mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-24 14:00:03 +00:00
451b996713
Functionality removed in 887f610
.
677 lines
24 KiB
C++
677 lines
24 KiB
C++
// Qt Desktop UI: works on Linux, Windows and Mac OSX
|
|
#include "ppsspp_config.h"
|
|
#include "mainwindow.h"
|
|
|
|
#include <QApplication>
|
|
#include <QDesktopServices>
|
|
#include <QDesktopWidget>
|
|
#include <QFileDialog>
|
|
#include <QMessageBox>
|
|
|
|
#include "Common/System/Display.h"
|
|
#include "Common/System/NativeApp.h"
|
|
#include "Common/System/System.h"
|
|
#include "Common/File/Path.h"
|
|
#include "Core/MIPS/MIPSDebugInterface.h"
|
|
#include "Core/Debugger/SymbolMap.h"
|
|
#include "Core/HLE/sceUmd.h"
|
|
#include "Core/SaveState.h"
|
|
#include "Core/System.h"
|
|
#include "GPU/GPUInterface.h"
|
|
#include "UI/GamepadEmu.h"
|
|
|
|
MainWindow::MainWindow(QWidget *parent, bool fullscreen) :
|
|
QMainWindow(parent),
|
|
currentLanguage("en"),
|
|
nextState(CORE_POWERDOWN),
|
|
lastUIState(UISTATE_MENU)
|
|
{
|
|
setWindowIcon(QIcon(qApp->applicationDirPath() + "/assets/icon_regular_72.png"));
|
|
|
|
SetGameTitle("");
|
|
emugl = new MainUI(this);
|
|
|
|
setCentralWidget(emugl);
|
|
createMenus();
|
|
updateMenus();
|
|
|
|
SetFullScreen(fullscreen);
|
|
|
|
QObject::connect(emugl, SIGNAL(doubleClick()), this, SLOT(fullscrAct()));
|
|
QObject::connect(emugl, SIGNAL(newFrame()), this, SLOT(newFrame()));
|
|
}
|
|
|
|
inline float clamp1(float x) {
|
|
if (x > 1.0f) return 1.0f;
|
|
if (x < -1.0f) return -1.0f;
|
|
return x;
|
|
}
|
|
|
|
void MainWindow::newFrame()
|
|
{
|
|
if (lastUIState != GetUIState()) {
|
|
lastUIState = GetUIState();
|
|
if (lastUIState == UISTATE_INGAME && g_Config.bFullScreen && !QApplication::overrideCursor() && !g_Config.bShowTouchControls)
|
|
QApplication::setOverrideCursor(QCursor(Qt::BlankCursor));
|
|
if (lastUIState != UISTATE_INGAME && g_Config.bFullScreen && QApplication::overrideCursor())
|
|
QApplication::restoreOverrideCursor();
|
|
|
|
updateMenus();
|
|
}
|
|
|
|
if (g_Config.bFullScreen != isFullScreen())
|
|
SetFullScreen(g_Config.bFullScreen);
|
|
|
|
std::unique_lock<std::mutex> lock(msgMutex_);
|
|
while (!msgQueue_.empty()) {
|
|
MainWindowMsg msg = msgQueue_.front();
|
|
msgQueue_.pop();
|
|
switch (msg) {
|
|
case MainWindowMsg::BOOT_DONE:
|
|
bootDone();
|
|
break;
|
|
case MainWindowMsg::WINDOW_TITLE_CHANGED:
|
|
std::unique_lock<std::mutex> lock(titleMutex_);
|
|
setWindowTitle(QString::fromUtf8(newWindowTitle_.c_str()));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void MainWindow::updateMenuGroupInt(QActionGroup *group, int value) {
|
|
foreach (QAction *action, group->actions()) {
|
|
action->setChecked(action->data().toInt() == value);
|
|
}
|
|
}
|
|
|
|
void MainWindow::updateMenus()
|
|
{
|
|
updateMenuGroupInt(saveStateGroup, g_Config.iCurrentStateSlot);
|
|
updateMenuGroupInt(displayRotationGroup, g_Config.iInternalScreenRotation);
|
|
updateMenuGroupInt(renderingResolutionGroup, g_Config.iInternalResolution);
|
|
updateMenuGroupInt(renderingModeGroup, g_Config.iRenderingMode);
|
|
updateMenuGroupInt(frameSkippingGroup, g_Config.iFrameSkip);
|
|
updateMenuGroupInt(frameSkippingTypeGroup, g_Config.iFrameSkipType);
|
|
updateMenuGroupInt(textureFilteringGroup, g_Config.iTexFiltering);
|
|
updateMenuGroupInt(screenScalingFilterGroup, g_Config.iBufFilter);
|
|
updateMenuGroupInt(textureScalingLevelGroup, g_Config.iTexScalingLevel);
|
|
updateMenuGroupInt(textureScalingTypeGroup, g_Config.iTexScalingType);
|
|
|
|
foreach(QAction * action, windowGroup->actions()) {
|
|
int width = (g_Config.IsPortrait() ? 272 : 480) * action->data().toInt();
|
|
int height = (g_Config.IsPortrait() ? 480 : 272) * action->data().toInt();
|
|
if (g_Config.iWindowWidth == width && g_Config.iWindowHeight == height) {
|
|
action->setChecked(true);
|
|
break;
|
|
}
|
|
}
|
|
emit updateMenu();
|
|
}
|
|
|
|
void MainWindow::bootDone()
|
|
{
|
|
if (nextState == CORE_RUNNING)
|
|
runAct();
|
|
updateMenus();
|
|
}
|
|
|
|
/* SIGNALS */
|
|
void MainWindow::loadAct()
|
|
{
|
|
QString filename = QFileDialog::getOpenFileName(NULL, "Load File", g_Config.currentDirectory.c_str(), "PSP ROMs (*.pbp *.elf *.iso *.cso *.prx)");
|
|
if (QFile::exists(filename))
|
|
{
|
|
QFileInfo info(filename);
|
|
g_Config.currentDirectory = Path(info.absolutePath().toStdString());
|
|
NativeMessageReceived("boot", filename.toStdString().c_str());
|
|
}
|
|
}
|
|
|
|
void MainWindow::closeAct()
|
|
{
|
|
updateMenus();
|
|
|
|
NativeMessageReceived("stop", "");
|
|
SetGameTitle("");
|
|
}
|
|
|
|
void MainWindow::openmsAct()
|
|
{
|
|
QString confighome = getenv("XDG_CONFIG_HOME");
|
|
QString memorystick = confighome + "/ppsspp";
|
|
QDesktopServices::openUrl(QUrl(memorystick));
|
|
}
|
|
|
|
void SaveStateActionFinished(SaveState::Status status, const std::string &message, void *userdata)
|
|
{
|
|
// TODO: Improve messaging?
|
|
if (status == SaveState::Status::FAILURE)
|
|
{
|
|
QMessageBox msgBox;
|
|
msgBox.setWindowTitle("Load Save State");
|
|
msgBox.setText("Savestate failure. Please try again later");
|
|
msgBox.exec();
|
|
return;
|
|
}
|
|
}
|
|
|
|
void MainWindow::qlstateAct()
|
|
{
|
|
Path gamePath = PSP_CoreParameter().fileToStart;
|
|
SaveState::LoadSlot(gamePath, 0, SaveStateActionFinished, this);
|
|
}
|
|
|
|
void MainWindow::qsstateAct()
|
|
{
|
|
Path gamePath = PSP_CoreParameter().fileToStart;
|
|
SaveState::SaveSlot(gamePath, 0, SaveStateActionFinished, this);
|
|
}
|
|
|
|
void MainWindow::lstateAct()
|
|
{
|
|
QFileDialog dialog(0,"Load state");
|
|
dialog.setFileMode(QFileDialog::ExistingFile);
|
|
QStringList filters;
|
|
filters << "Save States (*.ppst)" << "|All files (*.*)";
|
|
dialog.setNameFilters(filters);
|
|
dialog.setAcceptMode(QFileDialog::AcceptOpen);
|
|
if (dialog.exec())
|
|
{
|
|
QStringList fileNames = dialog.selectedFiles();
|
|
SaveState::Load(Path(fileNames[0].toStdString()), -1, SaveStateActionFinished, this);
|
|
}
|
|
}
|
|
|
|
void MainWindow::sstateAct()
|
|
{
|
|
QFileDialog dialog(0,"Save state");
|
|
dialog.setFileMode(QFileDialog::AnyFile);
|
|
dialog.setAcceptMode(QFileDialog::AcceptSave);
|
|
QStringList filters;
|
|
filters << "Save States (*.ppst)" << "|All files (*.*)";
|
|
dialog.setNameFilters(filters);
|
|
if (dialog.exec())
|
|
{
|
|
QStringList fileNames = dialog.selectedFiles();
|
|
SaveState::Save(Path(fileNames[0].toStdString()), -1, SaveStateActionFinished, this);
|
|
}
|
|
}
|
|
|
|
void MainWindow::recordDisplayAct()
|
|
{
|
|
g_Config.bDumpFrames = !g_Config.bDumpFrames;
|
|
}
|
|
|
|
void MainWindow::useLosslessVideoCodecAct()
|
|
{
|
|
g_Config.bUseFFV1 = !g_Config.bUseFFV1;
|
|
}
|
|
|
|
void MainWindow::useOutputBufferAct()
|
|
{
|
|
g_Config.bDumpVideoOutput = !g_Config.bDumpVideoOutput;
|
|
}
|
|
|
|
void MainWindow::recordAudioAct()
|
|
{
|
|
g_Config.bDumpAudio = !g_Config.bDumpAudio;
|
|
}
|
|
|
|
void MainWindow::exitAct()
|
|
{
|
|
closeAct();
|
|
QApplication::exit(0);
|
|
}
|
|
|
|
void MainWindow::runAct()
|
|
{
|
|
NativeMessageReceived("run", "");
|
|
}
|
|
|
|
void MainWindow::pauseAct()
|
|
{
|
|
NativeMessageReceived("pause", "");
|
|
}
|
|
|
|
void MainWindow::stopAct()
|
|
{
|
|
Core_Stop();
|
|
NativeMessageReceived("stop", "");
|
|
}
|
|
|
|
void MainWindow::resetAct()
|
|
{
|
|
updateMenus();
|
|
|
|
NativeMessageReceived("reset", "");
|
|
}
|
|
|
|
void MainWindow::switchUMDAct()
|
|
{
|
|
QString filename = QFileDialog::getOpenFileName(NULL, "Switch UMD", g_Config.currentDirectory.c_str(), "PSP ROMs (*.pbp *.elf *.iso *.cso *.prx)");
|
|
if (QFile::exists(filename))
|
|
{
|
|
QFileInfo info(filename);
|
|
g_Config.currentDirectory = Path(info.absolutePath().toStdString());
|
|
__UmdReplace(Path(filename.toStdString()));
|
|
}
|
|
}
|
|
|
|
void MainWindow::breakonloadAct()
|
|
{
|
|
g_Config.bAutoRun = !g_Config.bAutoRun;
|
|
}
|
|
|
|
void MainWindow::lmapAct()
|
|
{
|
|
QFileDialog dialog(0,"Load .MAP");
|
|
dialog.setFileMode(QFileDialog::ExistingFile);
|
|
QStringList filters;
|
|
filters << "Maps (*.map)" << "|All files (*.*)";
|
|
dialog.setNameFilters(filters);
|
|
dialog.setAcceptMode(QFileDialog::AcceptOpen);
|
|
QStringList fileNames;
|
|
if (dialog.exec())
|
|
fileNames = dialog.selectedFiles();
|
|
|
|
if (fileNames.count() > 0)
|
|
{
|
|
QString fileName = QFileInfo(fileNames[0]).absoluteFilePath();
|
|
g_symbolMap->LoadSymbolMap(Path(fileName.toStdString()));
|
|
}
|
|
}
|
|
|
|
void MainWindow::smapAct()
|
|
{
|
|
QFileDialog dialog(0,"Save .MAP");
|
|
dialog.setFileMode(QFileDialog::AnyFile);
|
|
dialog.setAcceptMode(QFileDialog::AcceptSave);
|
|
QStringList filters;
|
|
filters << "Save .MAP (*.map)" << "|All files (*.*)";
|
|
dialog.setNameFilters(filters);
|
|
QStringList fileNames;
|
|
if (dialog.exec())
|
|
{
|
|
fileNames = dialog.selectedFiles();
|
|
g_symbolMap->SaveSymbolMap(Path(fileNames[0].toStdString()));
|
|
}
|
|
}
|
|
|
|
void MainWindow::lsymAct()
|
|
{
|
|
QFileDialog dialog(0,"Load .SYM");
|
|
dialog.setFileMode(QFileDialog::ExistingFile);
|
|
QStringList filters;
|
|
filters << "Symbols (*.sym)" << "|All files (*.*)";
|
|
dialog.setNameFilters(filters);
|
|
dialog.setAcceptMode(QFileDialog::AcceptOpen);
|
|
QStringList fileNames;
|
|
if (dialog.exec())
|
|
fileNames = dialog.selectedFiles();
|
|
|
|
if (fileNames.count() > 0)
|
|
{
|
|
QString fileName = QFileInfo(fileNames[0]).absoluteFilePath();
|
|
g_symbolMap->LoadNocashSym(Path(fileName.toStdString()));
|
|
}
|
|
}
|
|
|
|
void MainWindow::ssymAct()
|
|
{
|
|
QFileDialog dialog(0,"Save .SYM");
|
|
dialog.setFileMode(QFileDialog::AnyFile);
|
|
dialog.setAcceptMode(QFileDialog::AcceptSave);
|
|
QStringList filters;
|
|
filters << "Save .SYM (*.sym)" << "|All files (*.*)";
|
|
dialog.setNameFilters(filters);
|
|
QStringList fileNames;
|
|
if (dialog.exec())
|
|
{
|
|
fileNames = dialog.selectedFiles();
|
|
g_symbolMap->SaveNocashSym(Path(fileNames[0].toStdString()));
|
|
}
|
|
}
|
|
|
|
void MainWindow::resetTableAct()
|
|
{
|
|
g_symbolMap->Clear();
|
|
}
|
|
|
|
void MainWindow::dumpNextAct()
|
|
{
|
|
gpu->DumpNextFrame();
|
|
}
|
|
|
|
void MainWindow::consoleAct()
|
|
{
|
|
LogManager::GetInstance()->GetConsoleListener()->Show(LogManager::GetInstance()->GetConsoleListener()->Hidden());
|
|
}
|
|
|
|
void MainWindow::raiseTopMost()
|
|
{
|
|
setWindowState( (windowState() & ~Qt::WindowMinimized) | Qt::WindowActive);
|
|
raise();
|
|
activateWindow();
|
|
}
|
|
|
|
void MainWindow::SetFullScreen(bool fullscreen) {
|
|
if (fullscreen) {
|
|
#if !PPSSPP_PLATFORM(MAC)
|
|
menuBar()->hide();
|
|
|
|
emugl->setFixedSize(QWIDGETSIZE_MAX, QWIDGETSIZE_MAX);
|
|
// TODO: Shouldn't this be physicalSize()?
|
|
emugl->resizeGL(emugl->size().width(), emugl->size().height());
|
|
// TODO: Won't showFullScreen do this for us?
|
|
setMaximumSize(QWIDGETSIZE_MAX, QWIDGETSIZE_MAX);
|
|
setFixedSize(QWIDGETSIZE_MAX, QWIDGETSIZE_MAX);
|
|
#endif
|
|
|
|
showFullScreen();
|
|
InitPadLayout(dp_xres, dp_yres);
|
|
|
|
if (GetUIState() == UISTATE_INGAME && !g_Config.bShowTouchControls)
|
|
QApplication::setOverrideCursor(QCursor(Qt::BlankCursor));
|
|
} else {
|
|
#if !PPSSPP_PLATFORM(MAC)
|
|
menuBar()->show();
|
|
updateMenus();
|
|
#endif
|
|
|
|
showNormal();
|
|
SetWindowScale(-1);
|
|
InitPadLayout(dp_xres, dp_yres);
|
|
|
|
if (GetUIState() == UISTATE_INGAME && QApplication::overrideCursor())
|
|
QApplication::restoreOverrideCursor();
|
|
|
|
QDesktopWidget *desktop = QApplication::desktop();
|
|
int screenNum = QProcessEnvironment::systemEnvironment().value("SDL_VIDEO_FULLSCREEN_HEAD", "0").toInt();
|
|
|
|
// Move window to the center of selected screen
|
|
QRect rect = desktop->screenGeometry(screenNum);
|
|
move((rect.width() - frameGeometry().width()) / 4, (rect.height() - frameGeometry().height()) / 4);
|
|
}
|
|
}
|
|
|
|
void MainWindow::fullscrAct()
|
|
{
|
|
// Toggle the current state.
|
|
g_Config.bFullScreen = !isFullScreen();
|
|
SetFullScreen(g_Config.bFullScreen);
|
|
|
|
QTimer::singleShot(1000, this, SLOT(raiseTopMost()));
|
|
}
|
|
|
|
void MainWindow::websiteAct()
|
|
{
|
|
QDesktopServices::openUrl(QUrl("https://www.ppsspp.org/"));
|
|
}
|
|
|
|
void MainWindow::forumAct()
|
|
{
|
|
QDesktopServices::openUrl(QUrl("https://forums.ppsspp.org/"));
|
|
}
|
|
|
|
void MainWindow::goldAct()
|
|
{
|
|
QDesktopServices::openUrl(QUrl("https://central.ppsspp.org/buygold"));
|
|
}
|
|
|
|
void MainWindow::gitAct()
|
|
{
|
|
QDesktopServices::openUrl(QUrl("https://github.com/hrydgard/ppsspp/"));
|
|
}
|
|
|
|
void MainWindow::discordAct()
|
|
{
|
|
QDesktopServices::openUrl(QUrl("https://discord.gg/5NJB6dD"));
|
|
}
|
|
|
|
void MainWindow::aboutAct()
|
|
{
|
|
QMessageBox::about(this, "About", QString("PPSSPP Qt %1\n\n"
|
|
"PSP emulator and debugger\n\n"
|
|
"Copyright (c) by Henrik Rydg\xc3\xa5rd and the PPSSPP Project 2012-\n"
|
|
"Qt port maintained by xSacha\n\n"
|
|
"Additional credits:\n"
|
|
" PSPSDK by #pspdev (freenode)\n"
|
|
" CISO decompression code by BOOSTER\n"
|
|
" zlib by Jean-loup Gailly (compression) and Mark Adler (decompression)\n"
|
|
" Qt project by Digia\n\n"
|
|
"All trademarks are property of their respective owners.\n"
|
|
"The emulator is for educational and development purposes only and it may not be used to play games you do not legally own.").arg(PPSSPP_GIT_VERSION));
|
|
}
|
|
|
|
/* Private functions */
|
|
void MainWindow::SetWindowScale(int zoom) {
|
|
if (isFullScreen())
|
|
fullscrAct();
|
|
|
|
int width, height;
|
|
if (zoom == -1 && (g_Config.iWindowWidth <= 0 || g_Config.iWindowHeight <= 0)) {
|
|
// Default to zoom level 2.
|
|
zoom = 2;
|
|
}
|
|
if (zoom == -1) {
|
|
// Take the last setting.
|
|
width = g_Config.iWindowWidth;
|
|
height = g_Config.iWindowHeight;
|
|
} else {
|
|
// Update to the specified factor. Let's clamp first.
|
|
if (zoom < 1)
|
|
zoom = 1;
|
|
if (zoom > 10)
|
|
zoom = 10;
|
|
|
|
width = (g_Config.IsPortrait() ? 272 : 480) * zoom;
|
|
height = (g_Config.IsPortrait() ? 480 : 272) * zoom;
|
|
}
|
|
|
|
g_Config.iWindowWidth = width;
|
|
g_Config.iWindowHeight = height;
|
|
|
|
#if !PPSSPP_PLATFORM(MAC)
|
|
emugl->setFixedSize(g_Config.iWindowWidth, g_Config.iWindowHeight);
|
|
// TODO: Shouldn't this be scaled size?
|
|
emugl->resizeGL(g_Config.iWindowWidth, g_Config.iWindowHeight);
|
|
setFixedSize(sizeHint());
|
|
#else
|
|
resize(g_Config.iWindowWidth, g_Config.iWindowHeight);
|
|
#endif
|
|
updateMenus();
|
|
}
|
|
|
|
void MainWindow::SetGameTitle(QString text)
|
|
{
|
|
QString title = QString("PPSSPP %1").arg(PPSSPP_GIT_VERSION);
|
|
if (text != "")
|
|
title += QString(" - %1").arg(text);
|
|
|
|
setWindowTitle(title);
|
|
}
|
|
|
|
void MainWindow::loadLanguage(const QString& language, bool translate)
|
|
{
|
|
if (currentLanguage != language)
|
|
{
|
|
QLocale::setDefault(QLocale(language));
|
|
QApplication::removeTranslator(&translator);
|
|
|
|
currentLanguage = language;
|
|
if (translator.load(QString(":/languages/ppsspp_%1.qm").arg(language))) {
|
|
QApplication::installTranslator(&translator);
|
|
}
|
|
if (translate)
|
|
emit retranslate();
|
|
}
|
|
}
|
|
|
|
void MainWindow::createMenus()
|
|
{
|
|
// File
|
|
MenuTree* fileMenu = new MenuTree(this, menuBar(), QT_TR_NOOP("&File"));
|
|
fileMenu->add(new MenuAction(this, SLOT(loadAct()), QT_TR_NOOP("&Load..."), QKeySequence::Open))
|
|
->addEnableState(UISTATE_MENU);
|
|
fileMenu->addSeparator();
|
|
fileMenu->add(new MenuAction(this, SLOT(openmsAct()), QT_TR_NOOP("Open &Memory Stick")))
|
|
->addEnableState(UISTATE_MENU);
|
|
fileMenu->addSeparator();
|
|
MenuTree* savestateMenu = new MenuTree(this, fileMenu, QT_TR_NOOP("Saves&tate slot"));
|
|
saveStateGroup = new MenuActionGroup(this, savestateMenu, SLOT(saveStateGroup_triggered(QAction *)),
|
|
QStringList() << "1" << "2" << "3" << "4" << "5",
|
|
QList<int>() << 0 << 1 << 2 << 3 << 4);
|
|
fileMenu->add(new MenuAction(this, SLOT(qlstateAct()), QT_TR_NOOP("L&oad state"), Qt::Key_F4))
|
|
->addDisableState(UISTATE_MENU);
|
|
fileMenu->add(new MenuAction(this, SLOT(qsstateAct()), QT_TR_NOOP("S&ave state"), Qt::Key_F2))
|
|
->addDisableState(UISTATE_MENU);
|
|
fileMenu->add(new MenuAction(this, SLOT(lstateAct()), QT_TR_NOOP("&Load state file...")))
|
|
->addDisableState(UISTATE_MENU);
|
|
fileMenu->add(new MenuAction(this, SLOT(sstateAct()), QT_TR_NOOP("&Save state file...")))
|
|
->addDisableState(UISTATE_MENU);
|
|
MenuTree* recordMenu = new MenuTree(this, fileMenu, QT_TR_NOOP("&Record"));
|
|
recordMenu->add(new MenuAction(this, SLOT(recordDisplayAct()), QT_TR_NOOP("Record &display")))
|
|
->addEventChecked(&g_Config.bDumpFrames);
|
|
recordMenu->add(new MenuAction(this, SLOT(useLosslessVideoCodecAct()), QT_TR_NOOP("&Use lossless video codec (FFV1)")))
|
|
->addEventChecked(&g_Config.bUseFFV1);
|
|
recordMenu->add(new MenuAction(this, SLOT(useOutputBufferAct()), QT_TR_NOOP("Use output buffer for video")))
|
|
->addEventChecked(&g_Config.bDumpVideoOutput);
|
|
recordMenu->addSeparator();
|
|
recordMenu->add(new MenuAction(this, SLOT(recordAudioAct()), QT_TR_NOOP("Record &audio")))
|
|
->addEventChecked(&g_Config.bDumpAudio);
|
|
fileMenu->addSeparator();
|
|
fileMenu->add(new MenuAction(this, SLOT(exitAct()), QT_TR_NOOP("E&xit"), QKeySequence::Quit));
|
|
|
|
// Emulation
|
|
MenuTree* emuMenu = new MenuTree(this, menuBar(), QT_TR_NOOP("&Emulation"));
|
|
emuMenu->add(new MenuAction(this, SLOT(pauseAct()), QT_TR_NOOP("&Pause")))
|
|
->addEnableState(UISTATE_INGAME);
|
|
emuMenu->add(new MenuAction(this, SLOT(stopAct()), QT_TR_NOOP("&Stop"), Qt::CTRL + Qt::Key_W))
|
|
->addEnableState(UISTATE_INGAME);
|
|
emuMenu->add(new MenuAction(this, SLOT(resetAct()), QT_TR_NOOP("R&eset"), Qt::CTRL + Qt::Key_B))
|
|
->addEnableState(UISTATE_INGAME);
|
|
emuMenu->add(new MenuAction(this, SLOT(switchUMDAct()), QT_TR_NOOP("Switch UMD"), Qt::CTRL + Qt::Key_U))
|
|
->addEnableState(UISTATE_INGAME);
|
|
MenuTree* displayRotationMenu = new MenuTree(this, emuMenu, QT_TR_NOOP("Display rotation"));
|
|
displayRotationGroup = new MenuActionGroup(this, displayRotationMenu, SLOT(displayRotationGroup_triggered(QAction *)),
|
|
QStringList() << "Landscape" << "Portrait" << "Landscape reversed" << "Portrait reversed",
|
|
QList<int>() << 1 << 2 << 3 << 4);
|
|
|
|
// Debug
|
|
MenuTree* debugMenu = new MenuTree(this, menuBar(), QT_TR_NOOP("&Debug"));
|
|
debugMenu->add(new MenuAction(this, SLOT(breakonloadAct()), QT_TR_NOOP("Break on load")))
|
|
->addEventUnchecked(&g_Config.bAutoRun);
|
|
debugMenu->add(new MenuAction(this, SLOT(ignoreIllegalAct()), QT_TR_NOOP("&Ignore illegal reads/writes")))
|
|
->addEventChecked(&g_Config.bIgnoreBadMemAccess);
|
|
debugMenu->addSeparator();
|
|
debugMenu->add(new MenuAction(this, SLOT(lmapAct()), QT_TR_NOOP("&Load MAP file...")))
|
|
->addDisableState(UISTATE_MENU);
|
|
debugMenu->add(new MenuAction(this, SLOT(smapAct()), QT_TR_NOOP("&Save MAP file...")))
|
|
->addDisableState(UISTATE_MENU);
|
|
debugMenu->add(new MenuAction(this, SLOT(lsymAct()), QT_TR_NOOP("Lo&ad SYM file...")))
|
|
->addDisableState(UISTATE_MENU);
|
|
debugMenu->add(new MenuAction(this, SLOT(ssymAct()), QT_TR_NOOP("Sav&e SYM file...")))
|
|
->addDisableState(UISTATE_MENU);
|
|
debugMenu->add(new MenuAction(this, SLOT(resetTableAct()),QT_TR_NOOP("Reset s&ymbol table")))
|
|
->addDisableState(UISTATE_MENU);
|
|
debugMenu->addSeparator();
|
|
debugMenu->add(new MenuAction(this, SLOT(takeScreen()), QT_TR_NOOP("&Take screenshot"), Qt::Key_F12))
|
|
->addDisableState(UISTATE_MENU);
|
|
debugMenu->add(new MenuAction(this, SLOT(dumpNextAct()), QT_TR_NOOP("D&ump next frame to log")))
|
|
->addDisableState(UISTATE_MENU);
|
|
debugMenu->add(new MenuAction(this, SLOT(statsAct()), QT_TR_NOOP("Show debu&g statistics")))
|
|
->addEventChecked(&g_Config.bShowDebugStats);
|
|
debugMenu->addSeparator();
|
|
debugMenu->add(new MenuAction(this, SLOT(consoleAct()), QT_TR_NOOP("&Log console"), Qt::CTRL + Qt::Key_L))
|
|
->addDisableState(UISTATE_MENU);
|
|
|
|
// Game settings
|
|
MenuTree* gameSettingsMenu = new MenuTree(this, menuBar(), QT_TR_NOOP("&Game settings"));
|
|
gameSettingsMenu->add(new MenuAction(this, SLOT(languageAct()), QT_TR_NOOP("La&nguage...")));
|
|
gameSettingsMenu->add(new MenuAction(this, SLOT(controlMappingAct()), QT_TR_NOOP("C&ontrol mapping...")));
|
|
gameSettingsMenu->add(new MenuAction(this, SLOT(displayLayoutEditorAct()), QT_TR_NOOP("Display layout editor...")));
|
|
gameSettingsMenu->add(new MenuAction(this, SLOT(moreSettingsAct()), QT_TR_NOOP("&More settings...")));
|
|
gameSettingsMenu->addSeparator();
|
|
#if QT_VERSION < QT_VERSION_CHECK(5, 0, 0)
|
|
gameSettingsMenu->add(new MenuAction(this, SLOT(fullscrAct()), QT_TR_NOOP("&Fullscreen"), Qt::Key_F11))
|
|
#else
|
|
gameSettingsMenu->add(new MenuAction(this, SLOT(fullscrAct()), QT_TR_NOOP("Fu&llscreen"), QKeySequence::FullScreen))
|
|
#endif
|
|
->addEventChecked(&g_Config.bFullScreen);
|
|
MenuTree* renderingResolutionMenu = new MenuTree(this, gameSettingsMenu, QT_TR_NOOP("&Rendering resolution"));
|
|
renderingResolutionGroup = new MenuActionGroup(this, renderingResolutionMenu, SLOT(renderingResolutionGroup_triggered(QAction *)),
|
|
QStringList() << "&Auto" << "&1x" << "&2x" << "&3x" << "&4x" << "&5x" << "&6x" << "&7x" << "&8x" << "&9x" << "1&0x",
|
|
QList<int>() << 0 << 1 << 2 << 3 << 4 << 5 << 6 << 7 << 8 << 9 << 10);
|
|
// - Window Size
|
|
MenuTree* windowMenu = new MenuTree(this, gameSettingsMenu, QT_TR_NOOP("&Window size"));
|
|
windowGroup = new MenuActionGroup(this, windowMenu, SLOT(windowGroup_triggered(QAction *)),
|
|
QStringList() << "&1x" << "&2x" << "&3x" << "&4x" << "&5x" << "&6x" << "&7x" << "&8x" << "&9x" << "1&0x",
|
|
QList<int>() << 1 << 2 << 3 << 4 << 5 << 6 << 7 << 8 << 9 << 10);
|
|
|
|
MenuTree* renderingModeMenu = new MenuTree(this, gameSettingsMenu, QT_TR_NOOP("Rendering m&ode"));
|
|
renderingModeGroup = new MenuActionGroup(this, renderingModeMenu, SLOT(renderingModeGroup_triggered(QAction *)),
|
|
QStringList() << "&Skip buffered effects (non-buffered, faster)" << "&Buffered rendering",
|
|
QList<int>() << 0 << 1);
|
|
MenuTree* frameSkippingMenu = new MenuTree(this, gameSettingsMenu, QT_TR_NOOP("&Frame skipping"));
|
|
frameSkippingMenu->add(new MenuAction(this, SLOT(autoframeskipAct()), QT_TR_NOOP("&Auto")))
|
|
->addEventChecked(&g_Config.bAutoFrameSkip);
|
|
frameSkippingMenu->addSeparator();
|
|
frameSkippingGroup = new MenuActionGroup(this, frameSkippingMenu, SLOT(frameSkippinGroup_triggered(QAction *)),
|
|
QStringList() << "&Off" << "&1" << "&2" << "&3" << "&4" << "&5" << "&6" << "&7" << "&8",
|
|
QList<int>() << 0 << 1 << 2 << 3 << 4 << 5 << 6 << 7 << 8);
|
|
MenuTree* frameSkippingTypeMenu = new MenuTree(this, gameSettingsMenu, QT_TR_NOOP("Frame skipping type"));
|
|
frameSkippingTypeGroup = new MenuActionGroup(this, frameSkippingTypeMenu, SLOT(frameSkippingTypeGroup_triggered(QAction *)),
|
|
QStringList() << "Skip number of frames" << "Skip percent of FPS",
|
|
QList<int>() << 0 << 1);
|
|
MenuTree* textureFilteringMenu = new MenuTree(this, gameSettingsMenu, QT_TR_NOOP("Te&xture filtering"));
|
|
textureFilteringGroup = new MenuActionGroup(this, textureFilteringMenu, SLOT(textureFilteringGroup_triggered(QAction *)),
|
|
QStringList() << "&Auto" << "&Nearest" << "&Linear" << "Auto Max &Quality",
|
|
QList<int>() << 1 << 2 << 3 << 4);
|
|
MenuTree* screenScalingFilterMenu = new MenuTree(this, gameSettingsMenu, QT_TR_NOOP("Scr&een scaling filter"));
|
|
screenScalingFilterGroup = new MenuActionGroup(this, screenScalingFilterMenu, SLOT(screenScalingFilterGroup_triggered(QAction *)),
|
|
QStringList() << "&Linear" << "&Nearest",
|
|
QList<int>() << 0 << 1);
|
|
|
|
MenuTree* textureScalingMenu = new MenuTree(this, gameSettingsMenu, QT_TR_NOOP("&Texture scaling"));
|
|
textureScalingLevelGroup = new MenuActionGroup(this, textureScalingMenu, SLOT(textureScalingLevelGroup_triggered(QAction *)),
|
|
QStringList() << "&Off" << "&2x" << "&3x" << "&4x" << "&5x",
|
|
QList<int>() << 1 << 2 << 3 << 4 << 5);
|
|
textureScalingMenu->addSeparator();
|
|
textureScalingTypeGroup = new MenuActionGroup(this, textureScalingMenu, SLOT(textureScalingTypeGroup_triggered(QAction *)),
|
|
QStringList() << "&xBRZ" << "&Hybrid" << "&Bicubic" << "H&ybrid + bicubic",
|
|
QList<int>() << 0 << 1 << 2 << 3);
|
|
textureScalingMenu->addSeparator();
|
|
textureScalingMenu->add(new MenuAction(this, SLOT(deposterizeAct()), QT_TR_NOOP("&Deposterize")))
|
|
->addEventChecked(&g_Config.bTexDeposterize);
|
|
|
|
gameSettingsMenu->add(new MenuAction(this, SLOT(transformAct()), QT_TR_NOOP("&Hardware transform")))
|
|
->addEventChecked(&g_Config.bHardwareTransform);
|
|
gameSettingsMenu->add(new MenuAction(this, SLOT(vertexCacheAct()), QT_TR_NOOP("&Vertex cache")))
|
|
->addEventChecked(&g_Config.bVertexCache);
|
|
gameSettingsMenu->add(new MenuAction(this, SLOT(showFPSAct()), QT_TR_NOOP("&Show FPS counter")))
|
|
->addEventChecked(&g_Config.iShowFPSCounter);
|
|
gameSettingsMenu->addSeparator();
|
|
gameSettingsMenu->add(new MenuAction(this, SLOT(audioAct()), QT_TR_NOOP("Enable s&ound")))
|
|
->addEventChecked(&g_Config.bEnableSound);
|
|
gameSettingsMenu->addSeparator();
|
|
gameSettingsMenu->add(new MenuAction(this, SLOT(cheatsAct()), QT_TR_NOOP("Enable &cheats"), Qt::CTRL + Qt::Key_T))
|
|
->addEventChecked(&g_Config.bEnableCheats);
|
|
gameSettingsMenu->addSeparator();
|
|
gameSettingsMenu->add(new MenuAction(this, SLOT(chatAct()), QT_TR_NOOP("Open chat"), Qt::CTRL + Qt::Key_C))
|
|
->SetEnabledFunc([=]() {
|
|
return g_Config.bEnableNetworkChat && GetUIState() == UISTATE_INGAME;
|
|
});
|
|
|
|
// Help
|
|
MenuTree* helpMenu = new MenuTree(this, menuBar(), QT_TR_NOOP("&Help"));
|
|
helpMenu->add(new MenuAction(this, SLOT(websiteAct()), QT_TR_NOOP("Visit www.&ppsspp.org")));
|
|
helpMenu->add(new MenuAction(this, SLOT(forumAct()), QT_TR_NOOP("PPSSPP &forums")));
|
|
helpMenu->add(new MenuAction(this, SLOT(goldAct()), QT_TR_NOOP("Buy &Gold")));
|
|
helpMenu->add(new MenuAction(this, SLOT(gitAct()), QT_TR_NOOP("Git&Hub")));
|
|
helpMenu->add(new MenuAction(this, SLOT(discordAct()), QT_TR_NOOP("Discord")));
|
|
helpMenu->addSeparator();
|
|
helpMenu->add(new MenuAction(this, SLOT(aboutAct()), QT_TR_NOOP("&About PPSSPP...")));
|
|
|
|
retranslate();
|
|
}
|