ppsspp/GPU
Henrik Rydgård 970f7993df Android: Make font rendering work even absent support for R4G4B4A4 textures.
This shouldn't normally happen as conforming drivers are required to
support that texture format, but the software driver that we
accidentally choose on Poco C40 (see issue #16391) doesn't.

That we choose that driver will be fixed separately. This fix on its own
at least lets the user comfortably navigate to settings and switch to
OpenGL.
2023-02-28 00:01:29 +01:00
..
Common Android: Make font rendering work even absent support for R4G4B4A4 textures. 2023-02-28 00:01:29 +01:00
D3D11 Merge pull request #17017 from unknownbrackets/d3d11-equal-clear 2023-02-27 09:18:11 +01:00
Debugger ThreadManager: Add a simple priority field. 2023-02-02 17:08:24 -08:00
Directx9 GPU: Correct some missing override specifiers. 2023-02-26 15:58:58 -08:00
GLES GPU: Correct some missing override specifiers. 2023-02-26 15:58:58 -08:00
Software Address feedback 2023-02-26 19:54:30 +01:00
Vulkan Resurrect the Vulkan memory visualizer, but now it's global stats and pushbuffer stats. 2023-02-27 01:11:11 +01:00
ge_constants.h Cleanup in ge_constants.h, add virtual CLUT8 buffer format 2022-09-14 22:18:35 +02:00
GeConstants.cpp Fix bug in framebuffer matching where the wrong format was checked for depth matching. Fixes #15867 2022-08-20 07:59:11 +02:00
GeDisasm.cpp GE Debugger: Fix src/dst stride formatting. 2022-12-10 11:01:43 -08:00
GeDisasm.h Slightly improve GPU disassembly 2014-09-13 23:51:07 +02:00
GPU.cpp Make ReadbackFramebufferSync able to use the stretch ability of ReadbackDepthbufferSync 2023-02-04 12:05:50 +01:00
GPU.h Merge pull request #16916 from hrydgard/implement-delayed-readback 2023-02-08 21:34:29 +01:00
GPU.vcxproj Create the GPUCommonHW class. 2023-02-25 14:42:10 +01:00
GPU.vcxproj.filters Create the GPUCommonHW class. 2023-02-25 14:42:10 +01:00
GPUCommon.cpp Address feedback 2023-02-26 19:54:30 +01:00
GPUCommon.h Move some more stuff to GPUCommonHW 2023-02-26 10:33:11 +01:00
GPUCommonHW.cpp Address feedback 2023-02-26 19:54:30 +01:00
GPUCommonHW.h Move some more stuff to GPUCommonHW 2023-02-26 10:33:11 +01:00
GPUInterface.h Pass in draw directly in GPUCommon::DeviceRestore, instead of awkwardly fetching it 2023-02-25 23:04:27 +01:00
GPUState.cpp Global: Set many read-only params as const. 2022-12-10 21:13:36 -08:00
GPUState.h Depth scale functions: Clean up the naming, add a failing test 2023-02-10 14:57:45 +01:00
Math3D.cpp GPU: Use NEON for vector length/normalize. 2023-01-08 12:32:55 -08:00
Math3D.h softgpu: Use NEON for some color conv. 2023-01-07 19:06:34 -08:00