mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-12-19 19:36:38 +00:00
42ae18eea5
* replace, all win32 file io with their matching uwp safe variants * add support for drive listing * Delete NATIVEAPP.ipch * Update .gitignore * fix indentation
201 lines
5.5 KiB
C++
201 lines
5.5 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <cstdio>
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#include "ppsspp_config.h"
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#include "Common/Data/Encoding/Utf8.h"
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#include "Common/Log.h"
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#include "Common/File/FileUtil.h"
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#include "Common/File/DirListing.h"
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#include "Core/FileLoaders/LocalFileLoader.h"
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#if PPSSPP_PLATFORM(ANDROID)
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#include "android/jni/app-android.h"
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#endif
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#ifdef _WIN32
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#include "Common/CommonWindows.h"
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#if PPSSPP_PLATFORM(UWP)
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#include <fileapifromapp.h>
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#endif
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#else
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#include <fcntl.h>
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#endif
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#ifndef _WIN32
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void LocalFileLoader::DetectSizeFd() {
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#if PPSSPP_PLATFORM(ANDROID) || (defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS < 64)
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off64_t off = lseek64(fd_, 0, SEEK_END);
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filesize_ = off;
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lseek64(fd_, 0, SEEK_SET);
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#else
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off_t off = lseek(fd_, 0, SEEK_END);
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filesize_ = off;
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lseek(fd_, 0, SEEK_SET);
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#endif
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}
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#endif
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LocalFileLoader::LocalFileLoader(const Path &filename)
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: filesize_(0), filename_(filename) {
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if (filename.empty()) {
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ERROR_LOG(FILESYS, "LocalFileLoader can't load empty filenames");
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return;
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}
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#if PPSSPP_PLATFORM(ANDROID)
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if (filename.Type() == PathType::CONTENT_URI) {
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int fd = Android_OpenContentUriFd(filename.ToString(), Android_OpenContentUriMode::READ);
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VERBOSE_LOG(SYSTEM, "LocalFileLoader Fd %d for content URI: '%s'", fd, filename.c_str());
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if (fd < 0) {
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ERROR_LOG(FILESYS, "LocalFileLoader failed to open content URI: '%s'", filename.c_str());
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return;
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}
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fd_ = fd;
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isOpenedByFd_ = true;
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DetectSizeFd();
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return;
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}
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#endif
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#ifndef _WIN32
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fd_ = open(filename.c_str(), O_RDONLY | O_CLOEXEC);
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if (fd_ == -1) {
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return;
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}
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DetectSizeFd();
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#else // _WIN32
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const DWORD access = GENERIC_READ, share = FILE_SHARE_READ, mode = OPEN_EXISTING, flags = FILE_ATTRIBUTE_NORMAL;
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#if PPSSPP_PLATFORM(UWP)
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handle_ = CreateFile2FromAppW(filename.ToWString().c_str(), access, share, mode, nullptr);
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#else
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handle_ = CreateFile(filename.ToWString().c_str(), access, share, nullptr, mode, flags, nullptr);
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#endif
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if (handle_ == INVALID_HANDLE_VALUE) {
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return;
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}
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LARGE_INTEGER end_offset;
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const LARGE_INTEGER zero{};
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if (SetFilePointerEx(handle_, zero, &end_offset, FILE_END) == 0) {
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// Couldn't seek in the file. Close it and give up? This should never happen.
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CloseHandle(handle_);
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handle_ = INVALID_HANDLE_VALUE;
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return;
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}
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filesize_ = end_offset.QuadPart;
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SetFilePointerEx(handle_, zero, nullptr, FILE_BEGIN);
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#endif // _WIN32
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}
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LocalFileLoader::~LocalFileLoader() {
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#ifndef _WIN32
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if (fd_ != -1) {
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close(fd_);
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}
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#else
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if (handle_ != INVALID_HANDLE_VALUE) {
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CloseHandle(handle_);
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}
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#endif
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}
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bool LocalFileLoader::Exists() {
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// If we opened it for reading, it must exist. Done.
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#ifndef _WIN32
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if (isOpenedByFd_) {
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// As an optimization, if we already tried and failed, quickly return.
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// This is used because Android Content URIs are so slow.
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return fd_ != -1;
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}
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if (fd_ != -1)
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return true;
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#else
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if (handle_ != INVALID_HANDLE_VALUE)
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return true;
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#endif
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File::FileInfo info;
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if (File::GetFileInfo(filename_, &info)) {
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return info.exists;
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} else {
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return false;
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}
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}
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bool LocalFileLoader::IsDirectory() {
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File::FileInfo info;
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if (File::GetFileInfo(filename_, &info)) {
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return info.exists && info.isDirectory;
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}
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return false;
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}
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s64 LocalFileLoader::FileSize() {
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return filesize_;
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}
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size_t LocalFileLoader::ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data, Flags flags) {
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if (bytes == 0)
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return 0;
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if (filesize_ == 0) {
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ERROR_LOG(FILESYS, "ReadAt from 0-sized file: %s", filename_.c_str());
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return 0;
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}
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#if PPSSPP_PLATFORM(SWITCH)
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// Toolchain has no fancy IO API. We must lock.
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std::lock_guard<std::mutex> guard(readLock_);
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lseek(fd_, absolutePos, SEEK_SET);
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return read(fd_, data, bytes * count) / bytes;
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#elif PPSSPP_PLATFORM(ANDROID)
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// pread64 doesn't appear to actually be 64-bit safe, though such ISOs are uncommon. See #10862.
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if (absolutePos <= 0x7FFFFFFF) {
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#if defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS < 64
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return pread64(fd_, data, bytes * count, absolutePos) / bytes;
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#else
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return pread(fd_, data, bytes * count, absolutePos) / bytes;
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#endif
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} else {
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// Since pread64 doesn't change the file offset, it should be safe to avoid the lock in the common case.
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std::lock_guard<std::mutex> guard(readLock_);
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lseek64(fd_, absolutePos, SEEK_SET);
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return read(fd_, data, bytes * count) / bytes;
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}
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#elif !defined(_WIN32)
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#if defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS < 64
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return pread64(fd_, data, bytes * count, absolutePos) / bytes;
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#else
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return pread(fd_, data, bytes * count, absolutePos) / bytes;
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#endif
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#else
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DWORD read = -1;
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OVERLAPPED offset = { 0 };
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offset.Offset = (DWORD)(absolutePos & 0xffffffff);
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offset.OffsetHigh = (DWORD)((absolutePos & 0xffffffff00000000) >> 32);
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auto result = ReadFile(handle_, data, (DWORD)(bytes * count), &read, &offset);
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return result == TRUE ? (size_t)read / bytes : -1;
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#endif
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}
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