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.. | ||
.gitignore | ||
buildassets.sh | ||
README.TXT | ||
SDLMain.h | ||
SDLMain.mm |
1. Install GCC, CMake, and development libraries for zlib and sdl. 2. cd SDL 3. ./buildassets.sh 4. ./b.sh That should do it. Special instructions for MacOSX: Install XCode Install CMake Open XCode, Preferences, Downloads, Components. Install the command line toools. Install MacPorts Using MacPorts, install libpng Do the above.