ppsspp/Core/Core.vcxproj

632 lines
37 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{533F1D30-D04D-47CC-AD71-20F658907E36}</ProjectGuid>
<RootNamespace>Core</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\x86\include;../common;..;../native;../native/ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<PreprocessorDefinitions>USE_FFMPEG;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<PreBuildEvent>
<Command>../Windows/git-version-gen.cmd</Command>
<Message>Updating git-version.cpp</Message>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\x86_64\include;../common;..;../native;../native/ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<PreprocessorDefinitions>USE_FFMPEG;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<PreBuildEvent>
<Command>../Windows/git-version-gen.cmd</Command>
<Message>Updating git-version.cpp</Message>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\x86\include;../common;..;../native;../native/ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<PreprocessorDefinitions>USE_FFMPEG;_MBCS;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<CustomBuildStep />
<PreBuildEvent>
<Command>../Windows/git-version-gen.cmd</Command>
<Message>Updating git-version.cpp</Message>
</PreBuildEvent>
<Lib>
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\x86_64\include;../common;..;../native;../native/ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<BufferSecurityCheck>false</BufferSecurityCheck>
<OmitFramePointers>false</OmitFramePointers>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<WholeProgramOptimization>false</WholeProgramOptimization>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<PreprocessorDefinitions>USE_FFMPEG;_CRT_SECURE_NO_WARNINGS;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<PreBuildEvent>
<Command>../Windows/git-version-gen.cmd</Command>
<Message>Updating git-version.cpp</Message>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\ext\disarm.cpp" />
<ClCompile Include="..\ext\snappy\snappy-c.cpp" />
<ClCompile Include="..\ext\snappy\snappy.cpp" />
<ClCompile Include="..\git-version.cpp" />
<ClCompile Include="Config.cpp" />
<ClCompile Include="Core.cpp" />
<ClCompile Include="CoreTiming.cpp" />
<ClCompile Include="CPU.cpp" />
<ClCompile Include="Cwcheat.cpp" />
<ClCompile Include="Debugger\Breakpoints.cpp" />
<ClCompile Include="Debugger\DisassemblyManager.cpp" />
<ClCompile Include="Debugger\SymbolMap.cpp" />
<ClCompile Include="Dialog\PSPGamedataInstallDialog.cpp" />
<ClCompile Include="Dialog\PSPDialog.cpp" />
<ClCompile Include="Dialog\PSPMsgDialog.cpp" />
<ClCompile Include="Dialog\PSPNetconfDialog.cpp" />
<ClCompile Include="Dialog\PSPOskDialog.cpp" />
<ClCompile Include="Dialog\PSPPlaceholderDialog.cpp" />
<ClCompile Include="Dialog\PSPSaveDialog.cpp" />
<ClCompile Include="Dialog\SavedataParam.cpp" />
<ClCompile Include="ELF\ElfReader.cpp" />
<ClCompile Include="ELF\ParamSFO.cpp" />
<ClCompile Include="ELF\PBPReader.cpp" />
<ClCompile Include="ELF\PrxDecrypter.cpp" />
<ClCompile Include="FileSystems\BlockDevices.cpp" />
<ClCompile Include="FileSystems\DirectoryFileSystem.cpp" />
<ClCompile Include="FileSystems\ISOFileSystem.cpp" />
<ClCompile Include="FileSystems\MetaFileSystem.cpp" />
<ClCompile Include="FileSystems\tlzrc.cpp" />
<ClCompile Include="FileSystems\VirtualDiscFileSystem.cpp" />
<ClCompile Include="Font\PGF.cpp" />
<ClCompile Include="HDRemaster.cpp" />
<ClCompile Include="HLE\HLE.cpp" />
<ClCompile Include="HLE\HLETables.cpp" />
<ClCompile Include="HLE\proAdhoc.cpp" />
<ClCompile Include="HLE\ReplaceTables.cpp" />
<ClCompile Include="HLE\sceAtrac.cpp" />
<ClCompile Include="HLE\sceAudio.cpp" />
<ClCompile Include="HLE\sceAudiocodec.cpp" />
<ClCompile Include="HLE\sceCcc.cpp" />
<ClCompile Include="HLE\sceChnnlsv.cpp" />
<ClCompile Include="HLE\sceCtrl.cpp" />
<ClCompile Include="HLE\sceDeflt.cpp" />
<ClCompile Include="HLE\sceDisplay.cpp" />
<ClCompile Include="HLE\sceDmac.cpp" />
<ClCompile Include="HLE\sceFont.cpp" />
<ClCompile Include="HLE\sceGe.cpp" />
<ClCompile Include="HLE\sceHeap.cpp" />
<ClCompile Include="HLE\sceHprm.cpp" />
<ClCompile Include="HLE\sceHttp.cpp" />
<ClCompile Include="HLE\sceImpose.cpp" />
<ClCompile Include="HLE\sceIo.cpp" />
<ClCompile Include="HLE\sceJpeg.cpp" />
<ClCompile Include="HLE\sceKernel.cpp" />
<ClCompile Include="HLE\sceKernelAlarm.cpp" />
<ClCompile Include="HLE\sceKernelEventFlag.cpp" />
<ClCompile Include="HLE\sceKernelInterrupt.cpp" />
<ClCompile Include="HLE\sceKernelMbx.cpp" />
<ClCompile Include="HLE\sceKernelMemory.cpp" />
<ClCompile Include="HLE\sceKernelModule.cpp" />
<ClCompile Include="HLE\sceKernelMsgPipe.cpp" />
<ClCompile Include="HLE\sceKernelMutex.cpp" />
<ClCompile Include="HLE\sceKernelSemaphore.cpp" />
<ClCompile Include="HLE\sceKernelThread.cpp" />
<ClCompile Include="HLE\sceKernelTime.cpp" />
<ClCompile Include="HLE\sceKernelVTimer.cpp" />
<ClCompile Include="HLE\sceMpeg.cpp" />
<ClCompile Include="HLE\sceNet.cpp" />
<ClCompile Include="HLE\sceNetAdhoc.cpp" />
<ClCompile Include="HLE\sceNp.cpp" />
<ClCompile Include="HLE\sceOpenPSID.cpp" />
<ClCompile Include="HLE\sceParseHttp.cpp" />
<ClCompile Include="HLE\sceParseUri.cpp" />
<ClCompile Include="HLE\scePauth.cpp" />
<ClCompile Include="HLE\scePower.cpp" />
<ClCompile Include="HLE\scePsmf.cpp" />
<ClCompile Include="HLE\scePspNpDrm_user.cpp" />
<ClCompile Include="HLE\sceP3da.cpp" />
<ClCompile Include="HLE\sceMd5.cpp" />
<ClCompile Include="HLE\sceMp4.cpp" />
<ClCompile Include="HLE\sceMp3.cpp" />
<ClCompile Include="HLE\sceGameUpdate.cpp" />
<ClCompile Include="HLE\sceRtc.cpp" />
<ClCompile Include="HLE\sceSas.cpp" />
<ClCompile Include="HLE\sceSsl.cpp" />
<ClCompile Include="HLE\sceUmd.cpp" />
<ClCompile Include="HLE\sceUsb.cpp" />
<ClCompile Include="HLE\sceUtility.cpp" />
<ClCompile Include="HLE\sceVaudio.cpp" />
<ClCompile Include="HLE\__sceAudio.cpp" />
<ClCompile Include="Host.cpp" />
<ClCompile Include="HW\SimpleAT3Dec.cpp" />
<ClCompile Include="HW\MediaEngine.cpp" />
<ClCompile Include="HW\MemoryStick.cpp" />
<ClCompile Include="HW\MpegDemux.cpp" />
<ClCompile Include="HW\SasAudio.cpp" />
<ClCompile Include="HW\AsyncIOManager.cpp" />
<ClCompile Include="Loaders.cpp" />
<ClCompile Include="MemMap.cpp" />
<ClCompile Include="MemmapFunctions.cpp" />
<ClCompile Include="MIPS\ARM\ArmAsm.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="MIPS\ARM\ArmCompALU.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="MIPS\ARM\ArmCompBranch.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="MIPS\ARM\ArmCompFPU.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="MIPS\ARM\ArmCompLoadStore.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="MIPS\ARM\ArmCompReplace.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="MIPS\ARM\ArmCompVFPU.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="MIPS\ARM\ArmRegCacheFPU.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="MIPS\ARM\ArmJit.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="MIPS\ARM\ArmRegCache.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="MIPS\JitCommon\JitBlockCache.cpp" />
<ClCompile Include="MIPS\JitCommon\JitCommon.cpp" />
<ClCompile Include="Mips\MIPS.cpp" />
<ClCompile Include="Mips\MIPSAnalyst.cpp" />
<ClCompile Include="MIPS\MIPSAsm.cpp" />
<ClCompile Include="MIPS\MIPSAsmTables.cpp" />
<ClCompile Include="Mips\MIPSCodeUtils.cpp" />
<ClCompile Include="MIPS\MIPSDebugInterface.cpp" />
<ClCompile Include="Mips\MIPSDis.cpp" />
<ClCompile Include="MIPS\MIPSDisVFPU.cpp" />
<ClCompile Include="Mips\MIPSInt.cpp" />
<ClCompile Include="MIPS\MIPSIntVFPU.cpp" />
<ClCompile Include="Mips\MIPSTables.cpp" />
<ClCompile Include="MIPS\MIPSVFPUUtils.cpp" />
<ClCompile Include="MIPS\PPC\PpcAsm.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="MIPS\PPC\PpcCompAlu.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="MIPS\PPC\PpcCompBranch.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="MIPS\PPC\PpcCompFpu.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="MIPS\PPC\PpcCompLoadStore.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="MIPS\PPC\PpcCompReplace.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="MIPS\PPC\PpcCompVFPU.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="MIPS\PPC\PpcJit.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="MIPS\PPC\PpcRegCache.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="MIPS\x86\Asm.cpp" />
<ClCompile Include="MIPS\x86\CompALU.cpp" />
<ClCompile Include="MIPS\x86\CompBranch.cpp" />
<ClCompile Include="MIPS\x86\CompFPU.cpp" />
<ClCompile Include="MIPS\x86\CompLoadStore.cpp" />
<ClCompile Include="MIPS\x86\CompReplace.cpp" />
<ClCompile Include="MIPS\x86\CompVFPU.cpp" />
<ClCompile Include="MIPS\x86\RegCacheFPU.cpp" />
<ClCompile Include="MIPS\x86\Jit.cpp" />
<ClCompile Include="MIPS\x86\RegCache.cpp" />
<ClCompile Include="PSPLoaders.cpp" />
<ClCompile Include="PSPMixer.cpp" />
<ClCompile Include="Reporting.cpp" />
<ClCompile Include="SaveState.cpp" />
<ClCompile Include="MIPS\MIPSStackWalk.cpp" />
<ClCompile Include="System.cpp" />
<ClCompile Include="Util\BlockAllocator.cpp" />
<ClCompile Include="Util\GameManager.cpp" />
<ClCompile Include="Util\PPGeDraw.cpp" />
<ClCompile Include="Util\ppge_atlas.cpp" />
<ClCompile Include="..\ext\xxhash.c">
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MaxSpeed</Optimization>
<IntrinsicFunctions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</IntrinsicFunctions>
<FavorSizeOrSpeed Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Speed</FavorSizeOrSpeed>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">MaxSpeed</Optimization>
<IntrinsicFunctions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</IntrinsicFunctions>
<FavorSizeOrSpeed Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Speed</FavorSizeOrSpeed>
<InlineFunctionExpansion Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AnySuitable</InlineFunctionExpansion>
<DebugInformationFormat Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">ProgramDatabase</DebugInformationFormat>
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Default</BasicRuntimeChecks>
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Default</BasicRuntimeChecks>
<InlineFunctionExpansion Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AnySuitable</InlineFunctionExpansion>
<InlineFunctionExpansion Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AnySuitable</InlineFunctionExpansion>
<InlineFunctionExpansion Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AnySuitable</InlineFunctionExpansion>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\ext\disarm.h" />
<ClInclude Include="..\ext\snappy\snappy-internal.h" />
<ClInclude Include="..\ext\snappy\snappy-sinksource.h" />
<ClInclude Include="..\ext\snappy\snappy-stubs-internal.h" />
<ClInclude Include="..\ext\snappy\snappy-stubs-public.h" />
<ClInclude Include="..\ext\snappy\snappy.h" />
<ClInclude Include="Config.h" />
<ClInclude Include="Core.h" />
<ClInclude Include="CoreParameter.h" />
<ClInclude Include="CoreTiming.h" />
<ClInclude Include="CPU.h" />
<ClInclude Include="Cwcheat.h" />
<ClInclude Include="Debugger\Breakpoints.h" />
<ClInclude Include="Debugger\DebugInterface.h" />
<ClInclude Include="Debugger\DisassemblyManager.h" />
<ClInclude Include="Debugger\SymbolMap.h" />
<ClInclude Include="Dialog\PSPGamedataInstallDialog.h" />
<ClInclude Include="Dialog\PSPDialog.h" />
<ClInclude Include="Dialog\PSPMsgDialog.h" />
<ClInclude Include="Dialog\PSPNetconfDialog.h" />
<ClInclude Include="Dialog\PSPOskDialog.h" />
<ClInclude Include="Dialog\PSPPlaceholderDialog.h" />
<ClInclude Include="Dialog\PSPSaveDialog.h" />
<ClInclude Include="Dialog\SavedataParam.h" />
<ClInclude Include="ELF\ElfReader.h" />
<ClInclude Include="ELF\ElfTypes.h" />
<ClInclude Include="ELF\ParamSFO.h" />
<ClInclude Include="ELF\PBPReader.h" />
<ClInclude Include="ELF\PrxDecrypter.h" />
<ClInclude Include="FileSystems\BlockDevices.h" />
<ClInclude Include="FileSystems\DirectoryFileSystem.h" />
<ClInclude Include="FileSystems\FileSystem.h" />
<ClInclude Include="FileSystems\ISOFileSystem.h" />
<ClInclude Include="FileSystems\MetaFileSystem.h" />
<ClInclude Include="FileSystems\VirtualDiscFileSystem.h" />
<ClInclude Include="Font\PGF.h" />
<ClInclude Include="HDRemaster.h" />
<ClInclude Include="HLE\FunctionWrappers.h" />
<ClInclude Include="HLE\HLE.h" />
<ClInclude Include="HLE\HLETables.h" />
<ClInclude Include="HLE\KernelWaitHelpers.h" />
<ClInclude Include="HLE\proAdhoc.h" />
<ClInclude Include="HLE\ReplaceTables.h" />
<ClInclude Include="HLE\sceAtrac.h" />
<ClInclude Include="HLE\sceAudio.h" />
<ClInclude Include="HLE\sceAudiocodec.h" />
<ClInclude Include="HLE\sceCcc.h" />
<ClInclude Include="HLE\sceCtrl.h" />
<ClInclude Include="HLE\sceChnnlsv.h" />
<ClInclude Include="HLE\sceDeflt.h" />
<ClInclude Include="HLE\sceDisplay.h" />
<ClInclude Include="HLE\sceDmac.h" />
<ClInclude Include="HLE\sceFont.h" />
<ClInclude Include="HLE\sceGe.h" />
<ClInclude Include="HLE\sceHeap.h" />
<ClInclude Include="HLE\sceHprm.h" />
<ClInclude Include="HLE\sceHttp.h" />
<ClInclude Include="HLE\sceImpose.h" />
<ClInclude Include="HLE\sceIo.h" />
<ClInclude Include="HLE\sceJpeg.h" />
<ClInclude Include="HLE\sceKernel.h" />
<ClInclude Include="HLE\sceKernelAlarm.h" />
<ClInclude Include="HLE\sceKernelEventFlag.h" />
<ClInclude Include="HLE\sceKernelInterrupt.h" />
<ClInclude Include="HLE\sceKernelMemory.h" />
<ClInclude Include="HLE\sceKernelModule.h" />
<ClInclude Include="HLE\sceKernelMbx.h" />
<ClInclude Include="HLE\sceKernelMsgPipe.h" />
<ClInclude Include="HLE\sceKernelMutex.h" />
<ClInclude Include="HLE\sceKernelSemaphore.h" />
<ClInclude Include="HLE\sceKernelThread.h" />
<ClInclude Include="HLE\sceKernelTime.h" />
<ClInclude Include="HLE\sceMpeg.h" />
<ClInclude Include="HLE\sceNet.h" />
<ClInclude Include="HLE\sceNetAdhoc.h" />
<ClInclude Include="HLE\sceNp.h" />
<ClInclude Include="HLE\sceOpenPSID.h" />
<ClInclude Include="HLE\sceParseHttp.h" />
<ClInclude Include="HLE\sceParseUri.h" />
<ClInclude Include="HLE\scePauth.h" />
<ClInclude Include="HLE\scePower.h" />
<ClInclude Include="HLE\scePsmf.h" />
<ClInclude Include="HLE\scePspNpDrm_user.h" />
<ClInclude Include="HLE\sceP3da.h" />
<ClInclude Include="HLE\sceMd5.h" />
<ClInclude Include="HLE\sceMp4.h" />
<ClInclude Include="HLE\sceMp3.h" />
<ClInclude Include="HLE\sceGameUpdate.h" />
<ClInclude Include="HLE\sceRtc.h" />
<ClInclude Include="HLE\sceSas.h" />
<ClInclude Include="HLE\sceSsl.h" />
<ClInclude Include="HLE\sceUmd.h" />
<ClInclude Include="HLE\sceUsb.h" />
<ClInclude Include="HLE\sceUtility.h" />
<ClInclude Include="HLE\sceKernelVTimer.h" />
<ClInclude Include="HLE\sceVaudio.h" />
<ClInclude Include="HLE\__sceAudio.h" />
<ClInclude Include="Host.h" />
<ClInclude Include="HW\SimpleAT3Dec.h" />
<ClInclude Include="HW\MediaEngine.h" />
<ClInclude Include="HW\MpegDemux.h" />
<ClInclude Include="HW\SasAudio.h" />
<ClInclude Include="HW\MemoryStick.h" />
<ClInclude Include="HW\AsyncIOManager.h" />
<ClInclude Include="Loaders.h" />
<ClInclude Include="MemMap.h" />
<ClInclude Include="MIPS\ARM\ArmAsm.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="MIPS\ARM\ArmCompVFPUNEON.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="MIPS\ARM\ArmJit.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="MIPS\ARM\ArmRegCache.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="MIPS\ARM\ArmRegCacheFPU.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="MIPS\JitCommon\JitBlockCache.h" />
<ClInclude Include="MIPS\JitCommon\JitCommon.h" />
<ClInclude Include="MIPS\JitCommon\JitState.h" />
<ClInclude Include="Mips\MIPS.h" />
<ClInclude Include="Mips\MIPSAnalyst.h" />
<ClInclude Include="MIPS\MIPSAsm.h" />
<ClInclude Include="MIPS\MIPSAsmTables.h" />
<ClInclude Include="Mips\MIPSCodeUtils.h" />
<ClInclude Include="MIPS\MIPSDebugInterface.h" />
<ClInclude Include="Mips\MIPSDis.h" />
<ClInclude Include="MIPS\MIPSDisVFPU.h" />
<ClInclude Include="Mips\MIPSInt.h" />
<ClInclude Include="MIPS\MIPSIntVFPU.h" />
<ClInclude Include="Mips\MIPSTables.h" />
<ClInclude Include="MIPS\MIPSVFPUUtils.h" />
<ClInclude Include="MIPS\PPC\PpcJit.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="MIPS\PPC\PpcRegCache.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="MIPS\x86\Asm.h" />
<ClInclude Include="MIPS\x86\RegCacheFPU.h" />
<ClInclude Include="MIPS\x86\Jit.h" />
<ClInclude Include="MIPS\x86\RegCache.h" />
<ClInclude Include="PSPLoaders.h" />
<ClInclude Include="PSPMixer.h" />
<ClInclude Include="Reporting.h" />
<ClInclude Include="SaveState.h" />
<ClInclude Include="MIPS\MIPSStackWalk.h" />
<ClInclude Include="System.h" />
<ClInclude Include="ThreadEventQueue.h" />
<ClInclude Include="Util\BlockAllocator.h" />
<ClInclude Include="Util\GameManager.h" />
<ClInclude Include="Util\PPGeDraw.h" />
<ClInclude Include="Util\ppge_atlas.h" />
<ClInclude Include="..\ext\xxhash.h" />
</ItemGroup>
<ItemGroup>
<None Include="..\android\jni\Android.mk" />
<None Include="..\LICENSE.TXT" />
<None Include="CMakeLists.txt" />
<None Include="GameLogNotes.txt" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Common\Common.vcxproj">
<Project>{3fcdbae2-5103-4350-9a8e-848ce9c73195}</Project>
</ProjectReference>
<ProjectReference Include="..\GPU\GPU.vcxproj">
<Project>{457f45d2-556f-47bc-a31d-aff0d15beaed}</Project>
</ProjectReference>
<ProjectReference Include="..\native\native.vcxproj">
<Project>{C4DF647E-80EA-4111-A0A8-218B1B711E18}</Project>
</ProjectReference>
<ProjectReference Include="..\ext\zlib\zlib.vcxproj">
<Project>{f761046e-6c38-4428-a5f1-38391a37bb34}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>