(RAWINPUTDEVICE))) {
|
|
WARN_LOG(SYSTEM, "Unable to register raw input devices: %s", GetLastErrorMsg().c_str());
|
|
}
|
|
}
|
|
|
|
bool UpdateMenuActive() {
|
|
MENUBARINFO info;
|
|
memset(&info, 0, sizeof(info));
|
|
info.cbSize = sizeof(info);
|
|
if (GetMenuBarInfo(MainWindow::GetHWND(), OBJID_MENU, 0, &info) != 0) {
|
|
menuActive = info.fBarFocused != FALSE;
|
|
} else {
|
|
// In fullscreen mode, we remove the menu
|
|
menuActive = false;
|
|
}
|
|
return menuActive;
|
|
}
|
|
|
|
static InputKeyCode GetTrueVKey(const RAWKEYBOARD &kb) {
|
|
int vKey = kb.VKey;
|
|
switch (kb.VKey) {
|
|
case VK_SHIFT:
|
|
vKey = MapVirtualKey(kb.MakeCode, MAPVK_VSC_TO_VK_EX);
|
|
break;
|
|
|
|
case VK_CONTROL:
|
|
if (kb.Flags & RI_KEY_E0)
|
|
vKey = VK_RCONTROL;
|
|
else
|
|
vKey = VK_LCONTROL;
|
|
break;
|
|
|
|
case VK_MENU:
|
|
if (kb.Flags & RI_KEY_E0)
|
|
vKey = VK_RMENU; // Right Alt / AltGr
|
|
else
|
|
vKey = VK_LMENU; // Left Alt
|
|
break;
|
|
|
|
//case VK_RETURN:
|
|
// if (kb.Flags & RI_KEY_E0)
|
|
// vKey = VK_RETURN; // Numeric return - no code for this. Can special case.
|
|
// break;
|
|
|
|
// Source: http://molecularmusings.wordpress.com/2011/09/05/properly-handling-keyboard-input/
|
|
case VK_NUMLOCK:
|
|
// correct PAUSE/BREAK and NUM LOCK silliness, and set the extended bit
|
|
vKey = MapVirtualKey(kb.VKey, MAPVK_VK_TO_VSC) | 0x100;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return windowsTransTable[vKey];
|
|
}
|
|
|
|
void ProcessKeyboard(const RAWINPUT *raw, bool foreground) {
|
|
if (menuActive && UpdateMenuActive()) {
|
|
// Ignore keyboard input while a menu is active, it's probably interacting with the menu.
|
|
return;
|
|
}
|
|
|
|
KeyInput key;
|
|
key.deviceId = DEVICE_ID_KEYBOARD;
|
|
|
|
if (raw->data.keyboard.Message == WM_KEYDOWN || raw->data.keyboard.Message == WM_SYSKEYDOWN) {
|
|
key.flags = KEY_DOWN;
|
|
key.keyCode = GetTrueVKey(raw->data.keyboard);
|
|
|
|
if (key.keyCode) {
|
|
NativeKey(key);
|
|
keyboardKeysDown.insert(key.keyCode);
|
|
}
|
|
} else if (raw->data.keyboard.Message == WM_KEYUP) {
|
|
key.flags = KEY_UP;
|
|
key.keyCode = GetTrueVKey(raw->data.keyboard);
|
|
|
|
if (key.keyCode) {
|
|
NativeKey(key);
|
|
|
|
auto keyDown = std::find(keyboardKeysDown.begin(), keyboardKeysDown.end(), key.keyCode);
|
|
if (keyDown != keyboardKeysDown.end())
|
|
keyboardKeysDown.erase(keyDown);
|
|
}
|
|
}
|
|
}
|
|
|
|
LRESULT ProcessChar(HWND hWnd, WPARAM wParam, LPARAM lParam) {
|
|
KeyInput key;
|
|
key.unicodeChar = (int)wParam; // Note that this is NOT a NKCODE but a Unicode character!
|
|
key.flags = KEY_CHAR;
|
|
key.deviceId = DEVICE_ID_KEYBOARD;
|
|
NativeKey(key);
|
|
return 0;
|
|
}
|
|
|
|
static bool MouseInWindow(HWND hWnd) {
|
|
POINT pt;
|
|
if (GetCursorPos(&pt) != 0) {
|
|
RECT rt;
|
|
if (GetWindowRect(hWnd, &rt) != 0) {
|
|
return PtInRect(&rt, pt) != 0;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void ProcessMouse(HWND hWnd, const RAWINPUT *raw, bool foreground) {
|
|
if (menuActive && UpdateMenuActive()) {
|
|
// Ignore mouse input while a menu is active, it's probably interacting with the menu.
|
|
return;
|
|
}
|
|
|
|
TouchInput touch;
|
|
touch.id = 0;
|
|
touch.flags = TOUCH_MOVE;
|
|
touch.x = mouseX;
|
|
touch.y = mouseY;
|
|
|
|
KeyInput key;
|
|
key.deviceId = DEVICE_ID_MOUSE;
|
|
|
|
float mx, my;
|
|
g_inputManager.AccumulateMouseDeltas(raw->data.mouse.lLastX, raw->data.mouse.lLastY, &mx, &my);
|
|
|
|
HLEPlugins::PluginDataAxis[JOYSTICK_AXIS_MOUSE_REL_X] = mx;
|
|
HLEPlugins::PluginDataAxis[JOYSTICK_AXIS_MOUSE_REL_Y] = my;
|
|
|
|
static const int rawInputDownID[5] = {
|
|
RI_MOUSE_LEFT_BUTTON_DOWN,
|
|
RI_MOUSE_RIGHT_BUTTON_DOWN,
|
|
RI_MOUSE_BUTTON_3_DOWN,
|
|
RI_MOUSE_BUTTON_4_DOWN,
|
|
RI_MOUSE_BUTTON_5_DOWN
|
|
};
|
|
static const int rawInputUpID[5] = {
|
|
RI_MOUSE_LEFT_BUTTON_UP,
|
|
RI_MOUSE_RIGHT_BUTTON_UP,
|
|
RI_MOUSE_BUTTON_3_UP,
|
|
RI_MOUSE_BUTTON_4_UP,
|
|
RI_MOUSE_BUTTON_5_UP
|
|
};
|
|
static const int vkInputID[5] = {
|
|
VK_LBUTTON,
|
|
VK_RBUTTON,
|
|
VK_MBUTTON,
|
|
VK_XBUTTON1,
|
|
VK_XBUTTON2
|
|
};
|
|
|
|
for (int i = 0; i < 5; i++) {
|
|
if (i > 0 || (g_Config.bMouseControl && (GetUIState() == UISTATE_INGAME || g_Config.bMapMouse))) {
|
|
if (raw->data.mouse.usButtonFlags & rawInputDownID[i]) {
|
|
key.flags = KEY_DOWN;
|
|
key.keyCode = windowsTransTable[vkInputID[i]];
|
|
NativeTouch(touch);
|
|
if (MouseInWindow(hWnd)) {
|
|
NativeKey(key);
|
|
}
|
|
mouseDown[i] = true;
|
|
} else if (raw->data.mouse.usButtonFlags & rawInputUpID[i]) {
|
|
key.flags = KEY_UP;
|
|
key.keyCode = windowsTransTable[vkInputID[i]];
|
|
NativeTouch(touch);
|
|
if (MouseInWindow(hWnd)) {
|
|
if (!mouseDown[i]) {
|
|
// This means they were focused outside, and clicked inside.
|
|
// Seems intentional, so send a down first.
|
|
key.flags = KEY_DOWN;
|
|
NativeKey(key);
|
|
key.flags = KEY_UP;
|
|
NativeKey(key);
|
|
} else {
|
|
NativeKey(key);
|
|
}
|
|
}
|
|
mouseDown[i] = false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void ProcessHID(RAWINPUT *raw, bool foreground) {
|
|
// TODO: Use hidparse or something to understand the data.
|
|
}
|
|
|
|
LRESULT Process(HWND hWnd, WPARAM wParam, LPARAM lParam) {
|
|
UINT dwSize = 0;
|
|
GetRawInputData((HRAWINPUT)lParam, RID_INPUT, NULL, &dwSize, sizeof(RAWINPUTHEADER));
|
|
if (!rawInputBuffer) {
|
|
rawInputBuffer = malloc(dwSize);
|
|
if (!rawInputBuffer)
|
|
return DefWindowProc(hWnd, WM_INPUT, wParam, lParam);
|
|
memset(rawInputBuffer, 0, dwSize);
|
|
rawInputBufferSize = dwSize;
|
|
}
|
|
if (dwSize > rawInputBufferSize) {
|
|
void *newBuf = realloc(rawInputBuffer, dwSize);
|
|
if (!newBuf)
|
|
return DefWindowProc(hWnd, WM_INPUT, wParam, lParam);
|
|
rawInputBuffer = newBuf;
|
|
rawInputBufferSize = dwSize;
|
|
memset(rawInputBuffer, 0, dwSize);
|
|
}
|
|
GetRawInputData((HRAWINPUT)lParam, RID_INPUT, rawInputBuffer, &dwSize, sizeof(RAWINPUTHEADER));
|
|
RAWINPUT *raw = (RAWINPUT *)rawInputBuffer;
|
|
bool foreground = GET_RAWINPUT_CODE_WPARAM(wParam) == RIM_INPUT;
|
|
|
|
switch (raw->header.dwType) {
|
|
case RIM_TYPEKEYBOARD:
|
|
ProcessKeyboard(raw, foreground);
|
|
break;
|
|
|
|
case RIM_TYPEMOUSE:
|
|
ProcessMouse(hWnd, raw, foreground);
|
|
break;
|
|
|
|
case RIM_TYPEHID:
|
|
ProcessHID(raw, foreground);
|
|
break;
|
|
}
|
|
|
|
// Docs say to call DefWindowProc to perform necessary cleanup.
|
|
return DefWindowProc(hWnd, WM_INPUT, wParam, lParam);
|
|
}
|
|
|
|
void SetMousePos(float x, float y) {
|
|
mouseX = x;
|
|
mouseY = y;
|
|
}
|
|
|
|
void GainFocus() {
|
|
focused = true;
|
|
}
|
|
|
|
void LoseFocus() {
|
|
// Force-release all held keys on the keyboard to prevent annoying stray inputs.
|
|
KeyInput key;
|
|
key.deviceId = DEVICE_ID_KEYBOARD;
|
|
key.flags = KEY_UP;
|
|
for (auto i = keyboardKeysDown.begin(); i != keyboardKeysDown.end(); ++i) {
|
|
key.keyCode = *i;
|
|
NativeKey(key);
|
|
}
|
|
focused = false;
|
|
}
|
|
|
|
void NotifyMenu() {
|
|
UpdateMenuActive();
|
|
}
|
|
|
|
void Shutdown() {
|
|
if (rawInputBuffer) {
|
|
free(rawInputBuffer);
|
|
}
|
|
rawInputBuffer = 0;
|
|
}
|
|
};
|