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26 lines
677 B
C++
26 lines
677 B
C++
#pragma once
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#include <XInput.h>
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#include "Core/HLE/sceCtrl.h"
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#include "Windows/InputDevice.h"
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class XinputDevice final : public InputDevice {
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public:
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XinputDevice();
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~XinputDevice();
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int UpdateState() override;
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private:
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void UpdatePad(int pad, const XINPUT_STATE &state, XINPUT_VIBRATION &vibration);
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void ApplyButtons(int pad, const XINPUT_STATE &state);
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void ApplyVibration(int pad, XINPUT_VIBRATION &vibration);
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int check_delay[4]{};
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XINPUT_STATE prevState[4]{};
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XINPUT_VIBRATION prevVibration[4]{};
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double prevVibrationTime = 0.0;
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float prevAxisValue_[4][6]{};
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bool notified_[XUSER_MAX_COUNT]{};
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u32 prevButtons_[4]{};
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double newVibrationTime_ = 0.0;
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};
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