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https://github.com/hrydgard/ppsspp.git
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144 lines
4.6 KiB
C++
144 lines
4.6 KiB
C++
#include <algorithm>
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#include <cstring>
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#include "Common/Thread/ParallelLoop.h"
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#include "Common/CPUDetect.h"
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class LoopRangeTask : public Task {
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public:
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LoopRangeTask(WaitableCounter *counter, const std::function<void(int, int)> &loop, int lower, int upper, TaskPriority p)
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: counter_(counter), loop_(loop), lower_(lower), upper_(upper), priority_(p) {}
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TaskType Type() const override {
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return TaskType::CPU_COMPUTE;
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}
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TaskPriority Priority() const override {
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return priority_;
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}
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void Run() override {
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loop_(lower_, upper_);
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counter_->Count();
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}
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std::function<void(int, int)> loop_;
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WaitableCounter *counter_;
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int lower_;
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int upper_;
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const TaskPriority priority_;
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};
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WaitableCounter *ParallelRangeLoopWaitable(ThreadManager *threadMan, const std::function<void(int, int)> &loop, int lower, int upper, int minSize, TaskPriority priority) {
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if (minSize == -1) {
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minSize = 1;
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}
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int numTasks = threadMan->GetNumLooperThreads();
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int range = upper - lower;
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if (range <= 0) {
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// Nothing to do. A finished counter allocated to keep the API.
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return new WaitableCounter(0);
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} else if (range <= minSize) {
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// Single background task.
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WaitableCounter *waitableCounter = new WaitableCounter(1);
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threadMan->EnqueueTaskOnThread(0, new LoopRangeTask(waitableCounter, loop, lower, upper, priority));
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return waitableCounter;
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} else {
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// Split the range between threads. Allow for some fractional bits.
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const int fractionalBits = 8;
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int64_t totalFrac = (int64_t)range << fractionalBits;
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int64_t delta = totalFrac / numTasks;
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delta = std::max(delta, (int64_t)minSize << fractionalBits);
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// Now we can compute the actual number of tasks.
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// Remember that stragglers are done on the current thread
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// so we don't round up.
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numTasks = (int)(totalFrac / delta);
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WaitableCounter *waitableCounter = new WaitableCounter(numTasks);
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int64_t counter = (int64_t)lower << fractionalBits;
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// Split up tasks as equitable as possible.
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for (int i = 0; i < numTasks; i++) {
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int start = (int)(counter >> fractionalBits);
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int end = (int)((counter + delta) >> fractionalBits);
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if (end > upper) {
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// Let's do the stragglers on the current thread.
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break;
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}
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threadMan->EnqueueTaskOnThread(i, new LoopRangeTask(waitableCounter, loop, start, end, priority));
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counter += delta;
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if ((counter >> fractionalBits) >= upper) {
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break;
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}
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}
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// Run stragglers on the calling thread directly.
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// We might add a flag later to avoid this for some cases.
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int stragglerStart = (int)(counter >> fractionalBits);
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int stragglerEnd = upper;
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if (stragglerStart < stragglerEnd) {
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loop(stragglerStart, stragglerEnd);
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}
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return waitableCounter;
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}
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}
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void ParallelRangeLoop(ThreadManager *threadMan, const std::function<void(int, int)> &loop, int lower, int upper, int minSize, TaskPriority priority) {
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if (cpu_info.num_cores == 1 || (minSize >= (upper - lower) && upper > lower)) {
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// "Optimization" for single-core devices, or minSize larger than the range.
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// No point in adding threading overhead, let's just do it inline (since this is the blocking variant).
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loop(lower, upper);
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return;
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}
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if (minSize < 1) {
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// There's no obvious value to default to.
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minSize = 1;
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}
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WaitableCounter *counter = ParallelRangeLoopWaitable(threadMan, loop, lower, upper, minSize, priority);
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// TODO: Optimize using minSize. We'll just compute whether there's a remainer, remove it from the call to ParallelRangeLoopWaitable,
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// and process the remainder right here. If there's no remainer, we'll steal a whole chunk.
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if (counter) {
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counter->WaitAndRelease();
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}
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}
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// NOTE: Supports a max of 2GB.
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void ParallelMemcpy(ThreadManager *threadMan, void *dst, const void *src, size_t bytes, TaskPriority priority) {
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// This threshold should be the same as the minimum split below, 128kb.
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if (bytes < 128 * 1024) {
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memcpy(dst, src, bytes);
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return;
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}
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// unknown's testing showed that 128kB is an appropriate minimum size.
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char *d = (char *)dst;
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const char *s = (const char *)src;
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ParallelRangeLoop(threadMan, [&](int l, int h) {
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memmove(d + l, s + l, h - l);
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}, 0, (int)bytes, 128 * 1024, priority);
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}
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// NOTE: Supports a max of 2GB.
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void ParallelMemset(ThreadManager *threadMan, void *dst, uint8_t value, size_t bytes, TaskPriority priority) {
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// This threshold can probably be a lot bigger.
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if (bytes < 128 * 1024) {
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memset(dst, 0, bytes);
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return;
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}
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// unknown's testing showed that 128kB is an appropriate minimum size.
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char *d = (char *)dst;
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ParallelRangeLoop(threadMan, [&](int l, int h) {
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memset(d + l, value, h - l);
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}, 0, (int)bytes, 128 * 1024, priority);
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}
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