..
__sceAudio.cpp
Refuse a few more waits w/ dispatch/intr disabled.
2013-08-28 22:35:05 -07:00
__sceAudio.h
Return error to blocked audio threads on release.
2013-06-05 12:20:07 -07:00
FunctionWrappers.h
Wrap the msgpipe send functions.
2013-08-18 18:38:10 -07:00
HLE.cpp
Centralize and track imports/exports.
2013-08-31 17:00:08 -07:00
HLE.h
Use a typesafe struct for opcodes.
2013-08-24 15:36:24 -07:00
HLETables.cpp
Add ThreadManForKernel and ModuleForKernel
2013-08-25 10:48:32 +08:00
HLETables.h
Use a custom RA for module funcs. Not used yet.
2013-05-26 10:28:08 -07:00
sceAtrac.cpp
Fix volume and name of Latin American languages.
2013-08-29 13:25:29 -03:00
sceAtrac.h
Improve _AtracGenarateContext.
2013-06-09 19:06:24 +08:00
sceAudio.cpp
Change sceAudioOutput* unreseved ch errors.
2013-08-28 22:35:05 -07:00
sceAudio.h
Fix some init/type warnings.
2013-05-31 23:14:29 -07:00
sceAudiocodec.cpp
Add a bunch of HLE functions for better reporting.
2013-08-22 23:04:55 -07:00
sceAudiocodec.h
Add sceAudiocodec stuff
2013-06-09 01:28:58 +08:00
sceCcc.cpp
Add one more missing sceCcc func.
2013-08-10 14:04:42 -07:00
sceCcc.h
Listen to sceCccSetErrorChar*(), not used yet.
2013-07-20 21:51:22 -07:00
sceChnnlsv.cpp
endian for sceChnnlsv
2013-08-16 09:18:04 +02:00
sceChnnlsv.h
endian for sceChnnlsv
2013-08-16 09:18:04 +02:00
sceCtrl.cpp
Return yet more errors while inside interrupts.
2013-08-28 23:15:13 -07:00
sceCtrl.h
Also replace the on-screen cross
2013-07-20 12:54:33 +02:00
sceDeflt.cpp
Add missing debug log in sceDeflt.
2013-04-25 07:51:32 -07:00
sceDeflt.h
Added sceZlibDecompress and VS2010 build fix
2013-04-05 13:26:54 +08:00
sceDisplay.cpp
Disable some common waits inside interrupts.
2013-08-27 23:55:37 -07:00
sceDisplay.h
Measure actual fps (frameskip+unthrottle included), show all three on one line if you choose "both" (which I probably should rename)
2013-08-19 22:06:49 +02:00
sceDmac.cpp
Add some unknown syscalls from reporting.
2013-06-30 12:05:14 -07:00
sceDmac.h
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
2012-11-04 23:24:00 +01:00
sceFont.cpp
Update some log levels in sceFont
2013-08-16 16:49:52 +02:00
sceFont.h
remove defines
2013-03-16 12:29:20 +08:00
sceGameUpdate.cpp
Add reporting to a bunch of unimpl functions.
2013-05-19 22:12:37 -07:00
sceGameUpdate.h
Add sceGameUpdate
2013-03-19 08:00:29 +08:00
sceGe.cpp
Another frameskipping attempt. Now: 0=no frameskip, 1=auto frameskipt, 2-9=fixed frameskip.
2013-08-16 01:00:26 +02:00
sceGe.h
Don't wait directly from GPUCommon, do it in sceGe.
2013-08-10 18:24:40 -07:00
sceHprm.cpp
Add some syscall names that match by sha.
2013-05-19 22:12:39 -07:00
sceHprm.h
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
2012-11-04 23:24:00 +01:00
sceHttp.cpp
Add a bunch of HLE functions for better reporting.
2013-08-22 23:04:55 -07:00
sceHttp.h
Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP.
2013-04-29 12:40:09 +09:00
sceImpose.cpp
Always use iButtonPreference, fixes #2390 .
2013-06-21 17:45:39 -07:00
sceImpose.h
Cut down on h files including PointerWrap.
2013-02-04 08:26:59 -08:00
sceIo.cpp
Return yet more errors while inside interrupts.
2013-08-28 23:15:13 -07:00
sceIo.h
Start and stop a separate thread for IO.
2013-08-11 11:51:36 -07:00
sceJpeg.cpp
Try fixing sceJpegGetOutputInfo again
2013-08-07 16:39:42 -07:00
sceJpeg.h
State save support for sceJpeg.
2013-07-05 10:56:55 +02:00
sceKernel.cpp
Return yet more errors while inside interrupts.
2013-08-28 23:15:13 -07:00
sceKernel.h
Add ThreadManForKernel and ModuleForKernel
2013-08-25 10:48:32 +08:00
sceKernelAlarm.cpp
Use *_le for the sceKernel* funcs.
2013-07-25 08:04:34 -07:00
sceKernelAlarm.h
Add state saving to tertiary kernel modules.
2012-12-28 13:55:25 -08:00
sceKernelEventFlag.cpp
Improve some reporting of options structs.
2013-08-25 16:43:47 -07:00
sceKernelEventFlag.h
Remove bad param from sceKernelPollEventFlag().
2013-08-18 18:38:04 -07:00
sceKernelInterrupt.cpp
Return yet more errors while inside interrupts.
2013-08-28 23:15:13 -07:00
sceKernelInterrupt.h
Don't reschedule while interrupts are disabled.
2013-03-24 19:43:56 -07:00
sceKernelMbx.cpp
Improve some reporting of options structs.
2013-08-25 16:43:47 -07:00
sceKernelMbx.h
Use *_le for the sceKernel* funcs.
2013-07-25 08:04:34 -07:00
sceKernelMemory.cpp
Return more correct errors inside interrupts.
2013-08-28 22:35:06 -07:00
sceKernelMemory.h
Wrap sceKernelFreeFpl() and use better errors.
2013-08-25 16:38:49 -07:00
sceKernelModule.cpp
Unexport var symbols when destroying modules.
2013-08-31 17:31:30 -07:00
sceKernelModule.h
Add ThreadManForKernel and ModuleForKernel
2013-08-25 10:48:32 +08:00
sceKernelMsgPipe.cpp
Warning fixes and stuff
2013-08-30 20:14:16 +02:00
sceKernelMsgPipe.h
Correct sceKernelReferMsgPipeStatus().
2013-08-18 18:45:43 -07:00
sceKernelMutex.cpp
Implement sceKernelCancelMutex().
2013-08-25 16:38:49 -07:00
sceKernelMutex.h
Implement sceKernelCancelMutex().
2013-08-25 16:38:49 -07:00
sceKernelSemaphore.cpp
Warning fixes and stuff
2013-08-30 20:14:16 +02:00
sceKernelSemaphore.h
Add state saving to tertiary kernel modules.
2012-12-28 13:55:25 -08:00
sceKernelThread.cpp
Return yet more errors while inside interrupts.
2013-08-28 23:15:13 -07:00
sceKernelThread.h
sceKernelDelaySysClockThread() cleanup.
2013-08-27 23:55:35 -07:00
sceKernelTime.cpp
Reschedule in time spin loops.
2013-08-04 10:11:56 -07:00
sceKernelTime.h
Replace some hleEatCycles() with actual PSP timing.
2013-05-04 23:42:10 -07:00
sceKernelVTimer.cpp
Fix some compile failures under big endian.
2013-07-28 21:04:17 -07:00
sceKernelVTimer.h
Implement DoState in VTimer
2013-03-02 17:23:28 +01:00
sceMd5.cpp
Quick sceMd5 implementation, needs tests
2013-05-22 11:05:30 +02:00
sceMd5.h
Add Mersenne Twister random number generator.
2013-05-20 00:57:45 +02:00
sceMp3.cpp
Fix a few minor typos + small reporting change.
2013-08-12 23:02:39 -07:00
sceMp3.h
Separate sceMp3 from sceMpeg
2013-05-06 21:14:58 +08:00
sceMp4.cpp
Add reporting to a bunch of unimpl functions.
2013-05-19 22:12:37 -07:00
sceMp4.h
Add Register_sceMp4()
2013-04-28 08:25:30 +08:00
sceMpeg.cpp
Avoid some dangerous hex constant widths.
2013-08-22 23:23:48 -07:00
sceMpeg.h
endian fro sceMpeg
2013-08-16 09:18:18 +02:00
sceNet.cpp
Clean up MAC address conversion in HLE.
2013-08-29 23:47:03 -07:00
sceNet.h
Stubs and error checks. Fix a bad NID in sceUmd.
2013-03-24 22:41:42 +01:00
sceNp.cpp
Added sceJpeg & sceMd5
2013-05-15 19:49:34 +08:00
sceNp.h
Added sceJpeg & sceMd5
2013-05-15 19:49:34 +08:00
sceOpenPSID.cpp
Fake scesupPreAcc
2012-12-06 18:02:55 +00:00
sceOpenPSID.h
Add some missing sce* Functions
2012-12-06 18:02:55 +00:00
sceP3da.cpp
Reduce log level that spam Sol Trigger heavily
2013-06-26 19:30:17 +08:00
sceP3da.h
Add sceP3da
2013-03-15 20:16:45 +08:00
sceParseHttp.cpp
Match syscall names to nids ot be safe.
2013-05-19 22:12:39 -07:00
sceParseHttp.h
Add some missing sce* Functions
2012-12-06 18:02:55 +00:00
sceParseUri.cpp
Match syscall names to nids ot be safe.
2013-05-19 22:12:39 -07:00
sceParseUri.h
Add some missing sce* Functions
2012-12-06 18:02:55 +00:00
scePauth.cpp
UNIMPL functions replace DEBUG_LOG -> ERROR_LOG
2013-04-29 14:16:55 +09:00
scePauth.h
Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP.
2013-04-29 12:40:09 +09:00
scePower.cpp
Return yet more errors while inside interrupts.
2013-08-28 23:15:13 -07:00
scePower.h
Cut down on h files including PointerWrap.
2013-02-04 08:26:59 -08:00
scePsmf.cpp
Add a bunch of HLE functions for better reporting.
2013-08-22 23:04:55 -07:00
scePsmf.h
Add __PsmfPlayerDoState(PointerWrap &p) to sceKernel
2013-01-20 16:24:49 +08:00
scePspNpDrm_user.cpp
Add SceNpDrmOpen to the table so it can be logged properly.
2013-08-14 09:23:58 -04:00
scePspNpDrm_user.h
DLC encryption
2013-02-24 19:27:37 +02:00
sceRtc.cpp
Always defined WIN32_LEAN_AND_MEAN.
2013-07-28 21:04:20 -07:00
sceRtc.h
Use *_le for the sceKernel* funcs.
2013-07-25 08:04:34 -07:00
sceSas.cpp
Clamp bad audio pitches for safety.
2013-08-27 22:47:45 +02:00
sceSas.h
Start save stating audio, plus minor fixes.
2012-12-28 13:55:29 -08:00
sceSsl.cpp
Cut down on h files including PointerWrap.
2013-02-04 08:26:59 -08:00
sceSsl.h
Cut down on h files including PointerWrap.
2013-02-04 08:26:59 -08:00
sceUmd.cpp
Return yet more errors while inside interrupts.
2013-08-28 23:15:13 -07:00
sceUmd.h
Fix PSP_UMD_TYPE_GAME...
2013-05-24 19:52:46 +02:00
sceUsb.cpp
Add a bunch of HLE functions for better reporting.
2013-08-22 23:04:55 -07:00
sceUsb.h
Save state of a bunch of small modules.
2012-12-28 13:55:28 -08:00
sceUtility.cpp
Return wrong dialog type in screenshot/gamesharing.
2013-08-31 14:42:55 -07:00
sceUtility.h
Correct sceUtilityGetSystemParamString() per tests.
2013-04-20 09:37:47 -07:00
sceVaudio.cpp
Add some unknown syscalls from reporting.
2013-06-30 12:05:14 -07:00
sceVaudio.h
Correct some error codes and init in Vaudio.
2013-05-19 15:50:52 -07:00