.. |
DebugVisVulkan.cpp
|
Remove the old allocator visualizer. Keep the setting but hide it. Other feedback
|
2021-11-23 08:55:12 +01:00 |
DebugVisVulkan.h
|
VK: Whenever safely possible, shrink the render area.
|
2020-10-11 23:23:25 +02:00 |
DepalettizeShaderVulkan.cpp
|
More integration, use VMA in VulkanTexture
|
2021-11-22 18:54:09 +01:00 |
DepalettizeShaderVulkan.h
|
Vulkan: Don't cache vulkan_ with draw context.
|
2021-11-14 15:25:28 -08:00 |
DrawEngineVulkan.cpp
|
Change the PushBuffer API a bit to not take explicit memory types.
|
2021-11-22 18:54:09 +01:00 |
DrawEngineVulkan.h
|
Change the PushBuffer API a bit to not take explicit memory types.
|
2021-11-22 18:54:09 +01:00 |
FramebufferManagerVulkan.cpp
|
Vulkan: Don't cache vulkan_ with draw context.
|
2021-11-14 15:25:28 -08:00 |
FramebufferManagerVulkan.h
|
Vulkan: Don't cache vulkan_ with draw context.
|
2021-11-14 15:25:28 -08:00 |
GPU_Vulkan.cpp
|
Change the PushBuffer API a bit to not take explicit memory types.
|
2021-11-22 18:54:09 +01:00 |
GPU_Vulkan.h
|
Vulkan: Don't cache vulkan_ with draw context.
|
2021-11-14 15:25:28 -08:00 |
PipelineManagerVulkan.cpp
|
Vulkan: Add a single background thread for pipeline creation
|
2021-11-21 18:36:00 +01:00 |
PipelineManagerVulkan.h
|
VulkanRenderManager: Add deferred pipeline creation (to get it off the CPU thread)
|
2021-11-21 18:36:00 +01:00 |
ShaderManagerVulkan.cpp
|
Minor refactor
|
2021-11-21 22:08:53 +01:00 |
ShaderManagerVulkan.h
|
Vulkan: Don't cache vulkan_ with draw context.
|
2021-11-14 15:25:28 -08:00 |
StateMappingVulkan.cpp
|
GPU: Expand lines to triangles.
|
2021-10-31 14:46:46 -07:00 |
StateMappingVulkan.h
|
Move most GPU things to Common.
|
2020-10-04 23:39:02 +02:00 |
StencilBufferVulkan.cpp
|
Vulkan: Don't cache vulkan_ with draw context.
|
2021-11-14 15:25:28 -08:00 |
TextureCacheVulkan.cpp
|
Remove the old allocator visualizer. Keep the setting but hide it. Other feedback
|
2021-11-23 08:55:12 +01:00 |
TextureCacheVulkan.h
|
Remove the VulkanDeviceAllocator
|
2021-11-22 18:54:09 +01:00 |
TextureScalerVulkan.cpp
|
Unify the Vulkan format definitions / swizzles
|
2021-07-11 11:26:40 +02:00 |
TextureScalerVulkan.h
|
Rename GLES files to match the convention the other backends use.
|
2017-01-23 17:08:58 +01:00 |
VulkanUtil.cpp
|
Speed up the 4xBRZ upscaler with 16x and the MMPX one with 4x by not doing redundant work
|
2021-11-07 15:47:05 +01:00 |
VulkanUtil.h
|
Unify the Vulkan format definitions / swizzles
|
2021-07-11 11:26:40 +02:00 |