.. |
Common
|
Assume DUALSOURCE replace alpha means supported.
|
2016-03-05 17:18:04 -08:00 |
Debugger
|
gedbg: Add mechanics to grab CLUT buffer.
|
2016-01-10 09:25:19 -08:00 |
Directx9
|
d3d9: Enable GPU info in D3D9 reporting.
|
2016-02-13 09:51:09 -08:00 |
GLES
|
Explicitly enable dual source blending in shader.
|
2016-03-05 13:27:27 -08:00 |
Null
|
Add a more specific interface for video frames.
|
2016-01-17 12:57:26 -08:00 |
Software
|
softgpu: Support screen scaling filter.
|
2016-01-17 23:47:42 -08:00 |
ge_constants.h
|
Improve viewport terminology a bit. No functional change.
|
2015-11-04 22:03:29 +01:00 |
GeDisasm.cpp
|
Correct weight count display for no weights.
|
2015-11-15 15:03:14 -08:00 |
GeDisasm.h
|
Slightly improve GPU disassembly
|
2014-09-13 23:51:07 +02:00 |
GPU.cpp
|
Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT.
|
2016-02-10 15:36:10 +01:00 |
GPU.h
|
Minor GPU interface cleanup
|
2016-01-06 23:49:02 +01:00 |
GPU.vcxproj
|
Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT.
|
2016-02-10 15:36:10 +01:00 |
GPU.vcxproj.filters
|
Move some common files into MSVC filters.
|
2015-11-25 19:36:21 -08:00 |
GPUCommon.cpp
|
Correct savestate of running GE list.
|
2016-01-21 22:14:47 -08:00 |
GPUCommon.h
|
Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT.
|
2016-02-10 15:36:10 +01:00 |
GPUInterface.h
|
Add a more specific interface for video frames.
|
2016-01-17 12:57:26 -08:00 |
GPUState.cpp
|
Minor GPU interface cleanup
|
2016-01-06 23:49:02 +01:00 |
GPUState.h
|
Bring back the depth range hack.
|
2016-02-06 20:28:45 -08:00 |
Math3D.cpp
|
Don't use aligned loads in non-inlined funcs.
|
2014-03-23 12:09:17 -07:00 |
Math3D.h
|
Try to optimize bezier color sampling.
|
2015-04-18 12:47:21 -07:00 |