ppsspp/assets
Henrik Rydgård 1c0d66aef7 Add compatibility flag for loading pixels on framebuffer create using nearest filtering
Solves the last problem with the speedometers - so we can finally say: Fixes #8509

Render-to-CLUT for speedometers renders on top of an image that just comes from the
underlying memory, so it's been drawn to the framebuffer with DrawPixels. That adds
filtering so at higher resolutions, there's some blurring of the CLUT, causing
artifacts.  We can solve this two ways: either we force on lower-resolution-for-effects
for Ridge Racer games, or we use nearest filtering when doing DrawPixels of the
memory under a framebuffer. For best result, we do the latter.

(The speedometers look even better with nearest filtering, but that's a more
general issue of UI looking better that way).
2022-09-26 20:47:55 +02:00
..
debugger@9776332f72 Debugger: Update to latest web debugger. 2022-07-16 13:08:21 -07:00
flash0/font Fix some Japanese characters position. 2021-07-04 09:47:59 +09:00
lang minor sv translation fix 2022-09-03 15:21:07 +02:00
shaders More translation key 2022-06-21 08:46:57 +02:00
themes Fix comment 2022-07-08 10:55:16 +02:00
7z.png Build: Recompress pngs using better zlib. 2021-04-11 11:09:18 -07:00
asciifont_atlas.meta Split the atlas into three, well two, but two different cases for the fonts. 2021-12-10 23:22:08 +01:00
asciifont_atlas.zim Split the atlas into three, well two, but two different cases for the fonts. 2021-12-10 23:22:08 +01:00
compat.ini Add compatibility flag for loading pixels on framebuffer create using nearest filtering 2022-09-26 20:47:55 +02:00
compatvr.ini OpenXR - Move skyplane compat flag into compatvr.ini 2022-09-13 21:16:03 +02:00
font_atlas.meta Split the atlas into three, well two, but two different cases for the fonts. 2021-12-10 23:22:08 +01:00
font_atlas.zim Split the atlas into three, well two, but two different cases for the fonts. 2021-12-10 23:22:08 +01:00
gamecontrollerdb.txt Update gamecontrollerdb.txt 2022-06-13 12:26:23 +04:00
knownfuncs.ini Jak and Daxter relies on implementation details of memcpy (scary!), fix our replacement. Fixes #7502 2015-02-19 11:16:16 +01:00
langregion.ini Update lang submodule, adding Croatian, thanks to HilmBrala 2019-10-25 13:35:32 +02:00
ppge_atlas.meta UI: Compress atlas metadata. 2021-04-11 09:13:10 -07:00
ppge_atlas.zim UI: Compress zim files with zstd. 2021-04-11 09:13:10 -07:00
rargray.png Build: Recompress pngs using better zlib. 2021-04-11 11:09:18 -07:00
Roboto-Condensed.ttf Use Roboto Condensed for the UI where supported. 2013-08-31 01:37:41 -07:00
sfx_back.wav Initial sound effects 2020-08-03 12:08:04 +02:00
sfx_confirm.wav Initial sound effects 2020-08-03 12:08:04 +02:00
sfx_select.wav Initial sound effects 2020-08-03 12:08:04 +02:00
sfx_toggle_off.wav Initial sound effects 2020-08-03 12:08:04 +02:00
sfx_toggle_on.wav Initial sound effects 2020-08-03 12:08:04 +02:00
ui_atlas.meta Add UI Tint/Saturation settings 2022-02-18 14:23:57 +01:00
ui_atlas.zim Add UI Tint/Saturation settings 2022-02-18 14:23:57 +01:00
unknown.png Build: Recompress pngs using better zlib. 2021-04-11 11:09:18 -07:00
zip.png Build: Recompress pngs using better zlib. 2021-04-11 11:09:18 -07:00