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https://github.com/hrydgard/ppsspp.git
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29808ae53b
This uses the common parsing logic (which supports multiple games in a single cheat file), and prevents reverting the file if edited outside.
71 lines
1.9 KiB
C++
71 lines
1.9 KiB
C++
// Copyright (c) 2013- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <functional>
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#include "ui/view.h"
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#include "ui/ui_screen.h"
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#include "ui/ui_context.h"
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#include "UI/MiscScreens.h"
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struct CheatFileInfo;
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extern std::string activeCheatFile;
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extern std::string gameTitle;
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class CwCheatScreen : public UIDialogScreenWithBackground {
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public:
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CwCheatScreen(std::string gamePath);
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void LoadCheatInfo();
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UI::EventReturn OnAddCheat(UI::EventParams ¶ms);
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UI::EventReturn OnImportCheat(UI::EventParams ¶ms);
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UI::EventReturn OnEditCheatFile(UI::EventParams ¶ms);
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UI::EventReturn OnEnableAll(UI::EventParams ¶ms);
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void onFinish(DialogResult result) override;
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protected:
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void CreateViews() override;
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private:
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UI::EventReturn OnCheckBox(int index);
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enum { INDEX_ALL = -1 };
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bool RebuildCheatFile(int index);
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UI::ScrollView *rightScroll_ = nullptr;
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std::vector<CheatFileInfo> fileInfo_;
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std::string gamePath_;
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bool enableAllFlag_ = false;
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};
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class CheatCheckBox : public UI::CheckBox {
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public:
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CheatCheckBox(bool *toggle, const std::string &text, UI::LayoutParams *layoutParams = nullptr)
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: UI::CheckBox(toggle, text, "", layoutParams), text_(text) {
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}
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std::string Text() {
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return text_;
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}
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private:
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std::string text_;
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};
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