Henrik Rydgard 2e561248b8 parseHex
2012-03-27 22:54:58 +02:00
2012-03-24 23:39:19 +01:00
2012-03-27 22:54:58 +02:00
2012-03-25 00:09:51 +01:00
2012-03-24 23:39:19 +01:00
2012-03-24 23:39:19 +01:00
2012-03-24 23:39:19 +01:00
2012-03-24 23:39:19 +01:00
2012-03-24 23:39:19 +01:00
2012-03-24 23:39:19 +01:00
2012-03-24 23:39:19 +01:00
2012-03-24 23:39:19 +01:00
2012-03-24 23:39:19 +01:00
2012-03-24 23:39:19 +01:00
2012-03-24 23:39:19 +01:00
2012-03-25 00:09:51 +01:00
2012-03-24 23:39:19 +01:00

native

This is my library of stuff that I use when writing C++ programs, mostly for Android. It has some basic OpenGL utility code, JSON read/write (two libraries that should be made more similar), 2D texture atlases and drawing code, ETC1 texture loading support, basic logging, etc. The associated tools to create ZIM texture files and atlases do not yet live here but I might move them here eventually.

If you find this useful for your own projects, drop me a line at hrydgard@gmail.com .

I hereby release this code under the BSD license.

Henrik Rydgård

Description
A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the forums at forums.ppsspp.org.
Readme 692 MiB
Languages
C++ 62.5%
C 30.1%
POV-Ray SDL 4.9%
CMake 0.5%
Objective-C++ 0.5%
Other 1.1%